mirror of https://github.com/stella-emu/stella.git
enhanced global keys handling for fullscreen mode
reordered events for Event Mappings dialog
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@ -2776,7 +2776,15 @@ EventHandler::EmulActionList EventHandler::ourEmulActionList = { {
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{ Event::ToggleContSnapshots, "Save continuous snapsh. (as defined)", "" },
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{ Event::ToggleContSnapshotsFrame,"Save continuous snapsh. (every frame)", "" },
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#endif
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// Global keys:
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{ Event::PreviousSettingGroup, "Select previous setting group", "" },
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{ Event::NextSettingGroup, "Select next setting group", "" },
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{ Event::PreviousSetting, "Select previous setting", "" },
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{ Event::NextSetting, "Select next setting", "" },
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{ Event::SettingDecrease, "Decrease current setting", "" },
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{ Event::SettingIncrease, "Increase current setting", "" },
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// Controllers:
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{ Event::LeftJoystickUp, "Left Joystick Up", "" },
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{ Event::LeftJoystickDown, "Left Joystick Down", "" },
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{ Event::LeftJoystickLeft, "Left Joystick Left", "" },
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@ -2855,22 +2863,24 @@ EventHandler::EmulActionList EventHandler::ourEmulActionList = { {
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{ Event::RightKeyboardStar, "Right Keyboard *", "" },
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{ Event::RightKeyboard0, "Right Keyboard 0", "" },
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{ Event::RightKeyboardPound, "Right Keyboard #", "" },
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// Video
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{ Event::ToggleInter, "Toggle display interpolation", "" },
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{ Event::VidmodeDecrease, "Previous zoom level", "" },
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{ Event::VidmodeIncrease, "Next zoom level", "" },
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{ Event::ToggleFullScreen, "Toggle fullscreen", "" },
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#ifdef ADAPTABLE_REFRESH_SUPPORT
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{ Event::ToggleAdaptRefresh, "Toggle fullscreen refresh rate adapt", "" },
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#endif
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{ Event::OverscanDecrease, "Decrease overscan in fullscreen mode", "" },
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{ Event::OverscanIncrease, "Increase overscan in fullscreen mode", "" },
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{ Event::VidmodeDecrease, "Previous zoom level", "" },
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{ Event::VidmodeIncrease, "Next zoom level", "" },
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{ Event::ToggleCorrectAspectRatio,"Toggle aspect ratio correct scaling", "" },
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{ Event::VSizeAdjustDecrease, "Decrease vertical display size", "" },
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{ Event::VSizeAdjustIncrease, "Increase vertical display size", "" },
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{ Event::VCenterDecrease, "Move display up", "" },
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{ Event::VCenterIncrease, "Move display down", "" },
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{ Event::FormatDecrease, "Decrease display format", "" },
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{ Event::FormatIncrease, "Increase display format", "" },
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{ Event::FormatDecrease, "Decrease TV format", "" },
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{ Event::FormatIncrease, "Increase TV format", "" },
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// Palette settings
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{ Event::PaletteDecrease, "Switch to previous palette", "" },
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{ Event::PaletteIncrease, "Switch to next palette", "" },
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@ -2878,7 +2888,6 @@ EventHandler::EmulActionList EventHandler::ourEmulActionList = { {
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{ Event::NextPaletteAttribute, "Select next palette attribute", "" },
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{ Event::PaletteAttributeDecrease,"Decrease selected palette attribute", "" },
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{ Event::PaletteAttributeIncrease,"Increase selected palette attribute", "" },
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{ Event::ToggleInter, "Toggle display interpolation", "" },
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// Blargg TV effects:
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{ Event::VidmodeStd, "Disable TV effects", "" },
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{ Event::VidmodeRGB, "Select 'RGB' preset", "" },
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@ -2900,15 +2909,71 @@ EventHandler::EmulActionList EventHandler::ourEmulActionList = { {
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{ Event::ScanlinesIncrease, "Increase scanlines", "" },
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{ Event::PreviousScanlineMask, "Switch to previous scanline mask", "" },
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{ Event::NextScanlineMask, "Switch to next scanline mask", "" },
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// Audio
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{ Event::SoundToggle, "Toggle sound", "" },
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{ Event::VolumeDecrease, "Decrease volume", "" },
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{ Event::VolumeIncrease, "Increase volume", "" },
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{ Event::PreviousSettingGroup, "Select previous setting group", "" },
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{ Event::NextSettingGroup, "Select next setting group", "" },
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{ Event::PreviousSetting, "Select previous setting", "" },
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{ Event::NextSetting, "Select next setting", "" },
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{ Event::SettingDecrease, "Decrease current setting", "" },
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{ Event::SettingIncrease, "Increase current setting", "" },
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// Devices & Ports:
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{ Event::DecreaseDeadzone, "Decrease digital dead zone", "" },
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{ Event::IncreaseDeadzone, "Increase digital dead zone", "" },
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{ Event::DecAnalogDeadzone, "Decrease analog dead zone", "" },
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{ Event::IncAnalogDeadzone, "Increase analog dead zone", "" },
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{ Event::DecAnalogSense, "Decrease analog paddle sensitivity", "" },
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{ Event::IncAnalogSense, "Increase analog paddle sensitivity", "" },
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{ Event::DecAnalogLinear, "Decrease analog paddle linearity", "" },
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{ Event::IncAnalogLinear, "Increase analog paddle linearity", "" },
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{ Event::DecDejtterAveraging, "Decrease paddle dejitter averaging", "" },
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{ Event::IncDejtterAveraging, "Increase paddle dejitter averaging", "" },
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{ Event::DecDejtterReaction, "Decrease paddle dejitter reaction", "" },
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{ Event::IncDejtterReaction, "Increase paddle dejitter reaction", "" },
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{ Event::DecDigitalSense, "Decrease digital paddle sensitivity", "" },
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{ Event::IncDigitalSense, "Increase digital paddle sensitivity", "" },
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{ Event::DecreaseAutoFire, "Decrease auto fire speed", "" },
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{ Event::IncreaseAutoFire, "Increase auto fire speed", "" },
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{ Event::ToggleFourDirections, "Toggle allow four joystick directions", "" },
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{ Event::ToggleKeyCombos, "Toggle use of modifier key combos", "" },
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{ Event::ToggleSAPortOrder, "Swap Stelladaptor port ordering", "" },
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// Devices & Ports related properties
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{ Event::PreviousLeftPort, "Select previous left controller", "" },
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{ Event::NextLeftPort, "Select next left controller", "" },
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{ Event::PreviousRightPort, "Select previous right controller", "" },
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{ Event::NextRightPort, "Select next right controller", "" },
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{ Event::ToggleSwapPorts, "Toggle swap ports", "" },
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{ Event::ToggleSwapPaddles, "Toggle swap paddles", "" },
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// Developer keys:
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// Mouse
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{ Event::PrevMouseAsController, "Select previous mouse controls", "" },
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{ Event::NextMouseAsController, "Select next mouse controls", "" },
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{ Event::DecMousePaddleSense, "Decrease mouse paddle sensitivity", "" },
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{ Event::IncMousePaddleSense, "Increase mouse paddle sensitivity", "" },
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{ Event::DecMouseTrackballSense, "Decrease mouse trackball sensitivity", "" },
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{ Event::IncMouseTrackballSense, "Increase mouse trackball sensitivity", "" },
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{ Event::DecreaseDrivingSense, "Decrease driving sensitivity", "" },
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{ Event::IncreaseDrivingSense, "Increase driving sensitivity", "" },
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{ Event::PreviousCursorVisbility, "Select prev. cursor visibility mode", "" },
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{ Event::NextCursorVisbility, "Select next cursor visibility mode", "" },
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{ Event::ToggleGrabMouse, "Toggle grab mouse", "" },
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// Mouse related properties
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{ Event::PreviousMouseControl, "Select previous mouse emulation mode", "" },
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{ Event::NextMouseControl, "Select next mouse emulation mode", "" },
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{ Event::DecreaseMouseAxesRange, "Decrease mouse axes range", "" },
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{ Event::IncreaseMouseAxesRange, "Increase mouse axes range", "" },
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// Time Machine
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{ Event::ToggleTimeMachine, "Toggle 'Time Machine' mode", "" },
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{ Event::TimeMachineMode, "Toggle 'Time Machine' UI", "" },
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{ Event::RewindPause, "Rewind one state & enter Pause mode", "" },
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{ Event::Rewind1Menu, "Rewind one state & enter TM UI", "" },
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{ Event::Rewind10Menu, "Rewind 10 states & enter TM UI", "" },
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{ Event::RewindAllMenu, "Rewind all states & enter TM UI", "" },
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{ Event::UnwindPause, "Unwind one state & enter Pause mode", "" },
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{ Event::Unwind1Menu, "Unwind one state & enter TM UI", "" },
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{ Event::Unwind10Menu, "Unwind 10 states & enter TM UI", "" },
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{ Event::UnwindAllMenu, "Unwind all states & enter TM UI", "" },
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{ Event::TogglePlayBackMode, "Toggle 'Time Machine' playback mode", "" },
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// Developer:
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{ Event::ToggleDeveloperSet, "Toggle developer settings sets", "" },
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{ Event::ToggleFrameStats, "Toggle frame stats", "" },
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{ Event::ToggleP0Bit, "Toggle TIA Player0 object", "" },
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@ -2930,64 +2995,8 @@ EventHandler::EmulActionList EventHandler::ourEmulActionList = { {
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{ Event::ToggleJitter, "Toggle TV scanline 'Jitter' effect", "" },
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{ Event::JitterDecrease, "Decrease TV 'Jitter' roll", "" },
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{ Event::JitterIncrease, "Increase TV 'Jitter' roll", "" },
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// Other keys:
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{ Event::SoundToggle, "Toggle sound", "" },
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{ Event::VolumeDecrease, "Decrease volume", "" },
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{ Event::VolumeIncrease, "Increase volume", "" },
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{ Event::DecreaseDeadzone, "Decrease digital dead zone", "" },
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{ Event::IncreaseDeadzone, "Increase digital dead zone", "" },
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{ Event::DecAnalogDeadzone, "Decrease analog dead zone", "" },
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{ Event::IncAnalogDeadzone, "Increase analog dead zone", "" },
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{ Event::DecAnalogSense, "Decrease analog paddle sensitivity", "" },
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{ Event::IncAnalogSense, "Increase analog paddle sensitivity", "" },
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{ Event::DecAnalogLinear, "Decrease analog paddle linearity", "" },
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{ Event::IncAnalogLinear, "Increase analog paddle linearity", "" },
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{ Event::DecDejtterAveraging, "Decrease paddle dejitter averaging", "" },
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{ Event::IncDejtterAveraging, "Increase paddle dejitter averaging", "" },
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{ Event::DecDejtterReaction, "Decrease paddle dejitter reaction", "" },
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{ Event::IncDejtterReaction, "Increase paddle dejitter reaction", "" },
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{ Event::DecDigitalSense, "Decrease digital paddle sensitivity", "" },
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{ Event::IncDigitalSense, "Increase digital paddle sensitivity", "" },
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{ Event::DecreaseAutoFire, "Decrease auto fire speed", "" },
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{ Event::IncreaseAutoFire, "Increase auto fire speed", "" },
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{ Event::ToggleFourDirections, "Toggle allow four joystick directions", "" },
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{ Event::ToggleKeyCombos, "Toggle use of modifier key combos", "" },
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{ Event::ToggleSAPortOrder, "Swap Stelladaptor port ordering", "" },
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{ Event::PrevMouseAsController, "Select previous mouse controls", "" },
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{ Event::NextMouseAsController, "Select next mouse controls", "" },
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{ Event::DecMousePaddleSense, "Decrease mouse paddle sensitivity", "" },
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{ Event::IncMousePaddleSense, "Increase mouse paddle sensitivity", "" },
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{ Event::DecMouseTrackballSense, "Decrease mouse trackball sensitivity", "" },
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{ Event::IncMouseTrackballSense, "Increase mouse trackball sensitivity", "" },
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{ Event::DecreaseDrivingSense, "Decrease driving sensitivity", "" },
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{ Event::IncreaseDrivingSense, "Increase driving sensitivity", "" },
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{ Event::PreviousCursorVisbility, "Select prev. cursor visibility mode", "" },
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{ Event::NextCursorVisbility, "Select next cursor visibility mode", "" },
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{ Event::ToggleGrabMouse, "Toggle grab mouse", "" },
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{ Event::PreviousLeftPort, "Select previous left controller", "" },
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{ Event::NextLeftPort, "Select next left controller", "" },
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{ Event::PreviousRightPort, "Select previous right controller", "" },
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{ Event::NextRightPort, "Select next right controller", "" },
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{ Event::ToggleSwapPorts, "Toggle swap ports", "" },
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{ Event::ToggleSwapPaddles, "Toggle swap paddles", "" },
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{ Event::PreviousMouseControl, "Select previous mouse emulation mode", "" },
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{ Event::NextMouseControl, "Select next mouse emulation mode", "" },
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{ Event::DecreaseMouseAxesRange, "Decrease mouse axes range", "" },
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{ Event::IncreaseMouseAxesRange, "Increase mouse axes range", "" },
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{ Event::ToggleTimeMachine, "Toggle 'Time Machine' mode", "" },
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{ Event::TimeMachineMode, "Toggle 'Time Machine' UI", "" },
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{ Event::RewindPause, "Rewind one state & enter Pause mode", "" },
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{ Event::Rewind1Menu, "Rewind one state & enter TM UI", "" },
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{ Event::Rewind10Menu, "Rewind 10 states & enter TM UI", "" },
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{ Event::RewindAllMenu, "Rewind all states & enter TM UI", "" },
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{ Event::UnwindPause, "Unwind one state & enter Pause mode", "" },
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{ Event::Unwind1Menu, "Unwind one state & enter TM UI", "" },
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{ Event::Unwind10Menu, "Unwind 10 states & enter TM UI", "" },
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{ Event::UnwindAllMenu, "Unwind all states & enter TM UI", "" },
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{ Event::TogglePlayBackMode, "Toggle 'Time Machine' playback mode", "" },
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// Combo
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{ Event::Combo1, "Combo 1", "" },
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{ Event::Combo2, "Combo 2", "" },
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{ Event::Combo3, "Combo 3", "" },
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@ -137,6 +137,9 @@ bool GlobalKeyHandler::handleEvent(const Event::Type event, bool pressed, bool r
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// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
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void GlobalKeyHandler::setSetting(const Setting setting)
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{
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if(setting == Setting::ZOOM && myOSystem.frameBuffer().fullScreen())
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mySetting = Setting::FS_ASPECT;
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else
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mySetting = setting;
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mySettingActive = true;
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}
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@ -193,6 +196,8 @@ bool GlobalKeyHandler::isTrackball(const Controller& controller) const
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bool GlobalKeyHandler::skipAVSetting() const
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{
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const bool isFullScreen = myOSystem.frameBuffer().fullScreen();
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const bool isFsStretch = isFullScreen &&
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myOSystem.settings().getBool("tia.fs_stretch");
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const bool isCustomPalette =
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myOSystem.settings().getString("palette") == PaletteHandler::SETTING_CUSTOM;
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const bool isCustomFilter =
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@ -203,9 +208,12 @@ bool GlobalKeyHandler::skipAVSetting() const
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myOSystem.settings().getString("video") == "software";
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return (mySetting == Setting::OVERSCAN && !isFullScreen)
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|| (mySetting == Setting::ZOOM && isFullScreen)
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#ifdef ADAPTABLE_REFRESH_SUPPORT
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|| (mySetting == Setting::ADAPT_REFRESH && !isFullScreen)
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#endif
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|| (mySetting == Setting::FS_ASPECT && !isFullScreen)
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|| (mySetting == Setting::ASPECT_RATIO && isFsStretch)
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|| (mySetting >= Setting::PALETTE_PHASE
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&& mySetting <= Setting::PALETTE_BLUE_SHIFT
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&& !isCustomPalette)
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@ -328,6 +336,7 @@ GlobalKeyHandler::SettingData GlobalKeyHandler::getSettingData(const Setting set
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{Setting::VOLUME, {true, std::bind(&Sound::adjustVolume, &myOSystem.sound(), _1)}},
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{Setting::ZOOM, {false, std::bind(&FrameBuffer::switchVideoMode, &myOSystem.frameBuffer(), _1)}}, // always repeating
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{Setting::FULLSCREEN, {false, std::bind(&FrameBuffer::toggleFullscreen, &myOSystem.frameBuffer(), _1)}}, // always repeating
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{Setting::FS_ASPECT, {false, std::bind(&FrameBuffer::switchVideoMode, &myOSystem.frameBuffer(), _1)}}, // always repeating
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#ifdef ADAPTABLE_REFRESH_SUPPORT
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{Setting::ADAPT_REFRESH, {false, std::bind(&FrameBuffer::toggleAdaptRefresh, &myOSystem.frameBuffer(), _1)}}, // always repeating
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#endif
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@ -38,6 +38,7 @@ class GlobalKeyHandler
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VOLUME,
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ZOOM,
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FULLSCREEN,
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FS_ASPECT,
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#ifdef ADAPTABLE_REFRESH_SUPPORT
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ADAPT_REFRESH,
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#endif
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