mirror of https://github.com/stella-emu/stella.git
Added scanline and framerate counter during emulation mode, similar to
the one in z26 with the '-n' option. This is activated with the new '-stats' commandline argument as well as dynamically during emulation with the 'Alt-l' key combo. git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@1521 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
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@ -13,7 +13,7 @@
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// See the file "license" for information on usage and redistribution of
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// this file, and for a DISCLAIMER OF ALL WARRANTIES.
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//
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// $Id: Snapshot.cxx,v 1.19 2008-03-30 15:01:38 stephena Exp $
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// $Id: Snapshot.cxx,v 1.20 2008-05-20 13:42:50 stephena Exp $
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//============================================================================
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#include <zlib.h>
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@ -38,7 +38,7 @@ void Snapshot::savePNG(FrameBuffer& framebuffer, const Properties& props,
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try
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{
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// Make sure we have a 'clean' image, with no onscreen messages
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framebuffer.hideMessage();
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framebuffer.enableMessages(false);
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// Get actual image dimensions. which are not always the same
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// as the framebuffer dimensions
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@ -105,6 +105,8 @@ void Snapshot::savePNG(FrameBuffer& framebuffer, const Properties& props,
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if(compmem) delete[] compmem;
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out.close();
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// Re-enabled old messages
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framebuffer.enableMessages(true);
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framebuffer.showMessage("Snapshot saved");
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}
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catch(const char *msg)
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@ -13,7 +13,7 @@
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// See the file "license" for information on usage and redistribution of
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// this file, and for a DISCLAIMER OF ALL WARRANTIES.
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//
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// $Id: EventHandler.cxx,v 1.223 2008-05-16 12:17:22 stephena Exp $
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// $Id: EventHandler.cxx,v 1.224 2008-05-20 13:42:50 stephena Exp $
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//============================================================================
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#include <sstream>
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@ -428,6 +428,9 @@ void EventHandler::poll(uInt32 time)
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myOSystem->console().togglePhosphor();
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break;
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case SDLK_l:
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myOSystem->frameBuffer().toggleFrameStats();
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break;
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#if 0
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// FIXME - these will be removed when a UI is added for event recording
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case SDLK_e: // Alt-e starts/stops event recording
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@ -13,7 +13,7 @@
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// See the file "license" for information on usage and redistribution of
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// this file, and for a DISCLAIMER OF ALL WARRANTIES.
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//
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// $Id: FrameBuffer.cxx,v 1.128 2008-05-19 21:16:58 stephena Exp $
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// $Id: FrameBuffer.cxx,v 1.129 2008-05-20 13:42:50 stephena Exp $
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//============================================================================
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#include <sstream>
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@ -45,7 +45,8 @@ FrameBuffer::FrameBuffer(OSystem* osystem)
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myUsePhosphor(false),
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myPhosphorBlend(77),
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myInitializedCount(0),
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myPausedCount(0)
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myPausedCount(0),
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myFrameStatsEnabled(false)
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{
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}
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@ -124,6 +125,18 @@ void FrameBuffer::update()
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// And update the screen
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drawMediaSource();
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// Show frame statistics
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if(myFrameStatsEnabled)
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{
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// FIXME - sizes hardcoded for now; fix during UI refactoring
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uInt32 scanlines = myOSystem->console().mediaSource().scanlines();
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float fps = (scanlines <= 285 ? 15720.0 : 15600.0) / scanlines;
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char msg[30];
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sprintf(msg, "%u LINES %2.2f FPS", scanlines, fps);
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fillRect(3, 3, 95, 9, kBGColor);
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drawString(&myOSystem->font(), msg, 3, 3, 95, kBtnTextColor, kTextAlignCenter);
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}
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break; // S_EMULATE
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}
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@ -261,12 +274,36 @@ void FrameBuffer::showMessage(const string& message, MessagePosition position,
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}
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// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
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void FrameBuffer::hideMessage()
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void FrameBuffer::toggleFrameStats()
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{
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showFrameStats(!myOSystem->settings().getBool("stats"));
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}
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// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
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void FrameBuffer::showFrameStats(bool enable)
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{
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myOSystem->settings().setBool("stats", enable);
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myFrameStatsEnabled = enable;
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myOSystem->eventHandler().refreshDisplay(true); // Do this twice for
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myOSystem->eventHandler().refreshDisplay(true); // double-buffered modes
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}
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// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
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void FrameBuffer::enableMessages(bool enable)
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{
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if(enable)
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{
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// Only re-anable frame stats if they were already enabled before
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myFrameStatsEnabled = myOSystem->settings().getBool("stats");
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}
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else
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{
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// Temporarily disable frame stats
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myFrameStatsEnabled = false;
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// Erase old messages on the screen
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if(myMessage.counter > 0)
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{
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myMessage.counter = 0;
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myOSystem->eventHandler().refreshDisplay(true); // Do this twice for
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myOSystem->eventHandler().refreshDisplay(true); // double-buffered modes
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}
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@ -13,7 +13,7 @@
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// See the file "license" for information on usage and redistribution of
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// this file, and for a DISCLAIMER OF ALL WARRANTIES.
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//
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// $Id: FrameBuffer.hxx,v 1.94 2008-03-13 22:58:06 stephena Exp $
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// $Id: FrameBuffer.hxx,v 1.95 2008-05-20 13:42:50 stephena Exp $
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//============================================================================
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#ifndef FRAMEBUFFER_HXX
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@ -101,7 +101,7 @@ enum {
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All GUI elements (ala ScummVM) are drawn here as well.
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@author Stephen Anthony
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@version $Id: FrameBuffer.hxx,v 1.94 2008-03-13 22:58:06 stephena Exp $
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@version $Id: FrameBuffer.hxx,v 1.95 2008-05-20 13:42:50 stephena Exp $
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*/
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class FrameBuffer
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{
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@ -146,9 +146,20 @@ class FrameBuffer
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int color = kTextColorHi);
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/**
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Hides any onscreen messages.
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Toggles showing or hiding framerate statistics.
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*/
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void hideMessage();
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void toggleFrameStats();
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/**
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Shows a message containing frame statistics for the current frame.
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*/
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void showFrameStats(bool enable);
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/**
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Enable/disable any pending messages. Disabled messages aren't removed
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from the message queue; they're just not redrawn into the framebuffer.
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*/
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void enableMessages(bool enable);
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/**
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Returns the current width of the framebuffer *before* any scaling.
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@ -520,7 +531,7 @@ class FrameBuffer
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void setWindowIcon();
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/**
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Set the icon for the main SDL window.
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Draw pending messages.
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*/
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void drawMessage();
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};
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Message myMessage;
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// Used to show frame statistics (scanline count and framerate)
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Message myFrameStats;
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bool myFrameStatsEnabled;
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// The list of all available video modes for this framebuffer
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VideoModeList myWindowedModeList;
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VideoModeList myFullscreenModeList;
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// See the file "license" for information on usage and redistribution of
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// this file, and for a DISCLAIMER OF ALL WARRANTIES.
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//
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// $Id: OSystem.cxx,v 1.126 2008-05-19 21:16:58 stephena Exp $
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// $Id: OSystem.cxx,v 1.127 2008-05-20 13:42:50 stephena Exp $
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//============================================================================
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#include <cassert>
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break;
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}
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}
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myFrameBuffer->showFrameStats(mySettings->getBool("stats"));
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return true;
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}
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// See the file "license" for information on usage and redistribution of
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// this file, and for a DISCLAIMER OF ALL WARRANTIES.
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//
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// $Id: Settings.cxx,v 1.144 2008-05-16 12:04:34 stephena Exp $
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// $Id: Settings.cxx,v 1.145 2008-05-20 13:42:50 stephena Exp $
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//============================================================================
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#include <cassert>
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setInternal("showinfo", "false");
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setInternal("tiafloat", "true");
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setInternal("avoxport", "");
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setInternal("stats", "false");
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}
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// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
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<< " -autoslot <1|0> Automatically switch to next save slot when state saving\n"
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<< " -ssdir <path> The directory to save snapshot files to\n"
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<< " -sssingle <1|0> Generate single snapshot instead of many\n"
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<< " -stats <1|0> Show scanline and framerate info during emulation\n"
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<< endl
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<< " -listrominfo Display contents of stella.pro, one line per ROM entry\n"
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<< " -rominfo <rom> Display detailed information for the given ROM\n"
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// See the file "license" for information on usage and redistribution of
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// this file, and for a DISCLAIMER OF ALL WARRANTIES.
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//
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// $Id: DialogContainer.cxx,v 1.42 2008-05-11 21:18:35 stephena Exp $
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// $Id: DialogContainer.cxx,v 1.43 2008-05-20 13:42:50 stephena Exp $
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//============================================================================
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#include "OSystem.hxx"
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addDialog(myBaseDialog);
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// Erase any previous messages
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myOSystem->frameBuffer().hideMessage();
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myOSystem->frameBuffer().enableMessages(false);
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// Reset all continuous events
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reset();
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