Changed SoundSDL::close() to SoundSDL::closeDevice() to match the SoundX11

class.  Couldn't use close(), since that is a C-style function called in
the SoundX11 code.


git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@137 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
This commit is contained in:
stephena 2002-11-11 22:07:35 +00:00
parent 9e45aa1ada
commit e4f94c55c9
2 changed files with 6 additions and 6 deletions

View File

@ -13,7 +13,7 @@
// See the file "license" for information on usage and redistribution of // See the file "license" for information on usage and redistribution of
// this file, and for a DISCLAIMER OF ALL WARRANTIES. // this file, and for a DISCLAIMER OF ALL WARRANTIES.
// //
// $Id: SoundSDL.cxx,v 1.3 2002-11-11 02:07:21 bwmott Exp $ // $Id: SoundSDL.cxx,v 1.4 2002-11-11 22:07:35 stephena Exp $
//============================================================================ //============================================================================
#include <SDL.h> #include <SDL.h>
@ -97,7 +97,7 @@ SoundSDL::SoundSDL(bool activate)
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - // - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
SoundSDL::~SoundSDL() SoundSDL::~SoundSDL()
{ {
close(); closeDevice();
} }
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - // - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
@ -132,7 +132,7 @@ void SoundSDL::mute(bool state)
} }
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - // - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
void SoundSDL::close() void SoundSDL::closeDevice()
{ {
if(myIsInitializedFlag) if(myIsInitializedFlag)
{ {

View File

@ -13,7 +13,7 @@
// See the file "license" for information on usage and redistribution of // See the file "license" for information on usage and redistribution of
// this file, and for a DISCLAIMER OF ALL WARRANTIES. // this file, and for a DISCLAIMER OF ALL WARRANTIES.
// //
// $Id: SoundSDL.hxx,v 1.3 2002-11-11 02:07:21 bwmott Exp $ // $Id: SoundSDL.hxx,v 1.4 2002-11-11 22:07:35 stephena Exp $
//============================================================================ //============================================================================
#ifndef SOUNDSDL_HXX #ifndef SOUNDSDL_HXX
@ -28,7 +28,7 @@
This class implements the sound API for SDL. This class implements the sound API for SDL.
@author Stephen Anthony and Bradford W. Mott @author Stephen Anthony and Bradford W. Mott
@version $Id: SoundSDL.hxx,v 1.3 2002-11-11 02:07:21 bwmott Exp $ @version $Id: SoundSDL.hxx,v 1.4 2002-11-11 22:07:35 stephena Exp $
*/ */
class SoundSDL class SoundSDL
{ {
@ -47,7 +47,7 @@ class SoundSDL
/** /**
Closes the sound device Closes the sound device
*/ */
void close(); void closeDevice();
/** /**
Return the playback sample rate for the sound device. Return the playback sample rate for the sound device.