mirror of https://github.com/stella-emu/stella.git
The tools used to create DefProp.hxx and GLShaderProgs.hxx now include
the Stella header/disclaimer, just like all the other source files. git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@1751 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
This commit is contained in:
parent
aa2e76c4ea
commit
f76af14b25
5
Todo.txt
5
Todo.txt
|
@ -9,7 +9,7 @@
|
|||
SSSS ttt eeeee llll llll aaaaa
|
||||
|
||||
===============================================================================
|
||||
To Do List - May 2009
|
||||
To Do List - June 2009
|
||||
===============================================================================
|
||||
|
||||
If you would like to contribute to Stella's development then find something
|
||||
|
@ -34,6 +34,9 @@ Stephen Anthony at stephena@users.sourceforge.net.
|
|||
* Fix bank going over 255 (when accessing RAM) for 3E in the debugger
|
||||
RomWidget view.
|
||||
|
||||
* Fix patching of ROM in disassembler so that if patching fails, the view
|
||||
is properly updated.
|
||||
|
||||
* 'Fixed Debug Colours' option as explained in the 'Stella 2.6.1 released'
|
||||
thread, post #40 on AtariAge. Basically emulates no$2k6 behaviour.
|
||||
|
||||
|
|
|
@ -1,3 +1,21 @@
|
|||
//============================================================================
|
||||
//
|
||||
// SSSS tt lll lll
|
||||
// SS SS tt ll ll
|
||||
// SS tttttt eeee ll ll aaaa
|
||||
// SSSS tt ee ee ll ll aa
|
||||
// SS tt eeeeee ll ll aaaaa -- "An Atari 2600 VCS Emulator"
|
||||
// SS SS tt ee ll ll aa aa
|
||||
// SSSS ttt eeeee llll llll aaaaa
|
||||
//
|
||||
// Copyright (c) 1995-2009 by Bradford W. Mott and the Stella team
|
||||
//
|
||||
// See the file "license" for information on usage and redistribution of
|
||||
// this file, and for a DISCLAIMER OF ALL WARRANTIES.
|
||||
//
|
||||
// $Id$
|
||||
//============================================================================
|
||||
|
||||
#ifndef GL_SHADER_PROGS_HXX
|
||||
#define GL_SHADER_PROGS_HXX
|
||||
|
||||
|
|
|
@ -1,3 +1,21 @@
|
|||
//============================================================================
|
||||
//
|
||||
// SSSS tt lll lll
|
||||
// SS SS tt ll ll
|
||||
// SS tttttt eeee ll ll aaaa
|
||||
// SSSS tt ee ee ll ll aa
|
||||
// SS tt eeeeee ll ll aaaaa -- "An Atari 2600 VCS Emulator"
|
||||
// SS SS tt ee ll ll aa aa
|
||||
// SSSS ttt eeeee llll llll aaaaa
|
||||
//
|
||||
// Copyright (c) 1995-2009 by Bradford W. Mott and the Stella team
|
||||
//
|
||||
// See the file "license" for information on usage and redistribution of
|
||||
// this file, and for a DISCLAIMER OF ALL WARRANTIES.
|
||||
//
|
||||
// $Id$
|
||||
//============================================================================
|
||||
|
||||
#ifndef DEF_PROPS_HXX
|
||||
#define DEF_PROPS_HXX
|
||||
|
||||
|
@ -1320,7 +1338,7 @@ static const char* DefProps[DEF_PROPS_SIZE][20] = {
|
|||
{ "683bb0d0f0c5df58557fba9dffc32c40", "Arcadia Corporation, Scott Nelson", "AR-4300", "Fireball (1982) (Arcadia) [a]", "Uses the Paddle Controllers", "", "", "", "", "", "", "", "PADDLES", "", "", "", "", "", "", "" },
|
||||
{ "683dc64ef7316c13ba04ee4398e2b93a", "Ed Federmeyer", "", "Edtris (1995) (Ed Federmeyer)", "", "Extremely Rare", "", "", "", "", "", "", "", "", "", "", "", "", "", "" },
|
||||
{ "68449e4aaba677abcd7cde4264e02168", "", "", "Horizonal Color Bars Demo 2 (PD)", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "" },
|
||||
{ "6847ce70819b74febcfd03e99610243b", "", "", "ruby_4A50.bin", "", "", "", "4A50", "", "", "", "", "", "", "", "", "", "", "", "" },
|
||||
{ "6847ce70819b74febcfd03e99610243b", "", "", "Ruby Runner 4A50", "", "", "", "4A50", "", "", "", "", "", "", "", "", "", "", "", "" },
|
||||
{ "68489e60268a5e6e052bad9c62681635", "Bit Corporation", "PG201", "Sea Monster (1982) (BitCorp) (PAL)", "", "", "", "", "", "", "", "", "", "", "", "", "36", "256", "", "" },
|
||||
{ "68597264c8e57ada93be3a5be4565096", "Data Age", "DA1005", "Bugs (1982) (Data Age)", "Uses the Paddle Controllers", "Uncommon", "", "", "", "", "", "", "PADDLES", "", "", "", "", "", "", "" },
|
||||
{ "685e9668dc270b6deeb9cfbfd4d633c3", "CommaVid, Irwin Gaines - Ariola", "CM-004 - 712 004-720", "Room of Doom (1982) (CommaVid) (PAL)", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "YES", "" },
|
||||
|
|
|
@ -7973,7 +7973,7 @@
|
|||
""
|
||||
|
||||
"Cartridge.MD5" "6847ce70819b74febcfd03e99610243b"
|
||||
"Cartridge.Name" "ruby_4A50.bin"
|
||||
"Cartridge.Name" "Ruby Runner 4A50"
|
||||
"Cartridge.Type" "4A50"
|
||||
""
|
||||
|
||||
|
|
|
@ -93,6 +93,24 @@ printf "Valid properties found: $size\n";
|
|||
# Construct the output file in C++ format
|
||||
# Walk the results array and print each item
|
||||
# This array will now contain the original tree converted to a BST in array format
|
||||
print OUTFILE "//============================================================================\n";
|
||||
print OUTFILE "//\n";
|
||||
print OUTFILE "// SSSS tt lll lll\n";
|
||||
print OUTFILE "// SS SS tt ll ll\n";
|
||||
print OUTFILE "// SS tttttt eeee ll ll aaaa\n";
|
||||
print OUTFILE "// SSSS tt ee ee ll ll aa\n";
|
||||
print OUTFILE "// SS tt eeeeee ll ll aaaaa -- \"An Atari 2600 VCS Emulator\"\n";
|
||||
print OUTFILE "// SS SS tt ee ll ll aa aa\n";
|
||||
print OUTFILE "// SSSS ttt eeeee llll llll aaaaa\n";
|
||||
print OUTFILE "//\n";
|
||||
print OUTFILE "// Copyright (c) 1995-2009 by Bradford W. Mott and the Stella team\n";
|
||||
print OUTFILE "//\n";
|
||||
print OUTFILE "// See the file \"license\" for information on usage and redistribution of\n";
|
||||
print OUTFILE "// this file, and for a DISCLAIMER OF ALL WARRANTIES.\n";
|
||||
print OUTFILE "//\n";
|
||||
print OUTFILE "// \$Id\$\n";
|
||||
print OUTFILE "//============================================================================\n";
|
||||
print OUTFILE "\n";
|
||||
print OUTFILE "#ifndef DEF_PROPS_HXX\n";
|
||||
print OUTFILE "#define DEF_PROPS_HXX\n";
|
||||
print OUTFILE "\n";
|
||||
|
|
|
@ -11,6 +11,24 @@ $outfile = $ARGV[$numfiles-1];
|
|||
# Walk the ARGV list and convert each item
|
||||
open(OUTFILE, ">$outfile");
|
||||
|
||||
print OUTFILE "//============================================================================\n";
|
||||
print OUTFILE "//\n";
|
||||
print OUTFILE "// SSSS tt lll lll\n";
|
||||
print OUTFILE "// SS SS tt ll ll\n";
|
||||
print OUTFILE "// SS tttttt eeee ll ll aaaa\n";
|
||||
print OUTFILE "// SSSS tt ee ee ll ll aa\n";
|
||||
print OUTFILE "// SS tt eeeeee ll ll aaaaa -- \"An Atari 2600 VCS Emulator\"\n";
|
||||
print OUTFILE "// SS SS tt ee ll ll aa aa\n";
|
||||
print OUTFILE "// SSSS ttt eeeee llll llll aaaaa\n";
|
||||
print OUTFILE "//\n";
|
||||
print OUTFILE "// Copyright (c) 1995-2009 by Bradford W. Mott and the Stella team\n";
|
||||
print OUTFILE "//\n";
|
||||
print OUTFILE "// See the file \"license\" for information on usage and redistribution of\n";
|
||||
print OUTFILE "// this file, and for a DISCLAIMER OF ALL WARRANTIES.\n";
|
||||
print OUTFILE "//\n";
|
||||
print OUTFILE "// \$Id\$\n";
|
||||
print OUTFILE "//============================================================================\n";
|
||||
print OUTFILE "\n";
|
||||
print OUTFILE "#ifndef GL_SHADER_PROGS_HXX\n";
|
||||
print OUTFILE "#define GL_SHADER_PROGS_HXX\n";
|
||||
print OUTFILE "\n";
|
||||
|
|
Loading…
Reference in New Issue