mirror of https://github.com/stella-emu/stella.git
Added Shift-F10 key to the SDL version. Used to cycle downwards for the
current state slot. The F10 key cycles upwards. git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@110 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
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79c96dbe39
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@ -13,7 +13,7 @@
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// See the file "license" for information on usage and redistribution of
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// See the file "license" for information on usage and redistribution of
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// this file, and for a DISCLAIMER OF ALL WARRANTIES.
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// this file, and for a DISCLAIMER OF ALL WARRANTIES.
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//
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//
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// $Id: mainSDL.cxx,v 1.26 2002-08-15 00:29:40 stephena Exp $
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// $Id: mainSDL.cxx,v 1.27 2002-08-17 16:24:24 stephena Exp $
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//============================================================================
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//============================================================================
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#include <fstream>
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#include <fstream>
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@ -84,7 +84,7 @@ static void usage();
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static void loadState();
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static void loadState();
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static void saveState();
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static void saveState();
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static void changeState();
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static void changeState(int direction);
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// Globals for the SDL stuff
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// Globals for the SDL stuff
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static SDL_Surface* screen = (SDL_Surface*) NULL;
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static SDL_Surface* screen = (SDL_Surface*) NULL;
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@ -655,12 +655,22 @@ void saveState()
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/**
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/**
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Changes the current state slot.
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Changes the current state slot.
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*/
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*/
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void changeState()
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void changeState(int direction)
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{
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{
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if(direction == 1) // increase current state slot
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{
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if(currentState == 9)
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if(currentState == 9)
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currentState = 0;
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currentState = 0;
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else
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else
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++currentState;
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++currentState;
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}
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else // decrease current state slot
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{
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if(currentState == 0)
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currentState = 9;
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else
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--currentState;
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}
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// Print appropriate message
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// Print appropriate message
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char buf[40];
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char buf[40];
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@ -910,7 +920,10 @@ void handleEvents()
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}
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}
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else if(key == SDLK_F10)
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else if(key == SDLK_F10)
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{
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{
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changeState();
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if(mod & KMOD_SHIFT)
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changeState(0);
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else
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changeState(1);
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}
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}
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else if(key == SDLK_F11)
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else if(key == SDLK_F11)
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{
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{
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