mirror of https://github.com/stella-emu/stella.git
Added ability to reload the current ROM listing in the ROM launcher to the 'Control-r' key combo (similar to the same key which reloads the ROM while in emulation mode).
git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@1555 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
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@ -13,7 +13,7 @@
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// See the file "license" for information on usage and redistribution of
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// this file, and for a DISCLAIMER OF ALL WARRANTIES.
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//
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// $Id: FrameBufferGL.cxx,v 1.107 2008-11-24 18:02:19 stephena Exp $
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// $Id: FrameBufferGL.cxx,v 1.108 2008-11-30 17:28:03 stephena Exp $
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//============================================================================
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#ifdef DISPLAY_OPENGL
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@ -431,12 +431,14 @@ void FrameBufferGL::drawMediaSource()
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// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
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void FrameBufferGL::postFrameUpdate()
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{
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static int FCOUNT = 0;
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if(myDirtyFlag)
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{
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cerr << " SWAP buffers\n";
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// Now show all changes made to the texture
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SDL_GL_SwapBuffers();
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myDirtyFlag = false;
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cerr << FCOUNT++ << " : SWAP buffers" << endl;
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}
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}
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@ -13,7 +13,7 @@
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// See the file "license" for information on usage and redistribution of
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// this file, and for a DISCLAIMER OF ALL WARRANTIES.
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//
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// $Id: Debugger.hxx,v 1.95 2008-05-30 19:07:55 stephena Exp $
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// $Id: Debugger.hxx,v 1.96 2008-11-30 17:28:03 stephena Exp $
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//============================================================================
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#ifndef DEBUGGER_HXX
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@ -70,7 +70,7 @@ typedef uInt16 (Debugger::*DEBUGGER_WORD_METHOD)();
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for all debugging operations in Stella (parser, 6502 debugger, etc).
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@author Stephen Anthony
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@version $Id: Debugger.hxx,v 1.95 2008-05-30 19:07:55 stephena Exp $
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@version $Id: Debugger.hxx,v 1.96 2008-11-30 17:28:03 stephena Exp $
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*/
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class Debugger : public DialogContainer
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{
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@ -13,7 +13,7 @@
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// See the file "license" for information on usage and redistribution of
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// this file, and for a DISCLAIMER OF ALL WARRANTIES.
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//
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// $Id: DebuggerDialog.cxx,v 1.25 2008-06-13 13:14:50 stephena Exp $
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// $Id: DebuggerDialog.cxx,v 1.26 2008-11-30 17:28:03 stephena Exp $
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//
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// Based on code from ScummVM - Scumm Interpreter
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// Copyright (C) 2002-2004 The ScummVM project
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@ -88,7 +88,7 @@ void DebuggerDialog::handleKeyDown(int ascii, int keycode, int modifiers)
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bool handled = instance().eventHandler().kbdAlt(modifiers);
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if(handled)
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{
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switch(ascii)
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switch(keycode)
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{
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case 's':
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doStep();
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@ -13,7 +13,7 @@
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// See the file "license" for information on usage and redistribution of
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// this file, and for a DISCLAIMER OF ALL WARRANTIES.
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//
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// $Id: LauncherDialog.cxx,v 1.88 2008-06-13 13:14:51 stephena Exp $
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// $Id: LauncherDialog.cxx,v 1.89 2008-11-30 17:28:03 stephena Exp $
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//
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// Based on code from ScummVM - Scumm Interpreter
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// Copyright (C) 2002-2004 The ScummVM project
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@ -216,7 +216,7 @@ void LauncherDialog::enableButtons(bool enable)
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}
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// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
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void LauncherDialog::updateListing(bool fullReload)
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void LauncherDialog::updateListing()
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{
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// Start with empty list
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myGameList->clear();
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@ -323,6 +323,17 @@ void LauncherDialog::loadRomInfo()
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myRomInfoWidget->clearProperties();
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}
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// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
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void LauncherDialog::handleKeyDown(int ascii, int keycode, int modifiers)
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{
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// Grab the key before passing it to the actual dialog and check for
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// Control-R (reload ROM listing)
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if(instance().eventHandler().kbdControl(modifiers) && keycode == 'r')
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updateListing();
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Dialog::handleKeyDown(ascii, keycode, modifiers);
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}
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// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
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void LauncherDialog::handleCommand(CommandSender* sender, int cmd,
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int data, int id)
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@ -370,7 +381,7 @@ void LauncherDialog::handleCommand(CommandSender* sender, int cmd,
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case kPrevDirCmd:
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myCurrentNode = myCurrentNode.getParent();
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updateListing(false);
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updateListing();
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break;
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case kListSelectionChangedCmd:
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@ -392,7 +403,7 @@ void LauncherDialog::handleCommand(CommandSender* sender, int cmd,
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break;
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case kReloadRomDirCmd:
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updateListing(true);
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updateListing();
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break;
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case kResizeCmd:
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@ -13,7 +13,7 @@
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// See the file "license" for information on usage and redistribution of
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// this file, and for a DISCLAIMER OF ALL WARRANTIES.
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//
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// $Id: LauncherDialog.hxx,v 1.34 2008-03-14 19:34:56 stephena Exp $
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// $Id: LauncherDialog.hxx,v 1.35 2008-11-30 17:28:03 stephena Exp $
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//
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// Based on code from ScummVM - Scumm Interpreter
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// Copyright (C) 2002-2004 The ScummVM project
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@ -62,10 +62,11 @@ class LauncherDialog : public Dialog
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string selectedRomMD5();
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protected:
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virtual void handleKeyDown(int ascii, int keycode, int modifiers);
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virtual void handleCommand(CommandSender* sender, int cmd, int data, int id);
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void updateListing(bool fullReload = false);
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void loadConfig();
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void updateListing();
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protected:
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ButtonWidget* myStartButton;
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@ -13,7 +13,7 @@
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// See the file "license" for information on usage and redistribution of
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// this file, and for a DISCLAIMER OF ALL WARRANTIES.
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//
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// $Id: SettingsWin32.cxx,v 1.29 2008-05-04 17:16:39 stephena Exp $
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// $Id: SettingsWin32.cxx,v 1.30 2008-11-30 17:28:03 stephena Exp $
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//============================================================================
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#include "bspf.hxx"
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@ -28,7 +28,6 @@ SettingsWin32::SettingsWin32(OSystem* osystem)
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// Anything less than this usually causes sound skipping
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setInternal("fragsize", "2048");
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// Most Windows systems work better without this
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setInternal("dirtyrects", "false");
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setInternal("romdir", "c:\\");
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}
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