Merge branch 'master' of https://github.com/stella-emu/stella
24
Changes.txt
|
@ -14,26 +14,39 @@
|
|||
|
||||
6.1.2 to 6.2: (??? ??, 2020)
|
||||
|
||||
* Added that paddle centering and sensitivity can be adjusted (TODO: Doc)
|
||||
|
||||
* Added that Driving controller sensitivity can be adjusted (TODO: Doc)
|
||||
|
||||
* Added high scores: Score addresses, game variation etc. can be defined for
|
||||
a game. This allows the user to save high scores for these games. For each
|
||||
game and variation, the top 10 scores can be saved. (TODO: Doc)
|
||||
|
||||
* Added interactive palette to Video & Audio settings.
|
||||
|
||||
* Added 'Custom' palette, generated from user controlled phase shifts.
|
||||
|
||||
* Added that adjustable audio & video settings are displayed as gauge bars
|
||||
|
||||
* Added four global hotkeys which allow selecting and changing numerous
|
||||
audio & video settings without having to remember the dedicated hotkeys
|
||||
|
||||
* Added 'Turbo' mode, runs the game as fast as the computer allows.
|
||||
|
||||
* Added that paddle centering (per ROM) and sensitivity can be adjusted
|
||||
|
||||
* Added that mouse sensitivity for Driving controller can be adjusted
|
||||
|
||||
* Added selectable dialog fonts
|
||||
|
||||
* Added separate positioning of launcher, emulator and debugger
|
||||
|
||||
* Added option which lets default ROM path follow launcher navigation
|
||||
|
||||
* Added debugger 'saveaccess' function, which saves memory access counts to
|
||||
a CSV file.
|
||||
|
||||
* Added displaying last write address in the debugger.
|
||||
|
||||
* Added debugger pseudo-register '_scanend', which gives the number of
|
||||
scanlines at the end of the last frame.
|
||||
|
||||
* Added detection of color and audio data in DiStella.
|
||||
|
||||
* Restored 'cfg' directory for Distella config files.
|
||||
|
@ -42,9 +55,6 @@
|
|||
|
||||
* Removed unused CV+ and DASH bank switching types.
|
||||
|
||||
* Added debugger pseudo-register '_scanend', which gives the number of
|
||||
scanlines at the end of the last frame.
|
||||
|
||||
-Have fun!
|
||||
|
||||
|
||||
|
|
|
@ -978,6 +978,7 @@ clearsavestateifs - Clear all savestate points
|
|||
runtopc - Run until PC is set to value xx
|
||||
s - Set Stack Pointer to value xx
|
||||
save - Save breaks, watches, traps and functions to file xx
|
||||
saveaccess - Save access counters to CSV file
|
||||
saveconfig - Save Distella config file (with default name)
|
||||
savedis - Save Distella disassembly (with default name)
|
||||
saverom - Save (possibly patched) ROM (with default name)
|
||||
|
|
Before Width: | Height: | Size: 4.4 KiB After Width: | Height: | Size: 4.1 KiB |
Before Width: | Height: | Size: 8.5 KiB After Width: | Height: | Size: 7.2 KiB |
After Width: | Height: | Size: 3.3 KiB |
Before Width: | Height: | Size: 4.5 KiB After Width: | Height: | Size: 4.4 KiB |
Before Width: | Height: | Size: 3.5 KiB After Width: | Height: | Size: 2.0 KiB |
Before Width: | Height: | Size: 5.7 KiB After Width: | Height: | Size: 3.8 KiB |
Before Width: | Height: | Size: 4.7 KiB After Width: | Height: | Size: 3.4 KiB |
After Width: | Height: | Size: 3.4 KiB |
Before Width: | Height: | Size: 6.7 KiB After Width: | Height: | Size: 4.0 KiB |
Before Width: | Height: | Size: 4.3 KiB After Width: | Height: | Size: 4.2 KiB |
Before Width: | Height: | Size: 3.8 KiB After Width: | Height: | Size: 2.7 KiB |
After Width: | Height: | Size: 7.8 KiB |
Before Width: | Height: | Size: 7.7 KiB After Width: | Height: | Size: 3.8 KiB |
639
docs/index.html
|
@ -19,7 +19,7 @@
|
|||
<br><br>
|
||||
<center><h2><b>A multi-platform Atari 2600 VCS emulator</b></h2></center>
|
||||
|
||||
<center><h4><b>Release 6.1</b></h4></center>
|
||||
<center><h4><b>Release 6.2</b></h4></center>
|
||||
<br><br>
|
||||
|
||||
<center><h2><b>User's Guide</b></h2></center>
|
||||
|
@ -70,7 +70,7 @@
|
|||
|
||||
<br><br><br>
|
||||
|
||||
<center><b>February 1999 - March 2020</b></center>
|
||||
<center><b>February 1999 - ??? 2020</b></center>
|
||||
<center><b>The Stella Team</b></center>
|
||||
<center><b><a href="https://stella-emu.github.io">Stella Homepage</a></b></center>
|
||||
|
||||
|
@ -1336,7 +1336,150 @@
|
|||
|
||||
</table>
|
||||
|
||||
<p><b>TV effects (can be remapped, only active in TIA mode)</b></p>
|
||||
<p><b>Audio & Video Keys (can be remapped)</b></p>
|
||||
<table BORDER=2 cellpadding=4>
|
||||
<tr>
|
||||
<th>Function</th>
|
||||
<th>Key (Standard)</th>
|
||||
<th>Key (macOS)</th>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>Toggle sound</td>
|
||||
<td>Control + ]</td>
|
||||
<td>Control + ]</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td><i>Decrease</i> volume</td>
|
||||
<td>Alt + [</td>
|
||||
<td>Cmd + [</td>
|
||||
</tr>
|
||||
|
||||
<tr>
|
||||
<td><i>Increase</i> volume</td>
|
||||
<td>Alt + ]</td>
|
||||
<td>Cmd + ]</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>Switch to next <i>larger</i> zoom level in windowed mode,
|
||||
</br>toggle stretching in fullscreen mode</td>
|
||||
<td>Alt + =</td>
|
||||
<td>Cmd + =</td>
|
||||
</tr>
|
||||
|
||||
<tr>
|
||||
<td>Switch to next <i>smaller</i> zoom level in windowed mode,
|
||||
</br>toggle stretching in fullscreen mode</td>
|
||||
<td>Alt + -</td>
|
||||
<td>Cmd + -</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>Toggle windowed/fullscreen mode</td>
|
||||
<td>Alt + Enter</td>
|
||||
<td>Cmd + Enter</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td><i>Decrease</i> overscan in fullscreen mode</td>
|
||||
<td>Shift + PageDown</td>
|
||||
<td>Shift-Fn + Down arrow</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td><i>Increase</i> overscan in fullscreen mode</td>
|
||||
<td>Shift + PageUp</td>
|
||||
<td>Shift-Fn + Up arrow</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>Move display <i>down</i> (uses "Display.VCenter")</td>
|
||||
<td>Alt + PageDown</td>
|
||||
<td>Cmd-Fn + Down arrow</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>Move display <i>up</i> (uses "Display.VCenter")</td>
|
||||
<td>Alt + PageUp</td>
|
||||
<td>Cmd-Fn + Up arrow</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td><i>Decrease</i> vertical display size</td>
|
||||
<td>Shift-Alt + PageUp</td>
|
||||
<td>Shift-Cmd-Fn + Up arrow</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td><i>Increase</i> vertical display size</td>
|
||||
<td>Shift-Alt + PageDown</td>
|
||||
<td>Shift-Cmd-Fn + Down arrow</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>Switch to <i>previous</i> display format (NTSC/PAL/SECAM etc.)</td>
|
||||
<td>Shift-Control + f</td>
|
||||
<td>Shift-Control + f</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>Switch to <i>next</i> display format (NTSC/PAL/SECAM etc.)</td>
|
||||
<td>Control + f</td>
|
||||
<td>Control + f</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>Toggle display interpolation</td>
|
||||
<td>Control + i</td>
|
||||
<td>Control + i</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td colspan="3"><center><font size="-1">
|
||||
These settings can also be changed using <a href="#GlobalKeys"><b>Global Audio & Video Keys</a></font></center>
|
||||
</td>
|
||||
</tr>
|
||||
</table>
|
||||
|
||||
<p><b>Palettes Keys (can be remapped)</b></p>
|
||||
<table BORDER=2 cellpadding=4>
|
||||
<tr>
|
||||
<th>Function</th>
|
||||
<th>Key (Standard)</th>
|
||||
<th>Key (macOS)</th>
|
||||
</tr>
|
||||
|
||||
<tr>
|
||||
<td>Select <i>previous</i> palette (Standard/z26/User/Custom)</td>
|
||||
<td>Shift-Control + p</td>
|
||||
<td>Shift-Control + p</td>
|
||||
</tr>
|
||||
|
||||
<tr>
|
||||
<td>Select <i>next</i> palette (Standard/z26/User/Custom)</td>
|
||||
<td>Control + p</td>
|
||||
<td>Control + p</td>
|
||||
</tr>
|
||||
|
||||
<tr>
|
||||
<td>Select <i>previous</i> palette attribute</td>
|
||||
<td>Shift-Alt + 9</td>
|
||||
<td>Shift-Cmd + 9</td>
|
||||
</tr>
|
||||
|
||||
<tr>
|
||||
<td>Select <i>next</i> palette attribute</td>
|
||||
<td>Alt + 9</td>
|
||||
<td>Cmd + 9</td>
|
||||
</tr>
|
||||
|
||||
<tr>
|
||||
<td><i>Decrease</i> selected palette attribute</td>
|
||||
<td>Shift-Alt + 0</td>
|
||||
<td>Shift-Cmd + 0</td>
|
||||
</tr>
|
||||
|
||||
<tr>
|
||||
<td><i>Increase</i> selected palette attribute</td>
|
||||
<td>Alt + 0</td>
|
||||
<td>Cmd + 0</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td colspan="3"><center><font size="-1">
|
||||
These settings can also be changed using <a href="#GlobalKeys"><b>Global Audio & Video Keys</a></font></center>
|
||||
</td>
|
||||
</tr>
|
||||
</table>
|
||||
|
||||
<p><b>TV effects Keys (can be remapped)</b></p>
|
||||
|
||||
<table BORDER=2 cellpadding=4>
|
||||
<tr>
|
||||
|
@ -1345,93 +1488,112 @@
|
|||
<th>Key (macOS)</th>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>Disable TV effects</td>
|
||||
<td>Select <i>previous</i> TV effects preset</td>
|
||||
<td>Shift-Alt + 1</td>
|
||||
<td>Shift-Cmd + 1</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>Select <i>next</i> TV effects preset</td>
|
||||
<td>Alt + 1</td>
|
||||
<td>Cmd + 1</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>Select 'RGB' preset</td>
|
||||
<td>Select <i>previous</i> 'Custom' mode attribute (*)</td>
|
||||
<td>Shift-Alt + 2</td>
|
||||
<td>Shift-Cmd + 2</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>Select <i>next</i> 'Custom' mode attribute (*)</td>
|
||||
<td>Alt + 2</td>
|
||||
<td>Cmd + 2</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>Select 'S-Video' preset</td>
|
||||
<td><i>Decrease</i> 'Custom' selected attribute value (*)</td>
|
||||
<td>Shift-Alt + 3</td>
|
||||
<td>Shift-Cmd + 3</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td><i>Increase</i> 'Custom' selected attribute value (*)</td>
|
||||
<td>Alt + 3</td>
|
||||
<td>Cmd + 3</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>Select 'Composite' preset</td>
|
||||
<td>Alt + 4</td>
|
||||
<td>Cmd + 4</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>Select 'Badly adjusted' preset</td>
|
||||
<td>Alt + 5</td>
|
||||
<td>Cmd + 5</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>Select 'Custom' preset</td>
|
||||
<td>Alt + 6</td>
|
||||
<td>Cmd + 6</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>Select previous 'Custom' mode attribute (*)</td>
|
||||
<td>Shift-Alt + 7</td>
|
||||
<td>Shift-Cmd + 7</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>Select next 'Custom' mode attribute (*)</td>
|
||||
<td>Alt + 7</td>
|
||||
<td>Cmd + 7</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>Decrease 'Custom' selected attribute value (*)</td>
|
||||
<td>Shift-Alt + 8</td>
|
||||
<td>Shift-Cmd + 8</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>Increase 'Custom' selected attribute value (*)</td>
|
||||
<td>Alt + 8</td>
|
||||
<td>Cmd + 8</td>
|
||||
</tr>
|
||||
|
||||
<tr>
|
||||
<td>Toggle 'phosphor' mode</td>
|
||||
<td>Alt + p</td>
|
||||
<td>Cmd + p</td>
|
||||
</tr>
|
||||
|
||||
<tr>
|
||||
<td>Decrease 'phosphor' blend</td>
|
||||
<td>Shift-Alt + 9</td>
|
||||
<td>Shift-Cmd + 9</td>
|
||||
</tr>
|
||||
|
||||
<tr>
|
||||
<td>Increase 'phosphor' blend</td>
|
||||
<td>Alt + 9</td>
|
||||
<td>Cmd + 9</td>
|
||||
</tr>
|
||||
|
||||
<tr>
|
||||
<td>Decrease scanline intensity</td>
|
||||
<td>Shift-Alt + 0</td>
|
||||
<td>Shift-Cmd + 0</td>
|
||||
<td><i>Decrease</i> 'phosphor' blend</td>
|
||||
<td>Shift-Alt + 4</td>
|
||||
<td>Shift-Cmd + 4</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>Increase scanline intensity</td>
|
||||
<td>Alt + 0</td>
|
||||
<td>Cmd + 0</td>
|
||||
<td><i>Increase</i> 'phosphor' blend</td>
|
||||
<td>Alt + 4</td>
|
||||
<td>Cmd + 4</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td><i>Decrease</i> scanline intensity</td>
|
||||
<td>Shift-Alt + 5</td>
|
||||
<td>Shift-Cmd + 5</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td><i>Increase</i> scanline intensity</td>
|
||||
<td>Alt + 5</td>
|
||||
<td>Cmd + 5</td>
|
||||
</tr>
|
||||
|
||||
<tr>
|
||||
<td colspan="3"><center><font size="-1">
|
||||
Items marked as (*) will also switch to 'Custom' preset mode</font></center></td>
|
||||
These settings can also be changed using <a href="#GlobalKeys"><b>Global Audio & Video Keys</a></font></center>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td colspan="3"><center><font size="-1">
|
||||
Items marked as (*) will also switch to 'Custom' mode</font></center></td>
|
||||
</tr>
|
||||
</table>
|
||||
|
||||
<p><b><a name="GlobalKeys">Global Audio & Video Keys</a> (can be remapped)</b></p>
|
||||
<p>These keys allow selecting and changing audio & video settings without having to remember the
|
||||
dedicated keys.</p>
|
||||
<table BORDER=2 cellpadding=4>
|
||||
<tr>
|
||||
<th>Function</th>
|
||||
<th>Key (Standard)</th>
|
||||
<th>Key (macOS)</th>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>Select <i>previous</i> AV setting</td>
|
||||
<td>End</td>
|
||||
<td>Fn + Left arrow</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>Select <i>next</i> AV setting</td>
|
||||
<td>Home</td>
|
||||
<td>Fn + Right arrow</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td><i>Decrease</i> current AV setting</td>
|
||||
<td>PageDown</td>
|
||||
<td>Fn + Down arrow</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td><i>Increase</i> current AV setting
|
||||
<td>PageUp</td>
|
||||
<td>Fn + Up arrow</td>
|
||||
</tr>
|
||||
</table>
|
||||
<p>Notes:
|
||||
<ul>
|
||||
<li>Only available if UI messages are enabled.</li>
|
||||
<li>Currently not available settings are automatically skipped.</li>
|
||||
<li>If a setting was selected via dedicated key, its value can also be changed with the
|
||||
global keys.</li>
|
||||
</ul>
|
||||
</p></br>
|
||||
|
||||
<a name="DeveloperKeys"></a>
|
||||
<p><b>Developer Keys in TIA mode (can be remapped)</b></p>
|
||||
<p><b>Developer Keys (can be remapped)</b></p>
|
||||
|
||||
<table BORDER=2 cellpadding=4>
|
||||
<tr>
|
||||
|
@ -1549,7 +1711,7 @@
|
|||
</tr>
|
||||
</table>
|
||||
|
||||
<p><b>Other Keys (can be remapped)</b></p>
|
||||
<p><b>Other Emulation Keys (can be remapped)</b></p>
|
||||
|
||||
<table BORDER=2 cellpadding=4>
|
||||
<tr>
|
||||
|
@ -1557,111 +1719,11 @@
|
|||
<th>Key (Standard)</th>
|
||||
<th>Key (macOS)</th>
|
||||
</tr>
|
||||
|
||||
<tr>
|
||||
<td>Switch to next <i>larger</i> zoom level in windowed mode,
|
||||
</br>toggle stretching in fullscreen mode</td>
|
||||
<td>Alt + =</td>
|
||||
<td>Cmd + =</td>
|
||||
</tr>
|
||||
|
||||
<tr>
|
||||
<td>Switch to next <i>smaller</i> zoom level in windowed mode,
|
||||
</br>toggle stretching in fullscreen mode</td>
|
||||
<td>Alt + -</td>
|
||||
<td>Cmd + -</td>
|
||||
</tr>
|
||||
|
||||
<tr>
|
||||
<td>Toggle fullscreen/windowed mode</td>
|
||||
<td>Alt + Enter</td>
|
||||
<td>Cmd + Enter</td>
|
||||
</tr>
|
||||
|
||||
<tr>
|
||||
<td>Decrease overscan in fullscreen mode</td>
|
||||
<td>Shift + PageDown</td>
|
||||
<td>Shift + PageDown</td>
|
||||
</tr>
|
||||
|
||||
<tr>
|
||||
<td>Increase overscan in fullscreen mode</td>
|
||||
<td>Shift + PageUp</td>
|
||||
<td>Shift + PageUp</td>
|
||||
</tr>
|
||||
|
||||
<tr>
|
||||
<td>Move display <i>up</i> (uses "Display.VCenter")</td>
|
||||
<td>Alt + PageUp</td>
|
||||
<td>Cmd + PageUp</td>
|
||||
</tr>
|
||||
|
||||
<tr>
|
||||
<td>Move display <i>down</i> (uses "Display.VCenter")</td>
|
||||
<td>Alt + PageDown</td>
|
||||
<td>Cmd + PageDown</td>
|
||||
</tr>
|
||||
|
||||
<tr>
|
||||
<td>Switch display format in <i>decreasing</i> order (NTSC/PAL/SECAM etc.)</td>
|
||||
<td>Shift-Control + f</td>
|
||||
<td>Shift-Control + f</td>
|
||||
</tr>
|
||||
|
||||
<tr>
|
||||
<td>Switch display format in <i>increasing</i> order (NTSC/PAL/SECAM etc.)</td>
|
||||
<td>Control + f</td>
|
||||
<td>Control + f</td>
|
||||
</tr>
|
||||
|
||||
<tr>
|
||||
<td>Switch palette (Standard/Z26/User/Custom)</td>
|
||||
<td>Control + p</td>
|
||||
<td>Control + p</td>
|
||||
</tr>
|
||||
|
||||
<tr>
|
||||
<td>Decrease custom palette phase shift (switches to 'Custom' palette)</td>
|
||||
<td>Shift-Control + 9</td>
|
||||
<td>Shift-Control + 9</td>
|
||||
</tr>
|
||||
|
||||
<tr>
|
||||
<td>Increase custom palette phase shift (switches to 'Custom' palette)</td>
|
||||
<td>Control + 9</td>
|
||||
<td>Control + 9</td>
|
||||
</tr>
|
||||
|
||||
<tr>
|
||||
<td>Toggle display interpolation</td>
|
||||
<td>Control + i</td>
|
||||
<td>Control + i</td>
|
||||
</tr>
|
||||
|
||||
<tr>
|
||||
<td>Toggle 'Turbo' mode</td>
|
||||
<td>Control + t</td>
|
||||
<td>Control + t</td>
|
||||
</tr>
|
||||
|
||||
<tr>
|
||||
<td>Toggle sound on/off</td>
|
||||
<td>Control + ]</td>
|
||||
<td>Control + ]</td>
|
||||
</tr>
|
||||
|
||||
<tr>
|
||||
<td>Decrease volume</td>
|
||||
<td>Alt + [</td>
|
||||
<td>Cmd + [</td>
|
||||
</tr>
|
||||
|
||||
<tr>
|
||||
<td>Increase volume</td>
|
||||
<td>Alt + ]</td>
|
||||
<td>Cmd + ]</td>
|
||||
</tr>
|
||||
|
||||
<tr>
|
||||
<td>Switch mouse between controller emulation modes</br>(see <b>Game Properties - <a href="#Controller">Controller</a></b>)</td>
|
||||
<td>Control + 0</td>
|
||||
|
@ -1761,7 +1823,7 @@
|
|||
</tr>
|
||||
</table>
|
||||
|
||||
<p><b>UI keys in Text Editing areas (cannot be remapped)</b></p>
|
||||
<p><b>UI Keys in Text Editing areas (cannot be remapped)</b></p>
|
||||
|
||||
<table BORDER=2 cellpadding=4>
|
||||
<tr><th>Key</th><th>Editor Function</th></tr>
|
||||
|
@ -2008,11 +2070,11 @@
|
|||
|
||||
<tr>
|
||||
<td><pre>-center <1|0></pre></td>
|
||||
<td>Centers game window (if possible).</td>
|
||||
<td>Centers all windows (if possible).</td>
|
||||
</tr>
|
||||
|
||||
<tr>
|
||||
<td><pre>-windowedpos <WxH></pre></td>
|
||||
<td><pre>-windowedpos <XxY></pre></td>
|
||||
<td>Sets the window position in windowed emulator mode.</td>
|
||||
</tr>
|
||||
|
||||
|
@ -2029,13 +2091,38 @@
|
|||
</tr>
|
||||
|
||||
<tr>
|
||||
<td><pre>-phase_ntsc <number></pre></td>
|
||||
<td>Set phase shift for custom NTSC palette.</td>
|
||||
<td><pre>-pal.phase_ntsc <number></pre></td>
|
||||
<td>Adjust phase shift of 'custom' NTSC palette.</td>
|
||||
</tr>
|
||||
|
||||
<tr>
|
||||
<td><pre>-phase_pal <number></pre></td>
|
||||
<td>Set phase shift for custom PAL palette.</td>
|
||||
<td><pre>-pal.phase_pal <number></pre></td>
|
||||
<td>Adjust phase shift of 'custom' PAL palette.</td>
|
||||
</tr>
|
||||
|
||||
<tr>
|
||||
<td><pre>-pal.hue <number></pre></td>
|
||||
<td>Adjust hue of current palette (range -1.0 to 1.0).</td>
|
||||
</tr>
|
||||
|
||||
<tr>
|
||||
<td><pre>-pal.saturation <number></pre></td>
|
||||
<td>Adjust saturation of current palette (range -1.0 to 1.0).</td>
|
||||
</tr>
|
||||
|
||||
<tr>
|
||||
<td><pre>-pal.contrast <number></pre></td>
|
||||
<td>Adjust contrast of current palette (range -1.0 to 1.0).</td>
|
||||
</tr>
|
||||
|
||||
<tr>
|
||||
<td><pre>-pal.brightness <number></pre></td>
|
||||
<td>Adjust brightness of current palette (range -1.0 to 1.0).</td>
|
||||
</tr>
|
||||
|
||||
<tr>
|
||||
<td><pre>-pal.gamma <number></pre></td>
|
||||
<td>Adjust gamma of current palette (range -1.0 to 1.0).</td>
|
||||
</tr>
|
||||
|
||||
<tr>
|
||||
|
@ -2152,36 +2239,6 @@
|
|||
and 'Custom' modes.</td>
|
||||
</tr>
|
||||
|
||||
<tr>
|
||||
<td><pre>-tv.contrast <number></pre></td>
|
||||
<td>Blargg TV effects 'contrast' (only available in custom mode,
|
||||
range -1.0 to 1.0).</td>
|
||||
</tr>
|
||||
|
||||
<tr>
|
||||
<td><pre>-tv.brightness <number></pre></td>
|
||||
<td>Blargg TV effects 'brightness' (only available in custom mode,
|
||||
range -1.0 to 1.0).</td>
|
||||
</tr>
|
||||
|
||||
<tr>
|
||||
<td><pre>-tv.hue <number></pre></td>
|
||||
<td>Blargg TV effects 'hue' (only available in custom mode,
|
||||
range -1.0 to 1.0).</td>
|
||||
</tr>
|
||||
|
||||
<tr>
|
||||
<td><pre>-tv.saturation <number></pre></td>
|
||||
<td>Blargg TV effects 'saturation' (only available in custom mode,
|
||||
range -1.0 to 1.0).</td>
|
||||
</tr>
|
||||
|
||||
<tr>
|
||||
<td><pre>-tv.gamma <number></pre></td>
|
||||
<td>Blargg TV effects 'gamma' (only available in custom mode,
|
||||
range -1.0 to 1.0).</td>
|
||||
</tr>
|
||||
|
||||
<tr>
|
||||
<td><pre>-tv.sharpness <number></pre></td>
|
||||
<td>Blargg TV effects 'sharpness' (only available in custom mode,
|
||||
|
@ -2319,6 +2376,13 @@
|
|||
faster movement.</td>
|
||||
</tr>
|
||||
|
||||
<tr>
|
||||
<td><pre>-dcsense <number></pre></td>
|
||||
<td>Sensitivity for emulation of driving controllers when using a mouse.
|
||||
Valid range of values is from 1 to 20, with larger numbers causing
|
||||
faster movement.</td>
|
||||
</tr>
|
||||
|
||||
<tr>
|
||||
<td><pre>-saport <lr|rl></pre></td>
|
||||
<td>Determines how to enumerate the Stelladaptor/2600-daptor devices in the
|
||||
|
@ -2410,7 +2474,7 @@
|
|||
</tr>
|
||||
|
||||
<tr>
|
||||
<td><pre>-launcherpos <WxH></pre></td>
|
||||
<td><pre>-launcherpos <XxY></pre></td>
|
||||
<td>Sets the window position in windowed ROM launcher mode.</td>
|
||||
</tr>
|
||||
|
||||
|
@ -2566,7 +2630,7 @@
|
|||
</tr>
|
||||
|
||||
<tr>
|
||||
<td><pre>-dbg.pos <WxH></pre></td>
|
||||
<td><pre>-dbg.pos <XxY></pre></td>
|
||||
<td>Sets the window position in windowed debugger mode.</td>
|
||||
</tr>
|
||||
|
||||
|
@ -2703,6 +2767,16 @@
|
|||
<td>Set "Controller.SwapPaddles" property.</td>
|
||||
</tr>
|
||||
|
||||
<tr>
|
||||
<td><pre>-pxcenter <-10..30></pre></td>
|
||||
<td>Set "Controller.PaddlesXCenter" property.</td>
|
||||
</tr>
|
||||
|
||||
<tr>
|
||||
<td><pre>-pycenter <-10..30></pre></td>
|
||||
<td>Set "Controller.PaddlesYCenter" property.</td>
|
||||
</tr>
|
||||
|
||||
<tr>
|
||||
<td><pre>-ma <Auto|XY></pre></td>
|
||||
<td>Set "Controller.MouseAxis" property.
|
||||
|
@ -2860,7 +2934,7 @@
|
|||
<p><b>Options Menu</b> dialog:<br><br>
|
||||
<img src="graphics/options.png">
|
||||
<br><br>
|
||||
<p><b>Video Settings</b> dialog:</p>
|
||||
<p><b>Video & Audio Settings</b> dialog (Display):</p>
|
||||
<table border="5" cellpadding="2" frame="box" rules="none">
|
||||
<tr>
|
||||
<td><img src="graphics/options_video.png"></td>
|
||||
|
@ -2869,29 +2943,42 @@
|
|||
<table border="1" cellpadding="4">
|
||||
<tr><th>Item</th><th>Brief description</th><th>For more information,<br>see <a href="#CommandLine">CommandLine</a></th></tr>
|
||||
<tr><td>Renderer</td><td>Use specified rendering mode</td><td>-video</td></tr>
|
||||
<tr><td>Palette</td><td>Palette for emulation mode</td><td>-palette</td></tr>
|
||||
<tr><td>NTSC phase</td><td>Phase shift for custom NTSC palette</td><td>-phase_ntsc</td></tr>
|
||||
<tr><td>PAL phase</td><td>Phase shift for custom PAL palette</td><td>-phase_pal</td></tr>
|
||||
<tr><td>Interpolation</td><td>Interpolation for TIA image</td><td>-tia.inter</td></tr>
|
||||
<tr><td>Zoom</td><td>Zoom level for emulation mode </td><td>-tia.zoom</td></tr>
|
||||
<tr><td>V-Size adjust</td><td>Adjust height of TIA image</td><td>-tia.vsizeadjust</td></tr>
|
||||
<tr><td>Emul. speed</td><td>Emulation speed</td><td>-speed</td></tr>
|
||||
<tr><td>VSync</td><td>Enable vertical synced updates</td><td>-vsync</td></tr>
|
||||
<tr><td>Interpolation</td><td>Interpolation of TIA image</td><td>-tia.inter</td></tr>
|
||||
<tr><td>Zoom</td><td>Zoom level of TIA image</td><td>-tia.zoom</td></tr>
|
||||
<tr><td>Fullscreen</td><td>Self-explanatory - Note that colors may slightly change.
|
||||
This depends on the OS and renderer used.</td><td>-fullscreen</td></tr>
|
||||
<tr><td>Stretch</td><td>In fullscreen mode, completely fill screen with TIA image</td><td>-tia.fs_stretch</td></tr>
|
||||
<tr><td>Overscan</td><td>In fullscreen mode, add overscan to the TIA image</td><td>-tia.fs_overscan</td></tr>
|
||||
<tr><td>Fast SuperCharger load</td><td>Skip progress loading bars for SuperCharger ROMs</td><td>-fastscbios</td></tr>
|
||||
<tr><td>Show UI messages</td><td>Overlay UI messages onscreen</td><td>-uimessages</td></tr>
|
||||
<tr><td>Center window</td><td>Attempt to center application windows, else position at last position</td><td>-center</td></tr>
|
||||
<tr><td>Multi-threading</td><td>Enable multi-threaded rendering</td><td>-threads</td></tr>
|
||||
<tr><td>V-Size adjust</td><td>Adjust height of TIA image</td><td>-tia.vsizeadjust</td></tr>
|
||||
</table>
|
||||
</td>
|
||||
</tr>
|
||||
</table>
|
||||
<br>
|
||||
|
||||
<p><b>Video Settings</b> dialog (TV Effects):</p>
|
||||
<p><b>Video & Audio Settings</b> dialog (Palettes):</p>
|
||||
<table border="5" cellpadding="2" frame="box" rules="none">
|
||||
<tr>
|
||||
<td><img src="graphics/options_video_palettes.png"></td>
|
||||
<td> </td>
|
||||
<td valign="top">
|
||||
<table border="1" cellpadding="4">
|
||||
<tr><th>Item</th><th>Brief description</th><th>For more information,<br>see <a href="#CommandLine">CommandLine</a></th></tr>
|
||||
<tr><td>Palette</td><td>Palette used for emulation mode</td><td>-palette</td></tr>
|
||||
<tr><td>NTSC phase</td><td>Adjust phase shift for 'Custom' NTSC palette</td><td>-pal.phase_ntsc</td></tr>
|
||||
<tr><td>PAL phase</td><td>Adjust phase shift for 'Custom' PAL palette</td><td>-pal.phase_pal</td></tr>
|
||||
<tr><td>Hue</td><td>Adjust hue of currently selected palette</td><td>-pal.hue</td></tr>
|
||||
<tr><td>Saturation</td><td>Adjust saturation of currently selected palette</td><td>-pal.saturation</td></tr>
|
||||
<tr><td>Contrast</td><td>Adjust contrast of currently selected palette</td><td>-pal.contrast</td></tr>
|
||||
<tr><td>Brightness</td><td>Adjust brightness of currently selected palette</td><td>-pal.brightness</td></tr>
|
||||
<tr><td>Gamma</td><td>Adjust gamma of currently selected palette</td><td>-pal.gamma</td></tr>
|
||||
</table>
|
||||
</td>
|
||||
</tr>
|
||||
</table>
|
||||
<br>
|
||||
|
||||
<p><b>Video & Audio Settings</b> dialog (TV Effects):</p>
|
||||
<table border="5" cellpadding="2" frame="box" rules="none">
|
||||
<tr>
|
||||
<td><img src="graphics/options_video_tv.png"></td>
|
||||
|
@ -2900,24 +2987,24 @@
|
|||
<table border="1" cellpadding="4">
|
||||
<tr><th>Item</th><th>Brief description</th><th>For more information,<br>see <a href="#CommandLine">CommandLine</a></th></tr>
|
||||
<tr><td>TV mode</td><td>Disable TV effects, or select TV preset</td><td>-tv.filter</td></tr>
|
||||
<tr><td>Adjustable sliders</td><td>Set specific attribute in 'Custom' TV mode</td><td>-tv.contrast, -tv.hue, etc.</td></tr>
|
||||
<tr><td>Adjustable sliders</td><td>Set specific attribute in 'Custom' TV mode</td><td>-tv.sharpness, -tv.resolution, etc.</td></tr>
|
||||
<tr><td>Phosphor for all ROMs</td><td>Enable phosphor mode for all ROMs</td><td>-tv.phosphor</td></tr>
|
||||
<tr><td>Blend (phosphor)</td><td>Blend level to use in phosphor mode for all ROMs
|
||||
(needs to be manually adjusted for your particular hardware)</td><td>-tv.phosblend</td></tr>
|
||||
<tr><td>Scanline intensity</td><td>Sets scanline black-level intensity.</br>
|
||||
Note: No scanlines in 1x mode snapshots.</td><td>-tv.scanlines</td></tr>
|
||||
<tr><td>Clone Composite</td><td>Copy 'Composite' attributes to 'Custom' sliders</td><td> </td></tr>
|
||||
<tr><td>Clone S-Video</td><td>Copy 'S-Video' attributes to 'Custom' sliders</td><td> </td></tr>
|
||||
<tr><td>Clone RGB</td><td>Copy 'RGB' attributes to 'Custom' sliders</td><td> </td></tr>
|
||||
<tr><td>Clone Bad adjust</td><td>Copy 'Bad Adjust' attributes to 'Custom' sliders</td><td> </td></tr>
|
||||
<tr><td>Revert</td><td>Revert attribute sliders to saved 'Custom' settings</td><td> </td></tr>
|
||||
<tr><td>Clone RGB</td><td>Copy 'RGB' attributes to 'Custom' TV mode sliders</td><td> </td></tr>
|
||||
<tr><td>Clone S-Video</td><td>Copy 'S-Video' attributes to 'Custom' TV mode sliders</td><td> </td></tr>
|
||||
<tr><td>Clone Composite</td><td>Copy 'Composite' attributes to 'Custom' TV mode sliders</td><td> </td></tr>
|
||||
<tr><td>Clone Bad adjust</td><td>Copy 'Bad Adjust' attributes to 'Custom' TV mode sliders</td><td> </td></tr>
|
||||
<tr><td>Revert</td><td>Revert attribute sliders to saved 'Custom' TV mode settings</td><td> </td></tr>
|
||||
</table>
|
||||
</td>
|
||||
</tr>
|
||||
</table>
|
||||
<br>
|
||||
|
||||
<p><b>Audio Settings</b> dialog:</p>
|
||||
<p><b>Video & Audio Settings</b> dialog (Audio):</p>
|
||||
<table border="5" cellpadding="2" frame="box" rules="none">
|
||||
<tr>
|
||||
<td><img src="graphics/options_audio.png"></td>
|
||||
|
@ -2941,7 +3028,7 @@
|
|||
</td><td>-audio.resampling_quality</td></tr>
|
||||
<tr><td>Headroom</td><td>Number of frames to buffer before playback starts. Higher values increase latency, but reduce the potential for dropouts.</td><td>-audio.headroom</td></tr>
|
||||
<tr><td>Buffer size</td><td>Maximum size of the audio buffer. Higher values increase maximum latency, but reduce the potential for dropouts</td><td>-audio.buffer_size</td></tr>
|
||||
<tr><td>Stereo for all ROMs</td><td>Enables stereo mode for all ROMs.</td><td>-audio.stereo</td></tr>
|
||||
<tr><td>Stereo for all ROMs</td><td>Enable stereo mode for all ROMs.</td><td>-audio.stereo</td></tr>
|
||||
<tr><td>Pitfall II music pitch</td><td>Defines the pitch of Pitfall II music (which may vary between carts).</td><td>-audio.dpc_pitch</td></tr>
|
||||
</table>
|
||||
<p>
|
||||
|
@ -2960,6 +3047,44 @@
|
|||
</tr>
|
||||
</table>
|
||||
<br>
|
||||
|
||||
<p><b>Emulation</b> dialog:</p>
|
||||
<table border="5" cellpadding="2" frame="box" rules="none">
|
||||
<tr>
|
||||
<td><img src="graphics/options_emulation.png"></td>
|
||||
<td> </td>
|
||||
<td valign="top">
|
||||
<table border="1" cellpadding="4">
|
||||
<tr><th>Item</th><th>Brief description</th><th>For more information,<br>see <a href="#CommandLine">CommandLine</a></th></tr>
|
||||
<tr><td>Emulation speed</td><td>Emulation speed</td><td>-speed</td></tr>
|
||||
<tr><td>VSync</td><td>Enable vertical synced updates</td><td>-vsync</td></tr>
|
||||
<tr><td>Turbo</td><td>Enable 'Turbo' mode for maximum emulation speed. This overwrites 'Emulation speed' setting and disables 'VSync'.</td><td>-turbo</td></tr>
|
||||
<tr><td>Multi-threading</td><td>Enable multi-threaded rendering</td><td>-threads</td></tr>
|
||||
<tr><td>Fast SuperCharger load</td><td>Skip progress loading bars for SuperCharger ROMs</td><td>-fastscbios</td></tr>
|
||||
<tr><td>Show UI messages</td><td>Overlay UI messages onscreen</td><td>-uimessages</td></tr>
|
||||
<tr><td>Confirm exiting...</td><td>Display a popup when emulation is exited</td><td>-confirmexit</td></tr>
|
||||
<tr>
|
||||
<td>When entering/exiting emulation:</td>
|
||||
<td>
|
||||
Automatically save no, current or all Time Machine states when exiting emulation.<br/>
|
||||
The latter also loads all states when entering emulation. When this is enabled, you
|
||||
can always continue your game session from where you exited it. Even including the
|
||||
Time Machine buffer!
|
||||
</td>
|
||||
<td>-saveonexit</td>
|
||||
</tr><tr>
|
||||
<td>Automatically change...</td>
|
||||
<td>
|
||||
Automatically change to the next available save state slot after saving a ROM state file.
|
||||
</td>
|
||||
<td>-autoslot</td>
|
||||
</tr>
|
||||
</table>
|
||||
</td>
|
||||
</tr>
|
||||
</table>
|
||||
<br>
|
||||
|
||||
<p><b>Input Settings</b> dialog:</p>
|
||||
<table border="5" cellpadding="2" frame="box" rules="none">
|
||||
<tr>
|
||||
|
@ -2980,9 +3105,9 @@
|
|||
<tr><th>Item</th><th>Brief description</th><th>For more information,<br>see <a href="#CommandLine">CommandLine</a></th></tr>
|
||||
<tr><td>Theme</td><td>Theme to use for UI elements (see examples)</td><td>-uipalette</td></tr>
|
||||
<tr><td>Dialogs font</td><td>The font used in the dialogs</td><td>-dialogfont</td></tr>
|
||||
<tr><td>HiDPI mode</td><td>Scales the UI by a factor of two when enabled</td><td>-hidpi</td></tr>
|
||||
<tr><td>HiDPI mode</td><td>Scale the UI by a factor of two when enabled</td><td>-hidpi</td></tr>
|
||||
<tr><td>Dialogs position</td><td>Position of dialogs with Stella window</td><td>-dialogpos</td></tr>
|
||||
<tr><td>Confirm exiting...</td><td>Display a popup when emulation is exited</td><td>-confirmexit</td></tr>
|
||||
<tr><td>Center windows</td><td>Attempt to center application windows, else position at last position</td><td>-center</td></tr>
|
||||
<tr><td>List input delay</td><td>Maximum delay between keypresses in filelist-widgets before a search string resets. </td><td>-listdelay</td></tr>
|
||||
<tr><td>Mouse wheel scroll</td><td>Number of lines a mouse scroll will move in list-widgets</td><td>-mwheel</td></tr>
|
||||
<tr><td>Double-click speed</td><td>Speed of mouse double-clicks</td><td>-mdouble</td></tr>
|
||||
|
@ -3129,16 +3254,12 @@
|
|||
<td valign="top">
|
||||
<table border="1" cellpadding="4">
|
||||
<tr><th>Item</th><th>Brief description</th><th>For more information,<br>see <a href="#CommandLine">CommandLine</a></th></tr>
|
||||
<tr><td>Use mouse as ...</td><td>Allow the mouse to emulate various controllers</td><td>-usemouse</td></tr>
|
||||
<tr><td>Mouse cursor visibility</td><td>Show/hide cursor depending on current state</td><td>-cursor</td></tr>
|
||||
<tr><td>Joystick deadzone size</td><td>Deadzone area for axes on joysticks/gamepads</td><td>-joydeadzone</td></tr>
|
||||
<tr><td>Paddle dejitter strength</td><td>Strenght of paddle input averaging (base) and reaction to fast paddle movements (diff)</td><td>-dejitter.base, -dejitter.diff</td></tr>
|
||||
<tr><td>(Analog paddle) Sensitivity</td><td>Sensitivity of an analog paddle</td><td>-psense</td></tr>
|
||||
<tr><td>Analog paddle) Dejitter averaging</td><td>Strength of paddle input averaging, suppresses mouse jitter</td><td>-dejitter.base</td></tr>
|
||||
<tr><td>(Analog paddle) Dejitter reaction</td><td>Strength of paddle reaction to fast paddle movements, suppresses mouse jitter</td><td>-dejitter.diff</td></tr>
|
||||
<tr><td>Digital paddle sensitivity</td><td>Sensitivity used when emulating a paddle using a digital device</td><td>-dsense</td></tr>
|
||||
<tr><td>Mouse paddle sensitivity</td><td>Sensitivity used when emulating a paddle using a mouse</td><td>-msense</td></tr>
|
||||
<tr><td>Trackball sensitivity</td><td>Sensitivity used when emulating a trackball device using a mouse</td><td>-tsense</td></tr>
|
||||
<tr><td>Allow all 4 directions ...</td><td>Allow all 4 joystick directions to be pressed simultaneously</td><td>-joyallow4</td></tr>
|
||||
<tr><td>Grab mouse ...</td><td>Keep mouse in window in emulation mode<br/>(only when used as controller)<br/>
|
||||
Note: The sensitivity may greatly vary when the mouse is not grabbed.</td><td>-grabmouse</td></tr>
|
||||
<tr><td>Use modifier key combos</td><td>Enable using modifier keys in keyboard actions</td><td>-modcombo</td></tr>
|
||||
<tr><td>Swap Stelladaptor ports</td><td>Swap the order of the detected Stelladaptors/2600-daptors (see <b>Advanced Configuration - <a href="#Adaptor">Stelladaptor/2600-daptor Support</a></b>)</td><td>-saport</td></tr>
|
||||
<tr><td>Joystick database</td><td>Show all joysticks that Stella knows about, with the option to remove them</td><td> </td></tr>
|
||||
|
@ -3148,6 +3269,27 @@
|
|||
</td>
|
||||
</tr>
|
||||
</table>
|
||||
|
||||
<p><b>Mouse</b> settings can be configured under the 'Mouse' tab, shown below:</p>
|
||||
<table border="5" cellpadding="2" frame="box" rules="none">
|
||||
<tr>
|
||||
<td><img src="graphics/eventmapping_mouse.png"></td>
|
||||
<td> </td>
|
||||
<td valign="top">
|
||||
<table border="1" cellpadding="4">
|
||||
<tr><th>Item</th><th>Brief description</th><th>For more information,<br>see <a href="#CommandLine">CommandLine</a></th></tr>
|
||||
<tr><td>Use mouse as ...</td><td>Allow the mouse to emulate various controllers</td><td>-usemouse</td></tr>
|
||||
<tr><td>(Sensitivity) Paddle</td><td>Sensitivity used when emulating a paddle using a mouse</td><td>-msense</td></tr>
|
||||
<tr><td>(Sensitivity) Trackball</td><td>Sensitivity used when emulating a trackball device using a mouse</td><td>-tsense</td></tr>
|
||||
<tr><td>(Sensitivity) Driving controller</td><td>Sensitivity used when emulating a driving controller device using a mouse</td><td>-dcsense</td></tr>
|
||||
<tr><td>Mouse cursor visibility</td><td>Show/hide cursor depending on current state</td><td>-cursor</td></tr>
|
||||
<tr><td>Grab mouse ...</td><td>Keep mouse in window in emulation mode<br/>(only when used as controller)<br/>
|
||||
Note: The sensitivity may greatly vary when the mouse is not grabbed.</td><td>-grabmouse</td></tr>
|
||||
</table>
|
||||
</td>
|
||||
</tr>
|
||||
</table>
|
||||
|
||||
</blockquote></br>
|
||||
|
||||
<h2><b><a name="ROMInfo">ROM Launcher</a></b></h2>
|
||||
|
@ -3233,8 +3375,6 @@
|
|||
</tr>
|
||||
</table>
|
||||
</li>
|
||||
|
||||
|
||||
<br><li><b>Show only ROM files</b>: Selecting this reloads the current listing,
|
||||
showing only files that have a valid ROM extension.</li>
|
||||
|
||||
|
@ -3518,21 +3658,6 @@
|
|||
'Buffer size'.
|
||||
</td>
|
||||
<td>-plr.tm.horizon<br>-dev.tm.horizon</td>
|
||||
</tr><tr>
|
||||
<td>When entering/exiting emulation:</td>
|
||||
<td>
|
||||
Automatically save no, current or all Time Machine states when exiting emulation.<br/>
|
||||
The latter also loads all states when entering emulation. When this is enabled, you
|
||||
can always continue your game session from where you exited it. Even including the
|
||||
Time Machine buffer!
|
||||
</td>
|
||||
<td>-saveonexit</td>
|
||||
</tr><tr>
|
||||
<td>Automatically change...</td>
|
||||
<td>
|
||||
Automatically change to the next available save state slot after saving a ROM state file.
|
||||
</td>
|
||||
<td>-autoslot</td>
|
||||
</tr>
|
||||
</table>
|
||||
</td>
|
||||
|
@ -4032,6 +4157,16 @@ Ms Pac-Man (Stella extended codes):
|
|||
'Console.SwapPorts'. The value must be <b>Yes</b> or <b>No</b>.</td>
|
||||
</tr>
|
||||
|
||||
<tr>
|
||||
<td VALIGN="TOP"><i>Controller.PaddlesXCenter:</i></td>
|
||||
<td>Defines the horizontal center of the paddles (range -10..30).</td>
|
||||
</tr>
|
||||
|
||||
<tr>
|
||||
<td VALIGN="TOP"><i>Controller.PaddlesYCenter:</i></td>
|
||||
<td>Defines the vertical center of the paddles (range -10..30).</td>
|
||||
</tr>
|
||||
|
||||
<tr>
|
||||
<td VALIGN="TOP"><i>Controller.MouseAxis:</i></td>
|
||||
<td>Indicates how the mouse should emulate virtual controllers.
|
||||
|
|
|
@ -19,6 +19,7 @@
|
|||
#define CONTROLLERMAP_HXX
|
||||
|
||||
#include <unordered_map>
|
||||
|
||||
#include "Event.hxx"
|
||||
#include "EventHandlerConstants.hxx"
|
||||
|
||||
|
|
|
@ -21,6 +21,7 @@
|
|||
#include <unordered_map>
|
||||
#include "Event.hxx"
|
||||
#include "EventHandlerConstants.hxx"
|
||||
#include "StellaKeys.hxx"
|
||||
|
||||
/**
|
||||
This class handles keyboard mappings in Stella.
|
||||
|
|
|
@ -17,13 +17,7 @@
|
|||
|
||||
#include "OSystem.hxx"
|
||||
#include "Console.hxx"
|
||||
#include "Settings.hxx"
|
||||
#include "EventHandler.hxx"
|
||||
#include "Sound.hxx"
|
||||
#include "StateManager.hxx"
|
||||
#include "StellaKeys.hxx"
|
||||
#include "TIASurface.hxx"
|
||||
#include "PNGLibrary.hxx"
|
||||
#include "PKeyboardHandler.hxx"
|
||||
|
||||
#ifdef DEBUGGER_SUPPORT
|
||||
|
@ -466,8 +460,8 @@ PhysicalKeyboardHandler::EventMappingArray PhysicalKeyboardHandler::DefaultCommo
|
|||
{Event::VidmodeIncrease, KBDK_EQUALS, MOD3},
|
||||
{Event::VCenterDecrease, KBDK_PAGEUP, MOD3},
|
||||
{Event::VCenterIncrease, KBDK_PAGEDOWN, MOD3},
|
||||
{Event::ScanlineAdjustDecrease, KBDK_PAGEDOWN, KBDM_SHIFT | MOD3},
|
||||
{Event::ScanlineAdjustIncrease, KBDK_PAGEUP, KBDM_SHIFT | MOD3},
|
||||
{Event::VSizeAdjustDecrease, KBDK_PAGEDOWN, KBDM_SHIFT | MOD3},
|
||||
{Event::VSizeAdjustIncrease, KBDK_PAGEUP, KBDM_SHIFT | MOD3},
|
||||
{Event::VolumeDecrease, KBDK_LEFTBRACKET, MOD3},
|
||||
{Event::VolumeIncrease, KBDK_RIGHTBRACKET, MOD3},
|
||||
{Event::SoundToggle, KBDK_RIGHTBRACKET, KBDM_CTRL},
|
||||
|
@ -475,30 +469,47 @@ PhysicalKeyboardHandler::EventMappingArray PhysicalKeyboardHandler::DefaultCommo
|
|||
{Event::ToggleFullScreen, KBDK_RETURN, MOD3},
|
||||
{Event::OverscanDecrease, KBDK_PAGEDOWN, KBDM_SHIFT},
|
||||
{Event::OverscanIncrease, KBDK_PAGEUP, KBDM_SHIFT},
|
||||
{Event::VidmodeStd, KBDK_1, MOD3},
|
||||
{Event::VidmodeRGB, KBDK_2, MOD3},
|
||||
{Event::VidmodeSVideo, KBDK_3, MOD3},
|
||||
{Event::VidModeComposite, KBDK_4, MOD3},
|
||||
{Event::VidModeBad, KBDK_5, MOD3},
|
||||
{Event::VidModeCustom, KBDK_6, MOD3},
|
||||
{Event::PreviousAttribute, KBDK_7, KBDM_SHIFT | MOD3},
|
||||
{Event::NextAttribute, KBDK_7, MOD3},
|
||||
{Event::DecreaseAttribute, KBDK_8, KBDM_SHIFT | MOD3},
|
||||
{Event::IncreaseAttribute, KBDK_8, MOD3},
|
||||
{Event::PhosphorDecrease, KBDK_9, KBDM_SHIFT | MOD3},
|
||||
{Event::PhosphorIncrease, KBDK_9, MOD3},
|
||||
//{Event::VidmodeStd, KBDK_1, MOD3},
|
||||
//{Event::VidmodeRGB, KBDK_2, MOD3},
|
||||
//{Event::VidmodeSVideo, KBDK_3, MOD3},
|
||||
//{Event::VidModeComposite, KBDK_4, MOD3},
|
||||
//{Event::VidModeBad, KBDK_5, MOD3},
|
||||
//{Event::VidModeCustom, KBDK_6, MOD3},
|
||||
{Event::PreviousVideoMode, KBDK_1, KBDM_SHIFT | MOD3},
|
||||
{Event::NextVideoMode, KBDK_1, MOD3},
|
||||
{Event::PreviousAttribute, KBDK_2, KBDM_SHIFT | MOD3},
|
||||
{Event::NextAttribute, KBDK_2, MOD3},
|
||||
{Event::DecreaseAttribute, KBDK_3, KBDM_SHIFT | MOD3},
|
||||
{Event::IncreaseAttribute, KBDK_3, MOD3},
|
||||
{Event::PhosphorDecrease, KBDK_4, KBDM_SHIFT | MOD3},
|
||||
{Event::PhosphorIncrease, KBDK_4, MOD3},
|
||||
{Event::TogglePhosphor, KBDK_P, MOD3},
|
||||
{Event::ScanlinesDecrease, KBDK_0, KBDM_SHIFT | MOD3},
|
||||
{Event::ScanlinesIncrease, KBDK_0, MOD3},
|
||||
{Event::ScanlinesDecrease, KBDK_5, KBDM_SHIFT | MOD3},
|
||||
{Event::ScanlinesIncrease, KBDK_5, MOD3},
|
||||
{Event::PreviousPaletteAttribute, KBDK_9, KBDM_SHIFT | MOD3},
|
||||
{Event::NextPaletteAttribute, KBDK_9, MOD3},
|
||||
{Event::PaletteAttributeDecrease, KBDK_0, KBDM_SHIFT | MOD3},
|
||||
{Event::PaletteAttributeIncrease, KBDK_0, MOD3},
|
||||
{Event::ToggleColorLoss, KBDK_L, KBDM_CTRL},
|
||||
{Event::TogglePalette, KBDK_P, KBDM_CTRL},
|
||||
{Event::ColorShiftDecrease, KBDK_9, KBDM_SHIFT | KBDM_CTRL},
|
||||
{Event::ColorShiftIncrease, KBDK_9, KBDM_CTRL},
|
||||
{Event::PaletteDecrease, KBDK_P, KBDM_SHIFT | KBDM_CTRL},
|
||||
{Event::PaletteIncrease, KBDK_P, KBDM_CTRL},
|
||||
|
||||
#ifndef BSPF_MACOS
|
||||
{Event::PreviousSetting, KBDK_END},
|
||||
{Event::NextSetting, KBDK_HOME},
|
||||
#else
|
||||
{Event::PreviousSetting, KBDK_HOME},
|
||||
{Event::NextSetting, KBDK_END},
|
||||
#endif
|
||||
{Event::SettingDecrease, KBDK_PAGEDOWN},
|
||||
{Event::SettingIncrease, KBDK_PAGEUP},
|
||||
|
||||
{Event::ToggleInter, KBDK_I, KBDM_CTRL},
|
||||
{Event::ToggleTurbo, KBDK_T, KBDM_CTRL},
|
||||
{Event::ToggleJitter, KBDK_J, MOD3},
|
||||
{Event::ToggleFrameStats, KBDK_L, MOD3},
|
||||
{Event::ToggleTimeMachine, KBDK_T, MOD3},
|
||||
|
||||
#ifdef PNG_SUPPORT
|
||||
{Event::ToggleContSnapshots, KBDK_S, MOD3},
|
||||
{Event::ToggleContSnapshotsFrame, KBDK_S, KBDM_SHIFT | MOD3},
|
||||
|
|
|
@ -0,0 +1,725 @@
|
|||
//============================================================================
|
||||
//
|
||||
// SSSS tt lll lll
|
||||
// SS SS tt ll ll
|
||||
// SS tttttt eeee ll ll aaaa
|
||||
// SSSS tt ee ee ll ll aa
|
||||
// SS tt eeeeee ll ll aaaaa -- "An Atari 2600 VCS Emulator"
|
||||
// SS SS tt ee ll ll aa aa
|
||||
// SSSS ttt eeeee llll llll aaaaa
|
||||
//
|
||||
// Copyright (c) 1995-2020 by Bradford W. Mott, Stephen Anthony
|
||||
// and the Stella Team
|
||||
//
|
||||
// See the file "License.txt" for information on usage and redistribution of
|
||||
// this file, and for a DISCLAIMER OF ALL WARRANTIES.
|
||||
//============================================================================
|
||||
|
||||
#include <cmath>
|
||||
|
||||
#include "Console.hxx"
|
||||
#include "FrameBuffer.hxx"
|
||||
|
||||
#include "PaletteHandler.hxx"
|
||||
|
||||
PaletteHandler::PaletteHandler(OSystem& system)
|
||||
: myOSystem(system)
|
||||
{
|
||||
// Load user-defined palette for this ROM
|
||||
loadUserPalette();
|
||||
}
|
||||
|
||||
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
|
||||
PaletteHandler::PaletteType PaletteHandler::toPaletteType(const string& name) const
|
||||
{
|
||||
if(name == SETTING_Z26)
|
||||
return PaletteType::Z26;
|
||||
|
||||
if(name == SETTING_USER && myUserPaletteDefined)
|
||||
return PaletteType::User;
|
||||
|
||||
if(name == SETTING_CUSTOM)
|
||||
return PaletteType::Custom;
|
||||
|
||||
return PaletteType::Standard;
|
||||
}
|
||||
|
||||
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
|
||||
string PaletteHandler::toPaletteName(PaletteType type) const
|
||||
{
|
||||
const string SETTING_NAMES[int(PaletteType::NumTypes)] = {
|
||||
SETTING_STANDARD, SETTING_Z26, SETTING_USER, SETTING_CUSTOM
|
||||
};
|
||||
|
||||
return SETTING_NAMES[type];
|
||||
}
|
||||
|
||||
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
|
||||
void PaletteHandler::cyclePalette(int direction)
|
||||
{
|
||||
const string MESSAGES[PaletteType::NumTypes] = {
|
||||
"Standard Stella", "Z26", "User-defined", "Custom"
|
||||
};
|
||||
int type = toPaletteType(myOSystem.settings().getString("palette"));
|
||||
|
||||
do {
|
||||
type = BSPF::clampw(type + direction, int(PaletteType::MinType), int(PaletteType::MaxType));
|
||||
} while(type == PaletteType::User && !myUserPaletteDefined);
|
||||
|
||||
const string palette = toPaletteName(PaletteType(type));
|
||||
const string message = MESSAGES[type] + " palette";
|
||||
|
||||
myOSystem.frameBuffer().showMessage(message);
|
||||
|
||||
setPalette(palette);
|
||||
}
|
||||
|
||||
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
|
||||
void PaletteHandler::showAdjustableMessage()
|
||||
{
|
||||
const bool isPhaseShift = myAdjustables[myCurrentAdjustable].value == nullptr;
|
||||
ostringstream msg, buf;
|
||||
|
||||
msg << "Palette " << myAdjustables[myCurrentAdjustable].name;
|
||||
if(isPhaseShift)
|
||||
{
|
||||
const ConsoleTiming timing = myOSystem.console().timing();
|
||||
const bool isNTSC = timing == ConsoleTiming::ntsc;
|
||||
const float value = myOSystem.console().timing() == ConsoleTiming::pal ? myPhasePAL : myPhaseNTSC;
|
||||
buf << std::fixed << std::setprecision(1) << value << DEGREE;
|
||||
myOSystem.frameBuffer().showMessage("Palette phase shift", buf.str(), value,
|
||||
(isNTSC ? DEF_NTSC_SHIFT : DEF_PAL_SHIFT) - MAX_SHIFT,
|
||||
(isNTSC ? DEF_NTSC_SHIFT : DEF_PAL_SHIFT) + MAX_SHIFT);
|
||||
}
|
||||
else
|
||||
{
|
||||
const int value = scaleTo100(*myAdjustables[myCurrentAdjustable].value);
|
||||
buf << value << "%";
|
||||
myOSystem.frameBuffer().showMessage(
|
||||
msg.str(), buf.str(), value);
|
||||
}
|
||||
}
|
||||
|
||||
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
|
||||
void PaletteHandler::cycleAdjustable(int direction)
|
||||
{
|
||||
const bool isCustomPalette = SETTING_CUSTOM == myOSystem.settings().getString("palette");
|
||||
bool isPhaseShift;
|
||||
|
||||
do {
|
||||
myCurrentAdjustable = BSPF::clampw(int(myCurrentAdjustable + direction), 0, NUM_ADJUSTABLES - 1);
|
||||
isPhaseShift = myAdjustables[myCurrentAdjustable].value == nullptr;
|
||||
// skip phase shift when 'Custom' palette is not selected
|
||||
if(!direction && isPhaseShift && !isCustomPalette)
|
||||
myCurrentAdjustable++;
|
||||
} while(isPhaseShift && !isCustomPalette);
|
||||
|
||||
showAdjustableMessage();
|
||||
}
|
||||
|
||||
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
|
||||
void PaletteHandler::changeAdjustable(int adjustable, int direction)
|
||||
{
|
||||
const bool isCustomPalette = SETTING_CUSTOM == myOSystem.settings().getString("palette");
|
||||
const bool isPhaseShift = myAdjustables[adjustable].value == nullptr;
|
||||
|
||||
myCurrentAdjustable = adjustable;
|
||||
if(isPhaseShift && !isCustomPalette)
|
||||
myCurrentAdjustable++;
|
||||
|
||||
changeCurrentAdjustable(direction);
|
||||
}
|
||||
|
||||
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
|
||||
void PaletteHandler::changeCurrentAdjustable(int direction)
|
||||
{
|
||||
if(myAdjustables[myCurrentAdjustable].value == nullptr)
|
||||
changeColorPhaseShift(direction);
|
||||
else
|
||||
{
|
||||
int newVal = scaleTo100(*myAdjustables[myCurrentAdjustable].value);
|
||||
|
||||
newVal = BSPF::clamp(newVal + direction * 2, 0, 100);
|
||||
|
||||
*myAdjustables[myCurrentAdjustable].value = scaleFrom100(newVal);
|
||||
|
||||
showAdjustableMessage();
|
||||
setPalette();
|
||||
}
|
||||
}
|
||||
|
||||
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
|
||||
void PaletteHandler::changeColorPhaseShift(int direction)
|
||||
{
|
||||
const ConsoleTiming timing = myOSystem.console().timing();
|
||||
|
||||
// SECAM is not supported
|
||||
if(timing != ConsoleTiming::secam)
|
||||
{
|
||||
const bool isNTSC = timing == ConsoleTiming::ntsc;
|
||||
const float shift = isNTSC ? DEF_NTSC_SHIFT : DEF_PAL_SHIFT;
|
||||
float newPhase = isNTSC ? myPhaseNTSC : myPhasePAL;
|
||||
|
||||
newPhase = BSPF::clamp(newPhase + direction * 0.3F, shift - MAX_SHIFT, shift + MAX_SHIFT);
|
||||
|
||||
if(isNTSC)
|
||||
myPhaseNTSC = newPhase;
|
||||
else
|
||||
myPhasePAL = newPhase;
|
||||
|
||||
generateCustomPalette(timing);
|
||||
setPalette(SETTING_CUSTOM);
|
||||
|
||||
showAdjustableMessage();
|
||||
}
|
||||
}
|
||||
|
||||
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
|
||||
void PaletteHandler::loadConfig(const Settings& settings)
|
||||
{
|
||||
// Load adjustables
|
||||
myPhaseNTSC = BSPF::clamp(settings.getFloat("pal.phase_ntsc"),
|
||||
DEF_NTSC_SHIFT - MAX_SHIFT, DEF_NTSC_SHIFT + MAX_SHIFT);
|
||||
myPhasePAL = BSPF::clamp(settings.getFloat("pal.phase_pal"),
|
||||
DEF_PAL_SHIFT - MAX_SHIFT, DEF_PAL_SHIFT + MAX_SHIFT);
|
||||
|
||||
myHue = BSPF::clamp(settings.getFloat("pal.hue"), -1.0F, 1.0F);
|
||||
mySaturation = BSPF::clamp(settings.getFloat("pal.saturation"), -1.0F, 1.0F);
|
||||
myContrast = BSPF::clamp(settings.getFloat("pal.contrast"), -1.0F, 1.0F);
|
||||
myBrightness = BSPF::clamp(settings.getFloat("pal.brightness"), -1.0F, 1.0F);
|
||||
myGamma = BSPF::clamp(settings.getFloat("pal.gamma"), -1.0F, 1.0F);
|
||||
}
|
||||
|
||||
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
|
||||
void PaletteHandler::saveConfig(Settings& settings) const
|
||||
{
|
||||
// Save adjustables
|
||||
settings.setValue("pal.phase_ntsc", myPhaseNTSC);
|
||||
settings.setValue("pal.phase_pal", myPhasePAL);
|
||||
|
||||
settings.setValue("pal.hue", myHue);
|
||||
settings.setValue("pal.saturation", mySaturation);
|
||||
settings.setValue("pal.contrast", myContrast);
|
||||
settings.setValue("pal.brightness", myBrightness);
|
||||
settings.setValue("pal.gamma", myGamma);
|
||||
}
|
||||
|
||||
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
|
||||
void PaletteHandler::setAdjustables(const Adjustable& adjustable)
|
||||
{
|
||||
myPhaseNTSC = adjustable.phaseNtsc / 10.F;
|
||||
myPhasePAL = adjustable.phasePal / 10.F;
|
||||
|
||||
myHue = scaleFrom100(adjustable.hue);
|
||||
mySaturation = scaleFrom100(adjustable.saturation);
|
||||
myContrast = scaleFrom100(adjustable.contrast);
|
||||
myBrightness = scaleFrom100(adjustable.brightness);
|
||||
myGamma = scaleFrom100(adjustable.gamma);
|
||||
}
|
||||
|
||||
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
|
||||
void PaletteHandler::getAdjustables(Adjustable& adjustable) const
|
||||
{
|
||||
adjustable.phaseNtsc = myPhaseNTSC * 10.F;
|
||||
adjustable.phasePal = myPhasePAL * 10.F;
|
||||
|
||||
adjustable.hue = scaleTo100(myHue);
|
||||
adjustable.saturation = scaleTo100(mySaturation);
|
||||
adjustable.contrast = scaleTo100(myContrast);
|
||||
adjustable.brightness = scaleTo100(myBrightness);
|
||||
adjustable.gamma = scaleTo100(myGamma);
|
||||
}
|
||||
|
||||
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
|
||||
void PaletteHandler::setPalette(const string& name)
|
||||
{
|
||||
myOSystem.settings().setValue("palette", name);
|
||||
|
||||
setPalette();
|
||||
}
|
||||
|
||||
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
|
||||
void PaletteHandler::setPalette()
|
||||
{
|
||||
if(myOSystem.hasConsole())
|
||||
{
|
||||
const string& name = myOSystem.settings().getString("palette");
|
||||
|
||||
// Look at all the palettes, since we don't know which one is
|
||||
// currently active
|
||||
static constexpr BSPF::array2D<const PaletteArray*, PaletteType::NumTypes, int(ConsoleTiming::numTimings)> palettes = {{
|
||||
{ &ourNTSCPalette, &ourPALPalette, &ourSECAMPalette },
|
||||
{ &ourNTSCPaletteZ26, &ourPALPaletteZ26, &ourSECAMPaletteZ26 },
|
||||
{ &ourUserNTSCPalette, &ourUserPALPalette, &ourUserSECAMPalette },
|
||||
{ &ourCustomNTSCPalette, &ourCustomPALPalette, &ourSECAMPalette }
|
||||
}};
|
||||
// See which format we should be using
|
||||
const ConsoleTiming timing = myOSystem.console().timing();
|
||||
const PaletteType paletteType = toPaletteType(name);
|
||||
// Now consider the current display format
|
||||
const PaletteArray* palette = palettes[paletteType][int(timing)];
|
||||
|
||||
if(paletteType == PaletteType::Custom)
|
||||
generateCustomPalette(timing);
|
||||
|
||||
myOSystem.frameBuffer().setTIAPalette(adjustedPalette(*palette));
|
||||
}
|
||||
}
|
||||
|
||||
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
|
||||
PaletteArray PaletteHandler::adjustedPalette(const PaletteArray& palette)
|
||||
{
|
||||
PaletteArray destPalette;
|
||||
// Constants for saturation and gray scale calculation
|
||||
constexpr float PR = .2989F;
|
||||
constexpr float PG = .5870F;
|
||||
constexpr float PB = .1140F;
|
||||
// Generate adjust table
|
||||
constexpr int ADJUST_SIZE = 256;
|
||||
constexpr int RGB_UNIT = 1 << 8;
|
||||
constexpr float RGB_OFFSET = 0.5F;
|
||||
const float hue = myHue;
|
||||
const float brightness = myBrightness * (0.5F * RGB_UNIT) + RGB_OFFSET;
|
||||
const float contrast = myContrast * (0.5F * RGB_UNIT) + RGB_UNIT;
|
||||
const float saturation = mySaturation + 1;
|
||||
const float gamma = 1.1333F - myGamma * 0.5F;
|
||||
/* match common PC's 2.2 gamma to TV's 2.65 gamma */
|
||||
constexpr float toFloat = 1.F / (ADJUST_SIZE - 1);
|
||||
std::array<float, ADJUST_SIZE> adjust;
|
||||
|
||||
for(int i = 0; i < ADJUST_SIZE; i++)
|
||||
adjust[i] = powf(i * toFloat, gamma) * contrast + brightness;
|
||||
|
||||
// Transform original palette into destination palette
|
||||
for(size_t i = 0; i < destPalette.size(); i += 2)
|
||||
{
|
||||
const uInt32 pixel = palette[i];
|
||||
int r = (pixel >> 16) & 0xff;
|
||||
int g = (pixel >> 8) & 0xff;
|
||||
int b = (pixel >> 0) & 0xff;
|
||||
|
||||
// adjust hue (different for NTSC and PAL?) and saturation
|
||||
adjustHueSaturation(r, g, b, hue, saturation);
|
||||
|
||||
// adjust contrast, brightness, gamma
|
||||
r = adjust[r];
|
||||
g = adjust[g];
|
||||
b = adjust[b];
|
||||
|
||||
r = BSPF::clamp(r, 0, 255);
|
||||
g = BSPF::clamp(g, 0, 255);
|
||||
b = BSPF::clamp(b, 0, 255);
|
||||
|
||||
destPalette[i] = (r << 16) + (g << 8) + b;
|
||||
|
||||
// Fill the odd numbered palette entries with gray values (calculated
|
||||
// using the standard RGB -> grayscale conversion formula)
|
||||
// Used for PAL color-loss data and 'greying out' the frame in the debugger.
|
||||
const uInt8 lum = static_cast<uInt8>((r * PR) + (g * PG) + (b * PB));
|
||||
|
||||
destPalette[i + 1] = (lum << 16) + (lum << 8) + lum;
|
||||
}
|
||||
return destPalette;
|
||||
}
|
||||
|
||||
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
|
||||
void PaletteHandler::loadUserPalette()
|
||||
{
|
||||
if (!myOSystem.checkUserPalette(true))
|
||||
return;
|
||||
|
||||
const string& palette = myOSystem.paletteFile();
|
||||
ifstream in(palette, std::ios::binary);
|
||||
|
||||
// Now that we have valid data, create the user-defined palettes
|
||||
std::array<uInt8, 3> pixbuf; // Temporary buffer for one 24-bit pixel
|
||||
|
||||
for(int i = 0; i < 128; i++) // NTSC palette
|
||||
{
|
||||
in.read(reinterpret_cast<char*>(pixbuf.data()), 3);
|
||||
const uInt32 pixel = (int(pixbuf[0]) << 16) + (int(pixbuf[1]) << 8) + int(pixbuf[2]);
|
||||
ourUserNTSCPalette[(i<<1)] = pixel;
|
||||
}
|
||||
for(int i = 0; i < 128; i++) // PAL palette
|
||||
{
|
||||
in.read(reinterpret_cast<char*>(pixbuf.data()), 3);
|
||||
const uInt32 pixel = (int(pixbuf[0]) << 16) + (int(pixbuf[1]) << 8) + int(pixbuf[2]);
|
||||
ourUserPALPalette[(i<<1)] = pixel;
|
||||
}
|
||||
|
||||
std::array<uInt32, 16> secam; // All 8 24-bit pixels, plus 8 colorloss pixels
|
||||
for(int i = 0; i < 8; i++) // SECAM palette
|
||||
{
|
||||
in.read(reinterpret_cast<char*>(pixbuf.data()), 3);
|
||||
const uInt32 pixel = (int(pixbuf[0]) << 16) + (int(pixbuf[1]) << 8) + int(pixbuf[2]);
|
||||
secam[(i<<1)] = pixel;
|
||||
secam[(i<<1)+1] = 0;
|
||||
}
|
||||
uInt32* ptr = ourUserSECAMPalette.data();
|
||||
for(int i = 0; i < 16; ++i)
|
||||
{
|
||||
const uInt32* s = secam.data();
|
||||
for(int j = 0; j < 16; ++j)
|
||||
*ptr++ = *s++;
|
||||
}
|
||||
|
||||
myUserPaletteDefined = true;
|
||||
}
|
||||
|
||||
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
|
||||
void PaletteHandler::generateCustomPalette(ConsoleTiming timing)
|
||||
{
|
||||
constexpr int NUM_CHROMA = 16;
|
||||
constexpr int NUM_LUMA = 8;
|
||||
constexpr float SATURATION = 0.25F; // default saturation
|
||||
|
||||
float color[NUM_CHROMA][2] = {{0.0F}};
|
||||
|
||||
if(timing == ConsoleTiming::ntsc)
|
||||
{
|
||||
// YIQ is YUV shifted by 33°
|
||||
constexpr float offset = 33 * BSPF::PI_f / 180;
|
||||
const float shift = myPhaseNTSC * BSPF::PI_f / 180;
|
||||
|
||||
// color 0 is grayscale
|
||||
for(int chroma = 1; chroma < NUM_CHROMA; chroma++)
|
||||
{
|
||||
color[chroma][0] = SATURATION * sinf(offset + shift * (chroma - 1));
|
||||
color[chroma][1] = SATURATION * sinf(offset + shift * (chroma - 1 - BSPF::PI_f));
|
||||
}
|
||||
|
||||
for(int chroma = 0; chroma < NUM_CHROMA; chroma++)
|
||||
{
|
||||
const float I = color[chroma][0];
|
||||
const float Q = color[chroma][1];
|
||||
|
||||
for(int luma = 0; luma < NUM_LUMA; luma++)
|
||||
{
|
||||
const float Y = 0.05F + luma / 8.24F; // 0.05..~0.90
|
||||
|
||||
float R = Y + 0.956F * I + 0.621F * Q;
|
||||
float G = Y - 0.272F * I - 0.647F * Q;
|
||||
float B = Y - 1.106F * I + 1.703F * Q;
|
||||
|
||||
if(R < 0) R = 0;
|
||||
if(G < 0) G = 0;
|
||||
if(B < 0) B = 0;
|
||||
|
||||
R = powf(R, 0.9F);
|
||||
G = powf(G, 0.9F);
|
||||
B = powf(B, 0.9F);
|
||||
|
||||
int r = BSPF::clamp(R * 255.F, 0.F, 255.F);
|
||||
int g = BSPF::clamp(G * 255.F, 0.F, 255.F);
|
||||
int b = BSPF::clamp(B * 255.F, 0.F, 255.F);
|
||||
|
||||
ourCustomNTSCPalette[(chroma * NUM_LUMA + luma) << 1] = (r << 16) + (g << 8) + b;
|
||||
}
|
||||
}
|
||||
}
|
||||
else if(timing == ConsoleTiming::pal)
|
||||
{
|
||||
constexpr float offset = BSPF::PI_f;
|
||||
const float shift = myPhasePAL * BSPF::PI_f / 180;
|
||||
constexpr float fixedShift = 22.5F * BSPF::PI_f / 180;
|
||||
|
||||
// colors 0, 1, 14 and 15 are grayscale
|
||||
for(int chroma = 2; chroma < NUM_CHROMA - 2; chroma++)
|
||||
{
|
||||
int idx = NUM_CHROMA - 1 - chroma;
|
||||
color[idx][0] = SATURATION * sinf(offset - fixedShift * chroma);
|
||||
if ((idx & 1) == 0)
|
||||
color[idx][1] = SATURATION * sinf(offset - shift * (chroma - 3.5F) / 2.F);
|
||||
else
|
||||
color[idx][1] = SATURATION * -sinf(offset - shift * chroma / 2.F);
|
||||
}
|
||||
|
||||
for(int chroma = 0; chroma < NUM_CHROMA; chroma++)
|
||||
{
|
||||
const float U = color[chroma][0];
|
||||
const float V = color[chroma][1];
|
||||
|
||||
for(int luma = 0; luma < NUM_LUMA; luma++)
|
||||
{
|
||||
const float Y = 0.05F + luma / 8.24F; // 0.05..~0.90
|
||||
|
||||
// Most sources
|
||||
float R = Y + 1.403F * V;
|
||||
float G = Y - 0.344F * U - 0.714F * V;
|
||||
float B = Y + 1.770F * U;
|
||||
// German Wikipedia, huh???
|
||||
//float B = Y + 1 / 0.493 * U;
|
||||
//float R = Y + 1 / 0.877 * V;
|
||||
//float G = 1.704 * Y - 0.590 * R - 0.194 * B;
|
||||
|
||||
if(R < 0) R = 0.0;
|
||||
if(G < 0) G = 0.0;
|
||||
if(B < 0) B = 0.0;
|
||||
|
||||
R = powf(R, 1.2F);
|
||||
G = powf(G, 1.2F);
|
||||
B = powf(B, 1.2F);
|
||||
|
||||
int r = BSPF::clamp(R * 255.F, 0.F, 255.F);
|
||||
int g = BSPF::clamp(G * 255.F, 0.F, 255.F);
|
||||
int b = BSPF::clamp(B * 255.F, 0.F, 255.F);
|
||||
|
||||
ourCustomPALPalette[(chroma * NUM_LUMA + luma) << 1] = (r << 16) + (g << 8) + b;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
|
||||
void PaletteHandler::adjustHueSaturation(int& R, int& G, int& B, float H, float S)
|
||||
{
|
||||
// Adapted from http://beesbuzz.biz/code/16-hsv-color-transforms
|
||||
// (C) J. “Fluffy” Shagam
|
||||
// License: CC BY-SA 4.0
|
||||
const float su = S * cosf(-H * BSPF::PI_f);
|
||||
const float sw = S * sinf(-H * BSPF::PI_f);
|
||||
const float r = (.299F + .701F * su + .168F * sw) * R
|
||||
+ (.587F - .587F * su + .330F * sw) * G
|
||||
+ (.114F - .114F * su - .497F * sw) * B;
|
||||
const float g = (.299F - .299F * su - .328F * sw) * R
|
||||
+ (.587F + .413F * su + .035F * sw) * G
|
||||
+ (.114F - .114F * su + .292F * sw) * B;
|
||||
const float b = (.299F - .300F * su + 1.25F * sw) * R
|
||||
+ (.587F - .588F * su - 1.05F * sw) * G
|
||||
+ (.114F + .886F * su - .203F * sw) * B;
|
||||
|
||||
R = BSPF::clamp(r, 0.F, 255.F);
|
||||
G = BSPF::clamp(g, 0.F, 255.F);
|
||||
B = BSPF::clamp(b, 0.F, 255.F);
|
||||
}
|
||||
|
||||
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
|
||||
const PaletteArray PaletteHandler::ourNTSCPalette = {
|
||||
0x000000, 0, 0x4a4a4a, 0, 0x6f6f6f, 0, 0x8e8e8e, 0,
|
||||
0xaaaaaa, 0, 0xc0c0c0, 0, 0xd6d6d6, 0, 0xececec, 0,
|
||||
0x484800, 0, 0x69690f, 0, 0x86861d, 0, 0xa2a22a, 0,
|
||||
0xbbbb35, 0, 0xd2d240, 0, 0xe8e84a, 0, 0xfcfc54, 0,
|
||||
0x7c2c00, 0, 0x904811, 0, 0xa26221, 0, 0xb47a30, 0,
|
||||
0xc3903d, 0, 0xd2a44a, 0, 0xdfb755, 0, 0xecc860, 0,
|
||||
0x901c00, 0, 0xa33915, 0, 0xb55328, 0, 0xc66c3a, 0,
|
||||
0xd5824a, 0, 0xe39759, 0, 0xf0aa67, 0, 0xfcbc74, 0,
|
||||
0x940000, 0, 0xa71a1a, 0, 0xb83232, 0, 0xc84848, 0,
|
||||
0xd65c5c, 0, 0xe46f6f, 0, 0xf08080, 0, 0xfc9090, 0,
|
||||
0x840064, 0, 0x97197a, 0, 0xa8308f, 0, 0xb846a2, 0,
|
||||
0xc659b3, 0, 0xd46cc3, 0, 0xe07cd2, 0, 0xec8ce0, 0,
|
||||
0x500084, 0, 0x68199a, 0, 0x7d30ad, 0, 0x9246c0, 0,
|
||||
0xa459d0, 0, 0xb56ce0, 0, 0xc57cee, 0, 0xd48cfc, 0,
|
||||
0x140090, 0, 0x331aa3, 0, 0x4e32b5, 0, 0x6848c6, 0,
|
||||
0x7f5cd5, 0, 0x956fe3, 0, 0xa980f0, 0, 0xbc90fc, 0,
|
||||
0x000094, 0, 0x181aa7, 0, 0x2d32b8, 0, 0x4248c8, 0,
|
||||
0x545cd6, 0, 0x656fe4, 0, 0x7580f0, 0, 0x8490fc, 0,
|
||||
0x001c88, 0, 0x183b9d, 0, 0x2d57b0, 0, 0x4272c2, 0,
|
||||
0x548ad2, 0, 0x65a0e1, 0, 0x75b5ef, 0, 0x84c8fc, 0,
|
||||
0x003064, 0, 0x185080, 0, 0x2d6d98, 0, 0x4288b0, 0,
|
||||
0x54a0c5, 0, 0x65b7d9, 0, 0x75cceb, 0, 0x84e0fc, 0,
|
||||
0x004030, 0, 0x18624e, 0, 0x2d8169, 0, 0x429e82, 0,
|
||||
0x54b899, 0, 0x65d1ae, 0, 0x75e7c2, 0, 0x84fcd4, 0,
|
||||
0x004400, 0, 0x1a661a, 0, 0x328432, 0, 0x48a048, 0,
|
||||
0x5cba5c, 0, 0x6fd26f, 0, 0x80e880, 0, 0x90fc90, 0,
|
||||
0x143c00, 0, 0x355f18, 0, 0x527e2d, 0, 0x6e9c42, 0,
|
||||
0x87b754, 0, 0x9ed065, 0, 0xb4e775, 0, 0xc8fc84, 0,
|
||||
0x303800, 0, 0x505916, 0, 0x6d762b, 0, 0x88923e, 0,
|
||||
0xa0ab4f, 0, 0xb7c25f, 0, 0xccd86e, 0, 0xe0ec7c, 0,
|
||||
0x482c00, 0, 0x694d14, 0, 0x866a26, 0, 0xa28638, 0,
|
||||
0xbb9f47, 0, 0xd2b656, 0, 0xe8cc63, 0, 0xfce070, 0
|
||||
};
|
||||
|
||||
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
|
||||
const PaletteArray PaletteHandler::ourPALPalette = {
|
||||
0x000000, 0, 0x121212, 0, 0x242424, 0, 0x484848, 0, // 180 0
|
||||
0x6c6c6c, 0, 0x909090, 0, 0xb4b4b4, 0, 0xd8d8d8, 0, // was 0x111111..0xcccccc
|
||||
0x000000, 0, 0x121212, 0, 0x242424, 0, 0x484848, 0, // 198 1
|
||||
0x6c6c6c, 0, 0x909090, 0, 0xb4b4b4, 0, 0xd8d8d8, 0,
|
||||
0x1d0f00, 0, 0x3f2700, 0, 0x614900, 0, 0x836b01, 0, // 1b0 2
|
||||
0xa58d23, 0, 0xc7af45, 0, 0xe9d167, 0, 0xffe789, 0, // was ..0xfff389
|
||||
0x002400, 0, 0x004600, 0, 0x216800, 0, 0x438a07, 0, // 1c8 3
|
||||
0x65ac29, 0, 0x87ce4b, 0, 0xa9f06d, 0, 0xcbff8f, 0,
|
||||
0x340000, 0, 0x561400, 0, 0x783602, 0, 0x9a5824, 0, // 1e0 4
|
||||
0xbc7a46, 0, 0xde9c68, 0, 0xffbe8a, 0, 0xffd0ad, 0, // was ..0xffe0ac
|
||||
0x002700, 0, 0x004900, 0, 0x0c6b0c, 0, 0x2e8d2e, 0, // 1f8 5
|
||||
0x50af50, 0, 0x72d172, 0, 0x94f394, 0, 0xb6ffb6, 0,
|
||||
0x3d0008, 0, 0x610511, 0, 0x832733, 0, 0xa54955, 0, // 210 6
|
||||
0xc76b77, 0, 0xe98d99, 0, 0xffafbb, 0, 0xffd1d7, 0, // was 0x3f0000..0xffd1dd
|
||||
0x001e12, 0, 0x004228, 0, 0x046540, 0, 0x268762, 0, // 228 7
|
||||
0x48a984, 0, 0x6acba6, 0, 0x8cedc8, 0, 0xafffe0, 0, // was 0x002100, 0x00431e..0xaeffff
|
||||
0x300025, 0, 0x5f0047, 0, 0x811e69, 0, 0xa3408b, 0, // 240 8
|
||||
0xc562ad, 0, 0xe784cf, 0, 0xffa8ea, 0, 0xffc9f2, 0, // was ..0xffa6f1, 0xffc8ff
|
||||
0x001431, 0, 0x003653, 0, 0x0a5875, 0, 0x2c7a97, 0, // 258 9
|
||||
0x4e9cb9, 0, 0x70bedb, 0, 0x92e0fd, 0, 0xb4ffff, 0,
|
||||
0x2c0052, 0, 0x4e0074, 0, 0x701d96, 0, 0x923fb8, 0, // 270 a
|
||||
0xb461da, 0, 0xd683fc, 0, 0xe2a5ff, 0, 0xeec9ff, 0, // was ..0xf8a5ff, 0xffc7ff
|
||||
0x001759, 0, 0x00247c, 0, 0x1d469e, 0, 0x3f68c0, 0, // 288 b
|
||||
0x618ae2, 0, 0x83acff, 0, 0xa5ceff, 0, 0xc7f0ff, 0,
|
||||
0x12006d, 0, 0x34038f, 0, 0x5625b1, 0, 0x7847d3, 0, // 2a0 c
|
||||
0x9a69f5, 0, 0xb48cff, 0, 0xc9adff, 0, 0xe1d1ff, 0, // was ..0xbc8bff, 0xdeadff, 0xffcfff,
|
||||
0x000070, 0, 0x161292, 0, 0x3834b4, 0, 0x5a56d6, 0, // 2b8 d
|
||||
0x7c78f8, 0, 0x9e9aff, 0, 0xc0bcff, 0, 0xe2deff, 0,
|
||||
0x000000, 0, 0x121212, 0, 0x242424, 0, 0x484848, 0, // 2d0 e
|
||||
0x6c6c6c, 0, 0x909090, 0, 0xb4b4b4, 0, 0xd8d8d8, 0,
|
||||
0x000000, 0, 0x121212, 0, 0x242424, 0, 0x484848, 0, // 2e8 f
|
||||
0x6c6c6c, 0, 0x909090, 0, 0xb4b4b4, 0, 0xd8d8d8, 0,
|
||||
};
|
||||
|
||||
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
|
||||
const PaletteArray PaletteHandler::ourSECAMPalette = {
|
||||
0x000000, 0, 0x2121ff, 0, 0xf03c79, 0, 0xff50ff, 0,
|
||||
0x7fff00, 0, 0x7fffff, 0, 0xffff3f, 0, 0xffffff, 0,
|
||||
0x000000, 0, 0x2121ff, 0, 0xf03c79, 0, 0xff50ff, 0,
|
||||
0x7fff00, 0, 0x7fffff, 0, 0xffff3f, 0, 0xffffff, 0,
|
||||
0x000000, 0, 0x2121ff, 0, 0xf03c79, 0, 0xff50ff, 0,
|
||||
0x7fff00, 0, 0x7fffff, 0, 0xffff3f, 0, 0xffffff, 0,
|
||||
0x000000, 0, 0x2121ff, 0, 0xf03c79, 0, 0xff50ff, 0,
|
||||
0x7fff00, 0, 0x7fffff, 0, 0xffff3f, 0, 0xffffff, 0,
|
||||
0x000000, 0, 0x2121ff, 0, 0xf03c79, 0, 0xff50ff, 0,
|
||||
0x7fff00, 0, 0x7fffff, 0, 0xffff3f, 0, 0xffffff, 0,
|
||||
0x000000, 0, 0x2121ff, 0, 0xf03c79, 0, 0xff50ff, 0,
|
||||
0x7fff00, 0, 0x7fffff, 0, 0xffff3f, 0, 0xffffff, 0,
|
||||
0x000000, 0, 0x2121ff, 0, 0xf03c79, 0, 0xff50ff, 0,
|
||||
0x7fff00, 0, 0x7fffff, 0, 0xffff3f, 0, 0xffffff, 0,
|
||||
0x000000, 0, 0x2121ff, 0, 0xf03c79, 0, 0xff50ff, 0,
|
||||
0x7fff00, 0, 0x7fffff, 0, 0xffff3f, 0, 0xffffff, 0,
|
||||
0x000000, 0, 0x2121ff, 0, 0xf03c79, 0, 0xff50ff, 0,
|
||||
0x7fff00, 0, 0x7fffff, 0, 0xffff3f, 0, 0xffffff, 0,
|
||||
0x000000, 0, 0x2121ff, 0, 0xf03c79, 0, 0xff50ff, 0,
|
||||
0x7fff00, 0, 0x7fffff, 0, 0xffff3f, 0, 0xffffff, 0,
|
||||
0x000000, 0, 0x2121ff, 0, 0xf03c79, 0, 0xff50ff, 0,
|
||||
0x7fff00, 0, 0x7fffff, 0, 0xffff3f, 0, 0xffffff, 0,
|
||||
0x000000, 0, 0x2121ff, 0, 0xf03c79, 0, 0xff50ff, 0,
|
||||
0x7fff00, 0, 0x7fffff, 0, 0xffff3f, 0, 0xffffff, 0,
|
||||
0x000000, 0, 0x2121ff, 0, 0xf03c79, 0, 0xff50ff, 0,
|
||||
0x7fff00, 0, 0x7fffff, 0, 0xffff3f, 0, 0xffffff, 0,
|
||||
0x000000, 0, 0x2121ff, 0, 0xf03c79, 0, 0xff50ff, 0,
|
||||
0x7fff00, 0, 0x7fffff, 0, 0xffff3f, 0, 0xffffff, 0,
|
||||
0x000000, 0, 0x2121ff, 0, 0xf03c79, 0, 0xff50ff, 0,
|
||||
0x7fff00, 0, 0x7fffff, 0, 0xffff3f, 0, 0xffffff, 0,
|
||||
0x000000, 0, 0x2121ff, 0, 0xf03c79, 0, 0xff50ff, 0,
|
||||
0x7fff00, 0, 0x7fffff, 0, 0xffff3f, 0, 0xffffff, 0
|
||||
};
|
||||
|
||||
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
|
||||
const PaletteArray PaletteHandler::ourNTSCPaletteZ26 = {
|
||||
0x000000, 0, 0x505050, 0, 0x646464, 0, 0x787878, 0,
|
||||
0x8c8c8c, 0, 0xa0a0a0, 0, 0xb4b4b4, 0, 0xc8c8c8, 0,
|
||||
0x445400, 0, 0x586800, 0, 0x6c7c00, 0, 0x809000, 0,
|
||||
0x94a414, 0, 0xa8b828, 0, 0xbccc3c, 0, 0xd0e050, 0,
|
||||
0x673900, 0, 0x7b4d00, 0, 0x8f6100, 0, 0xa37513, 0,
|
||||
0xb78927, 0, 0xcb9d3b, 0, 0xdfb14f, 0, 0xf3c563, 0,
|
||||
0x7b2504, 0, 0x8f3918, 0, 0xa34d2c, 0, 0xb76140, 0,
|
||||
0xcb7554, 0, 0xdf8968, 0, 0xf39d7c, 0, 0xffb190, 0,
|
||||
0x7d122c, 0, 0x912640, 0, 0xa53a54, 0, 0xb94e68, 0,
|
||||
0xcd627c, 0, 0xe17690, 0, 0xf58aa4, 0, 0xff9eb8, 0,
|
||||
0x730871, 0, 0x871c85, 0, 0x9b3099, 0, 0xaf44ad, 0,
|
||||
0xc358c1, 0, 0xd76cd5, 0, 0xeb80e9, 0, 0xff94fd, 0,
|
||||
0x5d0b92, 0, 0x711fa6, 0, 0x8533ba, 0, 0x9947ce, 0,
|
||||
0xad5be2, 0, 0xc16ff6, 0, 0xd583ff, 0, 0xe997ff, 0,
|
||||
0x401599, 0, 0x5429ad, 0, 0x683dc1, 0, 0x7c51d5, 0,
|
||||
0x9065e9, 0, 0xa479fd, 0, 0xb88dff, 0, 0xcca1ff, 0,
|
||||
0x252593, 0, 0x3939a7, 0, 0x4d4dbb, 0, 0x6161cf, 0,
|
||||
0x7575e3, 0, 0x8989f7, 0, 0x9d9dff, 0, 0xb1b1ff, 0,
|
||||
0x0f3480, 0, 0x234894, 0, 0x375ca8, 0, 0x4b70bc, 0,
|
||||
0x5f84d0, 0, 0x7398e4, 0, 0x87acf8, 0, 0x9bc0ff, 0,
|
||||
0x04425a, 0, 0x18566e, 0, 0x2c6a82, 0, 0x407e96, 0,
|
||||
0x5492aa, 0, 0x68a6be, 0, 0x7cbad2, 0, 0x90cee6, 0,
|
||||
0x044f30, 0, 0x186344, 0, 0x2c7758, 0, 0x408b6c, 0,
|
||||
0x549f80, 0, 0x68b394, 0, 0x7cc7a8, 0, 0x90dbbc, 0,
|
||||
0x0f550a, 0, 0x23691e, 0, 0x377d32, 0, 0x4b9146, 0,
|
||||
0x5fa55a, 0, 0x73b96e, 0, 0x87cd82, 0, 0x9be196, 0,
|
||||
0x1f5100, 0, 0x336505, 0, 0x477919, 0, 0x5b8d2d, 0,
|
||||
0x6fa141, 0, 0x83b555, 0, 0x97c969, 0, 0xabdd7d, 0,
|
||||
0x344600, 0, 0x485a00, 0, 0x5c6e14, 0, 0x708228, 0,
|
||||
0x84963c, 0, 0x98aa50, 0, 0xacbe64, 0, 0xc0d278, 0,
|
||||
0x463e00, 0, 0x5a5205, 0, 0x6e6619, 0, 0x827a2d, 0,
|
||||
0x968e41, 0, 0xaaa255, 0, 0xbeb669, 0, 0xd2ca7d, 0
|
||||
};
|
||||
|
||||
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
|
||||
const PaletteArray PaletteHandler::ourPALPaletteZ26 = {
|
||||
0x000000, 0, 0x4c4c4c, 0, 0x606060, 0, 0x747474, 0,
|
||||
0x888888, 0, 0x9c9c9c, 0, 0xb0b0b0, 0, 0xc4c4c4, 0,
|
||||
0x000000, 0, 0x4c4c4c, 0, 0x606060, 0, 0x747474, 0,
|
||||
0x888888, 0, 0x9c9c9c, 0, 0xb0b0b0, 0, 0xc4c4c4, 0,
|
||||
0x533a00, 0, 0x674e00, 0, 0x7b6203, 0, 0x8f7617, 0,
|
||||
0xa38a2b, 0, 0xb79e3f, 0, 0xcbb253, 0, 0xdfc667, 0,
|
||||
0x1b5800, 0, 0x2f6c00, 0, 0x438001, 0, 0x579415, 0,
|
||||
0x6ba829, 0, 0x7fbc3d, 0, 0x93d051, 0, 0xa7e465, 0,
|
||||
0x6a2900, 0, 0x7e3d12, 0, 0x925126, 0, 0xa6653a, 0,
|
||||
0xba794e, 0, 0xce8d62, 0, 0xe2a176, 0, 0xf6b58a, 0,
|
||||
0x075b00, 0, 0x1b6f11, 0, 0x2f8325, 0, 0x439739, 0,
|
||||
0x57ab4d, 0, 0x6bbf61, 0, 0x7fd375, 0, 0x93e789, 0,
|
||||
0x741b2f, 0, 0x882f43, 0, 0x9c4357, 0, 0xb0576b, 0,
|
||||
0xc46b7f, 0, 0xd87f93, 0, 0xec93a7, 0, 0xffa7bb, 0,
|
||||
0x00572e, 0, 0x106b42, 0, 0x247f56, 0, 0x38936a, 0,
|
||||
0x4ca77e, 0, 0x60bb92, 0, 0x74cfa6, 0, 0x88e3ba, 0,
|
||||
0x6d165f, 0, 0x812a73, 0, 0x953e87, 0, 0xa9529b, 0,
|
||||
0xbd66af, 0, 0xd17ac3, 0, 0xe58ed7, 0, 0xf9a2eb, 0,
|
||||
0x014c5e, 0, 0x156072, 0, 0x297486, 0, 0x3d889a, 0,
|
||||
0x519cae, 0, 0x65b0c2, 0, 0x79c4d6, 0, 0x8dd8ea, 0,
|
||||
0x5f1588, 0, 0x73299c, 0, 0x873db0, 0, 0x9b51c4, 0,
|
||||
0xaf65d8, 0, 0xc379ec, 0, 0xd78dff, 0, 0xeba1ff, 0,
|
||||
0x123b87, 0, 0x264f9b, 0, 0x3a63af, 0, 0x4e77c3, 0,
|
||||
0x628bd7, 0, 0x769feb, 0, 0x8ab3ff, 0, 0x9ec7ff, 0,
|
||||
0x451e9d, 0, 0x5932b1, 0, 0x6d46c5, 0, 0x815ad9, 0,
|
||||
0x956eed, 0, 0xa982ff, 0, 0xbd96ff, 0, 0xd1aaff, 0,
|
||||
0x2a2b9e, 0, 0x3e3fb2, 0, 0x5253c6, 0, 0x6667da, 0,
|
||||
0x7a7bee, 0, 0x8e8fff, 0, 0xa2a3ff, 0, 0xb6b7ff, 0,
|
||||
0x000000, 0, 0x4c4c4c, 0, 0x606060, 0, 0x747474, 0,
|
||||
0x888888, 0, 0x9c9c9c, 0, 0xb0b0b0, 0, 0xc4c4c4, 0,
|
||||
0x000000, 0, 0x4c4c4c, 0, 0x606060, 0, 0x747474, 0,
|
||||
0x888888, 0, 0x9c9c9c, 0, 0xb0b0b0, 0, 0xc4c4c4, 0
|
||||
};
|
||||
|
||||
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
|
||||
const PaletteArray PaletteHandler::ourSECAMPaletteZ26 = {
|
||||
0x000000, 0, 0x2121ff, 0, 0xf03c79, 0, 0xff3cff, 0,
|
||||
0x7fff00, 0, 0x7fffff, 0, 0xffff3f, 0, 0xffffff, 0,
|
||||
0x000000, 0, 0x2121ff, 0, 0xf03c79, 0, 0xff3cff, 0,
|
||||
0x7fff00, 0, 0x7fffff, 0, 0xffff3f, 0, 0xffffff, 0,
|
||||
0x000000, 0, 0x2121ff, 0, 0xf03c79, 0, 0xff3cff, 0,
|
||||
0x7fff00, 0, 0x7fffff, 0, 0xffff3f, 0, 0xffffff, 0,
|
||||
0x000000, 0, 0x2121ff, 0, 0xf03c79, 0, 0xff3cff, 0,
|
||||
0x7fff00, 0, 0x7fffff, 0, 0xffff3f, 0, 0xffffff, 0,
|
||||
0x000000, 0, 0x2121ff, 0, 0xf03c79, 0, 0xff3cff, 0,
|
||||
0x7fff00, 0, 0x7fffff, 0, 0xffff3f, 0, 0xffffff, 0,
|
||||
0x000000, 0, 0x2121ff, 0, 0xf03c79, 0, 0xff3cff, 0,
|
||||
0x7fff00, 0, 0x7fffff, 0, 0xffff3f, 0, 0xffffff, 0,
|
||||
0x000000, 0, 0x2121ff, 0, 0xf03c79, 0, 0xff3cff, 0,
|
||||
0x7fff00, 0, 0x7fffff, 0, 0xffff3f, 0, 0xffffff, 0,
|
||||
0x000000, 0, 0x2121ff, 0, 0xf03c79, 0, 0xff3cff, 0,
|
||||
0x7fff00, 0, 0x7fffff, 0, 0xffff3f, 0, 0xffffff, 0,
|
||||
0x000000, 0, 0x2121ff, 0, 0xf03c79, 0, 0xff3cff, 0,
|
||||
0x7fff00, 0, 0x7fffff, 0, 0xffff3f, 0, 0xffffff, 0,
|
||||
0x000000, 0, 0x2121ff, 0, 0xf03c79, 0, 0xff3cff, 0,
|
||||
0x7fff00, 0, 0x7fffff, 0, 0xffff3f, 0, 0xffffff, 0,
|
||||
0x000000, 0, 0x2121ff, 0, 0xf03c79, 0, 0xff3cff, 0,
|
||||
0x7fff00, 0, 0x7fffff, 0, 0xffff3f, 0, 0xffffff, 0,
|
||||
0x000000, 0, 0x2121ff, 0, 0xf03c79, 0, 0xff3cff, 0,
|
||||
0x7fff00, 0, 0x7fffff, 0, 0xffff3f, 0, 0xffffff, 0,
|
||||
0x000000, 0, 0x2121ff, 0, 0xf03c79, 0, 0xff3cff, 0,
|
||||
0x7fff00, 0, 0x7fffff, 0, 0xffff3f, 0, 0xffffff, 0,
|
||||
0x000000, 0, 0x2121ff, 0, 0xf03c79, 0, 0xff3cff, 0,
|
||||
0x7fff00, 0, 0x7fffff, 0, 0xffff3f, 0, 0xffffff, 0,
|
||||
0x000000, 0, 0x2121ff, 0, 0xf03c79, 0, 0xff3cff, 0,
|
||||
0x7fff00, 0, 0x7fffff, 0, 0xffff3f, 0, 0xffffff, 0,
|
||||
0x000000, 0, 0x2121ff, 0, 0xf03c79, 0, 0xff3cff, 0,
|
||||
0x7fff00, 0, 0x7fffff, 0, 0xffff3f, 0, 0xffffff, 0
|
||||
};
|
||||
|
||||
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
|
||||
PaletteArray PaletteHandler::ourUserNTSCPalette = { 0 }; // filled from external file
|
||||
|
||||
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
|
||||
PaletteArray PaletteHandler::ourUserPALPalette = { 0 }; // filled from external file
|
||||
|
||||
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
|
||||
PaletteArray PaletteHandler::ourUserSECAMPalette = { 0 }; // filled from external file
|
||||
|
||||
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
|
||||
PaletteArray PaletteHandler::ourCustomNTSCPalette = { 0 }; // filled by function
|
||||
|
||||
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
|
||||
PaletteArray PaletteHandler::ourCustomPALPalette = { 0 }; // filled by function
|
|
@ -0,0 +1,261 @@
|
|||
//============================================================================
|
||||
//
|
||||
// SSSS tt lll lll
|
||||
// SS SS tt ll ll
|
||||
// SS tttttt eeee ll ll aaaa
|
||||
// SSSS tt ee ee ll ll aa
|
||||
// SS tt eeeeee ll ll aaaaa -- "An Atari 2600 VCS Emulator"
|
||||
// SS SS tt ee ll ll aa aa
|
||||
// SSSS ttt eeeee llll llll aaaaa
|
||||
//
|
||||
// Copyright (c) 1995-2020 by Bradford W. Mott, Stephen Anthony
|
||||
// and the Stella Team
|
||||
//
|
||||
// See the file "License.txt" for information on usage and redistribution of
|
||||
// this file, and for a DISCLAIMER OF ALL WARRANTIES.
|
||||
//============================================================================
|
||||
|
||||
#ifndef PALETTE_HANDLER_HXX
|
||||
#define PALETTE_HANDLER_HXX
|
||||
|
||||
#include "bspf.hxx"
|
||||
#include "OSystem.hxx"
|
||||
#include "ConsoleTiming.hxx"
|
||||
#include "EventHandlerConstants.hxx"
|
||||
|
||||
class PaletteHandler
|
||||
{
|
||||
public:
|
||||
// Setting names of palette types
|
||||
static constexpr const char* SETTING_STANDARD = "standard";
|
||||
static constexpr const char* SETTING_Z26 = "z26";
|
||||
static constexpr const char* SETTING_USER = "user";
|
||||
static constexpr const char* SETTING_CUSTOM = "custom";
|
||||
|
||||
// Phase shift default and limits
|
||||
static constexpr float DEF_NTSC_SHIFT = 26.2F;
|
||||
static constexpr float DEF_PAL_SHIFT = 31.3F; // ~= 360 / 11.5
|
||||
static constexpr float MAX_SHIFT = 4.5F;
|
||||
|
||||
enum Adjustables {
|
||||
PHASE_SHIFT,
|
||||
HUE,
|
||||
SATURATION,
|
||||
CONTRAST,
|
||||
BRIGHTNESS,
|
||||
GAMMA
|
||||
};
|
||||
|
||||
// Externally used adjustment parameters
|
||||
struct Adjustable {
|
||||
float phaseNtsc{0.F}, phasePal{0.F};
|
||||
uInt32 hue{0}, saturation{0}, contrast{0}, brightness{0}, gamma{0};
|
||||
};
|
||||
|
||||
public:
|
||||
PaletteHandler(OSystem& system);
|
||||
virtual ~PaletteHandler() = default;
|
||||
|
||||
/**
|
||||
Cycle through available palettes.
|
||||
|
||||
@param direction +1 indicates increase, -1 indicates decrease.
|
||||
*/
|
||||
void cyclePalette(int direction = +1);
|
||||
|
||||
/*
|
||||
Cycle through each palette adjustable.
|
||||
|
||||
@param direction +1 indicates increase, -1 indicates decrease.
|
||||
*/
|
||||
void cycleAdjustable(int direction = +1);
|
||||
|
||||
/*
|
||||
Increase or decrease given palette adjustable.
|
||||
|
||||
@param adjustable The adjustable to change
|
||||
@param direction +1 indicates increase, -1 indicates decrease.
|
||||
*/
|
||||
void changeAdjustable(int adjustable, int direction);
|
||||
|
||||
/*
|
||||
Increase or decrease current palette adjustable.
|
||||
|
||||
@param direction +1 indicates increase, -1 indicates decrease.
|
||||
*/
|
||||
void changeCurrentAdjustable(int direction = +1);
|
||||
|
||||
// Load adjustables from settings
|
||||
void loadConfig(const Settings& settings);
|
||||
|
||||
// Save adjustables to settings
|
||||
void saveConfig(Settings& settings) const;
|
||||
|
||||
// Set adjustables
|
||||
void setAdjustables(const Adjustable& adjustable);
|
||||
|
||||
// Retrieve current adjustables
|
||||
void getAdjustables(Adjustable& adjustable) const;
|
||||
|
||||
/**
|
||||
Sets the palette according to the given palette name.
|
||||
|
||||
@param name The palette to switch to
|
||||
*/
|
||||
void setPalette(const string& name);
|
||||
|
||||
/**
|
||||
Sets the palette from current settings.
|
||||
*/
|
||||
void setPalette();
|
||||
|
||||
private:
|
||||
static constexpr char DEGREE = 0x1c;
|
||||
|
||||
enum PaletteType {
|
||||
Standard,
|
||||
Z26,
|
||||
User,
|
||||
Custom,
|
||||
NumTypes,
|
||||
MinType = Standard,
|
||||
MaxType = Custom
|
||||
};
|
||||
|
||||
/**
|
||||
Convert adjustables from/to 100% scale
|
||||
*/
|
||||
constexpr float scaleFrom100(float x) const { return (x / 50.F) - 1.F; }
|
||||
constexpr uInt32 scaleTo100(float x) const { return uInt32(50 * (x + 1.F)); }
|
||||
|
||||
/**
|
||||
Convert palette settings name to enumeration.
|
||||
|
||||
@param name The given palette's settings name
|
||||
|
||||
@return The palette type
|
||||
*/
|
||||
PaletteType toPaletteType(const string& name) const;
|
||||
|
||||
/**
|
||||
Convert enumeration to palette settings name.
|
||||
|
||||
@param type The given palette type
|
||||
|
||||
@return The palette's settings name
|
||||
*/
|
||||
string toPaletteName(PaletteType type) const;
|
||||
|
||||
/**
|
||||
Display current adjustable with gauge bar message
|
||||
*/
|
||||
void showAdjustableMessage();
|
||||
|
||||
/**
|
||||
Change the "phase shift" variable.
|
||||
Note that there are two of these (NTSC and PAL). The currently
|
||||
active mode will determine which one is used.
|
||||
|
||||
@param direction +1 indicates increase, -1 indicates decrease.
|
||||
*/
|
||||
void changeColorPhaseShift(int direction = +1);
|
||||
|
||||
/**
|
||||
Generates a custom palette, based on user defined phase shifts.
|
||||
|
||||
@param timing Use NTSC or PAL phase shift and generate according palette
|
||||
*/
|
||||
void generateCustomPalette(ConsoleTiming timing);
|
||||
|
||||
/**
|
||||
Create new palette by applying palette adjustments on given palette.
|
||||
|
||||
@param source The palette which should be adjusted
|
||||
|
||||
@return An adjusted palette
|
||||
*/
|
||||
PaletteArray adjustedPalette(const PaletteArray& source);
|
||||
|
||||
/**
|
||||
Adjust hue and saturation for given RGB values.
|
||||
|
||||
@param R The red value to adjust
|
||||
@param G The green value to adjust
|
||||
@param B The blue value to adjust
|
||||
@param H The hue adjustment value
|
||||
@param S The saturation
|
||||
*/
|
||||
void adjustHueSaturation(int& R, int& G, int& B, float H, float S);
|
||||
|
||||
/**
|
||||
Loads a user-defined palette file (from OSystem::paletteFile), filling the
|
||||
appropriate user-defined palette arrays.
|
||||
*/
|
||||
void loadUserPalette();
|
||||
|
||||
private:
|
||||
static constexpr int NUM_ADJUSTABLES = 6;
|
||||
|
||||
OSystem& myOSystem;
|
||||
|
||||
// The currently selected adjustable
|
||||
uInt32 myCurrentAdjustable{0};
|
||||
|
||||
struct AdjustableTag {
|
||||
const char* const name{nullptr};
|
||||
float* value{nullptr};
|
||||
};
|
||||
const std::array<AdjustableTag, NUM_ADJUSTABLES> myAdjustables =
|
||||
{ {
|
||||
{ "phase shift", nullptr },
|
||||
{ "hue", &myHue },
|
||||
{ "saturation", &mySaturation },
|
||||
{ "contrast", &myContrast },
|
||||
{ "brightness", &myBrightness },
|
||||
{ "gamma", &myGamma },
|
||||
} };
|
||||
|
||||
// NTSC and PAL color phase shifts
|
||||
float myPhaseNTSC{DEF_NTSC_SHIFT};
|
||||
float myPhasePAL{DEF_PAL_SHIFT};
|
||||
// range -1.0 to +1.0 (as in AtariNTSC)
|
||||
// Basic parameters
|
||||
float myHue{0.0F}; // -1 = -180 degrees +1 = +180 degrees
|
||||
float mySaturation{0.0F}; // -1 = grayscale (0.0) +1 = oversaturated colors (2.0)
|
||||
float myContrast{0.0F}; // -1 = dark (0.5) +1 = light (1.5)
|
||||
float myBrightness{0.0F}; // -1 = dark (0.5) +1 = light (1.5)
|
||||
// Advanced parameters
|
||||
float myGamma{0.0F}; // -1 = dark (1.5) +1 = light (0.5)
|
||||
|
||||
// Indicates whether an external palette was found and
|
||||
// successfully loaded
|
||||
bool myUserPaletteDefined{false};
|
||||
|
||||
// Table of RGB values for NTSC, PAL and SECAM
|
||||
static const PaletteArray ourNTSCPalette;
|
||||
static const PaletteArray ourPALPalette;
|
||||
static const PaletteArray ourSECAMPalette;
|
||||
|
||||
// Table of RGB values for NTSC, PAL and SECAM - Z26 version
|
||||
static const PaletteArray ourNTSCPaletteZ26;
|
||||
static const PaletteArray ourPALPaletteZ26;
|
||||
static const PaletteArray ourSECAMPaletteZ26;
|
||||
|
||||
// Table of RGB values for NTSC, PAL and SECAM - user-defined
|
||||
static PaletteArray ourUserNTSCPalette;
|
||||
static PaletteArray ourUserPALPalette;
|
||||
static PaletteArray ourUserSECAMPalette;
|
||||
|
||||
// Table of RGB values for NTSC, PAL - custom-defined and generated
|
||||
static PaletteArray ourCustomNTSCPalette;
|
||||
static PaletteArray ourCustomPALPalette;
|
||||
|
||||
private:
|
||||
PaletteHandler() = delete;
|
||||
PaletteHandler(const PaletteHandler&) = delete;
|
||||
PaletteHandler(PaletteHandler&&) = delete;
|
||||
PaletteHandler& operator=(const PaletteHandler&) = delete;
|
||||
PaletteHandler& operator=(const PaletteHandler&&) = delete;
|
||||
};
|
||||
|
||||
#endif // PALETTE_HANDLER_HXX
|
|
@ -18,6 +18,7 @@
|
|||
#include <cmath>
|
||||
|
||||
#include "OSystem.hxx"
|
||||
#include "Console.hxx"
|
||||
#include "Serializer.hxx"
|
||||
#include "StateManager.hxx"
|
||||
#include "TIA.hxx"
|
||||
|
|
|
@ -18,12 +18,13 @@
|
|||
#ifndef SOUND_NULL_HXX
|
||||
#define SOUND_NULL_HXX
|
||||
|
||||
class OSystem;
|
||||
class AudioQueue;
|
||||
class EmulationTiming;
|
||||
|
||||
#include "bspf.hxx"
|
||||
#include "Logger.hxx"
|
||||
#include "Sound.hxx"
|
||||
#include "OSystem.hxx"
|
||||
#include "AudioQueue.hxx"
|
||||
#include "EmulationTiming.hxx"
|
||||
|
||||
/**
|
||||
This class implements a Null sound object, where-by sound generation
|
||||
|
@ -96,10 +97,9 @@ class SoundNull : public Sound
|
|||
/**
|
||||
Adjusts the volume of the sound device based on the given direction.
|
||||
|
||||
@param direction Increase or decrease the current volume by a predefined
|
||||
amount based on the direction (1 = increase, -1 =decrease)
|
||||
@param direction +1 indicates increase, -1 indicates decrease.
|
||||
*/
|
||||
void adjustVolume(Int8 direction) override { }
|
||||
void adjustVolume(int direction = 1) override { }
|
||||
|
||||
/**
|
||||
This method is called to provide information about the sound device.
|
||||
|
|
|
@ -186,16 +186,31 @@ bool SoundSDL2::mute(bool state)
|
|||
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
|
||||
bool SoundSDL2::toggleMute()
|
||||
{
|
||||
bool enabled = myAudioSettings.enabled();
|
||||
bool enabled = !myAudioSettings.enabled();
|
||||
|
||||
setEnabled(!enabled);
|
||||
setEnabled(enabled);
|
||||
myOSystem.console().initializeAudio();
|
||||
|
||||
string message = "Sound ";
|
||||
message += !enabled ? "unmuted" : "muted";
|
||||
message += enabled ? "unmuted" : "muted";
|
||||
|
||||
myOSystem.frameBuffer().showMessage(message);
|
||||
|
||||
//ostringstream strval;
|
||||
//uInt32 volume;
|
||||
//// Now show an onscreen message
|
||||
//if(enabled)
|
||||
//{
|
||||
// volume = myVolume;
|
||||
// strval << volume << "%";
|
||||
//}
|
||||
//else
|
||||
//{
|
||||
// volume = 0;
|
||||
// strval << "Muted";
|
||||
//}
|
||||
//myOSystem.frameBuffer().showMessage("Volume", strval.str(), volume);
|
||||
|
||||
return enabled;
|
||||
}
|
||||
|
||||
|
@ -214,20 +229,12 @@ void SoundSDL2::setVolume(uInt32 percent)
|
|||
}
|
||||
|
||||
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
|
||||
void SoundSDL2::adjustVolume(Int8 direction)
|
||||
void SoundSDL2::adjustVolume(int direction)
|
||||
{
|
||||
ostringstream strval;
|
||||
string message;
|
||||
|
||||
Int32 percent = myVolume;
|
||||
|
||||
if(direction == -1)
|
||||
percent -= 2;
|
||||
else if(direction == 1)
|
||||
percent += 2;
|
||||
|
||||
if((percent < 0) || (percent > 100))
|
||||
return;
|
||||
percent = BSPF::clamp(percent + direction * 2, 0, 100);
|
||||
|
||||
setVolume(percent);
|
||||
|
||||
|
@ -241,11 +248,11 @@ void SoundSDL2::adjustVolume(Int8 direction)
|
|||
}
|
||||
|
||||
// Now show an onscreen message
|
||||
strval << percent;
|
||||
message = "Volume set to ";
|
||||
message += strval.str();
|
||||
|
||||
myOSystem.frameBuffer().showMessage(message);
|
||||
if(percent)
|
||||
strval << percent << "%";
|
||||
else
|
||||
strval << "Off";
|
||||
myOSystem.frameBuffer().showMessage("Volume", strval.str(), percent);
|
||||
}
|
||||
|
||||
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
|
||||
|
|
|
@ -24,12 +24,12 @@ class OSystem;
|
|||
class AudioQueue;
|
||||
class EmulationTiming;
|
||||
class AudioSettings;
|
||||
class Resampler;
|
||||
|
||||
#include "SDL_lib.hxx"
|
||||
|
||||
#include "bspf.hxx"
|
||||
#include "Sound.hxx"
|
||||
#include "audio/Resampler.hxx"
|
||||
|
||||
/**
|
||||
This class implements the sound API for SDL.
|
||||
|
@ -98,10 +98,9 @@ class SoundSDL2 : public Sound
|
|||
/**
|
||||
Adjusts the volume of the sound device based on the given direction.
|
||||
|
||||
@param direction Increase or decrease the current volume by a predefined
|
||||
amount based on the direction (1 = increase, -1 = decrease)
|
||||
@param direction +1 indicates increase, -1 indicates decrease.
|
||||
*/
|
||||
void adjustVolume(Int8 direction) override;
|
||||
void adjustVolume(int direction = 1) override;
|
||||
|
||||
/**
|
||||
This method is called to provide information about the sound device.
|
||||
|
|
|
@ -299,15 +299,14 @@ void StateManager::saveState(int slot)
|
|||
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
|
||||
void StateManager::changeState(int direction)
|
||||
{
|
||||
myCurrentSlot += direction;
|
||||
if (myCurrentSlot < 0)
|
||||
myCurrentSlot = 9;
|
||||
else
|
||||
myCurrentSlot %= 10;
|
||||
myCurrentSlot = BSPF::clampw(myCurrentSlot + direction, 0, 9);
|
||||
|
||||
// Print appropriate message
|
||||
ostringstream buf;
|
||||
buf << "Changed to slot " << myCurrentSlot;
|
||||
if(direction)
|
||||
buf << "Changed to state slot " << myCurrentSlot;
|
||||
else
|
||||
buf << "State slot " << myCurrentSlot;
|
||||
myOSystem.frameBuffer().showMessage(buf.str());
|
||||
}
|
||||
|
||||
|
|
|
@ -115,8 +115,10 @@ class StateManager
|
|||
|
||||
/**
|
||||
Switches to the next higher or lower state slot (circular queue style).
|
||||
|
||||
@param direction +1 indicates increase, -1 indicates decrease.
|
||||
*/
|
||||
void changeState(int direction);
|
||||
void changeState(int direction = +1);
|
||||
|
||||
/**
|
||||
Toggles auto slot mode.
|
||||
|
|
|
@ -43,6 +43,7 @@ using uInt64 = uint64_t;
|
|||
#include <algorithm>
|
||||
#include <iostream>
|
||||
#include <fstream>
|
||||
#include <functional>
|
||||
#include <iomanip>
|
||||
#include <memory>
|
||||
#include <string>
|
||||
|
@ -86,6 +87,8 @@ using StringList = std::vector<std::string>;
|
|||
using ByteBuffer = std::unique_ptr<uInt8[]>; // NOLINT
|
||||
using DWordBuffer = std::unique_ptr<uInt32[]>; // NOLINT
|
||||
|
||||
using AdjustFunction = std::function<void(int)>;
|
||||
|
||||
// We use KB a lot; let's make a literal for it
|
||||
constexpr uInt32 operator "" _KB(unsigned long long size)
|
||||
{
|
||||
|
@ -133,6 +136,10 @@ namespace BSPF
|
|||
{
|
||||
if(val < lower || val > upper) val = setVal;
|
||||
}
|
||||
template<typename T> inline T clampw(T val, T lower, T upper)
|
||||
{
|
||||
return (val < lower) ? upper : (val > upper) ? lower : val;
|
||||
}
|
||||
|
||||
// Convert string to given case
|
||||
inline const string& toUpperCase(string& s)
|
||||
|
|
|
@ -11,6 +11,7 @@ MODULE_OBJS := \
|
|||
src/common/Logger.o \
|
||||
src/common/main.o \
|
||||
src/common/MouseControl.o \
|
||||
src/common/PaletteHandler.o \
|
||||
src/common/PhosphorHandler.o \
|
||||
src/common/PhysicalJoystick.o \
|
||||
src/common/PJoystickHandler.o \
|
||||
|
|
|
@ -15,9 +15,9 @@
|
|||
// this file, and for a DISCLAIMER OF ALL WARRANTIES.
|
||||
//============================================================================
|
||||
|
||||
#include "BilinearBlitter.hxx"
|
||||
|
||||
#include "FrameBufferSDL2.hxx"
|
||||
#include "ThreadDebugging.hxx"
|
||||
#include "BilinearBlitter.hxx"
|
||||
|
||||
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
|
||||
BilinearBlitter::BilinearBlitter(FrameBufferSDL2& fb, bool interpolate)
|
||||
|
|
|
@ -18,8 +18,9 @@
|
|||
#ifndef BILINEAR_BLITTER_HXX
|
||||
#define BILINEAR_BLITTER_HXX
|
||||
|
||||
class FrameBufferSDL2;
|
||||
|
||||
#include "Blitter.hxx"
|
||||
#include "FrameBufferSDL2.hxx"
|
||||
#include "SDL_lib.hxx"
|
||||
|
||||
class BilinearBlitter : public Blitter {
|
||||
|
|
|
@ -15,9 +15,9 @@
|
|||
// this file, and for a DISCLAIMER OF ALL WARRANTIES.
|
||||
//============================================================================
|
||||
|
||||
#include "QisBlitter.hxx"
|
||||
|
||||
#include "FrameBufferSDL2.hxx"
|
||||
#include "ThreadDebugging.hxx"
|
||||
#include "QisBlitter.hxx"
|
||||
|
||||
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
|
||||
QisBlitter::QisBlitter(FrameBufferSDL2& fb)
|
||||
|
|
|
@ -18,8 +18,9 @@
|
|||
#ifndef QIS_BLITTER_HXX
|
||||
#define QIS_BLITTER_HXX
|
||||
|
||||
class FrameBufferSDL2;
|
||||
|
||||
#include "Blitter.hxx"
|
||||
#include "FrameBufferSDL2.hxx"
|
||||
#include "SDL_lib.hxx"
|
||||
|
||||
class QisBlitter : public Blitter {
|
||||
|
|
|
@ -57,9 +57,15 @@ void AtariNTSC::generateKernels()
|
|||
const uInt8* ptr = myRGBPalette.data();
|
||||
for(size_t entry = 0; entry < myRGBPalette.size() / 3; ++entry)
|
||||
{
|
||||
#ifdef BLARGG_PALETTE
|
||||
float r = myImpl.to_float[*ptr++],
|
||||
g = myImpl.to_float[*ptr++],
|
||||
b = myImpl.to_float[*ptr++];
|
||||
#else
|
||||
float r = (*ptr++) / 255.F * rgb_unit + rgb_offset,
|
||||
g = (*ptr++) / 255.F * rgb_unit + rgb_offset,
|
||||
b = (*ptr++) / 255.F * rgb_unit + rgb_offset;
|
||||
#endif
|
||||
float y, i, q; RGB_TO_YIQ( r, g, b, y, i, q );
|
||||
|
||||
// Generate kernel
|
||||
|
@ -319,8 +325,10 @@ void AtariNTSC::renderWithPhosphorThread(const uInt8* atari_in, const uInt32 in_
|
|||
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
|
||||
void AtariNTSC::init(init_t& impl, const Setup& setup)
|
||||
{
|
||||
#ifdef BLARGG_PALETTE
|
||||
impl.brightness = setup.brightness * (0.5F * rgb_unit) + rgb_offset;
|
||||
impl.contrast = setup.contrast * (0.5F * rgb_unit) + rgb_unit;
|
||||
#endif
|
||||
|
||||
impl.artifacts = setup.artifacts;
|
||||
if ( impl.artifacts > 0 )
|
||||
|
@ -334,6 +342,7 @@ void AtariNTSC::init(init_t& impl, const Setup& setup)
|
|||
|
||||
initFilters(impl, setup);
|
||||
|
||||
#ifdef BLARGG_PALETTE
|
||||
/* generate gamma table */
|
||||
if (true) /* was (gamma_size > 1) */
|
||||
{
|
||||
|
@ -345,15 +354,18 @@ void AtariNTSC::init(init_t& impl, const Setup& setup)
|
|||
impl.to_float[i] =
|
||||
powf(i * to_float, gamma) * impl.contrast + impl.brightness;
|
||||
}
|
||||
#endif
|
||||
|
||||
/* setup decoder matricies */
|
||||
{
|
||||
#ifdef BLARGG_PALETTE
|
||||
float hue = setup.hue * BSPF::PI_f + BSPF::PI_f / 180 * ext_decoder_hue;
|
||||
float sat = setup.saturation + 1;
|
||||
hue += BSPF::PI_f / 180 * (std_decoder_hue - ext_decoder_hue);
|
||||
|
||||
float s = sinf(hue)*sat;
|
||||
float c = cosf(hue)*sat;
|
||||
#endif
|
||||
float* out = impl.to_rgb.data();
|
||||
int n;
|
||||
|
||||
|
@ -366,8 +378,13 @@ void AtariNTSC::init(init_t& impl, const Setup& setup)
|
|||
{
|
||||
float i = *in++;
|
||||
float q = *in++;
|
||||
#ifdef BLARGG_PALETTE
|
||||
*out++ = i * c - q * s;
|
||||
*out++ = i * s + q * c;
|
||||
#else
|
||||
*out++ = i ;
|
||||
*out++ = q;
|
||||
#endif
|
||||
}
|
||||
while ( --n2 );
|
||||
#if 0 // burst_count is always 0
|
||||
|
@ -544,16 +561,32 @@ void AtariNTSC::genKernel(init_t& impl, float y, float i, float q, uInt32* out)
|
|||
|
||||
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
|
||||
const AtariNTSC::Setup AtariNTSC::TV_Composite = {
|
||||
#ifdef BLARGG_PALETTE
|
||||
0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.15F, 0.0F, 0.0F, 0.0F
|
||||
#else
|
||||
0.0F, 0.15F, 0.0F, 0.0F, 0.0F
|
||||
#endif
|
||||
};
|
||||
const AtariNTSC::Setup AtariNTSC::TV_SVideo = {
|
||||
#ifdef BLARGG_PALETTE
|
||||
0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.45F, -1.0F, -1.0F, 0.0F
|
||||
#else
|
||||
0.0F, 0.45F, -1.0F, -1.0F, 0.0F
|
||||
#endif
|
||||
};
|
||||
const AtariNTSC::Setup AtariNTSC::TV_RGB = {
|
||||
#ifdef BLARGG_PALETTE
|
||||
0.0F, 0.0F, 0.0F, 0.0F, 0.2F, 0.0F, 0.70F, -1.0F, -1.0F, -1.0F
|
||||
#else
|
||||
0.2F, 0.70F, -1.0F, -1.0F, -1.0F
|
||||
#endif
|
||||
};
|
||||
const AtariNTSC::Setup AtariNTSC::TV_Bad = {
|
||||
#ifdef BLARGG_PALETTE
|
||||
0.1F, -0.3F, 0.3F, 0.25F, 0.2F, 0.0F, 0.1F, 0.5F, 0.5F, 0.5F
|
||||
#else
|
||||
0.2F, 0.1F, 0.5F, 0.5F, 0.5F
|
||||
#endif
|
||||
};
|
||||
|
||||
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
|
||||
|
|
|
@ -46,6 +46,8 @@
|
|||
#include "FrameBufferConstants.hxx"
|
||||
#include "bspf.hxx"
|
||||
|
||||
//#define BLARGG_PALETTE // also modify contrast, brightness, saturation, gamma and hue when defined
|
||||
|
||||
class AtariNTSC
|
||||
{
|
||||
public:
|
||||
|
@ -57,14 +59,18 @@ class AtariNTSC
|
|||
struct Setup
|
||||
{
|
||||
// Basic parameters
|
||||
#ifdef BLARGG_PALETTE
|
||||
float hue{0.F}; // -1 = -180 degrees +1 = +180 degrees
|
||||
float saturation{0.F}; // -1 = grayscale (0.0) +1 = oversaturated colors (2.0)
|
||||
float contrast{0.F}; // -1 = dark (0.5) +1 = light (1.5)
|
||||
float brightness{0.F}; // -1 = dark (0.5) +1 = light (1.5)
|
||||
#endif
|
||||
float sharpness{0.F}; // edge contrast enhancement/blurring
|
||||
|
||||
// Advanced parameters
|
||||
#ifdef BLARGG_PALETTE
|
||||
float gamma{0.F}; // -1 = dark (1.5) +1 = light (0.5)
|
||||
#endif
|
||||
float resolution{0.F}; // image resolution
|
||||
float artifacts{0.F}; // artifacts caused by color changes
|
||||
float fringing{0.F}; // color artifacts caused by brightness changes
|
||||
|
@ -127,7 +133,9 @@ class AtariNTSC
|
|||
burst_size = entry_size / burst_count,
|
||||
kernel_half = 16,
|
||||
kernel_size = kernel_half * 2 + 1,
|
||||
#ifdef BLARGG_PALETTE
|
||||
gamma_size = 256,
|
||||
#endif
|
||||
|
||||
rgb_builder = ((1 << 21) | (1 << 11) | (1 << 1)),
|
||||
rgb_kernel_size = burst_size / alignment_count,
|
||||
|
@ -162,16 +170,20 @@ class AtariNTSC
|
|||
struct init_t
|
||||
{
|
||||
std::array<float, burst_count * 6> to_rgb{0.F};
|
||||
#ifdef BLARGG_PALETTE
|
||||
std::array<float, gamma_size> to_float{0.F};
|
||||
float contrast{0.F};
|
||||
float brightness{0.F};
|
||||
#endif
|
||||
float artifacts{0.F};
|
||||
float fringing{0.F};
|
||||
std::array<float, rescale_out * kernel_size * 2> kernel{0.F};
|
||||
|
||||
init_t() {
|
||||
to_rgb.fill(0.0);
|
||||
#ifdef BLARGG_PALETTE
|
||||
to_float.fill(0.0);
|
||||
#endif
|
||||
kernel.fill(0.0);
|
||||
}
|
||||
};
|
||||
|
|
|
@ -62,9 +62,9 @@ string NTSCFilter::getPreset() const
|
|||
{
|
||||
switch(myPreset)
|
||||
{
|
||||
case Preset::COMPOSITE: return "COMPOSITE";
|
||||
case Preset::SVIDEO: return "S-VIDEO";
|
||||
case Preset::RGB: return "RGB";
|
||||
case Preset::SVIDEO: return "S-VIDEO";
|
||||
case Preset::COMPOSITE: return "COMPOSITE";
|
||||
case Preset::BAD: return "BAD ADJUST";
|
||||
case Preset::CUSTOM: return "CUSTOM";
|
||||
default: return "Disabled";
|
||||
|
@ -72,81 +72,81 @@ string NTSCFilter::getPreset() const
|
|||
}
|
||||
|
||||
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
|
||||
string NTSCFilter::setNextAdjustable()
|
||||
void NTSCFilter::selectAdjustable(int direction,
|
||||
string& text, string& valueText, Int32& value)
|
||||
{
|
||||
if(myPreset != Preset::CUSTOM)
|
||||
return "'Custom' TV mode not selected";
|
||||
|
||||
if(direction == +1)
|
||||
{
|
||||
#ifdef BLARGG_PALETTE
|
||||
myCurrentAdjustable = (myCurrentAdjustable + 1) % 10;
|
||||
ostringstream buf;
|
||||
buf << "Custom adjustable '" << ourCustomAdjustables[myCurrentAdjustable].type
|
||||
<< "' selected";
|
||||
|
||||
return buf.str();
|
||||
#else
|
||||
myCurrentAdjustable = (myCurrentAdjustable + 1) % 5;
|
||||
#endif
|
||||
}
|
||||
|
||||
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
|
||||
string NTSCFilter::setPreviousAdjustable()
|
||||
else if(direction == -1)
|
||||
{
|
||||
if(myPreset != Preset::CUSTOM)
|
||||
return "'Custom' TV mode not selected";
|
||||
|
||||
#ifdef BLARGG_PALETTE
|
||||
if(myCurrentAdjustable == 0) myCurrentAdjustable = 9;
|
||||
#else
|
||||
if(myCurrentAdjustable == 0) myCurrentAdjustable = 4;
|
||||
#endif
|
||||
else --myCurrentAdjustable;
|
||||
ostringstream buf;
|
||||
buf << "Custom adjustable '" << ourCustomAdjustables[myCurrentAdjustable].type
|
||||
<< "' selected";
|
||||
}
|
||||
|
||||
return buf.str();
|
||||
ostringstream msg, val;
|
||||
|
||||
value = scaleTo100(*ourCustomAdjustables[myCurrentAdjustable].value);
|
||||
msg << "Custom " << ourCustomAdjustables[myCurrentAdjustable].type;
|
||||
val << value << "%";
|
||||
|
||||
text = msg.str();
|
||||
valueText = val.str();
|
||||
}
|
||||
|
||||
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
|
||||
string NTSCFilter::increaseAdjustable()
|
||||
void NTSCFilter::changeAdjustable(int adjustable, int direction,
|
||||
string& text, string& valueText, Int32& newValue)
|
||||
{
|
||||
if(myPreset != Preset::CUSTOM)
|
||||
return "'Custom' TV mode not selected";
|
||||
|
||||
uInt32 newval = scaleTo100(*ourCustomAdjustables[myCurrentAdjustable].value);
|
||||
newval += 2; if(newval > 100) newval = 100;
|
||||
*ourCustomAdjustables[myCurrentAdjustable].value = scaleFrom100(newval);
|
||||
|
||||
ostringstream buf;
|
||||
buf << "Custom '" << ourCustomAdjustables[myCurrentAdjustable].type
|
||||
<< "' set to " << newval;
|
||||
|
||||
setPreset(myPreset);
|
||||
return buf.str();
|
||||
myCurrentAdjustable = adjustable;
|
||||
changeCurrentAdjustable(direction, text, valueText, newValue);
|
||||
}
|
||||
|
||||
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
|
||||
string NTSCFilter::decreaseAdjustable()
|
||||
void NTSCFilter::changeCurrentAdjustable(int direction,
|
||||
string& text, string& valueText, Int32& newValue)
|
||||
{
|
||||
if(myPreset != Preset::CUSTOM)
|
||||
return "'Custom' TV mode not selected";
|
||||
//if(myPreset != Preset::CUSTOM)
|
||||
// return "'Custom' TV mode not selected";
|
||||
|
||||
uInt32 newval = scaleTo100(*ourCustomAdjustables[myCurrentAdjustable].value);
|
||||
if(newval < 2) newval = 0;
|
||||
else newval -= 2;
|
||||
*ourCustomAdjustables[myCurrentAdjustable].value = scaleFrom100(newval);
|
||||
newValue = scaleTo100(*ourCustomAdjustables[myCurrentAdjustable].value);
|
||||
newValue = BSPF::clamp(newValue + direction * 2, 0, 100);
|
||||
|
||||
ostringstream buf;
|
||||
buf << "Custom '" << ourCustomAdjustables[myCurrentAdjustable].type
|
||||
<< "' set to " << newval;
|
||||
*ourCustomAdjustables[myCurrentAdjustable].value = scaleFrom100(newValue);
|
||||
|
||||
setPreset(myPreset);
|
||||
return buf.str();
|
||||
|
||||
ostringstream msg, val;
|
||||
|
||||
msg << "Custom " << ourCustomAdjustables[myCurrentAdjustable].type;
|
||||
val << newValue << "%";
|
||||
|
||||
text = msg.str();
|
||||
valueText = val.str();
|
||||
}
|
||||
|
||||
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
|
||||
void NTSCFilter::loadConfig(const Settings& settings)
|
||||
{
|
||||
|
||||
// Load adjustables for custom mode
|
||||
#ifdef BLARGG_PALETTE
|
||||
myCustomSetup.hue = BSPF::clamp(settings.getFloat("tv.hue"), -1.0F, 1.0F);
|
||||
myCustomSetup.saturation = BSPF::clamp(settings.getFloat("tv.saturation"), -1.0F, 1.0F);
|
||||
myCustomSetup.contrast = BSPF::clamp(settings.getFloat("tv.contrast"), -1.0F, 1.0F);
|
||||
myCustomSetup.brightness = BSPF::clamp(settings.getFloat("tv.brightness"), -1.0F, 1.0F);
|
||||
myCustomSetup.sharpness = BSPF::clamp(settings.getFloat("tv.sharpness"), -1.0F, 1.0F);
|
||||
myCustomSetup.gamma = BSPF::clamp(settings.getFloat("tv.gamma"), -1.0F, 1.0F);
|
||||
#endif
|
||||
myCustomSetup.sharpness = BSPF::clamp(settings.getFloat("tv.sharpness"), -1.0F, 1.0F);
|
||||
myCustomSetup.resolution = BSPF::clamp(settings.getFloat("tv.resolution"), -1.0F, 1.0F);
|
||||
myCustomSetup.artifacts = BSPF::clamp(settings.getFloat("tv.artifacts"), -1.0F, 1.0F);
|
||||
myCustomSetup.fringing = BSPF::clamp(settings.getFloat("tv.fringing"), -1.0F, 1.0F);
|
||||
|
@ -157,12 +157,14 @@ void NTSCFilter::loadConfig(const Settings& settings)
|
|||
void NTSCFilter::saveConfig(Settings& settings) const
|
||||
{
|
||||
// Save adjustables for custom mode
|
||||
#ifdef BLARGG_PALETTE
|
||||
settings.setValue("tv.hue", myCustomSetup.hue);
|
||||
settings.setValue("tv.saturation", myCustomSetup.saturation);
|
||||
settings.setValue("tv.contrast", myCustomSetup.contrast);
|
||||
settings.setValue("tv.brightness", myCustomSetup.brightness);
|
||||
settings.setValue("tv.sharpness", myCustomSetup.sharpness);
|
||||
settings.setValue("tv.gamma", myCustomSetup.gamma);
|
||||
#endif
|
||||
settings.setValue("tv.sharpness", myCustomSetup.sharpness);
|
||||
settings.setValue("tv.resolution", myCustomSetup.resolution);
|
||||
settings.setValue("tv.artifacts", myCustomSetup.artifacts);
|
||||
settings.setValue("tv.fringing", myCustomSetup.fringing);
|
||||
|
@ -174,12 +176,12 @@ void NTSCFilter::getAdjustables(Adjustable& adjustable, Preset preset) const
|
|||
{
|
||||
switch(preset)
|
||||
{
|
||||
case Preset::COMPOSITE:
|
||||
convertToAdjustable(adjustable, AtariNTSC::TV_Composite); break;
|
||||
case Preset::SVIDEO:
|
||||
convertToAdjustable(adjustable, AtariNTSC::TV_SVideo); break;
|
||||
case Preset::RGB:
|
||||
convertToAdjustable(adjustable, AtariNTSC::TV_RGB); break;
|
||||
case Preset::SVIDEO:
|
||||
convertToAdjustable(adjustable, AtariNTSC::TV_SVideo); break;
|
||||
case Preset::COMPOSITE:
|
||||
convertToAdjustable(adjustable, AtariNTSC::TV_Composite); break;
|
||||
case Preset::BAD:
|
||||
convertToAdjustable(adjustable, AtariNTSC::TV_Bad); break;
|
||||
case Preset::CUSTOM:
|
||||
|
@ -192,12 +194,14 @@ void NTSCFilter::getAdjustables(Adjustable& adjustable, Preset preset) const
|
|||
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
|
||||
void NTSCFilter::setCustomAdjustables(Adjustable& adjustable)
|
||||
{
|
||||
myCustomSetup.hue = scaleFrom100(adjustable.hue);
|
||||
myCustomSetup.saturation = scaleFrom100(adjustable.saturation);
|
||||
myCustomSetup.contrast = scaleFrom100(adjustable.contrast);
|
||||
myCustomSetup.brightness = scaleFrom100(adjustable.brightness);
|
||||
#ifdef BLARGG_PALETTE
|
||||
//myCustomSetup.hue = scaleFrom100(adjustable.hue);
|
||||
//myCustomSetup.saturation = scaleFrom100(adjustable.saturation);
|
||||
//myCustomSetup.contrast = scaleFrom100(adjustable.contrast);
|
||||
//myCustomSetup.brightness = scaleFrom100(adjustable.brightness);
|
||||
//myCustomSetup.gamma = scaleFrom100(adjustable.gamma);
|
||||
#endif
|
||||
myCustomSetup.sharpness = scaleFrom100(adjustable.sharpness);
|
||||
myCustomSetup.gamma = scaleFrom100(adjustable.gamma);
|
||||
myCustomSetup.resolution = scaleFrom100(adjustable.resolution);
|
||||
myCustomSetup.artifacts = scaleFrom100(adjustable.artifacts);
|
||||
myCustomSetup.fringing = scaleFrom100(adjustable.fringing);
|
||||
|
@ -208,12 +212,14 @@ void NTSCFilter::setCustomAdjustables(Adjustable& adjustable)
|
|||
void NTSCFilter::convertToAdjustable(Adjustable& adjustable,
|
||||
const AtariNTSC::Setup& setup) const
|
||||
{
|
||||
adjustable.hue = scaleTo100(setup.hue);
|
||||
adjustable.saturation = scaleTo100(setup.saturation);
|
||||
adjustable.contrast = scaleTo100(setup.contrast);
|
||||
adjustable.brightness = scaleTo100(setup.brightness);
|
||||
#ifdef BLARGG_PALETTE
|
||||
//adjustable.hue = scaleTo100(setup.hue);
|
||||
//adjustable.saturation = scaleTo100(setup.saturation);
|
||||
//adjustable.contrast = scaleTo100(setup.contrast);
|
||||
//adjustable.brightness = scaleTo100(setup.brightness);
|
||||
//adjustable.gamma = scaleTo100(setup.gamma);
|
||||
#endif
|
||||
adjustable.sharpness = scaleTo100(setup.sharpness);
|
||||
adjustable.gamma = scaleTo100(setup.gamma);
|
||||
adjustable.resolution = scaleTo100(setup.resolution);
|
||||
adjustable.artifacts = scaleTo100(setup.artifacts);
|
||||
adjustable.fringing = scaleTo100(setup.fringing);
|
||||
|
@ -224,12 +230,16 @@ void NTSCFilter::convertToAdjustable(Adjustable& adjustable,
|
|||
AtariNTSC::Setup NTSCFilter::myCustomSetup = AtariNTSC::TV_Composite;
|
||||
|
||||
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
|
||||
#ifdef BLARGG_PALETTE
|
||||
const std::array<NTSCFilter::AdjustableTag, 10> NTSCFilter::ourCustomAdjustables = { {
|
||||
{ "contrast", &myCustomSetup.contrast },
|
||||
{ "brightness", &myCustomSetup.brightness },
|
||||
{ "hue", &myCustomSetup.hue },
|
||||
{ "saturation", &myCustomSetup.saturation },
|
||||
{ "gamma", &myCustomSetup.gamma },
|
||||
#else
|
||||
const std::array<NTSCFilter::AdjustableTag, int(NTSCFilter::Adjustables::NUM_ADJUSTABLES)> NTSCFilter::ourCustomAdjustables = { {
|
||||
#endif
|
||||
{ "sharpness", &myCustomSetup.sharpness },
|
||||
{ "resolution", &myCustomSetup.resolution },
|
||||
{ "artifacts", &myCustomSetup.artifacts },
|
||||
|
|
|
@ -47,12 +47,24 @@ class NTSCFilter
|
|||
BAD,
|
||||
CUSTOM
|
||||
};
|
||||
enum class Adjustables {
|
||||
SHARPNESS,
|
||||
RESOLUTION,
|
||||
ARTIFACTS,
|
||||
FRINGING,
|
||||
BLEEDING,
|
||||
NUM_ADJUSTABLES
|
||||
};
|
||||
|
||||
/* Normally used in conjunction with custom mode, contains all
|
||||
aspects currently adjustable in NTSC TV emulation. */
|
||||
struct Adjustable {
|
||||
#ifdef BLARGG_PALETTE
|
||||
uInt32 hue, saturation, contrast, brightness, gamma,
|
||||
sharpness, resolution, artifacts, fringing, bleed;
|
||||
#else
|
||||
uInt32 sharpness, resolution, artifacts, fringing, bleed;
|
||||
#endif
|
||||
};
|
||||
|
||||
public:
|
||||
|
@ -86,10 +98,12 @@ class NTSCFilter
|
|||
// Changes are made this way since otherwise 20 key-combinations
|
||||
// would be needed to dynamically change each setting, and now
|
||||
// only 4 combinations are necessary
|
||||
string setNextAdjustable();
|
||||
string setPreviousAdjustable();
|
||||
string increaseAdjustable();
|
||||
string decreaseAdjustable();
|
||||
void selectAdjustable(int direction,
|
||||
string& text, string& valueText, Int32& value);
|
||||
void changeAdjustable(int adjustable, int direction,
|
||||
string& text, string& valueText, Int32& newValue);
|
||||
void changeCurrentAdjustable(int direction,
|
||||
string& text, string& valueText, Int32& newValue);
|
||||
|
||||
// Load and save NTSC-related settings
|
||||
void loadConfig(const Settings& settings);
|
||||
|
@ -139,7 +153,11 @@ class NTSCFilter
|
|||
float* value{nullptr};
|
||||
};
|
||||
uInt32 myCurrentAdjustable{0};
|
||||
#ifdef BLARGG_PALETTE
|
||||
static const std::array<AdjustableTag, 10> ourCustomAdjustables;
|
||||
#else
|
||||
static const std::array<AdjustableTag, 5> ourCustomAdjustables;
|
||||
#endif
|
||||
|
||||
private:
|
||||
// Following constructors and assignment operators not supported
|
||||
|
|
|
@ -293,8 +293,9 @@ void Debugger::loadAllStates()
|
|||
}
|
||||
|
||||
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
|
||||
int Debugger::step()
|
||||
int Debugger::step(bool save)
|
||||
{
|
||||
if(save)
|
||||
saveOldState();
|
||||
|
||||
uInt64 startCycle = mySystem.cycles();
|
||||
|
@ -303,6 +304,7 @@ int Debugger::step()
|
|||
myOSystem.console().tia().updateScanlineByStep().flushLineCache();
|
||||
lockSystem();
|
||||
|
||||
if(save)
|
||||
addState("step");
|
||||
return int(mySystem.cycles() - startCycle);
|
||||
}
|
||||
|
|
|
@ -306,7 +306,7 @@ class Debugger : public DialogContainer
|
|||
*/
|
||||
void setQuitState();
|
||||
|
||||
int step();
|
||||
int step(bool save = true);
|
||||
int trace();
|
||||
void nextScanline(int lines);
|
||||
void nextFrame(int frames);
|
||||
|
|
|
@ -30,6 +30,7 @@
|
|||
#include "M6502.hxx"
|
||||
#include "Expression.hxx"
|
||||
#include "FSNode.hxx"
|
||||
#include "OSystem.hxx"
|
||||
#include "Settings.hxx"
|
||||
#include "PromptWidget.hxx"
|
||||
#include "RomWidget.hxx"
|
||||
|
@ -1743,7 +1744,7 @@ void DebuggerParser::executeRunTo()
|
|||
|
||||
bool done = false;
|
||||
do {
|
||||
debugger.step();
|
||||
debugger.step(false);
|
||||
|
||||
// Update romlist to point to current PC
|
||||
int pcline = cartdbg.addressToLine(debugger.cpuDebug().pc());
|
||||
|
@ -1777,22 +1778,32 @@ void DebuggerParser::executeRunToPc()
|
|||
|
||||
uInt32 count = 0;
|
||||
bool done = false;
|
||||
constexpr uInt32 max_iterations = 1000000;
|
||||
// Create a progress dialog box to show the progress searching through the
|
||||
// disassembly, since this may be a time-consuming operation
|
||||
ostringstream buf;
|
||||
buf << "RunTo PC searching through " << max_iterations << " instructions";
|
||||
ProgressDialog progress(debugger.baseDialog(), debugger.lfont(), buf.str());
|
||||
progress.setRange(0, max_iterations, 5);
|
||||
|
||||
do {
|
||||
debugger.step();
|
||||
debugger.step(false);
|
||||
|
||||
// Update romlist to point to current PC
|
||||
int pcline = cartdbg.addressToLine(debugger.cpuDebug().pc());
|
||||
done = (pcline >= 0) && (list[pcline].address == args[0]);
|
||||
} while(!done && ++count < list.size());
|
||||
progress.setProgress(count);
|
||||
} while(!done && ++count < max_iterations/*list.size()*/);
|
||||
progress.close();
|
||||
|
||||
if(done)
|
||||
commandResult
|
||||
<< "set PC to " << Base::HEX4 << args[0] << " in "
|
||||
<< dec << count << " disassembled instructions";
|
||||
<< "Set PC to $" << Base::HEX4 << args[0] << " in "
|
||||
<< dec << count << " instructions";
|
||||
else
|
||||
commandResult
|
||||
<< "PC " << Base::HEX4 << args[0] << " not reached or found in "
|
||||
<< dec << count << " disassembled instructions";
|
||||
<< "PC $" << Base::HEX4 << args[0] << " not reached or found in "
|
||||
<< dec << count << " instructions";
|
||||
}
|
||||
|
||||
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
|
||||
|
@ -1930,9 +1941,23 @@ void DebuggerParser::executeStepwhile()
|
|||
}
|
||||
Expression* expr = YaccParser::getResult();
|
||||
int ncycles = 0;
|
||||
uInt32 count = 0;
|
||||
constexpr uInt32 max_iterations = 1000000;
|
||||
|
||||
// Create a progress dialog box to show the progress searching through the
|
||||
// disassembly, since this may be a time-consuming operation
|
||||
ostringstream buf;
|
||||
buf << "stepwhile running through " << max_iterations << " disassembled instructions";
|
||||
ProgressDialog progress(debugger.baseDialog(), debugger.lfont(), buf.str());
|
||||
progress.setRange(0, max_iterations, 5);
|
||||
|
||||
do {
|
||||
ncycles += debugger.step();
|
||||
} while (expr->evaluate());
|
||||
ncycles += debugger.step(false);
|
||||
|
||||
progress.setProgress(count);
|
||||
} while (expr->evaluate() && ++count < max_iterations);
|
||||
|
||||
progress.close();
|
||||
commandResult << "executed " << ncycles << " cycles";
|
||||
}
|
||||
|
||||
|
|
|
@ -1179,7 +1179,7 @@ void DiStella::outputColors()
|
|||
color = SECAM_COLOR[(byte >> 1) & 0x7];
|
||||
myDisasmBuf << "$" << Base::HEX1 << (byte >> 4) << "|" << color;
|
||||
}
|
||||
myDisasmBuf << std::setw(16 - color.length()) << std::setfill(' ');
|
||||
myDisasmBuf << std::setw(int(16 - color.length())) << std::setfill(' ');
|
||||
|
||||
// output address
|
||||
myDisasmBuf << "; $" << Base::HEX4 << myPC + myOffset << " "
|
||||
|
|
|
@ -16,6 +16,9 @@
|
|||
//============================================================================
|
||||
|
||||
#include "CartAR.hxx"
|
||||
#include "OSystem.hxx"
|
||||
#include "Debugger.hxx"
|
||||
#include "CartDebug.hxx"
|
||||
#include "PopUpWidget.hxx"
|
||||
#include "CartARWidget.hxx"
|
||||
|
||||
|
|
|
@ -16,6 +16,7 @@
|
|||
//============================================================================
|
||||
|
||||
#include "CartCM.hxx"
|
||||
#include "OSystem.hxx"
|
||||
#include "Debugger.hxx"
|
||||
#include "CartDebug.hxx"
|
||||
#include "RiotDebug.hxx"
|
||||
|
|
|
@ -15,6 +15,7 @@
|
|||
// this file, and for a DISCLAIMER OF ALL WARRANTIES.
|
||||
//============================================================================
|
||||
|
||||
#include "OSystem.hxx"
|
||||
#include "Debugger.hxx"
|
||||
#include "CartDebug.hxx"
|
||||
#include "CartCTY.hxx"
|
||||
|
|
|
@ -19,7 +19,6 @@
|
|||
#define CART_DEBUG_WIDGET_HXX
|
||||
|
||||
class GuiObject;
|
||||
class ButtonWidget;
|
||||
class StringListWidget;
|
||||
|
||||
namespace GUI {
|
||||
|
@ -29,8 +28,6 @@ namespace GUI {
|
|||
#include "Base.hxx" // not needed here, but all child classes need it
|
||||
#include "Command.hxx"
|
||||
#include "Widget.hxx"
|
||||
#include "Debugger.hxx"
|
||||
#include "CartDebug.hxx"
|
||||
|
||||
class CartDebugWidget : public Widget, public CommandSender
|
||||
{
|
||||
|
|
|
@ -49,7 +49,7 @@ string CartridgeE0Widget::romDescription()
|
|||
|
||||
info << "Segment #" << seg << " accessible @ $"
|
||||
<< Common::Base::HEX4 << (ADDR_BASE | segmentOffset)
|
||||
<< " - $" << (ADDR_BASE | segmentOffset + /*myCart.myBankSize - 1*/ 0x3FF) << ",\n";
|
||||
<< " - $" << (ADDR_BASE | (segmentOffset + /*myCart.myBankSize - 1*/ 0x3FF)) << ",\n";
|
||||
if (seg < 3)
|
||||
info << " Hotspots " << hotspotStr(0, seg, true) << " - " << hotspotStr(7, seg, true) << "\n";
|
||||
else
|
||||
|
|
|
@ -15,8 +15,10 @@
|
|||
// this file, and for a DISCLAIMER OF ALL WARRANTIES.
|
||||
//============================================================================
|
||||
|
||||
|
||||
#include "PopUpWidget.hxx"
|
||||
#include "OSystem.hxx"
|
||||
#include "Debugger.hxx"
|
||||
#include "CartDebug.hxx"
|
||||
#include "CartEnhanced.hxx"
|
||||
#include "CartEnhancedWidget.hxx"
|
||||
|
||||
|
|
|
@ -25,6 +25,7 @@ namespace GUI {
|
|||
class Font;
|
||||
}
|
||||
|
||||
#include "Variant.hxx"
|
||||
#include "CartDebugWidget.hxx"
|
||||
|
||||
class CartridgeEnhancedWidget : public CartDebugWidget
|
||||
|
|
|
@ -23,6 +23,7 @@ class ButtonWidget;
|
|||
|
||||
#include "Font.hxx"
|
||||
#include "Widget.hxx"
|
||||
#include "OSystem.hxx"
|
||||
#include "Console.hxx"
|
||||
#include "Command.hxx"
|
||||
#include "ControlLowLevel.hxx"
|
||||
|
|
|
@ -18,6 +18,7 @@
|
|||
#include "Widget.hxx"
|
||||
#include "Dialog.hxx"
|
||||
#include "Font.hxx"
|
||||
#include "OSystem.hxx"
|
||||
#include "Debugger.hxx"
|
||||
#include "FrameBuffer.hxx"
|
||||
#include "FBSurface.hxx"
|
||||
|
|
|
@ -47,6 +47,8 @@
|
|||
#include "OptionsDialog.hxx"
|
||||
#include "StateManager.hxx"
|
||||
#include "FrameManager.hxx"
|
||||
#include "OSystem.hxx"
|
||||
#include "Console.hxx"
|
||||
#include "DebuggerDialog.hxx"
|
||||
|
||||
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
|
||||
|
@ -68,6 +70,11 @@ DebuggerDialog::DebuggerDialog(OSystem& osystem, DialogContainer& parent,
|
|||
Menu::AppMode::debugger);
|
||||
}
|
||||
|
||||
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
|
||||
DebuggerDialog::~DebuggerDialog()
|
||||
{
|
||||
}
|
||||
|
||||
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
|
||||
void DebuggerDialog::loadConfig()
|
||||
{
|
||||
|
|
|
@ -33,14 +33,16 @@ class TiaOutputWidget;
|
|||
class TiaZoomWidget;
|
||||
class CartDebugWidget;
|
||||
class CartRamWidget;
|
||||
class OptionsDialog;
|
||||
|
||||
namespace GUI {
|
||||
class MessageBox;
|
||||
}
|
||||
namespace Common {
|
||||
struct Rect;
|
||||
}
|
||||
|
||||
#include "Dialog.hxx"
|
||||
#include "MessageBox.hxx"
|
||||
#include "OptionsDialog.hxx"
|
||||
|
||||
class DebuggerDialog : public Dialog
|
||||
{
|
||||
|
@ -55,7 +57,7 @@ class DebuggerDialog : public Dialog
|
|||
|
||||
DebuggerDialog(OSystem& osystem, DialogContainer& parent,
|
||||
int x, int y, int w, int h);
|
||||
virtual ~DebuggerDialog() = default;
|
||||
virtual ~DebuggerDialog();
|
||||
|
||||
const GUI::Font& lfont() const { return *myLFont; }
|
||||
const GUI::Font& nfont() const { return *myNFont; }
|
||||
|
|
|
@ -20,6 +20,7 @@
|
|||
#include "Font.hxx"
|
||||
#include "StellaKeys.hxx"
|
||||
#include "Version.hxx"
|
||||
#include "OSystem.hxx"
|
||||
#include "Debugger.hxx"
|
||||
#include "DebuggerDialog.hxx"
|
||||
#include "DebuggerParser.hxx"
|
||||
|
|
|
@ -15,6 +15,7 @@
|
|||
// this file, and for a DISCLAIMER OF ALL WARRANTIES.
|
||||
//============================================================================
|
||||
|
||||
#include "OSystem.hxx"
|
||||
#include "Debugger.hxx"
|
||||
#include "CartDebug.hxx"
|
||||
|
||||
|
|
|
@ -16,6 +16,7 @@
|
|||
//============================================================================
|
||||
|
||||
#include "bspf.hxx"
|
||||
#include "OSystem.hxx"
|
||||
#include "Debugger.hxx"
|
||||
#include "DiStella.hxx"
|
||||
#include "Widget.hxx"
|
||||
|
|
|
@ -15,6 +15,7 @@
|
|||
// this file, and for a DISCLAIMER OF ALL WARRANTIES.
|
||||
//============================================================================
|
||||
|
||||
#include "OSystem.hxx"
|
||||
#include "Settings.hxx"
|
||||
#include "Debugger.hxx"
|
||||
#include "CartDebug.hxx"
|
||||
|
@ -199,7 +200,8 @@ void RomWidget::runtoPC(int disasm_line)
|
|||
{
|
||||
ostringstream command;
|
||||
command << "runtopc #" << list[disasm_line].address;
|
||||
instance().debugger().run(command.str());
|
||||
string msg = instance().debugger().run(command.str());
|
||||
instance().frameBuffer().showMessage(msg);
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -36,6 +36,11 @@ AtariVox::AtariVox(Jack jack, const Event& event, const System& system,
|
|||
setPin(DigitalPin::Four, true);
|
||||
}
|
||||
|
||||
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
|
||||
AtariVox::~AtariVox()
|
||||
{
|
||||
}
|
||||
|
||||
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
|
||||
bool AtariVox::read(DigitalPin pin)
|
||||
{
|
||||
|
|
|
@ -19,10 +19,10 @@
|
|||
#define ATARIVOX_HXX
|
||||
|
||||
class OSystem;
|
||||
class SerialPort;
|
||||
|
||||
#include "Control.hxx"
|
||||
#include "SaveKey.hxx"
|
||||
#include "SerialPort.hxx"
|
||||
|
||||
/**
|
||||
Richard Hutchinson's AtariVox "controller": A speech synthesizer and
|
||||
|
@ -49,7 +49,7 @@ class AtariVox : public SaveKey
|
|||
AtariVox(Jack jack, const Event& event, const System& system,
|
||||
const string& portname, const string& eepromfile,
|
||||
const onMessageCallback& callback);
|
||||
virtual ~AtariVox() = default;
|
||||
virtual ~AtariVox();
|
||||
|
||||
public:
|
||||
using Controller::read;
|
||||
|
|
|
@ -23,15 +23,18 @@ class Properties;
|
|||
class CartDebugWidget;
|
||||
class CartRamWidget;
|
||||
class GuiObject;
|
||||
class Settings;
|
||||
|
||||
#include <functional>
|
||||
|
||||
#include "bspf.hxx"
|
||||
#include "Device.hxx"
|
||||
#include "Settings.hxx"
|
||||
#ifdef DEBUGGER_SUPPORT
|
||||
#include "Font.hxx"
|
||||
namespace GUI {
|
||||
class Font;
|
||||
}
|
||||
#endif
|
||||
|
||||
|
||||
/**
|
||||
A cartridge is a device which contains the machine code for a
|
||||
game and handles any bankswitching performed by the cartridge.
|
||||
|
|
|
@ -24,7 +24,6 @@ class System;
|
|||
#include "Cart3E.hxx"
|
||||
|
||||
#ifdef DEBUGGER_SUPPORT
|
||||
class Cartridge3EPlusWidget;
|
||||
#include "Cart3EPlusWidget.hxx"
|
||||
#endif
|
||||
|
||||
|
|
|
@ -19,7 +19,9 @@
|
|||
#define CARTRIDGE3EX_HXX
|
||||
|
||||
class System;
|
||||
class Settings;
|
||||
|
||||
#include "bspf.hxx"
|
||||
#include "Cart3E.hxx"
|
||||
|
||||
/**
|
||||
|
@ -30,7 +32,6 @@ class System;
|
|||
|
||||
class Cartridge3EX : public Cartridge3E
|
||||
{
|
||||
|
||||
public:
|
||||
/**
|
||||
Create a new cartridge using the specified image and size
|
||||
|
|
|
@ -17,6 +17,7 @@
|
|||
|
||||
#include "M6502.hxx"
|
||||
#include "System.hxx"
|
||||
#include "Settings.hxx"
|
||||
#include "CartAR.hxx"
|
||||
|
||||
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
|
||||
|
|
|
@ -15,6 +15,7 @@
|
|||
// this file, and for a DISCLAIMER OF ALL WARRANTIES.
|
||||
//============================================================================
|
||||
|
||||
#include "Settings.hxx"
|
||||
#include "System.hxx"
|
||||
#include "AudioSettings.hxx"
|
||||
#include "CartDPC.hxx"
|
||||
|
|
|
@ -62,6 +62,7 @@
|
|||
#include "MD5.hxx"
|
||||
#include "Props.hxx"
|
||||
#include "Logger.hxx"
|
||||
#include "OSystem.hxx"
|
||||
|
||||
#include "CartDetector.hxx"
|
||||
|
||||
|
|
|
@ -20,10 +20,10 @@
|
|||
|
||||
class Cartridge;
|
||||
class Properties;
|
||||
class Settings;
|
||||
|
||||
#include "Bankswitch.hxx"
|
||||
#include "bspf.hxx"
|
||||
#include "Settings.hxx"
|
||||
|
||||
/**
|
||||
Auto-detect cart type based on various attributes (file size, signatures,
|
||||
|
|
|
@ -35,12 +35,15 @@ CartridgeEnhanced::CartridgeEnhanced(const ByteBuffer& image, size_t size,
|
|||
void CartridgeEnhanced::install(System& system)
|
||||
{
|
||||
// limit banked RAM size to the size of one RAM bank
|
||||
uInt32 ramSize = myRamBankCount > 0 ? 1 << (myBankShift - 1) : uInt32(myRamSize);
|
||||
const uInt32 ramSize = myRamBankCount > 0 ? 1 << (myBankShift - 1) : uInt32(myRamSize);
|
||||
|
||||
// calculate bank switching and RAM sizes and masks
|
||||
myBankSize = 1 << myBankShift; // e.g. = 2 ^ 12 = 4K = 0x1000
|
||||
myBankMask = myBankSize - 1; // e.g. = 0x0FFF
|
||||
myBankSegs = 1 << (MAX_BANK_SHIFT - myBankShift); // e.g. = 1
|
||||
// Either the bankswitching supports multiple segments
|
||||
// or the ROM is < 4K (-> 1 segment)
|
||||
myBankSegs = std::min(1 << (MAX_BANK_SHIFT - myBankShift),
|
||||
int(mySize) / myBankSize); // e.g. = 1
|
||||
myRomOffset = myRamBankCount > 0 ? 0 : uInt32(myRamSize) * 2;
|
||||
myRamMask = ramSize - 1; // e.g. = 0xFFFF (doesn't matter for RAM size 0)
|
||||
myWriteOffset = myRamWpHigh ? ramSize : 0; // e.g. = 0x0000
|
||||
|
@ -52,6 +55,7 @@ void CartridgeEnhanced::install(System& system)
|
|||
myCurrentSegOffset = make_unique<uInt32[]>(myBankSegs);
|
||||
|
||||
// Allocate array for the RAM area
|
||||
if(myRamSize > 0)
|
||||
myRAM = make_unique<uInt8[]>(myRamSize);
|
||||
|
||||
mySystem = &system;
|
||||
|
@ -67,7 +71,7 @@ void CartridgeEnhanced::install(System& system)
|
|||
access.type = System::PageAccessType::WRITE;
|
||||
for(uInt16 addr = ROM_OFFSET + myWriteOffset; addr < ROM_OFFSET + myWriteOffset + myRamSize; addr += System::PAGE_SIZE)
|
||||
{
|
||||
uInt16 offset = addr & myRamMask;
|
||||
const uInt16 offset = addr & myRamMask;
|
||||
|
||||
access.directPokeBase = &myRAM[offset];
|
||||
access.romAccessBase = &myRomAccessBase[myWriteOffset + offset];
|
||||
|
@ -81,7 +85,7 @@ void CartridgeEnhanced::install(System& system)
|
|||
access.directPokeBase = nullptr;
|
||||
for(uInt16 addr = ROM_OFFSET + myReadOffset; addr < ROM_OFFSET + myReadOffset + myRamSize; addr += System::PAGE_SIZE)
|
||||
{
|
||||
uInt16 offset = addr & myRamMask;
|
||||
const uInt16 offset = addr & myRamMask;
|
||||
|
||||
access.directPeekBase = &myRAM[offset];
|
||||
access.romAccessBase = &myRomAccessBase[myReadOffset + offset];
|
||||
|
@ -101,6 +105,7 @@ void CartridgeEnhanced::install(System& system)
|
|||
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
|
||||
void CartridgeEnhanced::reset()
|
||||
{
|
||||
if(myRamSize > 0)
|
||||
initializeRAM(myRAM.get(), myRamSize);
|
||||
|
||||
initializeStartBank(getStartBank());
|
||||
|
@ -112,7 +117,7 @@ void CartridgeEnhanced::reset()
|
|||
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
|
||||
uInt8 CartridgeEnhanced::peek(uInt16 address)
|
||||
{
|
||||
uInt16 peekAddress = address;
|
||||
const uInt16 peekAddress = address;
|
||||
|
||||
// hotspots in TIA range are reacting to pokes only
|
||||
if (hotspot() >= 0x80)
|
||||
|
@ -152,7 +157,7 @@ bool CartridgeEnhanced::poke(uInt16 address, uInt8 value)
|
|||
if(myRamSize > 0)
|
||||
{
|
||||
// Code should never get here (System::PageAccess::directPoke() handles this)
|
||||
uInt16 pokeAddress = address;
|
||||
const uInt16 pokeAddress = address;
|
||||
|
||||
if(isRamBank(address))
|
||||
{
|
||||
|
@ -188,20 +193,20 @@ bool CartridgeEnhanced::bank(uInt16 bank, uInt16 segment)
|
|||
{
|
||||
if(bankLocked()) return false;
|
||||
|
||||
uInt16 segmentOffset = segment << myBankShift;
|
||||
const uInt16 segmentOffset = segment << myBankShift;
|
||||
|
||||
if(myRamBankCount == 0 || bank < romBankCount())
|
||||
{
|
||||
// Setup ROM bank
|
||||
uInt16 romBank = bank % romBankCount();
|
||||
const uInt16 romBank = bank % romBankCount();
|
||||
// Remember what bank is in this segment
|
||||
uInt32 bankOffset = myCurrentSegOffset[segment] = romBank << myBankShift;
|
||||
uInt16 hotspot = this->hotspot();
|
||||
const uInt32 bankOffset = myCurrentSegOffset[segment] = romBank << myBankShift;
|
||||
const uInt16 hotspot = this->hotspot();
|
||||
uInt16 hotSpotAddr;
|
||||
// Skip extra RAM; if existing it is only mapped into first segment
|
||||
uInt16 fromAddr = (ROM_OFFSET + segmentOffset + (segment == 0 ? myRomOffset : 0)) & ~System::PAGE_MASK;
|
||||
const uInt16 fromAddr = (ROM_OFFSET + segmentOffset + (segment == 0 ? myRomOffset : 0)) & ~System::PAGE_MASK;
|
||||
// for ROMs < 4_KB, the whole address space will be mapped.
|
||||
uInt16 toAddr = (ROM_OFFSET + segmentOffset + (mySize < 4_KB ? 4_KB : myBankSize)) & ~System::PAGE_MASK;
|
||||
const uInt16 toAddr = (ROM_OFFSET + segmentOffset + (mySize < 4_KB ? 4_KB : myBankSize)) & ~System::PAGE_MASK;
|
||||
|
||||
if(hotspot & 0x1000)
|
||||
hotSpotAddr = (hotspot & ~System::PAGE_MASK);
|
||||
|
@ -212,7 +217,7 @@ bool CartridgeEnhanced::bank(uInt16 bank, uInt16 segment)
|
|||
// Setup the page access methods for the current bank
|
||||
for(uInt16 addr = fromAddr; addr < toAddr; addr += System::PAGE_SIZE)
|
||||
{
|
||||
uInt32 offset = bankOffset + (addr & myBankMask);
|
||||
const uInt32 offset = bankOffset + (addr & myBankMask);
|
||||
|
||||
if(myDirectPeek && addr != hotSpotAddr)
|
||||
access.directPeekBase = &myImage[offset];
|
||||
|
@ -227,9 +232,9 @@ bool CartridgeEnhanced::bank(uInt16 bank, uInt16 segment)
|
|||
else
|
||||
{
|
||||
// Setup RAM bank
|
||||
uInt16 ramBank = (bank - romBankCount()) % myRamBankCount;
|
||||
const uInt16 ramBank = (bank - romBankCount()) % myRamBankCount;
|
||||
// The RAM banks follow the ROM banks and are half the size of a ROM bank
|
||||
uInt32 bankOffset = uInt32(mySize) + (ramBank << (myBankShift - 1));
|
||||
const uInt32 bankOffset = uInt32(mySize) + (ramBank << (myBankShift - 1));
|
||||
|
||||
// Remember what bank is in this segment
|
||||
myCurrentSegOffset[segment] = uInt32(mySize) + (ramBank << myBankShift);
|
||||
|
@ -241,7 +246,7 @@ bool CartridgeEnhanced::bank(uInt16 bank, uInt16 segment)
|
|||
|
||||
for(uInt16 addr = fromAddr; addr < toAddr; addr += System::PAGE_SIZE)
|
||||
{
|
||||
uInt32 offset = bankOffset + (addr & myRamMask);
|
||||
const uInt32 offset = bankOffset + (addr & myRamMask);
|
||||
|
||||
access.directPokeBase = &myRAM[offset - mySize];
|
||||
access.romAccessBase = &myRomAccessBase[offset];
|
||||
|
@ -258,7 +263,7 @@ bool CartridgeEnhanced::bank(uInt16 bank, uInt16 segment)
|
|||
|
||||
for(uInt16 addr = fromAddr; addr < toAddr; addr += System::PAGE_SIZE)
|
||||
{
|
||||
uInt32 offset = bankOffset + (addr & myRamMask);
|
||||
const uInt32 offset = bankOffset + (addr & myRamMask);
|
||||
|
||||
access.directPeekBase = &myRAM[offset - mySize];
|
||||
access.romAccessBase = &myRomAccessBase[offset];
|
||||
|
|
|
@ -15,6 +15,9 @@
|
|||
// this file, and for a DISCLAIMER OF ALL WARRANTIES.
|
||||
//============================================================================
|
||||
|
||||
#include "Console.hxx"
|
||||
#include "Event.hxx"
|
||||
#include "System.hxx"
|
||||
#include "CompuMate.hxx"
|
||||
|
||||
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
|
||||
|
|
|
@ -18,11 +18,12 @@
|
|||
#ifndef COMPUMATE_HXX
|
||||
#define COMPUMATE_HXX
|
||||
|
||||
class Console;
|
||||
class Event;
|
||||
class System;
|
||||
|
||||
#include "bspf.hxx"
|
||||
#include "CartCM.hxx"
|
||||
#include "Control.hxx"
|
||||
#include "Event.hxx"
|
||||
#include "Console.hxx"
|
||||
|
||||
/**
|
||||
Handler for SpectraVideo CompuMate bankswitched games.
|
||||
|
|
|
@ -24,6 +24,7 @@
|
|||
#include "Cart.hxx"
|
||||
#include "Control.hxx"
|
||||
#include "Cart.hxx"
|
||||
#include "CartCM.hxx"
|
||||
#include "Driving.hxx"
|
||||
#include "Event.hxx"
|
||||
#include "EventHandler.hxx"
|
||||
|
@ -81,13 +82,6 @@ Console::Console(OSystem& osystem, unique_ptr<Cartridge>& cart,
|
|||
myCart(std::move(cart)),
|
||||
myAudioSettings(audioSettings)
|
||||
{
|
||||
// Load user-defined palette for this ROM
|
||||
loadUserPalette();
|
||||
|
||||
// Generate custom palette
|
||||
generateCustomPalette(0);
|
||||
generateCustomPalette(1);
|
||||
|
||||
// Create subsystems for the console
|
||||
my6502 = make_unique<M6502>(myOSystem.settings());
|
||||
myRiot = make_unique<M6532>(*this, myOSystem.settings());
|
||||
|
@ -355,23 +349,20 @@ bool Console::load(Serializer& in)
|
|||
}
|
||||
|
||||
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
|
||||
void Console::toggleFormat(int direction)
|
||||
void Console::selectFormat(int direction)
|
||||
{
|
||||
string saveformat, message;
|
||||
uInt32 format = myCurrentFormat;
|
||||
Int32 format = myCurrentFormat;
|
||||
|
||||
if(direction == 1)
|
||||
format = (myCurrentFormat + 1) % 7;
|
||||
else if(direction == -1)
|
||||
format = myCurrentFormat > 0 ? (myCurrentFormat - 1) : 6;
|
||||
format = BSPF::clampw(format + direction, 0, 6);
|
||||
|
||||
setFormat(format);
|
||||
setFormat(format, true);
|
||||
}
|
||||
|
||||
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
|
||||
void Console::setFormat(uInt32 format)
|
||||
void Console::setFormat(uInt32 format, bool force)
|
||||
{
|
||||
if(myCurrentFormat == format)
|
||||
if(!force && myCurrentFormat == format)
|
||||
return;
|
||||
|
||||
string saveformat, message;
|
||||
|
@ -382,7 +373,7 @@ void Console::setFormat(uInt32 format)
|
|||
{
|
||||
case 0: // auto-detect
|
||||
{
|
||||
if (myFormatAutodetected) return;
|
||||
if (!force && myFormatAutodetected) return;
|
||||
|
||||
myDisplayFormat = formatFromFilename();
|
||||
if (myDisplayFormat == "AUTO")
|
||||
|
@ -441,7 +432,6 @@ void Console::setFormat(uInt32 format)
|
|||
|
||||
myConsoleInfo.DisplayFormat = myDisplayFormat + autodetected;
|
||||
|
||||
setPalette(myOSystem.settings().getString("palette"));
|
||||
setTIAProperties();
|
||||
initializeVideo(); // takes care of refreshing the screen
|
||||
initializeAudio(); // ensure that audio synthesis is set up to match emulation speed
|
||||
|
@ -478,107 +468,20 @@ void Console::enableColorLoss(bool state)
|
|||
}
|
||||
|
||||
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
|
||||
int Console::getPaletteNum(const string& name) const
|
||||
{
|
||||
if(name == "z26")
|
||||
return PaletteType::Z26;
|
||||
|
||||
if(name == "user" && myUserPaletteDefined)
|
||||
return PaletteType::User;
|
||||
|
||||
if(name == "custom")
|
||||
return PaletteType::Custom;
|
||||
|
||||
return PaletteType::Standard;
|
||||
}
|
||||
|
||||
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
|
||||
void Console::togglePalette()
|
||||
{
|
||||
string palette, message;
|
||||
palette = myOSystem.settings().getString("palette");
|
||||
|
||||
if(palette == "standard") // switch to z26
|
||||
{
|
||||
palette = "z26";
|
||||
message = "Z26 palette";
|
||||
}
|
||||
else if(palette == "z26") // switch to user or standard
|
||||
{
|
||||
// If we have a user-defined palette, it will come next in
|
||||
// the sequence; otherwise loop back to the standard one
|
||||
if(myUserPaletteDefined)
|
||||
{
|
||||
palette = "user";
|
||||
message = "User-defined palette";
|
||||
}
|
||||
else
|
||||
{
|
||||
palette = "custom";
|
||||
message = "Custom palette";
|
||||
}
|
||||
}
|
||||
else if(palette == "user") // switch to custom
|
||||
{
|
||||
palette = "custom";
|
||||
message = "Custom palette";
|
||||
}
|
||||
else // switch to standard mode if we get this far
|
||||
{
|
||||
palette = "standard";
|
||||
message = "Standard Stella palette";
|
||||
}
|
||||
|
||||
myOSystem.settings().setValue("palette", palette);
|
||||
myOSystem.frameBuffer().showMessage(message);
|
||||
|
||||
setPalette(palette);
|
||||
}
|
||||
|
||||
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
|
||||
void Console::setPalette(const string& type)
|
||||
{
|
||||
// Look at all the palettes, since we don't know which one is
|
||||
// currently active
|
||||
static constexpr BSPF::array2D<PaletteArray*, PaletteType::NumTypes, 3> palettes = {{
|
||||
{ &ourNTSCPalette, &ourPALPalette, &ourSECAMPalette },
|
||||
{ &ourNTSCPaletteZ26, &ourPALPaletteZ26, &ourSECAMPaletteZ26 },
|
||||
{ &ourUserNTSCPalette, &ourUserPALPalette, &ourUserSECAMPalette },
|
||||
{ &ourCustomNTSCPalette, &ourCustomPALPalette, &ourSECAMPalette }
|
||||
}};
|
||||
|
||||
// See which format we should be using
|
||||
int paletteNum = getPaletteNum(type);
|
||||
|
||||
if(paletteNum == PaletteType::Custom)
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
// Now consider the current display format
|
||||
const PaletteArray* palette =
|
||||
(myDisplayFormat.compare(0, 3, "PAL") == 0) ? palettes[paletteNum][1] :
|
||||
(myDisplayFormat.compare(0, 5, "SECAM") == 0) ? palettes[paletteNum][2] :
|
||||
palettes[paletteNum][0];
|
||||
|
||||
myOSystem.frameBuffer().setTIAPalette(*palette);
|
||||
|
||||
if(myTIA->usingFixedColors())
|
||||
myTIA->enableFixedColors(true);
|
||||
}
|
||||
|
||||
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
|
||||
void Console::toggleInter()
|
||||
void Console::toggleInter(bool toggle)
|
||||
{
|
||||
bool enabled = myOSystem.settings().getBool("tia.inter");
|
||||
|
||||
myOSystem.settings().setValue("tia.inter", !enabled);
|
||||
if(toggle)
|
||||
enabled = !enabled;
|
||||
|
||||
myOSystem.settings().setValue("tia.inter", enabled);
|
||||
|
||||
// ... and apply potential setting changes to the TIA surface
|
||||
myOSystem.frameBuffer().tiaSurface().updateSurfaceSettings();
|
||||
ostringstream ss;
|
||||
|
||||
ss << "Interpolation " << (!enabled ? "enabled" : "disabled");
|
||||
ss << "Interpolation " << (enabled ? "enabled" : "disabled");
|
||||
myOSystem.frameBuffer().showMessage(ss.str());
|
||||
}
|
||||
|
||||
|
@ -622,36 +525,20 @@ void Console::changePhosphor(int direction)
|
|||
{
|
||||
int blend = BSPF::stringToInt(myProperties.get(PropType::Display_PPBlend));
|
||||
|
||||
if(direction == +1) // increase blend
|
||||
{
|
||||
if(blend >= 100)
|
||||
{
|
||||
myOSystem.frameBuffer().showMessage("Phosphor blend at maximum");
|
||||
myOSystem.frameBuffer().tiaSurface().enablePhosphor(true, 100);
|
||||
return;
|
||||
}
|
||||
else
|
||||
blend = std::min(blend+2, 100);
|
||||
}
|
||||
else if(direction == -1) // decrease blend
|
||||
{
|
||||
if(blend <= 2)
|
||||
{
|
||||
myOSystem.frameBuffer().showMessage("Phosphor blend at minimum");
|
||||
myOSystem.frameBuffer().tiaSurface().enablePhosphor(true, 0);
|
||||
return;
|
||||
}
|
||||
else
|
||||
blend = std::max(blend-2, 0);
|
||||
}
|
||||
else
|
||||
return;
|
||||
blend = BSPF::clamp(blend + direction * 2, 0, 100);
|
||||
myOSystem.frameBuffer().tiaSurface().enablePhosphor(true, blend);
|
||||
|
||||
ostringstream val;
|
||||
val << blend;
|
||||
myProperties.set(PropType::Display_PPBlend, val.str());
|
||||
myOSystem.frameBuffer().showMessage("Phosphor blend " + val.str());
|
||||
myOSystem.frameBuffer().tiaSurface().enablePhosphor(true, blend);
|
||||
if(blend)
|
||||
val << "%";
|
||||
else
|
||||
{
|
||||
val.str("");
|
||||
val << "Off";
|
||||
}
|
||||
myOSystem.frameBuffer().showMessage("Phosphor blend", val.str(), blend);
|
||||
}
|
||||
|
||||
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
|
||||
|
@ -677,12 +564,7 @@ FBInitStatus Console::initializeVideo(bool full)
|
|||
|
||||
myOSystem.frameBuffer().showFrameStats(
|
||||
myOSystem.settings().getBool(devSettings ? "dev.stats" : "plr.stats"));
|
||||
generateCustomPalette(0);
|
||||
generateCustomPalette(1);
|
||||
generateColorLossPalette();
|
||||
}
|
||||
setPalette(myOSystem.settings().getString("palette"));
|
||||
|
||||
return fbstatus;
|
||||
}
|
||||
|
||||
|
@ -737,41 +619,17 @@ void Console::changeVerticalCenter(int direction)
|
|||
{
|
||||
Int32 vcenter = myTIA->vcenter();
|
||||
|
||||
if(direction == +1) // increase vcenter
|
||||
{
|
||||
if(vcenter >= myTIA->maxVcenter())
|
||||
{
|
||||
myOSystem.frameBuffer().showMessage("V-Center at maximum");
|
||||
return;
|
||||
}
|
||||
++vcenter;
|
||||
}
|
||||
else if(direction == -1) // decrease vcenter
|
||||
{
|
||||
if (vcenter <= myTIA->minVcenter())
|
||||
{
|
||||
myOSystem.frameBuffer().showMessage("V-Center at minimum");
|
||||
return;
|
||||
}
|
||||
--vcenter;
|
||||
}
|
||||
else
|
||||
return;
|
||||
vcenter = BSPF::clamp(vcenter + direction, myTIA->minVcenter(), myTIA->maxVcenter());
|
||||
|
||||
ostringstream ss;
|
||||
ostringstream ss, val;
|
||||
ss << vcenter;
|
||||
|
||||
myProperties.set(PropType::Display_VCenter, ss.str());
|
||||
if (vcenter != myTIA->vcenter()) myTIA->setVcenter(vcenter);
|
||||
|
||||
ss.str("");
|
||||
ss << "V-Center ";
|
||||
if (!vcenter)
|
||||
ss << "default";
|
||||
else
|
||||
ss << (vcenter > 0 ? "+" : "") << vcenter << "px";
|
||||
|
||||
myOSystem.frameBuffer().showMessage(ss.str());
|
||||
val << (vcenter ? vcenter > 0 ? "+" : "" : " ") << vcenter << "px";
|
||||
myOSystem.frameBuffer().showMessage("V-Center", val.str(), vcenter,
|
||||
myTIA->minVcenter(), myTIA->maxVcenter());
|
||||
}
|
||||
|
||||
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
|
||||
|
@ -784,30 +642,11 @@ void Console::updateVcenter(Int32 vcenter)
|
|||
}
|
||||
|
||||
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
|
||||
void Console::changeScanlineAdjust(int direction)
|
||||
void Console::changeVSizeAdjust(int direction)
|
||||
{
|
||||
Int32 newAdjustVSize = myTIA->adjustVSize();
|
||||
|
||||
if (direction != -1 && direction != +1) return;
|
||||
|
||||
if(direction == +1) // increase scanline adjustment
|
||||
{
|
||||
if (newAdjustVSize >= 5)
|
||||
{
|
||||
myOSystem.frameBuffer().showMessage("V-Size at maximum");
|
||||
return;
|
||||
}
|
||||
newAdjustVSize++;
|
||||
}
|
||||
else if(direction == -1) // decrease scanline adjustment
|
||||
{
|
||||
if (newAdjustVSize <= -5)
|
||||
{
|
||||
myOSystem.frameBuffer().showMessage("V-Size at minimum");
|
||||
return;
|
||||
}
|
||||
newAdjustVSize--;
|
||||
}
|
||||
newAdjustVSize = BSPF::clamp(newAdjustVSize + direction, -5, 5);
|
||||
|
||||
if (newAdjustVSize != myTIA->adjustVSize()) {
|
||||
myTIA->setAdjustVSize(newAdjustVSize);
|
||||
|
@ -815,55 +654,10 @@ void Console::changeScanlineAdjust(int direction)
|
|||
initializeVideo();
|
||||
}
|
||||
|
||||
ostringstream ss;
|
||||
ostringstream val;
|
||||
|
||||
ss << "V-Size ";
|
||||
if (!newAdjustVSize)
|
||||
ss << "default";
|
||||
else
|
||||
ss << (newAdjustVSize > 0 ? "+" : "") << newAdjustVSize << "%";
|
||||
|
||||
myOSystem.frameBuffer().showMessage(ss.str());
|
||||
}
|
||||
|
||||
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
|
||||
void Console::changeColorPhaseShift(int direction)
|
||||
{
|
||||
const char DEGREE = 0x1c;
|
||||
const float NTSC_SHIFT = 26.2F;
|
||||
const float PAL_SHIFT = 31.3F; // 360 / 11.5
|
||||
const bool isNTSC = myDisplayFormat == "NTSC" || myDisplayFormat == "NTSC50";
|
||||
const bool isPAL = myDisplayFormat == "PAL" || myDisplayFormat == "PAL60";
|
||||
|
||||
// SECAM is not supported
|
||||
if(isNTSC || isPAL)
|
||||
{
|
||||
const string key = isNTSC ? "phase_ntsc" : "phase_pal";
|
||||
const float shift = isNTSC ? NTSC_SHIFT : PAL_SHIFT;
|
||||
float phase = myOSystem.settings().getFloat(key);
|
||||
|
||||
if(direction == +1) // increase color phase shift
|
||||
{
|
||||
phase += 0.3F;
|
||||
phase = std::min(phase, shift + 4.5F);
|
||||
}
|
||||
else if(direction == -1) // decrease color phase shift
|
||||
{
|
||||
phase -= 0.3F;
|
||||
phase = std::max(phase, shift - 4.5F);
|
||||
}
|
||||
myOSystem.settings().setValue(key, phase);
|
||||
generateCustomPalette(isNTSC ? 0 : 1);
|
||||
|
||||
myOSystem.settings().setValue("palette", "custom");
|
||||
setPalette("custom");
|
||||
|
||||
ostringstream ss;
|
||||
ss << "Color phase shift at "
|
||||
<< std::fixed << std::setprecision(1) << phase << DEGREE;
|
||||
|
||||
myOSystem.frameBuffer().showMessage(ss.str());
|
||||
}
|
||||
val << (newAdjustVSize ? newAdjustVSize > 0 ? "+" : "" : " ") << newAdjustVSize << "%";
|
||||
myOSystem.frameBuffer().showMessage("V-Size", val.str(), newAdjustVSize, -5, 5);
|
||||
}
|
||||
|
||||
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
|
||||
|
@ -1073,200 +867,6 @@ unique_ptr<Controller> Console::getControllerPort(const Controller::Type type,
|
|||
return controller;
|
||||
}
|
||||
|
||||
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
|
||||
void Console::loadUserPalette()
|
||||
{
|
||||
if (!myOSystem.checkUserPalette(true))
|
||||
return;
|
||||
|
||||
const string& palette = myOSystem.paletteFile();
|
||||
ifstream in(palette, std::ios::binary);
|
||||
|
||||
// Now that we have valid data, create the user-defined palettes
|
||||
std::array<uInt8, 3> pixbuf; // Temporary buffer for one 24-bit pixel
|
||||
|
||||
for(int i = 0; i < 128; i++) // NTSC palette
|
||||
{
|
||||
in.read(reinterpret_cast<char*>(pixbuf.data()), 3);
|
||||
uInt32 pixel = (int(pixbuf[0]) << 16) + (int(pixbuf[1]) << 8) + int(pixbuf[2]);
|
||||
ourUserNTSCPalette[(i<<1)] = pixel;
|
||||
}
|
||||
for(int i = 0; i < 128; i++) // PAL palette
|
||||
{
|
||||
in.read(reinterpret_cast<char*>(pixbuf.data()), 3);
|
||||
uInt32 pixel = (int(pixbuf[0]) << 16) + (int(pixbuf[1]) << 8) + int(pixbuf[2]);
|
||||
ourUserPALPalette[(i<<1)] = pixel;
|
||||
}
|
||||
|
||||
std::array<uInt32, 16> secam; // All 8 24-bit pixels, plus 8 colorloss pixels
|
||||
for(int i = 0; i < 8; i++) // SECAM palette
|
||||
{
|
||||
in.read(reinterpret_cast<char*>(pixbuf.data()), 3);
|
||||
uInt32 pixel = (int(pixbuf[0]) << 16) + (int(pixbuf[1]) << 8) + int(pixbuf[2]);
|
||||
secam[(i<<1)] = pixel;
|
||||
secam[(i<<1)+1] = 0;
|
||||
}
|
||||
uInt32* ptr = ourUserSECAMPalette.data();
|
||||
for(int i = 0; i < 16; ++i)
|
||||
{
|
||||
const uInt32* s = secam.data();
|
||||
for(int j = 0; j < 16; ++j)
|
||||
*ptr++ = *s++;
|
||||
}
|
||||
|
||||
myUserPaletteDefined = true;
|
||||
}
|
||||
|
||||
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
|
||||
void Console::generateCustomPalette(int type)
|
||||
{
|
||||
const int NUM_CHROMA = 16;
|
||||
const int NUM_LUMA = 8;
|
||||
const double SATURATION = 0.25;
|
||||
|
||||
double color[NUM_CHROMA][2] = {{0.0}};
|
||||
|
||||
if(type == 0)
|
||||
{
|
||||
// YIQ is YUV shifted by 33°
|
||||
const double offset = 33 * (2 * M_PI / 360);
|
||||
const double shift = myOSystem.settings().getFloat("phase_ntsc") * (2 * M_PI / 360);
|
||||
|
||||
// color 0 is grayscale
|
||||
for(int chroma = 1; chroma < NUM_CHROMA; chroma++)
|
||||
{
|
||||
color[chroma][0] = SATURATION * sin(offset + shift * (chroma - 1));
|
||||
color[chroma][1] = SATURATION * sin(offset + shift * (chroma - 1 - M_PI));
|
||||
}
|
||||
|
||||
for(int chroma = 0; chroma < NUM_CHROMA; chroma++)
|
||||
{
|
||||
const double I = color[chroma][0];
|
||||
const double Q = color[chroma][1];
|
||||
|
||||
for(int luma = 0; luma < NUM_LUMA; luma++)
|
||||
{
|
||||
const double Y = 0.05 + luma / 8.24; // 0.05..~0.90
|
||||
|
||||
double R = Y + 0.956 * I + 0.621 * Q;
|
||||
double G = Y - 0.272 * I - 0.647 * Q;
|
||||
double B = Y - 1.106 * I + 1.703 * Q;
|
||||
|
||||
if(R < 0) R = 0;
|
||||
if(G < 0) G = 0;
|
||||
if(B < 0) B = 0;
|
||||
|
||||
R = pow(R, 0.9);
|
||||
G = pow(G, 0.9);
|
||||
B = pow(B, 0.9);
|
||||
|
||||
if(R > 1) R = 1;
|
||||
if(G > 1) G = 1;
|
||||
if(B > 1) B = 1;
|
||||
|
||||
int r = R * 255.F;
|
||||
int g = G * 255.F;
|
||||
int b = B * 255.F;
|
||||
|
||||
ourCustomNTSCPalette[(chroma * NUM_LUMA + luma) << 1] = (r << 16) + (g << 8) + b;
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
const double offset = 180 * (2 * M_PI / 360);
|
||||
const double shift = myOSystem.settings().getFloat("phase_pal") * (2 * M_PI / 360);
|
||||
const double fixedShift = 22.5 * (2 * M_PI / 360);
|
||||
|
||||
// colors 0, 1, 14 and 15 are grayscale
|
||||
for(int chroma = 2; chroma < NUM_CHROMA - 2; chroma++)
|
||||
{
|
||||
int idx = NUM_CHROMA - 1 - chroma;
|
||||
color[idx][0] = SATURATION * sin(offset - fixedShift * chroma);
|
||||
if ((idx & 1) == 0)
|
||||
color[idx][1] = SATURATION * sin(offset - shift * (chroma - 3.5) / 2.F);
|
||||
else
|
||||
color[idx][1] = SATURATION * -sin(offset - shift * chroma / 2.F);
|
||||
}
|
||||
|
||||
for(int chroma = 0; chroma < NUM_CHROMA; chroma++)
|
||||
{
|
||||
const double U = color[chroma][0];
|
||||
const double V = color[chroma][1];
|
||||
|
||||
for(int luma = 0; luma < NUM_LUMA; luma++)
|
||||
{
|
||||
const double Y = 0.05 + luma / 8.24; // 0.05..~0.90
|
||||
|
||||
// Most sources
|
||||
double R = Y + 1.403 * V;
|
||||
double G = Y - 0.344 * U - 0.714 * V;
|
||||
double B = Y + 1.770 * U;
|
||||
|
||||
// German Wikipedia, huh???
|
||||
//double B = Y + 1 / 0.493 * U;
|
||||
//double R = Y + 1 / 0.877 * V;
|
||||
//double G = 1.704 * Y - 0.590 * R - 0.194 * B;
|
||||
|
||||
if(R < 0) R = 0.0;
|
||||
if(G < 0) G = 0.0;
|
||||
if(B < 0) B = 0.0;
|
||||
|
||||
R = pow(R, 1.2);
|
||||
G = pow(G, 1.2);
|
||||
B = pow(B, 1.2);
|
||||
|
||||
if(R > 1) R = 1;
|
||||
if(G > 1) G = 1;
|
||||
if(B > 1) B = 1;
|
||||
|
||||
int r = R * 255.F;
|
||||
int g = G * 255.F;
|
||||
int b = B * 255.F;
|
||||
|
||||
ourCustomPALPalette[(chroma * NUM_LUMA + luma) << 1] = (r << 16) + (g << 8) + b;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
|
||||
void Console::generateColorLossPalette()
|
||||
{
|
||||
// Look at all the palettes, since we don't know which one is
|
||||
// currently active
|
||||
std::array<uInt32*, 3 * PaletteType::NumTypes> palette = {
|
||||
ourNTSCPalette.data(), ourPALPalette.data(), ourSECAMPalette.data(),
|
||||
ourNTSCPaletteZ26.data(), ourPALPaletteZ26.data(), ourSECAMPaletteZ26.data(),
|
||||
nullptr, nullptr, nullptr,
|
||||
ourCustomNTSCPalette.data(), ourCustomPALPalette.data(), ourSECAMPalette.data(),
|
||||
};
|
||||
if(myUserPaletteDefined)
|
||||
{
|
||||
palette[6] = ourUserNTSCPalette.data();
|
||||
palette[7] = ourUserPALPalette.data();
|
||||
palette[8] = ourUserSECAMPalette.data();
|
||||
}
|
||||
|
||||
for(int i = 0; i < 3 * PaletteType::NumTypes; ++i)
|
||||
{
|
||||
if(palette[i] == nullptr)
|
||||
continue;
|
||||
|
||||
// Fill the odd numbered palette entries with gray values (calculated
|
||||
// using the standard RGB -> grayscale conversion formula)
|
||||
for(int j = 0; j < 128; ++j)
|
||||
{
|
||||
const uInt32 pixel = palette[i][(j<<1)];
|
||||
const uInt8 r = (pixel >> 16) & 0xff;
|
||||
const uInt8 g = (pixel >> 8) & 0xff;
|
||||
const uInt8 b = (pixel >> 0) & 0xff;
|
||||
const uInt8 sum = static_cast<uInt8>((r * 0.2989) + (g * 0.5870) + (b * 0.1140));
|
||||
palette[i][(j<<1)+1] = (sum << 16) + (sum << 8) + sum;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
|
||||
float Console::getFramerate() const
|
||||
{
|
||||
|
@ -1338,234 +938,3 @@ void Console::stateChanged(EventHandlerState state)
|
|||
{
|
||||
// only the CompuMate used to care about state changes
|
||||
}
|
||||
|
||||
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
|
||||
PaletteArray Console::ourNTSCPalette = {
|
||||
0x000000, 0, 0x4a4a4a, 0, 0x6f6f6f, 0, 0x8e8e8e, 0,
|
||||
0xaaaaaa, 0, 0xc0c0c0, 0, 0xd6d6d6, 0, 0xececec, 0,
|
||||
0x484800, 0, 0x69690f, 0, 0x86861d, 0, 0xa2a22a, 0,
|
||||
0xbbbb35, 0, 0xd2d240, 0, 0xe8e84a, 0, 0xfcfc54, 0,
|
||||
0x7c2c00, 0, 0x904811, 0, 0xa26221, 0, 0xb47a30, 0,
|
||||
0xc3903d, 0, 0xd2a44a, 0, 0xdfb755, 0, 0xecc860, 0,
|
||||
0x901c00, 0, 0xa33915, 0, 0xb55328, 0, 0xc66c3a, 0,
|
||||
0xd5824a, 0, 0xe39759, 0, 0xf0aa67, 0, 0xfcbc74, 0,
|
||||
0x940000, 0, 0xa71a1a, 0, 0xb83232, 0, 0xc84848, 0,
|
||||
0xd65c5c, 0, 0xe46f6f, 0, 0xf08080, 0, 0xfc9090, 0,
|
||||
0x840064, 0, 0x97197a, 0, 0xa8308f, 0, 0xb846a2, 0,
|
||||
0xc659b3, 0, 0xd46cc3, 0, 0xe07cd2, 0, 0xec8ce0, 0,
|
||||
0x500084, 0, 0x68199a, 0, 0x7d30ad, 0, 0x9246c0, 0,
|
||||
0xa459d0, 0, 0xb56ce0, 0, 0xc57cee, 0, 0xd48cfc, 0,
|
||||
0x140090, 0, 0x331aa3, 0, 0x4e32b5, 0, 0x6848c6, 0,
|
||||
0x7f5cd5, 0, 0x956fe3, 0, 0xa980f0, 0, 0xbc90fc, 0,
|
||||
0x000094, 0, 0x181aa7, 0, 0x2d32b8, 0, 0x4248c8, 0,
|
||||
0x545cd6, 0, 0x656fe4, 0, 0x7580f0, 0, 0x8490fc, 0,
|
||||
0x001c88, 0, 0x183b9d, 0, 0x2d57b0, 0, 0x4272c2, 0,
|
||||
0x548ad2, 0, 0x65a0e1, 0, 0x75b5ef, 0, 0x84c8fc, 0,
|
||||
0x003064, 0, 0x185080, 0, 0x2d6d98, 0, 0x4288b0, 0,
|
||||
0x54a0c5, 0, 0x65b7d9, 0, 0x75cceb, 0, 0x84e0fc, 0,
|
||||
0x004030, 0, 0x18624e, 0, 0x2d8169, 0, 0x429e82, 0,
|
||||
0x54b899, 0, 0x65d1ae, 0, 0x75e7c2, 0, 0x84fcd4, 0,
|
||||
0x004400, 0, 0x1a661a, 0, 0x328432, 0, 0x48a048, 0,
|
||||
0x5cba5c, 0, 0x6fd26f, 0, 0x80e880, 0, 0x90fc90, 0,
|
||||
0x143c00, 0, 0x355f18, 0, 0x527e2d, 0, 0x6e9c42, 0,
|
||||
0x87b754, 0, 0x9ed065, 0, 0xb4e775, 0, 0xc8fc84, 0,
|
||||
0x303800, 0, 0x505916, 0, 0x6d762b, 0, 0x88923e, 0,
|
||||
0xa0ab4f, 0, 0xb7c25f, 0, 0xccd86e, 0, 0xe0ec7c, 0,
|
||||
0x482c00, 0, 0x694d14, 0, 0x866a26, 0, 0xa28638, 0,
|
||||
0xbb9f47, 0, 0xd2b656, 0, 0xe8cc63, 0, 0xfce070, 0
|
||||
};
|
||||
|
||||
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
|
||||
PaletteArray Console::ourPALPalette = {
|
||||
0x000000, 0, 0x121212, 0, 0x242424, 0, 0x484848, 0, // 180 0
|
||||
0x6c6c6c, 0, 0x909090, 0, 0xb4b4b4, 0, 0xd8d8d8, 0, // was 0x111111..0xcccccc
|
||||
0x000000, 0, 0x121212, 0, 0x242424, 0, 0x484848, 0, // 198 1
|
||||
0x6c6c6c, 0, 0x909090, 0, 0xb4b4b4, 0, 0xd8d8d8, 0,
|
||||
0x1d0f00, 0, 0x3f2700, 0, 0x614900, 0, 0x836b01, 0, // 1b0 2
|
||||
0xa58d23, 0, 0xc7af45, 0, 0xe9d167, 0, 0xffe789, 0, // was ..0xfff389
|
||||
0x002400, 0, 0x004600, 0, 0x216800, 0, 0x438a07, 0, // 1c8 3
|
||||
0x65ac29, 0, 0x87ce4b, 0, 0xa9f06d, 0, 0xcbff8f, 0,
|
||||
0x340000, 0, 0x561400, 0, 0x783602, 0, 0x9a5824, 0, // 1e0 4
|
||||
0xbc7a46, 0, 0xde9c68, 0, 0xffbe8a, 0, 0xffd0ad, 0, // was ..0xffe0ac
|
||||
0x002700, 0, 0x004900, 0, 0x0c6b0c, 0, 0x2e8d2e, 0, // 1f8 5
|
||||
0x50af50, 0, 0x72d172, 0, 0x94f394, 0, 0xb6ffb6, 0,
|
||||
0x3d0008, 0, 0x610511, 0, 0x832733, 0, 0xa54955, 0, // 210 6
|
||||
0xc76b77, 0, 0xe98d99, 0, 0xffafbb, 0, 0xffd1d7, 0, // was 0x3f0000..0xffd1dd
|
||||
0x001e12, 0, 0x004228, 0, 0x046540, 0, 0x268762, 0, // 228 7
|
||||
0x48a984, 0, 0x6acba6, 0, 0x8cedc8, 0, 0xafffe0, 0, // was 0x002100, 0x00431e..0xaeffff
|
||||
0x300025, 0, 0x5f0047, 0, 0x811e69, 0, 0xa3408b, 0, // 240 8
|
||||
0xc562ad, 0, 0xe784cf, 0, 0xffa8ea, 0, 0xffc9f2, 0, // was ..0xffa6f1, 0xffc8ff
|
||||
0x001431, 0, 0x003653, 0, 0x0a5875, 0, 0x2c7a97, 0, // 258 9
|
||||
0x4e9cb9, 0, 0x70bedb, 0, 0x92e0fd, 0, 0xb4ffff, 0,
|
||||
0x2c0052, 0, 0x4e0074, 0, 0x701d96, 0, 0x923fb8, 0, // 270 a
|
||||
0xb461da, 0, 0xd683fc, 0, 0xe2a5ff, 0, 0xeec9ff, 0, // was ..0xf8a5ff, 0xffc7ff
|
||||
0x001759, 0, 0x00247c, 0, 0x1d469e, 0, 0x3f68c0, 0, // 288 b
|
||||
0x618ae2, 0, 0x83acff, 0, 0xa5ceff, 0, 0xc7f0ff, 0,
|
||||
0x12006d, 0, 0x34038f, 0, 0x5625b1, 0, 0x7847d3, 0, // 2a0 c
|
||||
0x9a69f5, 0, 0xb48cff, 0, 0xc9adff, 0, 0xe1d1ff, 0, // was ..0xbc8bff, 0xdeadff, 0xffcfff,
|
||||
0x000070, 0, 0x161292, 0, 0x3834b4, 0, 0x5a56d6, 0, // 2b8 d
|
||||
0x7c78f8, 0, 0x9e9aff, 0, 0xc0bcff, 0, 0xe2deff, 0,
|
||||
0x000000, 0, 0x121212, 0, 0x242424, 0, 0x484848, 0, // 2d0 e
|
||||
0x6c6c6c, 0, 0x909090, 0, 0xb4b4b4, 0, 0xd8d8d8, 0,
|
||||
0x000000, 0, 0x121212, 0, 0x242424, 0, 0x484848, 0, // 2e8 f
|
||||
0x6c6c6c, 0, 0x909090, 0, 0xb4b4b4, 0, 0xd8d8d8, 0,
|
||||
};
|
||||
|
||||
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
|
||||
PaletteArray Console::ourSECAMPalette = {
|
||||
0x000000, 0, 0x2121ff, 0, 0xf03c79, 0, 0xff50ff, 0,
|
||||
0x7fff00, 0, 0x7fffff, 0, 0xffff3f, 0, 0xffffff, 0,
|
||||
0x000000, 0, 0x2121ff, 0, 0xf03c79, 0, 0xff50ff, 0,
|
||||
0x7fff00, 0, 0x7fffff, 0, 0xffff3f, 0, 0xffffff, 0,
|
||||
0x000000, 0, 0x2121ff, 0, 0xf03c79, 0, 0xff50ff, 0,
|
||||
0x7fff00, 0, 0x7fffff, 0, 0xffff3f, 0, 0xffffff, 0,
|
||||
0x000000, 0, 0x2121ff, 0, 0xf03c79, 0, 0xff50ff, 0,
|
||||
0x7fff00, 0, 0x7fffff, 0, 0xffff3f, 0, 0xffffff, 0,
|
||||
0x000000, 0, 0x2121ff, 0, 0xf03c79, 0, 0xff50ff, 0,
|
||||
0x7fff00, 0, 0x7fffff, 0, 0xffff3f, 0, 0xffffff, 0,
|
||||
0x000000, 0, 0x2121ff, 0, 0xf03c79, 0, 0xff50ff, 0,
|
||||
0x7fff00, 0, 0x7fffff, 0, 0xffff3f, 0, 0xffffff, 0,
|
||||
0x000000, 0, 0x2121ff, 0, 0xf03c79, 0, 0xff50ff, 0,
|
||||
0x7fff00, 0, 0x7fffff, 0, 0xffff3f, 0, 0xffffff, 0,
|
||||
0x000000, 0, 0x2121ff, 0, 0xf03c79, 0, 0xff50ff, 0,
|
||||
0x7fff00, 0, 0x7fffff, 0, 0xffff3f, 0, 0xffffff, 0,
|
||||
0x000000, 0, 0x2121ff, 0, 0xf03c79, 0, 0xff50ff, 0,
|
||||
0x7fff00, 0, 0x7fffff, 0, 0xffff3f, 0, 0xffffff, 0,
|
||||
0x000000, 0, 0x2121ff, 0, 0xf03c79, 0, 0xff50ff, 0,
|
||||
0x7fff00, 0, 0x7fffff, 0, 0xffff3f, 0, 0xffffff, 0,
|
||||
0x000000, 0, 0x2121ff, 0, 0xf03c79, 0, 0xff50ff, 0,
|
||||
0x7fff00, 0, 0x7fffff, 0, 0xffff3f, 0, 0xffffff, 0,
|
||||
0x000000, 0, 0x2121ff, 0, 0xf03c79, 0, 0xff50ff, 0,
|
||||
0x7fff00, 0, 0x7fffff, 0, 0xffff3f, 0, 0xffffff, 0,
|
||||
0x000000, 0, 0x2121ff, 0, 0xf03c79, 0, 0xff50ff, 0,
|
||||
0x7fff00, 0, 0x7fffff, 0, 0xffff3f, 0, 0xffffff, 0,
|
||||
0x000000, 0, 0x2121ff, 0, 0xf03c79, 0, 0xff50ff, 0,
|
||||
0x7fff00, 0, 0x7fffff, 0, 0xffff3f, 0, 0xffffff, 0,
|
||||
0x000000, 0, 0x2121ff, 0, 0xf03c79, 0, 0xff50ff, 0,
|
||||
0x7fff00, 0, 0x7fffff, 0, 0xffff3f, 0, 0xffffff, 0,
|
||||
0x000000, 0, 0x2121ff, 0, 0xf03c79, 0, 0xff50ff, 0,
|
||||
0x7fff00, 0, 0x7fffff, 0, 0xffff3f, 0, 0xffffff, 0
|
||||
};
|
||||
|
||||
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
|
||||
PaletteArray Console::ourNTSCPaletteZ26 = {
|
||||
0x000000, 0, 0x505050, 0, 0x646464, 0, 0x787878, 0,
|
||||
0x8c8c8c, 0, 0xa0a0a0, 0, 0xb4b4b4, 0, 0xc8c8c8, 0,
|
||||
0x445400, 0, 0x586800, 0, 0x6c7c00, 0, 0x809000, 0,
|
||||
0x94a414, 0, 0xa8b828, 0, 0xbccc3c, 0, 0xd0e050, 0,
|
||||
0x673900, 0, 0x7b4d00, 0, 0x8f6100, 0, 0xa37513, 0,
|
||||
0xb78927, 0, 0xcb9d3b, 0, 0xdfb14f, 0, 0xf3c563, 0,
|
||||
0x7b2504, 0, 0x8f3918, 0, 0xa34d2c, 0, 0xb76140, 0,
|
||||
0xcb7554, 0, 0xdf8968, 0, 0xf39d7c, 0, 0xffb190, 0,
|
||||
0x7d122c, 0, 0x912640, 0, 0xa53a54, 0, 0xb94e68, 0,
|
||||
0xcd627c, 0, 0xe17690, 0, 0xf58aa4, 0, 0xff9eb8, 0,
|
||||
0x730871, 0, 0x871c85, 0, 0x9b3099, 0, 0xaf44ad, 0,
|
||||
0xc358c1, 0, 0xd76cd5, 0, 0xeb80e9, 0, 0xff94fd, 0,
|
||||
0x5d0b92, 0, 0x711fa6, 0, 0x8533ba, 0, 0x9947ce, 0,
|
||||
0xad5be2, 0, 0xc16ff6, 0, 0xd583ff, 0, 0xe997ff, 0,
|
||||
0x401599, 0, 0x5429ad, 0, 0x683dc1, 0, 0x7c51d5, 0,
|
||||
0x9065e9, 0, 0xa479fd, 0, 0xb88dff, 0, 0xcca1ff, 0,
|
||||
0x252593, 0, 0x3939a7, 0, 0x4d4dbb, 0, 0x6161cf, 0,
|
||||
0x7575e3, 0, 0x8989f7, 0, 0x9d9dff, 0, 0xb1b1ff, 0,
|
||||
0x0f3480, 0, 0x234894, 0, 0x375ca8, 0, 0x4b70bc, 0,
|
||||
0x5f84d0, 0, 0x7398e4, 0, 0x87acf8, 0, 0x9bc0ff, 0,
|
||||
0x04425a, 0, 0x18566e, 0, 0x2c6a82, 0, 0x407e96, 0,
|
||||
0x5492aa, 0, 0x68a6be, 0, 0x7cbad2, 0, 0x90cee6, 0,
|
||||
0x044f30, 0, 0x186344, 0, 0x2c7758, 0, 0x408b6c, 0,
|
||||
0x549f80, 0, 0x68b394, 0, 0x7cc7a8, 0, 0x90dbbc, 0,
|
||||
0x0f550a, 0, 0x23691e, 0, 0x377d32, 0, 0x4b9146, 0,
|
||||
0x5fa55a, 0, 0x73b96e, 0, 0x87cd82, 0, 0x9be196, 0,
|
||||
0x1f5100, 0, 0x336505, 0, 0x477919, 0, 0x5b8d2d, 0,
|
||||
0x6fa141, 0, 0x83b555, 0, 0x97c969, 0, 0xabdd7d, 0,
|
||||
0x344600, 0, 0x485a00, 0, 0x5c6e14, 0, 0x708228, 0,
|
||||
0x84963c, 0, 0x98aa50, 0, 0xacbe64, 0, 0xc0d278, 0,
|
||||
0x463e00, 0, 0x5a5205, 0, 0x6e6619, 0, 0x827a2d, 0,
|
||||
0x968e41, 0, 0xaaa255, 0, 0xbeb669, 0, 0xd2ca7d, 0
|
||||
};
|
||||
|
||||
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
|
||||
PaletteArray Console::ourPALPaletteZ26 = {
|
||||
0x000000, 0, 0x4c4c4c, 0, 0x606060, 0, 0x747474, 0,
|
||||
0x888888, 0, 0x9c9c9c, 0, 0xb0b0b0, 0, 0xc4c4c4, 0,
|
||||
0x000000, 0, 0x4c4c4c, 0, 0x606060, 0, 0x747474, 0,
|
||||
0x888888, 0, 0x9c9c9c, 0, 0xb0b0b0, 0, 0xc4c4c4, 0,
|
||||
0x533a00, 0, 0x674e00, 0, 0x7b6203, 0, 0x8f7617, 0,
|
||||
0xa38a2b, 0, 0xb79e3f, 0, 0xcbb253, 0, 0xdfc667, 0,
|
||||
0x1b5800, 0, 0x2f6c00, 0, 0x438001, 0, 0x579415, 0,
|
||||
0x6ba829, 0, 0x7fbc3d, 0, 0x93d051, 0, 0xa7e465, 0,
|
||||
0x6a2900, 0, 0x7e3d12, 0, 0x925126, 0, 0xa6653a, 0,
|
||||
0xba794e, 0, 0xce8d62, 0, 0xe2a176, 0, 0xf6b58a, 0,
|
||||
0x075b00, 0, 0x1b6f11, 0, 0x2f8325, 0, 0x439739, 0,
|
||||
0x57ab4d, 0, 0x6bbf61, 0, 0x7fd375, 0, 0x93e789, 0,
|
||||
0x741b2f, 0, 0x882f43, 0, 0x9c4357, 0, 0xb0576b, 0,
|
||||
0xc46b7f, 0, 0xd87f93, 0, 0xec93a7, 0, 0xffa7bb, 0,
|
||||
0x00572e, 0, 0x106b42, 0, 0x247f56, 0, 0x38936a, 0,
|
||||
0x4ca77e, 0, 0x60bb92, 0, 0x74cfa6, 0, 0x88e3ba, 0,
|
||||
0x6d165f, 0, 0x812a73, 0, 0x953e87, 0, 0xa9529b, 0,
|
||||
0xbd66af, 0, 0xd17ac3, 0, 0xe58ed7, 0, 0xf9a2eb, 0,
|
||||
0x014c5e, 0, 0x156072, 0, 0x297486, 0, 0x3d889a, 0,
|
||||
0x519cae, 0, 0x65b0c2, 0, 0x79c4d6, 0, 0x8dd8ea, 0,
|
||||
0x5f1588, 0, 0x73299c, 0, 0x873db0, 0, 0x9b51c4, 0,
|
||||
0xaf65d8, 0, 0xc379ec, 0, 0xd78dff, 0, 0xeba1ff, 0,
|
||||
0x123b87, 0, 0x264f9b, 0, 0x3a63af, 0, 0x4e77c3, 0,
|
||||
0x628bd7, 0, 0x769feb, 0, 0x8ab3ff, 0, 0x9ec7ff, 0,
|
||||
0x451e9d, 0, 0x5932b1, 0, 0x6d46c5, 0, 0x815ad9, 0,
|
||||
0x956eed, 0, 0xa982ff, 0, 0xbd96ff, 0, 0xd1aaff, 0,
|
||||
0x2a2b9e, 0, 0x3e3fb2, 0, 0x5253c6, 0, 0x6667da, 0,
|
||||
0x7a7bee, 0, 0x8e8fff, 0, 0xa2a3ff, 0, 0xb6b7ff, 0,
|
||||
0x000000, 0, 0x4c4c4c, 0, 0x606060, 0, 0x747474, 0,
|
||||
0x888888, 0, 0x9c9c9c, 0, 0xb0b0b0, 0, 0xc4c4c4, 0,
|
||||
0x000000, 0, 0x4c4c4c, 0, 0x606060, 0, 0x747474, 0,
|
||||
0x888888, 0, 0x9c9c9c, 0, 0xb0b0b0, 0, 0xc4c4c4, 0
|
||||
};
|
||||
|
||||
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
|
||||
PaletteArray Console::ourSECAMPaletteZ26 = {
|
||||
0x000000, 0, 0x2121ff, 0, 0xf03c79, 0, 0xff3cff, 0,
|
||||
0x7fff00, 0, 0x7fffff, 0, 0xffff3f, 0, 0xffffff, 0,
|
||||
0x000000, 0, 0x2121ff, 0, 0xf03c79, 0, 0xff3cff, 0,
|
||||
0x7fff00, 0, 0x7fffff, 0, 0xffff3f, 0, 0xffffff, 0,
|
||||
0x000000, 0, 0x2121ff, 0, 0xf03c79, 0, 0xff3cff, 0,
|
||||
0x7fff00, 0, 0x7fffff, 0, 0xffff3f, 0, 0xffffff, 0,
|
||||
0x000000, 0, 0x2121ff, 0, 0xf03c79, 0, 0xff3cff, 0,
|
||||
0x7fff00, 0, 0x7fffff, 0, 0xffff3f, 0, 0xffffff, 0,
|
||||
0x000000, 0, 0x2121ff, 0, 0xf03c79, 0, 0xff3cff, 0,
|
||||
0x7fff00, 0, 0x7fffff, 0, 0xffff3f, 0, 0xffffff, 0,
|
||||
0x000000, 0, 0x2121ff, 0, 0xf03c79, 0, 0xff3cff, 0,
|
||||
0x7fff00, 0, 0x7fffff, 0, 0xffff3f, 0, 0xffffff, 0,
|
||||
0x000000, 0, 0x2121ff, 0, 0xf03c79, 0, 0xff3cff, 0,
|
||||
0x7fff00, 0, 0x7fffff, 0, 0xffff3f, 0, 0xffffff, 0,
|
||||
0x000000, 0, 0x2121ff, 0, 0xf03c79, 0, 0xff3cff, 0,
|
||||
0x7fff00, 0, 0x7fffff, 0, 0xffff3f, 0, 0xffffff, 0,
|
||||
0x000000, 0, 0x2121ff, 0, 0xf03c79, 0, 0xff3cff, 0,
|
||||
0x7fff00, 0, 0x7fffff, 0, 0xffff3f, 0, 0xffffff, 0,
|
||||
0x000000, 0, 0x2121ff, 0, 0xf03c79, 0, 0xff3cff, 0,
|
||||
0x7fff00, 0, 0x7fffff, 0, 0xffff3f, 0, 0xffffff, 0,
|
||||
0x000000, 0, 0x2121ff, 0, 0xf03c79, 0, 0xff3cff, 0,
|
||||
0x7fff00, 0, 0x7fffff, 0, 0xffff3f, 0, 0xffffff, 0,
|
||||
0x000000, 0, 0x2121ff, 0, 0xf03c79, 0, 0xff3cff, 0,
|
||||
0x7fff00, 0, 0x7fffff, 0, 0xffff3f, 0, 0xffffff, 0,
|
||||
0x000000, 0, 0x2121ff, 0, 0xf03c79, 0, 0xff3cff, 0,
|
||||
0x7fff00, 0, 0x7fffff, 0, 0xffff3f, 0, 0xffffff, 0,
|
||||
0x000000, 0, 0x2121ff, 0, 0xf03c79, 0, 0xff3cff, 0,
|
||||
0x7fff00, 0, 0x7fffff, 0, 0xffff3f, 0, 0xffffff, 0,
|
||||
0x000000, 0, 0x2121ff, 0, 0xf03c79, 0, 0xff3cff, 0,
|
||||
0x7fff00, 0, 0x7fffff, 0, 0xffff3f, 0, 0xffffff, 0,
|
||||
0x000000, 0, 0x2121ff, 0, 0xf03c79, 0, 0xff3cff, 0,
|
||||
0x7fff00, 0, 0x7fffff, 0, 0xffff3f, 0, 0xffffff, 0
|
||||
};
|
||||
|
||||
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
|
||||
PaletteArray Console::ourUserNTSCPalette = { 0 }; // filled from external file
|
||||
|
||||
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
|
||||
PaletteArray Console::ourUserPALPalette = { 0 }; // filled from external file
|
||||
|
||||
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
|
||||
PaletteArray Console::ourUserSECAMPalette = { 0 }; // filled from external file
|
||||
|
||||
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
|
||||
PaletteArray Console::ourCustomNTSCPalette = { 0 }; // filled by function
|
||||
|
||||
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
|
||||
PaletteArray Console::ourCustomPALPalette = { 0 }; // filled by function
|
||||
|
|
|
@ -39,7 +39,6 @@ class AudioSettings;
|
|||
#include "FrameBufferConstants.hxx"
|
||||
#include "Serializable.hxx"
|
||||
#include "EventHandlerConstants.hxx"
|
||||
#include "NTSCFilter.hxx"
|
||||
#include "EmulationTiming.hxx"
|
||||
#include "ConsoleTiming.hxx"
|
||||
#include "frame-manager/AbstractFrameManager.hxx"
|
||||
|
@ -192,39 +191,22 @@ class Console : public Serializable, public ConsoleIO
|
|||
|
||||
@param direction +1 indicates increase, -1 indicates decrease.
|
||||
*/
|
||||
void toggleFormat(int direction = 1);
|
||||
void selectFormat(int direction = +1);
|
||||
|
||||
/**
|
||||
Set NTSC/PAL/SECAM (and variants) display format.
|
||||
*/
|
||||
void setFormat(uInt32 format);
|
||||
void setFormat(uInt32 format, bool force = false);
|
||||
|
||||
/**
|
||||
Get NTSC/PAL/SECAM (and variants) display format name
|
||||
*/
|
||||
string getFormatString() const { return myDisplayFormat; }
|
||||
|
||||
/**
|
||||
Toggle between the available palettes.
|
||||
*/
|
||||
void togglePalette();
|
||||
|
||||
/**
|
||||
Generates a custom palette, based on user defined phase shifts.
|
||||
*/
|
||||
void generateCustomPalette(int type);
|
||||
|
||||
/**
|
||||
Sets the palette according to the given palette name.
|
||||
|
||||
@param palette The palette to switch to.
|
||||
*/
|
||||
void setPalette(const string& palette);
|
||||
|
||||
/**
|
||||
Toggle interpolation on/off
|
||||
*/
|
||||
void toggleInter();
|
||||
void toggleInter(bool toggle = true);
|
||||
|
||||
/**
|
||||
Toggle turbo mode on/off
|
||||
|
@ -242,7 +224,7 @@ class Console : public Serializable, public ConsoleIO
|
|||
|
||||
@param direction +1 indicates increase, -1 indicates decrease.
|
||||
*/
|
||||
void changePhosphor(int direction);
|
||||
void changePhosphor(int direction = +1);
|
||||
|
||||
/**
|
||||
Toggles the PAL color-loss effect.
|
||||
|
@ -277,7 +259,7 @@ class Console : public Serializable, public ConsoleIO
|
|||
|
||||
@param direction +1 indicates increase, -1 indicates decrease.
|
||||
*/
|
||||
void changeVerticalCenter(int direction);
|
||||
void changeVerticalCenter(int direction = +1);
|
||||
|
||||
/**
|
||||
Change the "TIA scanline adjust" variable.
|
||||
|
@ -286,17 +268,7 @@ class Console : public Serializable, public ConsoleIO
|
|||
|
||||
@param direction +1 indicates increase, -1 indicates decrease.
|
||||
*/
|
||||
void changeScanlineAdjust(int direction);
|
||||
|
||||
/**
|
||||
Change the "phase shift" variable.
|
||||
Note that there are two of these (NTSC and PAL). The currently
|
||||
active mode will determine which one is used.
|
||||
|
||||
@param direction +1 indicates increase, -1 indicates decrease.
|
||||
|
||||
*/
|
||||
void changeColorPhaseShift(int direction);
|
||||
void changeVSizeAdjust(int direction = +1);
|
||||
|
||||
/**
|
||||
Returns the current framerate.
|
||||
|
@ -379,35 +351,10 @@ class Console : public Serializable, public ConsoleIO
|
|||
unique_ptr<Controller> getControllerPort(const Controller::Type type,
|
||||
const Controller::Jack port, const string& romMd5);
|
||||
|
||||
/**
|
||||
Loads a user-defined palette file (from OSystem::paletteFile), filling the
|
||||
appropriate user-defined palette arrays.
|
||||
*/
|
||||
void loadUserPalette();
|
||||
|
||||
/**
|
||||
Loads all defined palettes with PAL color-loss data, even those that
|
||||
normally can't have it enabled (NTSC), since it's also used for
|
||||
'greying out' the frame in the debugger.
|
||||
*/
|
||||
void generateColorLossPalette();
|
||||
|
||||
int getPaletteNum(const string& name) const;
|
||||
|
||||
|
||||
void toggleTIABit(TIABit bit, const string& bitname, bool show = true) const;
|
||||
void toggleTIACollision(TIABit bit, const string& bitname, bool show = true) const;
|
||||
|
||||
private:
|
||||
|
||||
enum PaletteType {
|
||||
Standard,
|
||||
Z26,
|
||||
User,
|
||||
Custom,
|
||||
NumTypes
|
||||
};
|
||||
|
||||
// Reference to the osystem object
|
||||
OSystem& myOSystem;
|
||||
|
||||
|
@ -457,10 +404,6 @@ class Console : public Serializable, public ConsoleIO
|
|||
// Is the TV format autodetected?
|
||||
bool myFormatAutodetected{false};
|
||||
|
||||
// Indicates whether an external palette was found and
|
||||
// successfully loaded
|
||||
bool myUserPaletteDefined{false};
|
||||
|
||||
// Contains detailed info about this console
|
||||
ConsoleInfo myConsoleInfo;
|
||||
|
||||
|
@ -474,25 +417,6 @@ class Console : public Serializable, public ConsoleIO
|
|||
// The audio settings
|
||||
AudioSettings& myAudioSettings;
|
||||
|
||||
// Table of RGB values for NTSC, PAL and SECAM
|
||||
static PaletteArray ourNTSCPalette;
|
||||
static PaletteArray ourPALPalette;
|
||||
static PaletteArray ourSECAMPalette;
|
||||
|
||||
// Table of RGB values for NTSC, PAL and SECAM - Z26 version
|
||||
static PaletteArray ourNTSCPaletteZ26;
|
||||
static PaletteArray ourPALPaletteZ26;
|
||||
static PaletteArray ourSECAMPaletteZ26;
|
||||
|
||||
// Table of RGB values for NTSC, PAL and SECAM - user-defined
|
||||
static PaletteArray ourUserNTSCPalette;
|
||||
static PaletteArray ourUserPALPalette;
|
||||
static PaletteArray ourUserSECAMPalette;
|
||||
|
||||
// Table of RGB values for NTSC, PAL - custom-defined
|
||||
static PaletteArray ourCustomNTSCPalette;
|
||||
static PaletteArray ourCustomPALPalette;
|
||||
|
||||
private:
|
||||
// Following constructors and assignment operators not supported
|
||||
Console() = delete;
|
||||
|
|
|
@ -15,12 +15,12 @@
|
|||
// this file, and for a DISCLAIMER OF ALL WARRANTIES.
|
||||
//============================================================================
|
||||
|
||||
#include "Control.hxx"
|
||||
#include "Switches.hxx"
|
||||
|
||||
#ifndef CONSOLE_IO_HXX
|
||||
#define CONSOLE_IO_HXX
|
||||
|
||||
class Controller;
|
||||
class Switches;
|
||||
|
||||
class ConsoleIO
|
||||
{
|
||||
public:
|
||||
|
|
|
@ -25,7 +25,8 @@ enum class ConsoleTiming
|
|||
{
|
||||
ntsc, // console with CPU running at 1.193182 MHz, NTSC colours
|
||||
pal, // console with CPU running at 1.182298 MHz, PAL colours
|
||||
secam // console with CPU running at 1.187500 MHz, SECAM colours
|
||||
secam, // console with CPU running at 1.187500 MHz, SECAM colours
|
||||
numTimings
|
||||
};
|
||||
|
||||
#endif // CONSOLE_TIMING_HXX
|
||||
|
|
|
@ -25,8 +25,8 @@ class System;
|
|||
|
||||
#include <functional>
|
||||
|
||||
#include "Serializable.hxx"
|
||||
#include "bspf.hxx"
|
||||
#include "Serializable.hxx"
|
||||
|
||||
/**
|
||||
A controller is a device that plugs into either the left or right
|
||||
|
|
|
@ -18,6 +18,8 @@
|
|||
#ifndef CONTROLLER_DETECTOR_HXX
|
||||
#define CONTROLLER_DETECTOR_HXX
|
||||
|
||||
class Settings;
|
||||
|
||||
#include "Control.hxx"
|
||||
|
||||
/**
|
||||
|
|
|
@ -20,9 +20,9 @@
|
|||
|
||||
class System;
|
||||
|
||||
#include "Console.hxx"
|
||||
#include "Serializable.hxx"
|
||||
#include "bspf.hxx"
|
||||
#include "ConsoleTiming.hxx"
|
||||
#include "Serializable.hxx"
|
||||
|
||||
/**
|
||||
Abstract base class for devices which can be attached to a 6502
|
||||
|
|
|
@ -22,7 +22,6 @@
|
|||
#include <set>
|
||||
|
||||
#include "bspf.hxx"
|
||||
#include "StellaKeys.hxx"
|
||||
|
||||
/**
|
||||
@author Stephen Anthony, Christian Speckner, Thomas Jentzsch
|
||||
|
@ -92,6 +91,7 @@ class Event
|
|||
TogglePauseMode, StartPauseMode,
|
||||
OptionsMenuMode, CmdMenuMode, DebuggerMode, ExitMode,
|
||||
TakeSnapshot, ToggleContSnapshots, ToggleContSnapshotsFrame,
|
||||
ToggleTurbo,
|
||||
|
||||
NextState, PreviousState, LoadState, SaveState,
|
||||
SaveAllStates, LoadAllStates,
|
||||
|
@ -100,12 +100,15 @@ class Event
|
|||
Unwind1Menu, Unwind10Menu, UnwindAllMenu,
|
||||
RewindPause, UnwindPause,
|
||||
|
||||
FormatDecrease, FormatIncrease, TogglePalette, ToggleColorLoss,
|
||||
FormatDecrease, FormatIncrease, PaletteDecrease, PaletteIncrease, ToggleColorLoss,
|
||||
PreviousPaletteAttribute, NextPaletteAttribute,
|
||||
PaletteAttributeDecrease, PaletteAttributeIncrease,
|
||||
ToggleFullScreen, VidmodeDecrease, VidmodeIncrease,
|
||||
VCenterDecrease, VCenterIncrease, ScanlineAdjustDecrease, ScanlineAdjustIncrease,
|
||||
VCenterDecrease, VCenterIncrease, VSizeAdjustDecrease, VSizeAdjustIncrease,
|
||||
OverscanDecrease, OverscanIncrease,
|
||||
|
||||
VidmodeStd, VidmodeRGB, VidmodeSVideo, VidModeComposite, VidModeBad, VidModeCustom,
|
||||
PreviousVideoMode, NextVideoMode,
|
||||
PreviousAttribute, NextAttribute, DecreaseAttribute, IncreaseAttribute,
|
||||
ScanlinesDecrease, ScanlinesIncrease,
|
||||
PhosphorDecrease, PhosphorIncrease, TogglePhosphor, ToggleInter, ToggleJitter,
|
||||
|
@ -118,10 +121,8 @@ class Event
|
|||
ToggleCollisions, ToggleBits, ToggleFixedColors,
|
||||
|
||||
ToggleFrameStats, ToggleSAPortOrder, ExitGame,
|
||||
|
||||
// add new events from here to avoid that user remapped events get overwritten
|
||||
ToggleTurbo,
|
||||
ColorShiftDecrease, ColorShiftIncrease,
|
||||
SettingDecrease, SettingIncrease, PreviousSetting, NextSetting,
|
||||
|
||||
LastType
|
||||
};
|
||||
|
@ -136,7 +137,7 @@ class Event
|
|||
};
|
||||
|
||||
// Event list version, update only if the id of existing(!) event types changed
|
||||
static constexpr Int32 VERSION = 3;
|
||||
static constexpr Int32 VERSION = 4;
|
||||
|
||||
using EventSet = std::set<Event::Type>;
|
||||
|
||||
|
|
|
@ -22,6 +22,7 @@
|
|||
|
||||
#include "Base.hxx"
|
||||
#include "Console.hxx"
|
||||
#include "PaletteHandler.hxx"
|
||||
#include "FrameBuffer.hxx"
|
||||
#include "FSNode.hxx"
|
||||
#include "OSystem.hxx"
|
||||
|
@ -62,6 +63,8 @@
|
|||
#include "ScrollBarWidget.hxx"
|
||||
#endif
|
||||
|
||||
using namespace std::placeholders;
|
||||
|
||||
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
|
||||
EventHandler::EventHandler(OSystem& osystem)
|
||||
: myOSystem(osystem)
|
||||
|
@ -339,15 +342,149 @@ void EventHandler::handleSystemEvent(SystemEvent e, int, int)
|
|||
}
|
||||
}
|
||||
|
||||
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
|
||||
AdjustFunction EventHandler::cycleAdjustSetting(int direction)
|
||||
{
|
||||
const bool isFullScreen = myOSystem.frameBuffer().fullScreen();
|
||||
const bool isCustomPalette =
|
||||
myOSystem.settings().getString("palette") == PaletteHandler::SETTING_CUSTOM;
|
||||
const bool isCustomFilter =
|
||||
myOSystem.settings().getInt("tv.filter") == int(NTSCFilter::Preset::CUSTOM);
|
||||
|
||||
do
|
||||
{
|
||||
myAdjustSetting =
|
||||
AdjustSetting(BSPF::clampw(int(myAdjustSetting) + direction, 0, int(AdjustSetting::MAX_ADJ)));
|
||||
// skip currently non-relevant adjustments
|
||||
} while((myAdjustSetting == AdjustSetting::OVERSCAN && !isFullScreen)
|
||||
|| (myAdjustSetting == AdjustSetting::PALETTE_PHASE && !isCustomPalette)
|
||||
|| (myAdjustSetting >= AdjustSetting::NTSC_SHARPNESS
|
||||
&& myAdjustSetting <= AdjustSetting::NTSC_BLEEDING
|
||||
&& !isCustomFilter));
|
||||
|
||||
return getAdjustSetting(myAdjustSetting);
|
||||
}
|
||||
|
||||
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
|
||||
AdjustFunction EventHandler::getAdjustSetting(AdjustSetting setting)
|
||||
{
|
||||
// Notes:
|
||||
// - All methods MUST show a message
|
||||
// - This array MUST have the same order as AdjustSetting
|
||||
const AdjustFunction ADJUST_FUNCTIONS[int(AdjustSetting::NUM_ADJ)] =
|
||||
{
|
||||
std::bind(&Sound::adjustVolume, &myOSystem.sound(), _1),
|
||||
std::bind(&FrameBuffer::selectVidMode, &myOSystem.frameBuffer(), _1),
|
||||
std::bind(&FrameBuffer::toggleFullscreen, &myOSystem.frameBuffer(), _1),
|
||||
std::bind(&FrameBuffer::changeOverscan, &myOSystem.frameBuffer(), _1),
|
||||
std::bind(&Console::selectFormat, &myOSystem.console(), _1),
|
||||
std::bind(&Console::changeVerticalCenter, &myOSystem.console(), _1),
|
||||
std::bind(&Console::changeVSizeAdjust, &myOSystem.console(), _1),
|
||||
// Palette adjustables
|
||||
std::bind(&PaletteHandler::cyclePalette, &myOSystem.frameBuffer().tiaSurface().paletteHandler(), _1),
|
||||
std::bind(&PaletteHandler::changeAdjustable, &myOSystem.frameBuffer().tiaSurface().paletteHandler(),
|
||||
PaletteHandler::PHASE_SHIFT, _1),
|
||||
std::bind(&PaletteHandler::changeAdjustable, &myOSystem.frameBuffer().tiaSurface().paletteHandler(),
|
||||
PaletteHandler::HUE, _1),
|
||||
std::bind(&PaletteHandler::changeAdjustable, &myOSystem.frameBuffer().tiaSurface().paletteHandler(),
|
||||
PaletteHandler::SATURATION, _1),
|
||||
std::bind(&PaletteHandler::changeAdjustable, &myOSystem.frameBuffer().tiaSurface().paletteHandler(),
|
||||
PaletteHandler::CONTRAST, _1),
|
||||
std::bind(&PaletteHandler::changeAdjustable, &myOSystem.frameBuffer().tiaSurface().paletteHandler(),
|
||||
PaletteHandler::BRIGHTNESS, _1),
|
||||
std::bind(&PaletteHandler::changeAdjustable, &myOSystem.frameBuffer().tiaSurface().paletteHandler(),
|
||||
PaletteHandler::GAMMA, _1),
|
||||
// NTSC filter adjustables
|
||||
std::bind(&TIASurface::changeNTSC, &myOSystem.frameBuffer().tiaSurface(), _1),
|
||||
std::bind(&TIASurface::changeNTSCAdjustable, &myOSystem.frameBuffer().tiaSurface(),
|
||||
int(NTSCFilter::Adjustables::SHARPNESS), _1),
|
||||
std::bind(&TIASurface::changeNTSCAdjustable, &myOSystem.frameBuffer().tiaSurface(),
|
||||
int(NTSCFilter::Adjustables::RESOLUTION), _1),
|
||||
std::bind(&TIASurface::changeNTSCAdjustable, &myOSystem.frameBuffer().tiaSurface(),
|
||||
int(NTSCFilter::Adjustables::ARTIFACTS), _1),
|
||||
std::bind(&TIASurface::changeNTSCAdjustable, &myOSystem.frameBuffer().tiaSurface(),
|
||||
int(NTSCFilter::Adjustables::FRINGING), _1),
|
||||
std::bind(&TIASurface::changeNTSCAdjustable, &myOSystem.frameBuffer().tiaSurface(),
|
||||
int(NTSCFilter::Adjustables::BLEEDING), _1),
|
||||
std::bind(&Console::changePhosphor, &myOSystem.console(), _1),
|
||||
std::bind(&TIASurface::setScanlineIntensity, &myOSystem.frameBuffer().tiaSurface(), _1),
|
||||
std::bind(&Console::toggleInter, &myOSystem.console(), _1),
|
||||
// Following functions are not used when cycling settings but for "direct only" hotkeys
|
||||
std::bind(&StateManager::changeState, &myOSystem.state(), _1),
|
||||
std::bind(&PaletteHandler::changeCurrentAdjustable, &myOSystem.frameBuffer().tiaSurface().paletteHandler(), _1),
|
||||
std::bind(&TIASurface::changeCurrentNTSCAdjustable, &myOSystem.frameBuffer().tiaSurface(), _1),
|
||||
};
|
||||
|
||||
return ADJUST_FUNCTIONS[int(setting)];
|
||||
}
|
||||
|
||||
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
|
||||
void EventHandler::handleEvent(Event::Type event, Int32 value, bool repeated)
|
||||
{
|
||||
// Take care of special events that aren't part of the emulation core
|
||||
// or need to be preprocessed before passing them on
|
||||
bool pressed = (value != 0);
|
||||
const bool pressed = (value != 0);
|
||||
|
||||
// The global settings keys change settings or values as long as the setting
|
||||
// message from the previous settings event is still displayed.
|
||||
// Therefore, do not change global settings/values or direct values if
|
||||
// a) the setting message is no longer shown
|
||||
// b) other keys have been pressed
|
||||
if(!myOSystem.frameBuffer().messageShown())
|
||||
{
|
||||
myAdjustActive = false;
|
||||
myAdjustDirect = AdjustSetting::NONE;
|
||||
}
|
||||
const bool adjustActive = myAdjustActive;
|
||||
const AdjustSetting adjustDirect = myAdjustDirect;
|
||||
if(pressed)
|
||||
{
|
||||
myAdjustActive = false;
|
||||
myAdjustDirect = AdjustSetting::NONE;
|
||||
}
|
||||
|
||||
switch(event)
|
||||
{
|
||||
////////////////////////////////////////////////////////////////////////
|
||||
// Allow adjusting several (mostly repeated) settings using the same four hotkeys
|
||||
case Event::PreviousSetting:
|
||||
case Event::NextSetting:
|
||||
if(pressed && !repeated)
|
||||
{
|
||||
const int direction = event == Event::PreviousSetting ? -1 : +1;
|
||||
|
||||
// Get (and display) the previous|next adjustment function,
|
||||
// but do not change its value
|
||||
cycleAdjustSetting(adjustActive ? direction : 0)(0);
|
||||
// Fallback message when no message is displayed by method
|
||||
//if(!myOSystem.frameBuffer().messageShown())
|
||||
// myOSystem.frameBuffer().showMessage("Message " + std::to_string(int(myAdjustSetting)));
|
||||
myAdjustActive = true;
|
||||
}
|
||||
break;
|
||||
|
||||
case Event::SettingDecrease:
|
||||
case Event::SettingIncrease:
|
||||
if(pressed)
|
||||
{
|
||||
const int direction = event == Event::SettingDecrease ? -1 : +1;
|
||||
|
||||
// if a "direct only" hotkey was pressed last, use this one
|
||||
if(adjustDirect != AdjustSetting::NONE)
|
||||
{
|
||||
myAdjustDirect = adjustDirect;
|
||||
getAdjustSetting(myAdjustDirect)(direction);
|
||||
}
|
||||
else
|
||||
{
|
||||
// Get (and display) the current adjustment function,
|
||||
// but only change its value if the function was already active before
|
||||
getAdjustSetting(myAdjustSetting)(adjustActive ? direction : 0);
|
||||
myAdjustActive = true;
|
||||
}
|
||||
}
|
||||
return;
|
||||
|
||||
////////////////////////////////////////////////////////////////////////
|
||||
// If enabled, make sure 'impossible' joystick directions aren't allowed
|
||||
case Event::JoystickZeroUp:
|
||||
|
@ -400,59 +537,161 @@ void EventHandler::handleEvent(Event::Type event, Int32 value, bool repeated)
|
|||
return;
|
||||
|
||||
case Event::VolumeDecrease:
|
||||
if(pressed) myOSystem.sound().adjustVolume(-1);
|
||||
if(pressed)
|
||||
{
|
||||
myOSystem.sound().adjustVolume(-1);
|
||||
myAdjustSetting = AdjustSetting::VOLUME;
|
||||
myAdjustActive = true;
|
||||
}
|
||||
return;
|
||||
|
||||
case Event::VolumeIncrease:
|
||||
if(pressed) myOSystem.sound().adjustVolume(+1);
|
||||
if(pressed)
|
||||
{
|
||||
myOSystem.sound().adjustVolume(+1);
|
||||
myAdjustSetting = AdjustSetting::VOLUME;
|
||||
myAdjustActive = true;
|
||||
}
|
||||
return;
|
||||
|
||||
case Event::SoundToggle:
|
||||
if(pressed && !repeated) myOSystem.sound().toggleMute();
|
||||
if(pressed && !repeated)
|
||||
{
|
||||
myOSystem.sound().toggleMute();
|
||||
myAdjustSetting = AdjustSetting::VOLUME;
|
||||
myAdjustActive = true;
|
||||
}
|
||||
return;
|
||||
|
||||
case Event::VidmodeDecrease:
|
||||
if(pressed) myOSystem.frameBuffer().changeVidMode(-1);
|
||||
if(pressed)
|
||||
{
|
||||
myOSystem.frameBuffer().selectVidMode(-1);
|
||||
myAdjustSetting = AdjustSetting::ZOOM;
|
||||
myAdjustActive = true;
|
||||
}
|
||||
return;
|
||||
|
||||
case Event::VidmodeIncrease:
|
||||
if(pressed) myOSystem.frameBuffer().changeVidMode(+1);
|
||||
if(pressed)
|
||||
{
|
||||
myOSystem.frameBuffer().selectVidMode(+1);
|
||||
myAdjustSetting = AdjustSetting::ZOOM;
|
||||
myAdjustActive = true;
|
||||
}
|
||||
return;
|
||||
|
||||
case Event::VCenterDecrease:
|
||||
if (pressed) myOSystem.console().changeVerticalCenter(-1);
|
||||
if(pressed)
|
||||
{
|
||||
myOSystem.console().changeVerticalCenter(-1);
|
||||
myAdjustSetting = AdjustSetting::VCENTER;
|
||||
myAdjustActive = true;
|
||||
}
|
||||
return;
|
||||
|
||||
case Event::VCenterIncrease:
|
||||
if (pressed) myOSystem.console().changeVerticalCenter(+1);
|
||||
if(pressed)
|
||||
{
|
||||
myOSystem.console().changeVerticalCenter(+1);
|
||||
myAdjustSetting = AdjustSetting::VCENTER;
|
||||
myAdjustActive = true;
|
||||
}
|
||||
return;
|
||||
|
||||
case Event::ScanlineAdjustDecrease:
|
||||
if (pressed) myOSystem.console().changeScanlineAdjust(-1);
|
||||
case Event::VSizeAdjustDecrease:
|
||||
if(pressed)
|
||||
{
|
||||
myOSystem.console().changeVSizeAdjust(-1);
|
||||
myAdjustSetting = AdjustSetting::VSIZE;
|
||||
myAdjustActive = true;
|
||||
}
|
||||
return;
|
||||
|
||||
case Event::ScanlineAdjustIncrease:
|
||||
if (pressed) myOSystem.console().changeScanlineAdjust(+1);
|
||||
case Event::VSizeAdjustIncrease:
|
||||
if(pressed)
|
||||
{
|
||||
myOSystem.console().changeVSizeAdjust(+1);
|
||||
myAdjustSetting = AdjustSetting::VSIZE;
|
||||
myAdjustActive = true;
|
||||
}
|
||||
return;
|
||||
|
||||
case Event::ColorShiftDecrease:
|
||||
if (pressed) myOSystem.console().changeColorPhaseShift(-1);
|
||||
case Event::PreviousPaletteAttribute:
|
||||
if(pressed)
|
||||
{
|
||||
myOSystem.frameBuffer().tiaSurface().paletteHandler().cycleAdjustable(-1);
|
||||
myAdjustDirect = AdjustSetting::PALETTE_CHANGE_ATTRIBUTE;
|
||||
}
|
||||
return;
|
||||
|
||||
case Event::ColorShiftIncrease:
|
||||
if (pressed) myOSystem.console().changeColorPhaseShift(+1);
|
||||
case Event::NextPaletteAttribute:
|
||||
if(pressed)
|
||||
{
|
||||
myOSystem.frameBuffer().tiaSurface().paletteHandler().cycleAdjustable(+1);
|
||||
myAdjustDirect = AdjustSetting::PALETTE_CHANGE_ATTRIBUTE;
|
||||
}
|
||||
return;
|
||||
|
||||
case Event::PaletteAttributeDecrease:
|
||||
if(pressed)
|
||||
{
|
||||
myOSystem.frameBuffer().tiaSurface().paletteHandler().changeCurrentAdjustable(-1);
|
||||
myAdjustDirect = AdjustSetting::PALETTE_CHANGE_ATTRIBUTE;
|
||||
}
|
||||
return;
|
||||
|
||||
case Event::PaletteAttributeIncrease:
|
||||
if(pressed)
|
||||
{
|
||||
myOSystem.frameBuffer().tiaSurface().paletteHandler().changeCurrentAdjustable(+1);
|
||||
myAdjustDirect = AdjustSetting::PALETTE_CHANGE_ATTRIBUTE;
|
||||
}
|
||||
return;
|
||||
|
||||
case Event::ToggleFullScreen:
|
||||
if (pressed && !repeated) myOSystem.frameBuffer().toggleFullscreen();
|
||||
if(pressed && !repeated)
|
||||
{
|
||||
myOSystem.frameBuffer().toggleFullscreen();
|
||||
myAdjustSetting = AdjustSetting::FULLSCREEN;
|
||||
myAdjustActive = true;
|
||||
}
|
||||
return;
|
||||
|
||||
case Event::OverscanDecrease:
|
||||
if (pressed) myOSystem.frameBuffer().changeOverscan(-1);
|
||||
if(pressed)
|
||||
{
|
||||
myOSystem.frameBuffer().changeOverscan(-1);
|
||||
myAdjustSetting = AdjustSetting::OVERSCAN;
|
||||
myAdjustActive = true;
|
||||
}
|
||||
return;
|
||||
|
||||
case Event::OverscanIncrease:
|
||||
if (pressed) myOSystem.frameBuffer().changeOverscan(1);
|
||||
if(pressed)
|
||||
{
|
||||
myOSystem.frameBuffer().changeOverscan(+1);
|
||||
myAdjustSetting = AdjustSetting::OVERSCAN;
|
||||
myAdjustActive = true;
|
||||
}
|
||||
return;
|
||||
|
||||
case Event::PreviousVideoMode:
|
||||
if(pressed && !repeated)
|
||||
{
|
||||
myOSystem.frameBuffer().tiaSurface().changeNTSC(-1);
|
||||
myAdjustSetting = AdjustSetting::NTSC_PRESET;
|
||||
myAdjustActive = true;
|
||||
}
|
||||
return;
|
||||
|
||||
case Event::NextVideoMode:
|
||||
if(pressed && !repeated)
|
||||
{
|
||||
myOSystem.frameBuffer().tiaSurface().changeNTSC(+1);
|
||||
myAdjustSetting = AdjustSetting::NTSC_PRESET;
|
||||
myAdjustActive = true;
|
||||
}
|
||||
return;
|
||||
|
||||
case Event::VidmodeStd:
|
||||
|
@ -479,72 +718,113 @@ void EventHandler::handleEvent(Event::Type event, Int32 value, bool repeated)
|
|||
if (pressed && !repeated) myOSystem.frameBuffer().tiaSurface().setNTSC(NTSCFilter::Preset::CUSTOM);
|
||||
return;
|
||||
|
||||
case Event::ScanlinesDecrease:
|
||||
if (pressed) myOSystem.frameBuffer().tiaSurface().setScanlineIntensity(-2);
|
||||
return;
|
||||
|
||||
case Event::ScanlinesIncrease:
|
||||
if (pressed) myOSystem.frameBuffer().tiaSurface().setScanlineIntensity(+2);
|
||||
return;
|
||||
|
||||
case Event::PreviousAttribute:
|
||||
if(pressed)
|
||||
{
|
||||
myOSystem.frameBuffer().tiaSurface().setNTSC(NTSCFilter::Preset::CUSTOM);
|
||||
myOSystem.frameBuffer().showMessage(
|
||||
myOSystem.frameBuffer().tiaSurface().ntsc().setPreviousAdjustable());
|
||||
myOSystem.frameBuffer().tiaSurface().setNTSCAdjustable(-1);
|
||||
myAdjustDirect = AdjustSetting::NTSC_CHANGE_ATTRIBUTE;
|
||||
}
|
||||
return;
|
||||
|
||||
case Event::NextAttribute:
|
||||
if(pressed)
|
||||
{
|
||||
myOSystem.frameBuffer().tiaSurface().setNTSC(NTSCFilter::Preset::CUSTOM);
|
||||
myOSystem.frameBuffer().showMessage(
|
||||
myOSystem.frameBuffer().tiaSurface().ntsc().setNextAdjustable());
|
||||
myOSystem.frameBuffer().tiaSurface().setNTSCAdjustable(+1);
|
||||
myAdjustDirect = AdjustSetting::NTSC_CHANGE_ATTRIBUTE;
|
||||
}
|
||||
return;
|
||||
|
||||
case Event::DecreaseAttribute:
|
||||
if(pressed)
|
||||
{
|
||||
myOSystem.frameBuffer().tiaSurface().setNTSC(NTSCFilter::Preset::CUSTOM);
|
||||
myOSystem.frameBuffer().showMessage(
|
||||
myOSystem.frameBuffer().tiaSurface().ntsc().decreaseAdjustable());
|
||||
myOSystem.frameBuffer().tiaSurface().changeCurrentNTSCAdjustable(-1);
|
||||
myAdjustDirect = AdjustSetting::NTSC_CHANGE_ATTRIBUTE;
|
||||
}
|
||||
return;
|
||||
|
||||
case Event::IncreaseAttribute:
|
||||
if(pressed)
|
||||
{
|
||||
myOSystem.frameBuffer().tiaSurface().setNTSC(NTSCFilter::Preset::CUSTOM);
|
||||
myOSystem.frameBuffer().showMessage(
|
||||
myOSystem.frameBuffer().tiaSurface().ntsc().increaseAdjustable());
|
||||
myOSystem.frameBuffer().tiaSurface().changeCurrentNTSCAdjustable(+1);
|
||||
myAdjustDirect = AdjustSetting::NTSC_CHANGE_ATTRIBUTE;
|
||||
}
|
||||
return;
|
||||
|
||||
case Event::ScanlinesDecrease:
|
||||
if(pressed)
|
||||
{
|
||||
myOSystem.frameBuffer().tiaSurface().setScanlineIntensity(-1);
|
||||
myAdjustSetting = AdjustSetting::SCANLINES;
|
||||
myAdjustActive = true;
|
||||
|
||||
}
|
||||
return;
|
||||
|
||||
case Event::ScanlinesIncrease:
|
||||
if(pressed)
|
||||
{
|
||||
myOSystem.frameBuffer().tiaSurface().setScanlineIntensity(+1);
|
||||
myAdjustSetting = AdjustSetting::SCANLINES;
|
||||
myAdjustActive = true;
|
||||
}
|
||||
return;
|
||||
|
||||
case Event::PhosphorDecrease:
|
||||
if (pressed) myOSystem.console().changePhosphor(-1);
|
||||
if(pressed)
|
||||
{
|
||||
myOSystem.console().changePhosphor(-1);
|
||||
myAdjustSetting = AdjustSetting::PHOSPHOR;
|
||||
myAdjustActive = true;
|
||||
}
|
||||
return;
|
||||
|
||||
case Event::PhosphorIncrease:
|
||||
if (pressed) myOSystem.console().changePhosphor(1);
|
||||
if(pressed)
|
||||
{
|
||||
myOSystem.console().changePhosphor(+1);
|
||||
myAdjustSetting = AdjustSetting::PHOSPHOR;
|
||||
myAdjustActive = true;
|
||||
}
|
||||
return;
|
||||
|
||||
case Event::TogglePhosphor:
|
||||
if (pressed && !repeated) myOSystem.console().togglePhosphor();
|
||||
if(pressed && !repeated)
|
||||
{
|
||||
myOSystem.console().togglePhosphor();
|
||||
myAdjustSetting = AdjustSetting::PHOSPHOR;
|
||||
myAdjustActive = true;
|
||||
}
|
||||
return;
|
||||
|
||||
case Event::ToggleColorLoss:
|
||||
if (pressed && !repeated) myOSystem.console().toggleColorLoss();
|
||||
return;
|
||||
|
||||
case Event::TogglePalette:
|
||||
if (pressed && !repeated) myOSystem.console().togglePalette();
|
||||
case Event::PaletteDecrease:
|
||||
if(pressed && !repeated)
|
||||
{
|
||||
myOSystem.frameBuffer().tiaSurface().paletteHandler().cyclePalette(-1);
|
||||
myAdjustSetting = AdjustSetting::PALETTE;
|
||||
myAdjustActive = true;
|
||||
}
|
||||
return;
|
||||
|
||||
case Event::PaletteIncrease:
|
||||
if(pressed && !repeated)
|
||||
{
|
||||
myOSystem.frameBuffer().tiaSurface().paletteHandler().cyclePalette(+1);
|
||||
myAdjustSetting = AdjustSetting::PALETTE;
|
||||
myAdjustActive = true;
|
||||
}
|
||||
return;
|
||||
|
||||
case Event::ToggleInter:
|
||||
if (pressed && !repeated) myOSystem.console().toggleInter();
|
||||
if(pressed && !repeated)
|
||||
{
|
||||
myOSystem.console().toggleInter();
|
||||
myAdjustSetting = AdjustSetting::INTERPOLATION;
|
||||
myAdjustActive = true;
|
||||
}
|
||||
return;
|
||||
|
||||
case Event::ToggleTurbo:
|
||||
|
@ -582,23 +862,26 @@ void EventHandler::handleEvent(Event::Type event, Int32 value, bool repeated)
|
|||
return;
|
||||
|
||||
case Event::FormatDecrease:
|
||||
if (pressed) myOSystem.console().toggleFormat(-1);
|
||||
if(pressed && !repeated)
|
||||
{
|
||||
myOSystem.console().selectFormat(-1);
|
||||
myAdjustSetting = AdjustSetting::TVFORMAT;
|
||||
myAdjustActive = true;
|
||||
}
|
||||
return;
|
||||
|
||||
case Event::FormatIncrease:
|
||||
if (pressed) myOSystem.console().toggleFormat(1);
|
||||
if(pressed && !repeated)
|
||||
{
|
||||
myOSystem.console().selectFormat(+1);
|
||||
myAdjustSetting = AdjustSetting::TVFORMAT;
|
||||
myAdjustActive = true;
|
||||
}
|
||||
return;
|
||||
|
||||
case Event::ToggleGrabMouse:
|
||||
if (pressed && !repeated && !myOSystem.frameBuffer().fullScreen())
|
||||
{
|
||||
bool oldState = myOSystem.frameBuffer().grabMouseEnabled();
|
||||
myOSystem.frameBuffer().toggleGrabMouse();
|
||||
bool newState = myOSystem.frameBuffer().grabMouseEnabled();
|
||||
myOSystem.frameBuffer().showMessage(oldState != newState ? myOSystem.frameBuffer().grabMouseEnabled()
|
||||
? "Grab mouse enabled" : "Grab mouse disabled"
|
||||
: "Grab mouse not allowed while cursor shown");
|
||||
}
|
||||
return;
|
||||
|
||||
case Event::ToggleP0Collision:
|
||||
|
@ -662,7 +945,11 @@ void EventHandler::handleEvent(Event::Type event, Int32 value, bool repeated)
|
|||
return;
|
||||
|
||||
case Event::SaveState:
|
||||
if(pressed && !repeated) myOSystem.state().saveState();
|
||||
if(pressed && !repeated)
|
||||
{
|
||||
myOSystem.state().saveState();
|
||||
myAdjustDirect = AdjustSetting::STATE;
|
||||
}
|
||||
return;
|
||||
|
||||
case Event::SaveAllStates:
|
||||
|
@ -670,12 +957,20 @@ void EventHandler::handleEvent(Event::Type event, Int32 value, bool repeated)
|
|||
myOSystem.frameBuffer().showMessage(myOSystem.state().rewindManager().saveAllStates());
|
||||
return;
|
||||
|
||||
case Event::NextState:
|
||||
if(pressed) myOSystem.state().changeState(1);
|
||||
case Event::PreviousState:
|
||||
if(pressed)
|
||||
{
|
||||
myOSystem.state().changeState(-1);
|
||||
myAdjustDirect = AdjustSetting::STATE;
|
||||
}
|
||||
return;
|
||||
|
||||
case Event::PreviousState:
|
||||
if (pressed) myOSystem.state().changeState(-1);
|
||||
case Event::NextState:
|
||||
if(pressed)
|
||||
{
|
||||
myOSystem.state().changeState(+1);
|
||||
myAdjustDirect = AdjustSetting::STATE;
|
||||
}
|
||||
return;
|
||||
|
||||
case Event::ToggleAutoSlot:
|
||||
|
@ -683,7 +978,11 @@ void EventHandler::handleEvent(Event::Type event, Int32 value, bool repeated)
|
|||
return;
|
||||
|
||||
case Event::LoadState:
|
||||
if(pressed && !repeated) myOSystem.state().loadState();
|
||||
if(pressed && !repeated)
|
||||
{
|
||||
myOSystem.state().loadState();
|
||||
myAdjustDirect = AdjustSetting::STATE;
|
||||
}
|
||||
return;
|
||||
|
||||
case Event::LoadAllStates:
|
||||
|
@ -759,7 +1058,7 @@ void EventHandler::handleEvent(Event::Type event, Int32 value, bool repeated)
|
|||
if (myOSystem.settings().getBool("confirmexit"))
|
||||
{
|
||||
StringList msg;
|
||||
string saveOnExit = myOSystem.settings().getString("saveonexit");
|
||||
const string saveOnExit = myOSystem.settings().getString("saveonexit");
|
||||
bool activeTM = myOSystem.settings().getBool(
|
||||
myOSystem.settings().getBool("dev.settings") ? "dev.timemachine" : "plr.timemachine");
|
||||
|
||||
|
@ -1084,12 +1383,12 @@ void EventHandler::setActionMappings(EventMode mode)
|
|||
// Fill the EmulActionList with the current key and joystick mappings
|
||||
for(auto& item: ourEmulActionList)
|
||||
{
|
||||
Event::Type event = item.event;
|
||||
const Event::Type event = item.event;
|
||||
item.key = "None";
|
||||
string key = myPKeyHandler->getMappingDesc(event, mode);
|
||||
|
||||
#ifdef JOYSTICK_SUPPORT
|
||||
string joydesc = myPJoyHandler->getMappingDesc(event, mode);
|
||||
const string joydesc = myPJoyHandler->getMappingDesc(event, mode);
|
||||
if(joydesc != "")
|
||||
{
|
||||
if(key != "")
|
||||
|
@ -1106,12 +1405,12 @@ void EventHandler::setActionMappings(EventMode mode)
|
|||
// Fill the MenuActionList with the current key and joystick mappings
|
||||
for(auto& item: ourMenuActionList)
|
||||
{
|
||||
Event::Type event = item.event;
|
||||
const Event::Type event = item.event;
|
||||
item.key = "None";
|
||||
string key = myPKeyHandler->getMappingDesc(event, mode);
|
||||
|
||||
#ifdef JOYSTICK_SUPPORT
|
||||
string joydesc = myPJoyHandler->getMappingDesc(event, mode);
|
||||
const string joydesc = myPJoyHandler->getMappingDesc(event, mode);
|
||||
if(joydesc != "")
|
||||
{
|
||||
if(key != "")
|
||||
|
@ -1137,7 +1436,7 @@ void EventHandler::setComboMap()
|
|||
string list = myOSystem.settings().getString("combomap");
|
||||
replace(list.begin(), list.end(), ':', ' ');
|
||||
istringstream buf(list);
|
||||
Int32 version = myOSystem.settings().getInt("event_ver");
|
||||
const Int32 version = myOSystem.settings().getInt("event_ver");
|
||||
|
||||
// Erase the 'combo' array
|
||||
auto ERASE_ALL = [&]() {
|
||||
|
@ -1199,7 +1498,7 @@ void EventHandler::removePhysicalJoystickFromDatabase(const string& name)
|
|||
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
|
||||
bool EventHandler::addKeyMapping(Event::Type event, EventMode mode, StellaKey key, StellaMod mod)
|
||||
{
|
||||
bool mapped = myPKeyHandler->addMapping(event, mode, key, mod);
|
||||
const bool mapped = myPKeyHandler->addMapping(event, mode, key, mod);
|
||||
if(mapped)
|
||||
setActionMappings(mode);
|
||||
|
||||
|
@ -1212,7 +1511,7 @@ bool EventHandler::addJoyMapping(Event::Type event, EventMode mode,
|
|||
bool updateMenus)
|
||||
{
|
||||
#ifdef JOYSTICK_SUPPORT
|
||||
bool mapped = myPJoyHandler->addJoyMapping(event, mode, stick, button, axis, adir);
|
||||
const bool mapped = myPJoyHandler->addJoyMapping(event, mode, stick, button, axis, adir);
|
||||
if (mapped && updateMenus)
|
||||
setActionMappings(mode);
|
||||
|
||||
|
@ -1410,7 +1709,7 @@ VariantList EventHandler::getComboList(EventMode /**/) const
|
|||
VarList::push_back(l, "None", "-1");
|
||||
for(uInt32 i = 0; i < ourEmulActionList.size(); ++i)
|
||||
{
|
||||
Event::Type event = EventHandler::ourEmulActionList[i].event;
|
||||
const Event::Type event = EventHandler::ourEmulActionList[i].event;
|
||||
// exclude combos events
|
||||
if(!(event >= Event::Combo1 && event <= Event::Combo16))
|
||||
{
|
||||
|
@ -1432,7 +1731,7 @@ StringList EventHandler::getComboListForEvent(Event::Type event) const
|
|||
int combo = event - Event::Combo1;
|
||||
for(uInt32 i = 0; i < EVENTS_PER_COMBO; ++i)
|
||||
{
|
||||
Event::Type e = myComboTable[combo][i];
|
||||
const Event::Type e = myComboTable[combo][i];
|
||||
for(uInt32 j = 0; j < ourEmulActionList.size(); ++j)
|
||||
{
|
||||
if(EventHandler::ourEmulActionList[j].event == e)
|
||||
|
@ -1456,7 +1755,7 @@ void EventHandler::setComboListForEvent(Event::Type event, const StringList& eve
|
|||
if(event >= Event::Combo1 && event <= Event::Combo16)
|
||||
{
|
||||
assert(events.size() == 8);
|
||||
int combo = event - Event::Combo1;
|
||||
const int combo = event - Event::Combo1;
|
||||
for(uInt32 i = 0; i < 8; ++i)
|
||||
{
|
||||
uInt32 idx = BSPF::stringToInt(events[i]);
|
||||
|
@ -1543,7 +1842,7 @@ int EventHandler::getActionListIndex(int idx, Event::Group group) const
|
|||
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
|
||||
Event::Type EventHandler::eventAtIndex(int idx, Event::Group group) const
|
||||
{
|
||||
int index = getActionListIndex(idx, group);
|
||||
const int index = getActionListIndex(idx, group);
|
||||
|
||||
if(group == Event::Group::Menu)
|
||||
{
|
||||
|
@ -1564,7 +1863,7 @@ Event::Type EventHandler::eventAtIndex(int idx, Event::Group group) const
|
|||
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
|
||||
string EventHandler::actionAtIndex(int idx, Event::Group group) const
|
||||
{
|
||||
int index = getActionListIndex(idx, group);
|
||||
const int index = getActionListIndex(idx, group);
|
||||
|
||||
if(group == Event::Group::Menu)
|
||||
{
|
||||
|
@ -1585,7 +1884,7 @@ string EventHandler::actionAtIndex(int idx, Event::Group group) const
|
|||
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
|
||||
string EventHandler::keyAtIndex(int idx, Event::Group group) const
|
||||
{
|
||||
int index = getActionListIndex(idx, group);
|
||||
const int index = getActionListIndex(idx, group);
|
||||
|
||||
if(group == Event::Group::Menu)
|
||||
{
|
||||
|
@ -1796,8 +2095,8 @@ void EventHandler::setState(EventHandlerState state)
|
|||
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
|
||||
void EventHandler::exitEmulation(bool checkLauncher)
|
||||
{
|
||||
string saveOnExit = myOSystem.settings().getString("saveonexit");
|
||||
bool activeTM = myOSystem.settings().getBool(
|
||||
const string saveOnExit = myOSystem.settings().getString("saveonexit");
|
||||
const bool activeTM = myOSystem.settings().getBool(
|
||||
myOSystem.settings().getBool("dev.settings") ? "dev.timemachine" : "plr.timemachine");
|
||||
|
||||
|
||||
|
@ -1923,32 +2222,45 @@ EventHandler::EmulActionList EventHandler::ourEmulActionList = { {
|
|||
{ Event::OverscanIncrease, "Increase overscan in fullscreen mode", "" },
|
||||
{ Event::VidmodeDecrease, "Previous zoom level", "" },
|
||||
{ Event::VidmodeIncrease, "Next zoom level", "" },
|
||||
{ Event::ScanlineAdjustDecrease, "Decrease vertical display size", "" },
|
||||
{ Event::ScanlineAdjustIncrease, "Increase vertical display size", "" },
|
||||
{ Event::VSizeAdjustDecrease, "Decrease vertical display size", "" },
|
||||
{ Event::VSizeAdjustIncrease, "Increase vertical display size", "" },
|
||||
{ Event::VCenterDecrease, "Move display up", "" },
|
||||
{ Event::VCenterIncrease, "Move display down", "" },
|
||||
{ Event::FormatDecrease, "Decrease display format", "" },
|
||||
{ Event::FormatIncrease, "Increase display format", "" },
|
||||
{ Event::TogglePalette, "Switch palette (Std./Z26/User/Cust.)", "" },
|
||||
{ Event::ColorShiftDecrease, "Decrease custom palette phase shift", "" },
|
||||
{ Event::ColorShiftIncrease, "Increase custom palette phase shift", "" },
|
||||
// Palette settings
|
||||
{ Event::PaletteDecrease, "Switch to previous palette", "" },
|
||||
{ Event::PaletteIncrease, "Switch to next palette", "" },
|
||||
{ Event::PreviousPaletteAttribute,"Select previous palette attribute", "" },
|
||||
{ Event::NextPaletteAttribute, "Select next palette attribute", "" },
|
||||
{ Event::PaletteAttributeDecrease,"Decrease selected palette attribute", "" },
|
||||
{ Event::PaletteAttributeIncrease,"Increase selected palette attribute", "" },
|
||||
{ Event::ToggleInter, "Toggle display interpolation", "" },
|
||||
// TV effects:
|
||||
// Blargg TV effects:
|
||||
{ Event::VidmodeStd, "Disable TV effects", "" },
|
||||
{ Event::VidmodeRGB, "Select 'RGB' preset", "" },
|
||||
{ Event::VidmodeSVideo, "Select 'S-Video' preset", "" },
|
||||
{ Event::VidModeComposite, "Select 'Composite' preset", "" },
|
||||
{ Event::VidModeBad, "Select 'Badly adjusted' preset", "" },
|
||||
{ Event::VidModeCustom, "Select 'Custom' preset", "" },
|
||||
{ Event::PreviousVideoMode, "Select previous TV effect mode preset", "" },
|
||||
{ Event::NextVideoMode, "Select next TV effect mode preset", "" },
|
||||
{ Event::PreviousAttribute, "Select previous 'Custom' attribute", "" },
|
||||
{ Event::NextAttribute, "Select next 'Custom' attribute", "" },
|
||||
{ Event::DecreaseAttribute, "Decrease selected 'Custom' attribute", "" },
|
||||
{ Event::IncreaseAttribute, "Increase selected 'Custom' attribute", "" },
|
||||
// Other TV effects
|
||||
{ Event::TogglePhosphor, "Toggle 'phosphor' effect", "" },
|
||||
{ Event::PhosphorDecrease, "Decrease 'phosphor' blend", "" },
|
||||
{ Event::PhosphorIncrease, "Increase 'phosphor' blend", "" },
|
||||
{ Event::ScanlinesDecrease, "Decrease scanlines", "" },
|
||||
{ Event::ScanlinesIncrease, "Increase scanlines", "" },
|
||||
|
||||
{ Event::PreviousSetting, "Select previous setting", "" },
|
||||
{ Event::NextSetting, "Select next setting", "" },
|
||||
{ Event::SettingDecrease, "Decrease current setting", "" },
|
||||
{ Event::SettingIncrease, "Increase current setting", "" },
|
||||
|
||||
// Developer keys:
|
||||
{ Event::ToggleFrameStats, "Toggle frame stats", "" },
|
||||
{ Event::ToggleP0Bit, "Toggle TIA Player0 object", "" },
|
||||
|
@ -2050,16 +2362,21 @@ const Event::EventSet EventHandler::AudioVideoEvents = {
|
|||
Event::VolumeDecrease, Event::VolumeIncrease, Event::SoundToggle,
|
||||
Event::VidmodeDecrease, Event::VidmodeIncrease,
|
||||
Event::ToggleFullScreen,
|
||||
Event::VidmodeStd, Event::VidmodeRGB, Event::VidmodeSVideo, Event::VidModeComposite, Event::VidModeBad, Event::VidModeCustom,
|
||||
Event::PreviousAttribute, Event::NextAttribute, Event::DecreaseAttribute, Event::IncreaseAttribute,
|
||||
Event::ScanlinesDecrease, Event::ScanlinesIncrease,
|
||||
Event::PhosphorDecrease, Event::PhosphorIncrease, Event::TogglePhosphor,
|
||||
Event::OverscanDecrease, Event::OverscanIncrease,
|
||||
Event::FormatDecrease, Event::FormatIncrease,
|
||||
Event::VCenterDecrease, Event::VCenterIncrease,
|
||||
Event::ScanlineAdjustDecrease, Event::ScanlineAdjustIncrease,
|
||||
Event::OverscanDecrease, Event::OverscanIncrease,
|
||||
Event::TogglePalette, Event::ColorShiftDecrease, Event::ColorShiftIncrease,
|
||||
Event::ToggleInter
|
||||
Event::VSizeAdjustDecrease, Event::VSizeAdjustIncrease,
|
||||
Event::PaletteDecrease, Event::PaletteIncrease,
|
||||
Event::PreviousPaletteAttribute, Event::NextPaletteAttribute,
|
||||
Event::PaletteAttributeDecrease, Event::PaletteAttributeIncrease,
|
||||
Event::VidmodeStd, Event::VidmodeRGB, Event::VidmodeSVideo, Event::VidModeComposite, Event::VidModeBad, Event::VidModeCustom,
|
||||
Event::PreviousVideoMode, Event::NextVideoMode,
|
||||
Event::PreviousAttribute, Event::NextAttribute, Event::DecreaseAttribute, Event::IncreaseAttribute,
|
||||
Event::PhosphorDecrease, Event::PhosphorIncrease, Event::TogglePhosphor,
|
||||
Event::ScanlinesDecrease, Event::ScanlinesIncrease,
|
||||
Event::ToggleInter,
|
||||
Event::PreviousSetting, Event::NextSetting,
|
||||
Event::SettingDecrease, Event::SettingIncrease,
|
||||
};
|
||||
|
||||
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
|
||||
|
|
|
@ -25,6 +25,7 @@ class OSystem;
|
|||
class MouseControl;
|
||||
class DialogContainer;
|
||||
class PhysicalJoystick;
|
||||
class Variant;
|
||||
|
||||
namespace GUI {
|
||||
class Font;
|
||||
|
@ -36,7 +37,6 @@ namespace GUI {
|
|||
#include "StellaKeys.hxx"
|
||||
#include "PKeyboardHandler.hxx"
|
||||
#include "PJoystickHandler.hxx"
|
||||
#include "Variant.hxx"
|
||||
#include "bspf.hxx"
|
||||
|
||||
/**
|
||||
|
@ -391,6 +391,43 @@ class EventHandler
|
|||
*/
|
||||
void removePhysicalJoystick(int index);
|
||||
|
||||
private:
|
||||
enum class AdjustSetting
|
||||
{
|
||||
NONE = -1,
|
||||
VOLUME,
|
||||
ZOOM,
|
||||
FULLSCREEN,
|
||||
OVERSCAN,
|
||||
TVFORMAT,
|
||||
VCENTER,
|
||||
VSIZE,
|
||||
// Palette adjustables
|
||||
PALETTE,
|
||||
PALETTE_PHASE,
|
||||
PALETTE_HUE,
|
||||
PALETTE_SATURATION,
|
||||
PALETTE_CONTRAST,
|
||||
PALETTE_BRIGHTNESS,
|
||||
PALETTE_GAMMA,
|
||||
// NTSC filter adjustables
|
||||
NTSC_PRESET,
|
||||
NTSC_SHARPNESS,
|
||||
NTSC_RESOLUTION,
|
||||
NTSC_ARTIFACTS,
|
||||
NTSC_FRINGING,
|
||||
NTSC_BLEEDING,
|
||||
PHOSPHOR,
|
||||
SCANLINES,
|
||||
INTERPOLATION,
|
||||
MAX_ADJ = INTERPOLATION,
|
||||
// Only used via direct hotkeys
|
||||
STATE,
|
||||
PALETTE_CHANGE_ATTRIBUTE,
|
||||
NTSC_CHANGE_ATTRIBUTE,
|
||||
NUM_ADJ
|
||||
};
|
||||
|
||||
private:
|
||||
// Define event groups
|
||||
static const Event::EventSet MiscEvents;
|
||||
|
@ -417,6 +454,11 @@ class EventHandler
|
|||
int getEmulActionListIndex(int idx, const Event::EventSet& events) const;
|
||||
int getActionListIndex(int idx, Event::Group group) const;
|
||||
|
||||
// The following two methods are used for adjusting several settings using global hotkeys
|
||||
// They return the function used to adjust the currenly selected setting
|
||||
AdjustFunction cycleAdjustSetting(int direction);
|
||||
AdjustFunction getAdjustSetting(AdjustSetting setting);
|
||||
|
||||
private:
|
||||
// Structure used for action menu items
|
||||
struct ActionList {
|
||||
|
@ -425,6 +467,13 @@ class EventHandler
|
|||
string key;
|
||||
};
|
||||
|
||||
// ID of the currently selected global setting
|
||||
AdjustSetting myAdjustSetting{AdjustSetting::VOLUME};
|
||||
// If true, the setting is visible and its value can be changed
|
||||
bool myAdjustActive{false};
|
||||
// ID of the currently selected direct hotkey setting (0 if none)
|
||||
AdjustSetting myAdjustDirect{AdjustSetting::NONE};
|
||||
|
||||
// Global Event object
|
||||
Event myEvent;
|
||||
|
||||
|
@ -468,7 +517,7 @@ class EventHandler
|
|||
#else
|
||||
PNG_SIZE = 0,
|
||||
#endif
|
||||
EMUL_ACTIONLIST_SIZE = 149 + PNG_SIZE + COMBO_SIZE,
|
||||
EMUL_ACTIONLIST_SIZE = 156 + PNG_SIZE + COMBO_SIZE,
|
||||
MENU_ACTIONLIST_SIZE = 18
|
||||
;
|
||||
|
||||
|
|
|
@ -171,10 +171,9 @@ void FrameBuffer::setupFonts()
|
|||
// However, we have to make sure all Dialogs are sized using the fontsize.
|
||||
int zoom_h = (fd.height * 4 * 2) / GUI::stellaMediumDesc.height;
|
||||
int zoom_w = (fd.maxwidth * 4 * 2) / GUI::stellaMediumDesc.maxwidth;
|
||||
myTIAMinZoom = std::max(zoom_w, zoom_h) / 4.F; // round to 25% steps
|
||||
myTIAMinZoom = std::max(std::max(zoom_w, zoom_h) / 4.F, 2.F); // round to 25% steps, >= 200%
|
||||
}
|
||||
|
||||
|
||||
// The font used by the ROM launcher
|
||||
const string& lf = myOSystem.settings().getString("launcherfont");
|
||||
|
||||
|
@ -310,7 +309,12 @@ FBInitStatus FrameBuffer::createDisplay(const string& title, BufferType type,
|
|||
}
|
||||
|
||||
if(!myMsg.surface)
|
||||
myMsg.surface = allocateSurface(FBMinimum::Width, font().getFontHeight() * 1.5);
|
||||
{
|
||||
const int fontWidth = font().getMaxCharWidth(),
|
||||
HBORDER = fontWidth * 1.25 / 2.0;
|
||||
myMsg.surface = allocateSurface(fontWidth * MESSAGE_WIDTH + HBORDER * 2,
|
||||
font().getFontHeight() * 1.5);
|
||||
}
|
||||
#endif
|
||||
|
||||
// Print initial usage message, but only print it later if the status has changed
|
||||
|
@ -501,19 +505,72 @@ void FrameBuffer::showMessage(const string& message, MessagePosition position,
|
|||
const int VBORDER = fontHeight / 4;
|
||||
const int HBORDER = fontWidth * 1.25 / 2.0;
|
||||
|
||||
myMsg.counter = uInt32(myOSystem.frameRate()) * 2; // Show message for 2 seconds
|
||||
if(myMsg.counter == 0)
|
||||
myMsg.counter = 120;
|
||||
|
||||
// Precompute the message coordinates
|
||||
myMsg.text = message;
|
||||
myMsg.counter = uInt32(myOSystem.frameRate()) << 1; // Show message for 2 seconds
|
||||
if(myMsg.counter == 0) myMsg.counter = 60;
|
||||
myMsg.color = kBtnTextColor;
|
||||
|
||||
myMsg.showGauge = false;
|
||||
myMsg.w = font().getStringWidth(myMsg.text) + HBORDER * 2;
|
||||
myMsg.h = fontHeight + VBORDER * 2;
|
||||
myMsg.position = position;
|
||||
myMsg.enabled = true;
|
||||
|
||||
myMsg.surface->setSrcSize(myMsg.w, myMsg.h);
|
||||
myMsg.surface->setDstSize(myMsg.w * hidpiScaleFactor(), myMsg.h * hidpiScaleFactor());
|
||||
myMsg.position = position;
|
||||
#endif
|
||||
}
|
||||
|
||||
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
|
||||
void FrameBuffer::showMessage(const string& message, const string& valueText,
|
||||
float value, float minValue, float maxValue)
|
||||
{
|
||||
#ifdef GUI_SUPPORT
|
||||
// Only show messages if they've been enabled
|
||||
if(myMsg.surface == nullptr || !myOSystem.settings().getBool("uimessages"))
|
||||
return;
|
||||
|
||||
const int fontWidth = font().getMaxCharWidth(),
|
||||
fontHeight = font().getFontHeight();
|
||||
const int VBORDER = fontHeight / 4;
|
||||
const int HBORDER = fontWidth * 1.25 / 2.0;
|
||||
|
||||
myMsg.counter = uInt32(myOSystem.frameRate()) * 2; // Show message for 2 seconds
|
||||
if(myMsg.counter == 0)
|
||||
myMsg.counter = 120;
|
||||
|
||||
// Precompute the message coordinates
|
||||
myMsg.text = message;
|
||||
myMsg.color = kBtnTextColor;
|
||||
myMsg.showGauge = true;
|
||||
if(maxValue - minValue != 0)
|
||||
myMsg.value = (value - minValue) / (maxValue - minValue) * 100.F;
|
||||
else
|
||||
myMsg.value = 100.F;
|
||||
myMsg.valueText = valueText;
|
||||
myMsg.w = std::min(fontWidth * MESSAGE_WIDTH,
|
||||
font().getStringWidth(myMsg.text)
|
||||
+ fontWidth * (GAUGEBAR_WIDTH + 2)
|
||||
+ font().getStringWidth(myMsg.valueText))
|
||||
+ HBORDER * 2;
|
||||
myMsg.h = fontHeight + VBORDER * 2;
|
||||
myMsg.position = MessagePosition::BottomCenter;
|
||||
myMsg.enabled = true;
|
||||
|
||||
myMsg.surface->setSrcSize(myMsg.w, myMsg.h);
|
||||
myMsg.surface->setDstSize(myMsg.w * hidpiScaleFactor(), myMsg.h * hidpiScaleFactor());
|
||||
#endif
|
||||
}
|
||||
|
||||
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
|
||||
bool FrameBuffer::messageShown()
|
||||
{
|
||||
#ifdef GUI_SUPPORT
|
||||
return myMsg.enabled;
|
||||
#else
|
||||
return false;
|
||||
#endif
|
||||
}
|
||||
|
||||
|
@ -632,6 +689,7 @@ inline bool FrameBuffer::drawMessage()
|
|||
fontHeight = font().getFontHeight();
|
||||
const int VBORDER = fontHeight / 4;
|
||||
const int HBORDER = fontWidth * 1.25 / 2.0;
|
||||
constexpr int BORDER = 1;
|
||||
|
||||
switch(myMsg.position)
|
||||
{
|
||||
|
@ -682,10 +740,44 @@ inline bool FrameBuffer::drawMessage()
|
|||
}
|
||||
|
||||
myMsg.surface->setDstPos(myMsg.x + myImageRect.x(), myMsg.y + myImageRect.y());
|
||||
myMsg.surface->fillRect(1, 1, myMsg.w - 2, myMsg.h - 2, kBtnColor);
|
||||
myMsg.surface->frameRect(0, 0, myMsg.w, myMsg.h, kColor);
|
||||
myMsg.surface->fillRect(0, 0, myMsg.w, myMsg.h, kColor);
|
||||
myMsg.surface->fillRect(BORDER, BORDER, myMsg.w - BORDER * 2, myMsg.h - BORDER * 2, kBtnColor);
|
||||
myMsg.surface->drawString(font(), myMsg.text, HBORDER, VBORDER,
|
||||
myMsg.w, myMsg.color);
|
||||
|
||||
if(myMsg.showGauge)
|
||||
{
|
||||
constexpr int NUM_TICKMARKS = 4;
|
||||
// limit gauge bar width if texts are too long
|
||||
const int swidth = std::min(fontWidth * GAUGEBAR_WIDTH,
|
||||
fontWidth * (MESSAGE_WIDTH - 2)
|
||||
- font().getStringWidth(myMsg.text)
|
||||
- font().getStringWidth(myMsg.valueText));
|
||||
const int bwidth = swidth * myMsg.value / 100.F;
|
||||
const int bheight = fontHeight >> 1;
|
||||
const int x = HBORDER + font().getStringWidth(myMsg.text) + fontWidth;
|
||||
// align bar with bottom of text
|
||||
const int y = VBORDER + font().desc().ascent - bheight;
|
||||
|
||||
// draw gauge bar
|
||||
myMsg.surface->fillRect(x - BORDER, y, swidth + BORDER * 2, bheight, kSliderBGColor);
|
||||
myMsg.surface->fillRect(x, y + BORDER, bwidth, bheight - BORDER * 2, kSliderColor);
|
||||
// draw tickmark in the middle of the bar
|
||||
for(int i = 1; i < NUM_TICKMARKS; ++i)
|
||||
{
|
||||
ColorId color;
|
||||
int xt = x + swidth * i / NUM_TICKMARKS;
|
||||
if(bwidth < xt - x)
|
||||
color = kCheckColor; // kSliderColor;
|
||||
else
|
||||
color = kSliderBGColor;
|
||||
myMsg.surface->vLine(xt, y + bheight / 2, y + bheight - 1, color);
|
||||
}
|
||||
// draw value text
|
||||
myMsg.surface->drawString(font(), myMsg.valueText,
|
||||
x + swidth + fontWidth, VBORDER,
|
||||
myMsg.w, myMsg.color);
|
||||
}
|
||||
myMsg.surface->render();
|
||||
myMsg.counter--;
|
||||
#endif
|
||||
|
@ -895,9 +987,13 @@ void FrameBuffer::setFullscreen(bool enable)
|
|||
}
|
||||
|
||||
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
|
||||
void FrameBuffer::toggleFullscreen()
|
||||
void FrameBuffer::toggleFullscreen(bool toggle)
|
||||
{
|
||||
setFullscreen(!fullScreen());
|
||||
const bool isFullscreen = toggle ? !fullScreen() : fullScreen();
|
||||
|
||||
setFullscreen(isFullscreen);
|
||||
|
||||
showMessage(string("Fullscreen ") + (isFullscreen ? "enabled" : "disabled"));
|
||||
}
|
||||
|
||||
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
|
||||
|
@ -915,14 +1011,18 @@ void FrameBuffer::changeOverscan(int direction)
|
|||
// issue a complete framebuffer re-initialization
|
||||
myOSystem.createFrameBuffer();
|
||||
}
|
||||
ostringstream msg;
|
||||
msg << "Overscan at " << overscan << "%";
|
||||
showMessage(msg.str());
|
||||
|
||||
ostringstream val;
|
||||
if(overscan)
|
||||
val << (overscan > 0 ? "+" : "" ) << overscan << "%";
|
||||
else
|
||||
val << "Off";
|
||||
myOSystem.frameBuffer().showMessage("Overscan", val.str(), overscan, 0, 10);
|
||||
}
|
||||
}
|
||||
|
||||
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
|
||||
bool FrameBuffer::changeVidMode(int direction)
|
||||
void FrameBuffer::selectVidMode(int direction)
|
||||
{
|
||||
EventHandlerState state = myOSystem.eventHandler().state();
|
||||
bool tiaMode = (state != EventHandlerState::DEBUGGER &&
|
||||
|
@ -930,14 +1030,14 @@ bool FrameBuffer::changeVidMode(int direction)
|
|||
|
||||
// Only applicable when in TIA/emulation mode
|
||||
if(!tiaMode)
|
||||
return false;
|
||||
return;
|
||||
|
||||
if(direction == +1)
|
||||
myCurrentModeList->next();
|
||||
else if(direction == -1)
|
||||
myCurrentModeList->previous();
|
||||
else
|
||||
return false;
|
||||
|
||||
saveCurrentWindowPosition();
|
||||
|
||||
// Changing the video mode can take some time, during which the last
|
||||
// sound played may get 'stuck'
|
||||
|
@ -955,7 +1055,10 @@ bool FrameBuffer::changeVidMode(int direction)
|
|||
myTIASurface->initialize(myOSystem.console(), mode);
|
||||
|
||||
resetSurfaces();
|
||||
if(fullScreen())
|
||||
showMessage(mode.description);
|
||||
else
|
||||
showMessage("Zoom", mode.description, mode.zoom, supportedTIAMinZoom(), myTIAMaxZoom);
|
||||
myOSystem.sound().mute(oldMuteState);
|
||||
|
||||
if(fullScreen())
|
||||
|
@ -964,11 +1067,9 @@ bool FrameBuffer::changeVidMode(int direction)
|
|||
else
|
||||
myOSystem.settings().setValue("tia.zoom", mode.zoom);
|
||||
|
||||
return true;
|
||||
return;
|
||||
}
|
||||
myOSystem.sound().mute(oldMuteState);
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
|
||||
|
@ -1023,9 +1124,14 @@ void FrameBuffer::enableGrabMouse(bool enable)
|
|||
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
|
||||
void FrameBuffer::toggleGrabMouse()
|
||||
{
|
||||
const bool oldState = myGrabMouse;
|
||||
|
||||
myGrabMouse = !myGrabMouse;
|
||||
setCursorState();
|
||||
myOSystem.settings().setValue("grabmouse", myGrabMouse);
|
||||
myOSystem.frameBuffer().showMessage(oldState != myGrabMouse ? myGrabMouse
|
||||
? "Grab mouse enabled" : "Grab mouse disabled"
|
||||
: "Grab mouse not allowed while cursor shown");
|
||||
}
|
||||
|
||||
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
|
||||
|
@ -1076,7 +1182,7 @@ void FrameBuffer::setAvailableVidModes(uInt32 baseWidth, uInt32 baseHeight)
|
|||
for(float zoom = minZoom; zoom <= myTIAMaxZoom; zoom += ZOOM_STEPS)
|
||||
{
|
||||
ostringstream desc;
|
||||
desc << "Zoom " << zoom << "x";
|
||||
desc << (zoom * 100) << "%";
|
||||
|
||||
VideoMode mode(baseWidth*zoom, baseHeight*zoom, baseWidth*zoom, baseHeight*zoom,
|
||||
VideoMode::Stretch::Fill, 1.0, desc.str(), zoom);
|
||||
|
@ -1096,12 +1202,12 @@ void FrameBuffer::setAvailableVidModes(uInt32 baseWidth, uInt32 baseHeight)
|
|||
VideoMode mode1(baseWidth * myTIAMaxZoom, baseHeight * myTIAMaxZoom,
|
||||
myFullscreenDisplays[i].w, myFullscreenDisplays[i].h,
|
||||
VideoMode::Stretch::Preserve, overscan,
|
||||
"Preserve aspect, no stretch", myTIAMaxZoom, i);
|
||||
"Fullscreen: Preserve aspect, no stretch", myTIAMaxZoom, i);
|
||||
myFullscreenModeLists[i].add(mode1);
|
||||
VideoMode mode2(baseWidth * myTIAMaxZoom, baseHeight * myTIAMaxZoom,
|
||||
myFullscreenDisplays[i].w, myFullscreenDisplays[i].h,
|
||||
VideoMode::Stretch::Fill, overscan,
|
||||
"Ignore aspect, full stretch", myTIAMaxZoom, i);
|
||||
"Fullscreen: Ignore aspect, full stretch", myTIAMaxZoom, i);
|
||||
myFullscreenModeLists[i].add(mode2);
|
||||
}
|
||||
}
|
||||
|
|
|
@ -147,6 +147,19 @@ class FrameBuffer
|
|||
void showMessage(const string& message,
|
||||
MessagePosition position = MessagePosition::BottomCenter,
|
||||
bool force = false);
|
||||
/**
|
||||
Shows a message with a gauge bar onscreen.
|
||||
|
||||
@param message The message to be shown
|
||||
@param valueText The value of the gauge bar as text
|
||||
@param value The gauge bar percentage
|
||||
@param minValue The minimal value of the gauge bar
|
||||
@param maxValue The maximal value of the gauge bar
|
||||
*/
|
||||
void showMessage(const string& message, const string& valueText,
|
||||
float value, float minValue = 0.F, float maxValue = 100.F);
|
||||
|
||||
bool messageShown();
|
||||
|
||||
/**
|
||||
Toggles showing or hiding framerate statistics.
|
||||
|
@ -247,14 +260,14 @@ class FrameBuffer
|
|||
/**
|
||||
Toggles between fullscreen and window mode.
|
||||
*/
|
||||
void toggleFullscreen();
|
||||
void toggleFullscreen(bool toggle = true);
|
||||
|
||||
/**
|
||||
Changes the fullscreen overscan.
|
||||
direction = -1 means less overscan
|
||||
direction = +1 means more overscan
|
||||
|
||||
@param direction +1 indicates increase, -1 indicates decrease.
|
||||
*/
|
||||
void changeOverscan(int direction);
|
||||
void changeOverscan(int direction = +1);
|
||||
|
||||
/**
|
||||
This method is called when the user wants to switch to the next
|
||||
|
@ -264,9 +277,9 @@ class FrameBuffer
|
|||
direction = -1 means go to the next lower video mode
|
||||
direction = +1 means go to the next higher video mode
|
||||
|
||||
@param direction Described above
|
||||
@param direction +1 indicates increase, -1 indicates decrease.
|
||||
*/
|
||||
bool changeVidMode(int direction);
|
||||
void selectVidMode(int direction = +1);
|
||||
|
||||
/**
|
||||
Sets the state of the cursor (hidden or grabbed) based on the
|
||||
|
@ -502,6 +515,11 @@ class FrameBuffer
|
|||
OSystem& myOSystem;
|
||||
|
||||
private:
|
||||
// Maximum message width [chars]
|
||||
static constexpr int MESSAGE_WIDTH = 56;
|
||||
// Maximum gauge bar width [chars]
|
||||
static constexpr int GAUGEBAR_WIDTH = 30;
|
||||
|
||||
/**
|
||||
Draw pending messages.
|
||||
|
||||
|
@ -648,6 +666,9 @@ class FrameBuffer
|
|||
ColorId color{kNone};
|
||||
shared_ptr<FBSurface> surface;
|
||||
bool enabled{false};
|
||||
bool showGauge{false};
|
||||
float value{0.0F};
|
||||
string valueText;
|
||||
};
|
||||
Message myMsg;
|
||||
Message myStatsMsg;
|
||||
|
|
|
@ -19,8 +19,8 @@
|
|||
#define JOYSTICK_HXX
|
||||
|
||||
#include "bspf.hxx"
|
||||
#include "Control.hxx"
|
||||
#include "Event.hxx"
|
||||
#include "Control.hxx"
|
||||
|
||||
/**
|
||||
The standard Atari 2600 joystick controller.
|
||||
|
|
|
@ -19,8 +19,8 @@
|
|||
#define KEYBOARD_HXX
|
||||
|
||||
#include "bspf.hxx"
|
||||
#include "Control.hxx"
|
||||
#include "Event.hxx"
|
||||
#include "Control.hxx"
|
||||
|
||||
/**
|
||||
The standard Atari 2600 keyboard controller
|
||||
|
|
|
@ -18,6 +18,11 @@
|
|||
#ifndef LIGHTGUN_HXX
|
||||
#define LIGHTGUN_HXX
|
||||
|
||||
class FrameBuffer;
|
||||
|
||||
#include "bspf.hxx"
|
||||
#include "Control.hxx"
|
||||
|
||||
/**
|
||||
This class handles the lightgun controller
|
||||
|
||||
|
|
|
@ -49,6 +49,7 @@
|
|||
#include "CartDetector.hxx"
|
||||
#include "FrameBuffer.hxx"
|
||||
#include "TIASurface.hxx"
|
||||
#include "PaletteHandler.hxx"
|
||||
#include "TIAConstants.hxx"
|
||||
#include "Settings.hxx"
|
||||
#include "PropsSet.hxx"
|
||||
|
@ -243,6 +244,8 @@ void OSystem::saveConfig()
|
|||
|
||||
Logger::debug("Saving TV effects options ...");
|
||||
myFrameBuffer->tiaSurface().ntsc().saveConfig(settings());
|
||||
Logger::debug("Saving palette settings...");
|
||||
myFrameBuffer->tiaSurface().paletteHandler().saveConfig(settings());
|
||||
}
|
||||
|
||||
Logger::debug("Saving config options ...");
|
||||
|
@ -645,35 +648,8 @@ ByteBuffer OSystem::openROM(const FilesystemNode& rom, string& md5, size_t& size
|
|||
if(md5 == "")
|
||||
md5 = MD5::hash(image, size);
|
||||
|
||||
// Handle ROM properties, do some error checking
|
||||
// Only add to the database when necessary
|
||||
bool toInsert = false;
|
||||
|
||||
// First, does this ROM have a per-ROM properties entry?
|
||||
// If so, load it into the database
|
||||
FilesystemNode propsNode(rom.getPathWithExt(".pro"));
|
||||
if(propsNode.exists() && propsNode.isFile())
|
||||
{
|
||||
Logger::info("Loading per-ROM properties: " + propsNode.getShortPath());
|
||||
myPropSet->load(propsNode.getPath(), false);
|
||||
}
|
||||
|
||||
// Next, make sure we have a valid md5 and name
|
||||
Properties props;
|
||||
if(!myPropSet->getMD5(md5, props))
|
||||
{
|
||||
props.set(PropType::Cart_MD5, md5);
|
||||
toInsert = true;
|
||||
}
|
||||
if(toInsert || props.get(PropType::Cart_Name) == EmptyString)
|
||||
{
|
||||
props.set(PropType::Cart_Name, rom.getNameWithExt(""));
|
||||
toInsert = true;
|
||||
}
|
||||
|
||||
// Finally, insert properties if any info was missing
|
||||
if(toInsert)
|
||||
myPropSet->insert(props, false);
|
||||
// Make sure to load a per-ROM properties entry, if one exists
|
||||
myPropSet->loadPerROM(rom, md5);
|
||||
|
||||
return image;
|
||||
}
|
||||
|
|
|
@ -41,7 +41,7 @@ class AudioSettings;
|
|||
class Menu;
|
||||
class MessageMenu;
|
||||
class TimeMachine;
|
||||
class VideoDialog;
|
||||
class VideoAudioDialog;
|
||||
#endif
|
||||
#ifdef PNG_SUPPORT
|
||||
class PNGLibrary;
|
||||
|
|
|
@ -15,6 +15,8 @@
|
|||
// this file, and for a DISCLAIMER OF ALL WARRANTIES.
|
||||
//============================================================================
|
||||
|
||||
#include <cmath>
|
||||
|
||||
#include "Control.hxx"
|
||||
#include "Event.hxx"
|
||||
#include "System.hxx"
|
||||
|
|
|
@ -18,7 +18,6 @@
|
|||
#ifndef POINTING_DEVICE_HXX
|
||||
#define POINTING_DEVICE_HXX
|
||||
|
||||
class Controller;
|
||||
class Event;
|
||||
|
||||
#include "Control.hxx"
|
||||
|
|
|
@ -54,7 +54,6 @@ namespace {
|
|||
}
|
||||
}
|
||||
|
||||
|
||||
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
|
||||
ProfilingRunner::ProfilingRunner(int argc, char* argv[])
|
||||
: profilingRuns(std::max(argc - 2, 0))
|
||||
|
|
|
@ -18,10 +18,9 @@
|
|||
#ifndef PROFILING_RUNNER
|
||||
#define PROFILING_RUNNER
|
||||
|
||||
class Control;
|
||||
class Switches;
|
||||
|
||||
#include "bspf.hxx"
|
||||
#include "Control.hxx"
|
||||
#include "Switches.hxx"
|
||||
#include "Settings.hxx"
|
||||
#include "ConsoleIO.hxx"
|
||||
#include "Props.hxx"
|
||||
|
|
|
@ -156,6 +156,37 @@ void PropertiesSet::insert(const Properties& properties, bool save)
|
|||
}
|
||||
}
|
||||
|
||||
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
|
||||
void PropertiesSet::loadPerROM(const FilesystemNode& rom, const string& md5)
|
||||
{
|
||||
// Handle ROM properties, do some error checking
|
||||
// Only add to the database when necessary
|
||||
bool toInsert = false;
|
||||
|
||||
// First, does this ROM have a per-ROM properties entry?
|
||||
// If so, load it into the database
|
||||
FilesystemNode propsNode(rom.getPathWithExt(".pro"));
|
||||
if(propsNode.exists() && propsNode.isFile())
|
||||
load(propsNode.getPath(), false);
|
||||
|
||||
// Next, make sure we have a valid md5 and name
|
||||
Properties props;
|
||||
if(!getMD5(md5, props))
|
||||
{
|
||||
props.set(PropType::Cart_MD5, md5);
|
||||
toInsert = true;
|
||||
}
|
||||
if(toInsert || props.get(PropType::Cart_Name) == EmptyString)
|
||||
{
|
||||
props.set(PropType::Cart_Name, rom.getNameWithExt(""));
|
||||
toInsert = true;
|
||||
}
|
||||
|
||||
// Finally, insert properties if any info was missing
|
||||
if(toInsert)
|
||||
insert(props, false);
|
||||
}
|
||||
|
||||
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
|
||||
void PropertiesSet::print() const
|
||||
{
|
||||
|
|
|
@ -90,6 +90,21 @@ class PropertiesSet
|
|||
*/
|
||||
void insert(const Properties& properties, bool save = true);
|
||||
|
||||
/**
|
||||
Load properties for a specific ROM from a per-ROM properties file,
|
||||
if it exists. In any event, also do some error checking, like making
|
||||
sure that the properties have a valid name, etc.
|
||||
|
||||
NOTE: This method is meant to be called only when starting Stella
|
||||
and loading a ROM for the first time. Currently, that means
|
||||
only from the ROM launcher or when actually opening the ROM.
|
||||
*** FOR ALL OTHER CASES, USE getMD5() ***
|
||||
|
||||
@param rom The node representing the rom file
|
||||
@param md5 The md5 of the property to get
|
||||
*/
|
||||
void loadPerROM(const FilesystemNode& rom, const string& md5);
|
||||
|
||||
/**
|
||||
Prints the contents of the PropertiesSet as a flat file.
|
||||
*/
|
||||
|
|
|
@ -21,6 +21,7 @@
|
|||
#include "Version.hxx"
|
||||
#include "Logger.hxx"
|
||||
#include "AudioSettings.hxx"
|
||||
#include "PaletteHandler.hxx"
|
||||
#include "Paddles.hxx"
|
||||
|
||||
#ifdef DEBUGGER_SUPPORT
|
||||
|
@ -45,31 +46,30 @@ Settings::Settings()
|
|||
setPermanent("center", "true");
|
||||
setPermanent("windowedpos", Common::Point(50, 50));
|
||||
setPermanent("display", 0);
|
||||
setPermanent("palette", "standard");
|
||||
setPermanent("phase_ntsc", "26.2");
|
||||
setPermanent("phase_pal", "31.3");
|
||||
setPermanent("uimessages", "true");
|
||||
|
||||
// TIA specific options
|
||||
setPermanent("tia.zoom", "3");
|
||||
setPermanent("tia.inter", "false");
|
||||
setPermanent("tia.vsizeadjust", 0);
|
||||
setPermanent("tia.zoom", "3");
|
||||
setPermanent("fullscreen", "false");
|
||||
setPermanent("tia.fs_stretch", "false");
|
||||
setPermanent("tia.fs_overscan", "0");
|
||||
setPermanent("tia.vsizeadjust", 0);
|
||||
setPermanent("tia.dbgcolors", "roygpb");
|
||||
|
||||
// Palette options
|
||||
setPermanent("palette", PaletteHandler::SETTING_STANDARD);
|
||||
setPermanent("pal.phase_ntsc", "26.2");
|
||||
setPermanent("pal.phase_pal", "31.3");
|
||||
setPermanent("pal.contrast", "0.0");
|
||||
setPermanent("pal.brightness", "0.0");
|
||||
setPermanent("pal.hue", "0.0");
|
||||
setPermanent("pal.saturation", "0.0");
|
||||
setPermanent("pal.gamma", "0.0");
|
||||
// TV filtering options
|
||||
setPermanent("tv.filter", "0");
|
||||
setPermanent("tv.phosphor", "byrom");
|
||||
setPermanent("tv.phosblend", "50");
|
||||
setPermanent("tv.scanlines", "25");
|
||||
// TV options when using 'custom' mode
|
||||
setPermanent("tv.contrast", "0.0");
|
||||
setPermanent("tv.brightness", "0.0");
|
||||
setPermanent("tv.hue", "0.0");
|
||||
setPermanent("tv.saturation", "0.0");
|
||||
setPermanent("tv.gamma", "0.0");
|
||||
setPermanent("tv.sharpness", "0.0");
|
||||
setPermanent("tv.resolution", "0.0");
|
||||
setPermanent("tv.artifacts", "0.0");
|
||||
|
@ -358,8 +358,11 @@ void Settings::validate()
|
|||
else if(i > 10) setValue("ssinterval", "10");
|
||||
|
||||
s = getString("palette");
|
||||
if(s != "standard" && s != "z26" && s != "user" && s != "custom")
|
||||
setValue("palette", "standard");
|
||||
if(s != PaletteHandler::SETTING_STANDARD
|
||||
&& s != PaletteHandler::SETTING_Z26
|
||||
&& s != PaletteHandler::SETTING_USER
|
||||
&& s != PaletteHandler::SETTING_CUSTOM)
|
||||
setValue("palette", PaletteHandler::SETTING_STANDARD);
|
||||
|
||||
s = getString("launcherfont");
|
||||
if(s != "small" && s != "low_medium" && s != "medium" && s != "large"
|
||||
|
@ -407,8 +410,13 @@ void Settings::usage() const
|
|||
<< " -palette <standard| Use the specified color palette\n"
|
||||
<< " z26|user|\n"
|
||||
<< " custom>\n"
|
||||
<< " -phase_ntsc <number> Phase shift for NTSC custom color palette\n"
|
||||
<< " -phase_pal <number> Phase shift for PAL custom color palette\n"
|
||||
<< " -pal.phase_ntsc <number> Phase shift for NTSC 'custom' palette\n"
|
||||
<< " -pal.phase_pal <number> Phase shift for PAL 'custom' palette\n"
|
||||
<< " -pal.hue <-1.0 - 1.0> Adjust hue for current palette\n"
|
||||
<< " -pal.saturation <-1.0 - 1.0> Adjust saturation of current palette\n"
|
||||
<< " -pal.contrast <-1.0 - 1.0> Adjust contrast of current palette\n"
|
||||
<< " -pal.brightness <-1.0 - 1.0> Adjust brightness of current palette\n"
|
||||
<< " -pal.gamma <-1.0 - 1.0> Adjust gamma of current palette\n"
|
||||
<< " -speed <number> Run emulation at the given speed\n"
|
||||
<< " -turbo <1|0> Enable 'Turbo' mode for maximum emulation speed\n"
|
||||
<< " -uimessages <1|0> Show onscreen UI messages for different events\n"
|
||||
|
@ -443,11 +451,6 @@ void Settings::usage() const
|
|||
<< " -tv.phosblend <0-100> Set default blend level in phosphor mode\n"
|
||||
<< " -tv.scanlines <0-100> Set scanline intensity to percentage\n"
|
||||
<< " (0 disables completely)\n"
|
||||
<< " -tv.contrast <-1.0 - 1.0> Set TV effects custom contrast\n"
|
||||
<< " -tv.brightness <-1.0 - 1.0> Set TV effects custom brightness\n"
|
||||
<< " -tv.hue <-1.0 - 1.0> Set TV effects custom hue\n"
|
||||
<< " -tv.saturation <-1.0 - 1.0> Set TV effects custom saturation\n"
|
||||
<< " -tv.gamma <-1.0 - 1.0> Set TV effects custom gamma\n"
|
||||
<< " -tv.sharpness <-1.0 - 1.0> Set TV effects custom sharpness\n"
|
||||
<< " -tv.resolution <-1.0 - 1.0> Set TV effects custom resolution\n"
|
||||
<< " -tv.artifacts <-1.0 - 1.0> Set TV effects custom artifacts\n"
|
||||
|
|
|
@ -88,10 +88,9 @@ class Sound
|
|||
/**
|
||||
Adjusts the volume of the sound device based on the given direction.
|
||||
|
||||
@param direction Increase or decrease the current volume by a predefined
|
||||
amount based on the direction (1 = increase, -1 =decrease)
|
||||
@param direction +1 indicates increase, -1 indicates decrease.
|
||||
*/
|
||||
virtual void adjustVolume(Int8 direction) = 0;
|
||||
virtual void adjustVolume(int direction = 1) = 0;
|
||||
|
||||
/**
|
||||
This method is called to provide information about the sound device.
|
||||
|
|
|
@ -22,8 +22,8 @@ class Event;
|
|||
class Properties;
|
||||
class Settings;
|
||||
|
||||
#include "Serializable.hxx"
|
||||
#include "bspf.hxx"
|
||||
#include "Serializable.hxx"
|
||||
|
||||
/**
|
||||
This class represents the console switches of the game console.
|
||||
|
|
|
@ -18,11 +18,10 @@
|
|||
#ifndef SYSTEM_HXX
|
||||
#define SYSTEM_HXX
|
||||
|
||||
class Device;
|
||||
class M6502;
|
||||
class M6532;
|
||||
class TIA;
|
||||
class NullDevice;
|
||||
class Cartridge;
|
||||
|
||||
#include "bspf.hxx"
|
||||
#include "Device.hxx"
|
||||
|
|
|
@ -23,6 +23,7 @@
|
|||
#include "Console.hxx"
|
||||
#include "TIA.hxx"
|
||||
#include "PNGLibrary.hxx"
|
||||
#include "PaletteHandler.hxx"
|
||||
#include "TIASurface.hxx"
|
||||
|
||||
namespace {
|
||||
|
@ -76,6 +77,14 @@ TIASurface::TIASurface(OSystem& system)
|
|||
|
||||
// Enable/disable threading in the NTSC TV effects renderer
|
||||
myNTSCFilter.enableThreading(myOSystem.settings().getBool("threads"));
|
||||
|
||||
myPaletteHandler = make_unique<PaletteHandler>(myOSystem);
|
||||
myPaletteHandler->loadConfig(myOSystem.settings());
|
||||
}
|
||||
|
||||
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
|
||||
TIASurface::~TIASurface()
|
||||
{
|
||||
}
|
||||
|
||||
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
|
||||
|
@ -89,6 +98,8 @@ void TIASurface::initialize(const Console& console,
|
|||
mySLineSurface->setDstPos(mode.image.x(), mode.image.y());
|
||||
mySLineSurface->setDstSize(mode.image.w(), mode.image.h());
|
||||
|
||||
myPaletteHandler->setPalette();
|
||||
|
||||
// Phosphor mode can be enabled either globally or per-ROM
|
||||
int p_blend = 0;
|
||||
bool enable = false;
|
||||
|
@ -189,37 +200,87 @@ void TIASurface::setNTSC(NTSCFilter::Preset preset, bool show)
|
|||
}
|
||||
|
||||
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
|
||||
void TIASurface::setScanlineIntensity(int amount)
|
||||
void TIASurface::changeNTSC(int direction)
|
||||
{
|
||||
ostringstream buf;
|
||||
uInt32 intensity = enableScanlines(amount);
|
||||
constexpr NTSCFilter::Preset PRESETS[] = {
|
||||
NTSCFilter::Preset::OFF, NTSCFilter::Preset::RGB, NTSCFilter::Preset::SVIDEO,
|
||||
NTSCFilter::Preset::COMPOSITE, NTSCFilter::Preset::BAD, NTSCFilter::Preset::CUSTOM
|
||||
};
|
||||
int preset = myOSystem.settings().getInt("tv.filter");
|
||||
|
||||
if(intensity == 0)
|
||||
buf << "Scanlines disabled";
|
||||
else
|
||||
if(direction == +1)
|
||||
{
|
||||
buf << "Scanline intensity at ";
|
||||
if(intensity < 100)
|
||||
buf << intensity << "%";
|
||||
if(preset == int(NTSCFilter::Preset::CUSTOM))
|
||||
preset = int(NTSCFilter::Preset::OFF);
|
||||
else
|
||||
buf << "maximum";
|
||||
preset++;
|
||||
}
|
||||
myOSystem.settings().setValue("tv.scanlines", intensity);
|
||||
|
||||
enableNTSC(ntscEnabled());
|
||||
|
||||
myFB.showMessage(buf.str());
|
||||
else if (direction == -1)
|
||||
{
|
||||
if(preset == int(NTSCFilter::Preset::OFF))
|
||||
preset = int(NTSCFilter::Preset::CUSTOM);
|
||||
else
|
||||
preset--;
|
||||
}
|
||||
setNTSC(PRESETS[preset], true);
|
||||
}
|
||||
|
||||
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
|
||||
uInt32 TIASurface::enableScanlines(int relative, int absolute)
|
||||
void TIASurface::setNTSCAdjustable(int direction)
|
||||
{
|
||||
string text, valueText;
|
||||
Int32 value;
|
||||
|
||||
setNTSC(NTSCFilter::Preset::CUSTOM);
|
||||
ntsc().selectAdjustable(direction, text, valueText, value);
|
||||
myOSystem.frameBuffer().showMessage(text, valueText, value);
|
||||
}
|
||||
|
||||
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
|
||||
void TIASurface::changeNTSCAdjustable(int adjustable, int direction)
|
||||
{
|
||||
string text, valueText;
|
||||
Int32 newValue;
|
||||
|
||||
setNTSC(NTSCFilter::Preset::CUSTOM);
|
||||
ntsc().changeAdjustable(adjustable, direction, text, valueText, newValue);
|
||||
myOSystem.frameBuffer().showMessage(text, valueText, newValue);
|
||||
}
|
||||
|
||||
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
|
||||
void TIASurface::changeCurrentNTSCAdjustable(int direction)
|
||||
{
|
||||
string text, valueText;
|
||||
Int32 newValue;
|
||||
|
||||
setNTSC(NTSCFilter::Preset::CUSTOM);
|
||||
ntsc().changeCurrentAdjustable(direction, text, valueText, newValue);
|
||||
myOSystem.frameBuffer().showMessage(text, valueText, newValue);
|
||||
}
|
||||
|
||||
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
|
||||
void TIASurface::setScanlineIntensity(int direction)
|
||||
{
|
||||
ostringstream buf;
|
||||
uInt32 intensity = enableScanlines(direction * 2);
|
||||
|
||||
myOSystem.settings().setValue("tv.scanlines", intensity);
|
||||
enableNTSC(ntscEnabled());
|
||||
|
||||
if(intensity)
|
||||
buf << intensity << "%";
|
||||
else
|
||||
buf << "Off";
|
||||
myFB.showMessage("Scanline intensity", buf.str(), intensity);
|
||||
}
|
||||
|
||||
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
|
||||
uInt32 TIASurface::enableScanlines(int change)
|
||||
{
|
||||
FBSurface::Attributes& attr = mySLineSurface->attributes();
|
||||
if(relative == 0) attr.blendalpha = absolute;
|
||||
else attr.blendalpha += relative;
|
||||
attr.blendalpha = std::max(0, Int32(attr.blendalpha));
|
||||
attr.blendalpha = std::min(100U, attr.blendalpha);
|
||||
|
||||
attr.blendalpha += change;
|
||||
attr.blendalpha = BSPF::clamp(Int32(attr.blendalpha), 0, 100);
|
||||
mySLineSurface->applyAttributes();
|
||||
|
||||
return attr.blendalpha;
|
||||
|
|
|
@ -22,6 +22,7 @@ class TIA;
|
|||
class Console;
|
||||
class OSystem;
|
||||
class FBSurface;
|
||||
class PaletteHandler;
|
||||
|
||||
#include <thread>
|
||||
|
||||
|
@ -48,6 +49,7 @@ class TIASurface
|
|||
Creates a new TIASurface object
|
||||
*/
|
||||
explicit TIASurface(OSystem& system);
|
||||
virtual ~TIASurface();
|
||||
|
||||
/**
|
||||
Set the TIA object, which is needed for actually rendering the TIA image.
|
||||
|
@ -88,19 +90,53 @@ class TIASurface
|
|||
void setNTSC(NTSCFilter::Preset preset, bool show = true);
|
||||
|
||||
/**
|
||||
Increase/decrease current scanline intensity by given relative amount.
|
||||
Switch to next/previous NTSC filtering effect.
|
||||
|
||||
@param direction +1 indicates increase, -1 indicates decrease.
|
||||
*/
|
||||
void setScanlineIntensity(int relative);
|
||||
void changeNTSC(int direction = +1);
|
||||
|
||||
/**
|
||||
Switch to next/previous NTSC filtering adjustable.
|
||||
|
||||
@param direction +1 indicates increase, -1 indicates decrease.
|
||||
*/
|
||||
void setNTSCAdjustable(int direction = +1);
|
||||
|
||||
/**
|
||||
Increase/decrease given NTSC filtering adjustable.
|
||||
|
||||
@param adjustable The adjustable to change
|
||||
@param direction +1 indicates increase, -1 indicates decrease.
|
||||
*/
|
||||
void changeNTSCAdjustable(int adjustable, int direction);
|
||||
|
||||
/**
|
||||
Increase/decrease current NTSC filtering adjustable.
|
||||
|
||||
@param direction +1 indicates increase, -1 indicates decrease.
|
||||
*/
|
||||
void changeCurrentNTSCAdjustable(int direction = +1);
|
||||
|
||||
/**
|
||||
Retrieve palette handler.
|
||||
*/
|
||||
PaletteHandler& paletteHandler() const { return *myPaletteHandler; }
|
||||
|
||||
/**
|
||||
Increase/decrease current scanline intensity by given relative amount.
|
||||
|
||||
@param direction +1 indicates increase, -1 indicates decrease.
|
||||
*/
|
||||
void setScanlineIntensity(int direction = +1);
|
||||
|
||||
/**
|
||||
Change scanline intensity and interpolation.
|
||||
|
||||
@param relative If non-zero, change current intensity by
|
||||
'relative' amount, otherwise set to 'absolute'
|
||||
@param change change current intensity by 'change'
|
||||
@return New current intensity
|
||||
*/
|
||||
uInt32 enableScanlines(int relative, int absolute = 50);
|
||||
void enableScanlineInterpolation(bool enable);
|
||||
uInt32 enableScanlines(int change);
|
||||
|
||||
/**
|
||||
Enable/disable/query phosphor effect.
|
||||
|
@ -183,6 +219,9 @@ class TIASurface
|
|||
// Flag for saving a snapshot
|
||||
bool mySaveSnapFlag{false};
|
||||
|
||||
// The palette handler
|
||||
unique_ptr<PaletteHandler>myPaletteHandler;
|
||||
|
||||
private:
|
||||
// Following constructors and assignment operators not supported
|
||||
TIASurface() = delete;
|
||||
|
|
|
@ -108,6 +108,7 @@ void Thumbulator::setConsoleTiming(ConsoleTiming timing)
|
|||
case ConsoleTiming::ntsc: timing_factor = NTSC; break;
|
||||
case ConsoleTiming::secam: timing_factor = SECAM; break;
|
||||
case ConsoleTiming::pal: timing_factor = PAL; break;
|
||||
default: break; // satisfy compiler
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -18,12 +18,12 @@
|
|||
#ifndef TIA_AUDIO_HXX
|
||||
#define TIA_AUDIO_HXX
|
||||
|
||||
class AudioQueue;
|
||||
|
||||
#include "bspf.hxx"
|
||||
#include "AudioChannel.hxx"
|
||||
#include "Serializable.hxx"
|
||||
|
||||
class AudioQueue;
|
||||
|
||||
class Audio : public Serializable
|
||||
{
|
||||
public:
|
||||
|
|
|
@ -18,11 +18,11 @@
|
|||
#ifndef TIA_BACKGROUND
|
||||
#define TIA_BACKGROUND
|
||||
|
||||
class TIA;
|
||||
|
||||
#include "Serializable.hxx"
|
||||
#include "bspf.hxx"
|
||||
|
||||
class TIA;
|
||||
|
||||
class Background : public Serializable
|
||||
{
|
||||
public:
|
||||
|
|