diff --git a/src/emucore/tia/Ball.hxx b/src/emucore/tia/Ball.hxx index 6c258500d..dd6cf8d1f 100644 --- a/src/emucore/tia/Ball.hxx +++ b/src/emucore/tia/Ball.hxx @@ -341,7 +341,7 @@ class Ball : public Serializable // ############################################################################ // - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -void Ball::movementTick(uInt32 clock, bool hblank) +FORCE_INLINE void Ball::movementTick(uInt32 clock, bool hblank) { myLastMovementTick = myCounter; @@ -362,7 +362,7 @@ void Ball::movementTick(uInt32 clock, bool hblank) } // - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -void Ball::tick(bool isReceivingRegularClock) +FORCE_INLINE void Ball::tick(bool isReceivingRegularClock) { // If we are in inverted movement clock phase mode and a movement tick occurred, it // will supress the tick. diff --git a/src/emucore/tia/Missile.hxx b/src/emucore/tia/Missile.hxx index 8e256a685..a860bd23b 100644 --- a/src/emucore/tia/Missile.hxx +++ b/src/emucore/tia/Missile.hxx @@ -141,7 +141,7 @@ class Missile : public Serializable // ############################################################################ // - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -void Missile::movementTick(uInt8 clock, uInt8 hclock, bool hblank) +FORCE_INLINE void Missile::movementTick(uInt8 clock, uInt8 hclock, bool hblank) { if(clock == myHmmClocks) isMoving = false; @@ -153,7 +153,7 @@ void Missile::movementTick(uInt8 clock, uInt8 hclock, bool hblank) } // - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -void Missile::tick(uInt8 hclock, bool isReceivingMclock) +FORCE_INLINE void Missile::tick(uInt8 hclock, bool isReceivingMclock) { if(myUseInvertedPhaseClock && myInvertedPhaseClock) { diff --git a/src/emucore/tia/Player.hxx b/src/emucore/tia/Player.hxx index 9d2b0cc1a..c42fed515 100644 --- a/src/emucore/tia/Player.hxx +++ b/src/emucore/tia/Player.hxx @@ -157,7 +157,7 @@ class Player : public Serializable // ############################################################################ // - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -void Player::movementTick(uInt32 clock, bool hblank) +FORCE_INLINE void Player::movementTick(uInt32 clock, bool hblank) { if (clock == myHmmClocks) isMoving = false; @@ -170,7 +170,7 @@ void Player::movementTick(uInt32 clock, bool hblank) } // - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -void Player::tick() +FORCE_INLINE void Player::tick() { if(myUseInvertedPhaseClock && myInvertedPhaseClock) { diff --git a/src/emucore/tia/Playfield.hxx b/src/emucore/tia/Playfield.hxx index bc382a629..763712fe2 100644 --- a/src/emucore/tia/Playfield.hxx +++ b/src/emucore/tia/Playfield.hxx @@ -266,7 +266,7 @@ class Playfield : public Serializable // ############################################################################ // - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -void Playfield::tick(uInt32 x) +FORCE_INLINE void Playfield::tick(uInt32 x) { myX = x;