OK, now it's time to start adding adjustable knobs for the TV effects.

git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2466 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
This commit is contained in:
stephena 2012-05-10 15:36:20 +00:00
parent 3a63ef57c3
commit e171eddfd2
9 changed files with 107 additions and 58 deletions

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@ -30,8 +30,6 @@
#define FILTER_NTSC_FRINGING_MAX 1.0
#define FILTER_NTSC_BLEED_MIN -1.0
#define FILTER_NTSC_BLEED_MAX 1.0
#define FILTER_NTSC_BURST_PHASE_MIN -1.0
#define FILTER_NTSC_BURST_PHASE_MAX 1.0
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
NTSCFilter::NTSCFilter()

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@ -54,9 +54,8 @@ class NTSCFilter
/* Normally used in conjunction with custom mode, contains all
aspects currently adjustable in NTSC TV emulation. */
struct Adjustable {
double hue, saturation, contrast, brightness, gamma,
sharpness, resolution, artifacts, fringing, bleed,
burst_phase;
uInt32 hue, saturation, contrast, brightness, gamma,
sharpness, resolution, artifacts, fringing, bleed;
};
public:
@ -73,8 +72,7 @@ class NTSCFilter
// have changed)
void updateFilter()
{
mySetup.palette = myTIAPalette;
atari_ntsc_init(&myFilter, &mySetup);
atari_ntsc_init(&myFilter, &mySetup, myTIAPalette);
}
// Load and save NTSC-related settings

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@ -31,11 +31,10 @@
Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
atari_ntsc_setup_t const atari_ntsc_composite = { 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.15, 0.0, 0.0, 0.0, 0, 0, 0, 0 };
atari_ntsc_setup_t const atari_ntsc_svideo = { 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.45, -1.0, -1.0, 0.0, 0, 0, 0, 0 };
atari_ntsc_setup_t const atari_ntsc_rgb = { 0.0, 0.0, 0.0, 0.0, 0.2, 0.0, 0.70, -1.0, -1.0, -1.0, 0, 0, 0, 0 };
atari_ntsc_setup_t const atari_ntsc_bad = { 0.1, -0.3, 0.3, 0.25, 0.2, 0.0, 0.1, 0.5, 0.5, 0.5, 0, 0, 0, 0 };
atari_ntsc_setup_t const atari_ntsc_horrible = { -0.1, -0.5, 0.6, 0.43, 0.4, 0.0, 0.05, 0.7, -0.8, -0.7, 0, 0, 0, 0 };
atari_ntsc_setup_t const atari_ntsc_composite = { 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.15, 0.0, 0.0, 0.0, 0 };
atari_ntsc_setup_t const atari_ntsc_svideo = { 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.45, -1.0, -1.0, 0.0, 0 };
atari_ntsc_setup_t const atari_ntsc_rgb = { 0.0, 0.0, 0.0, 0.0, 0.2, 0.0, 0.70, -1.0, -1.0, -1.0, 0 };
atari_ntsc_setup_t const atari_ntsc_bad = { 0.1, -0.3, 0.3, 0.25, 0.2, 0.0, 0.1, 0.5, 0.5, 0.5, 0 };
#define alignment_count 2
#define burst_count 1
@ -48,7 +47,6 @@ atari_ntsc_setup_t const atari_ntsc_horrible = { -0.1, -0.5, 0.6, 0.43, 0.4, 0.
#define std_decoder_hue 0
#define gamma_size 256
#define default_palette_contrast 1.0f
#include "atari_ntsc_impl.h"
@ -70,9 +68,9 @@ static void correct_errors( atari_ntsc_rgb_t color, atari_ntsc_rgb_t* out )
}
}
void atari_ntsc_init( atari_ntsc_t* ntsc, atari_ntsc_setup_t const* setup )
void atari_ntsc_init( atari_ntsc_t* ntsc, atari_ntsc_setup_t const* setup,
atari_ntsc_in_t const* palette )
{
atari_ntsc_in_t* palette;
int entry;
init_t impl;
if ( !setup )
@ -80,11 +78,6 @@ void atari_ntsc_init( atari_ntsc_t* ntsc, atari_ntsc_setup_t const* setup )
init( &impl, setup );
// Palette stores R/G/B data for 'atari_ntsc_palette_size' entries
palette = (atari_ntsc_in_t*) setup->palette;
// Burst-phase (TODO - how is this actually used?)
// float start_angle = - ((213.0f) * M_PI / 180.0f) - setup->burst_phase * M_PI;
for ( entry = 0; entry < atari_ntsc_palette_size; entry++ )
{
float r = impl.to_float [*palette++];
@ -95,7 +88,7 @@ void atari_ntsc_init( atari_ntsc_t* ntsc, atari_ntsc_setup_t const* setup )
// Generate kernel
int ir, ig, ib = YIQ_TO_RGB( y, i, q, impl.to_rgb, int, ir, ig );
atari_ntsc_rgb_t rgb = PACK_RGB( ir, ig, ib ); //(ib < 0x3E0 ? ib: 0x3E0)
atari_ntsc_rgb_t rgb = PACK_RGB( ir, ig, ib );
if ( ntsc )
{

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@ -48,29 +48,21 @@ typedef struct atari_ntsc_setup_t
double fringing; /* color artifacts caused by brightness changes */
double bleed; /* color bleed (color resolution reduction) */
float const* decoder_matrix; /* optional RGB decoder matrix, 6 elements */
/* You can replace the standard TI color generation with an RGB palette. */
unsigned char const* palette;/* optional RGB palette in, 3 bytes per color */
unsigned char* palette_out; /* optional RGB palette out, 3 bytes per color */
/* Atari change: additional setup fields */
double burst_phase; /* Phase at which colorburst signal is turned on;
this defines colors of artifacts.
In radians; -1.0 = -180 degrees, 1.0 = +180 degrees */
} atari_ntsc_setup_t;
/* Video format presets */
extern atari_ntsc_setup_t const atari_ntsc_composite; /* color bleeding + artifacts */
extern atari_ntsc_setup_t const atari_ntsc_svideo; /* color bleeding only */
extern atari_ntsc_setup_t const atari_ntsc_rgb; /* crisp image */
extern atari_ntsc_setup_t const atari_ntsc_bad;
extern atari_ntsc_setup_t const atari_ntsc_bad; /* badly adjusted TV */
enum { atari_ntsc_palette_size = 128 };
/* Initializes and adjusts parameters. Can be called multiple times on the same
atari_ntsc_t object. Can pass NULL for either parameter. */
typedef struct atari_ntsc_t atari_ntsc_t;
void atari_ntsc_init( atari_ntsc_t* ntsc, atari_ntsc_setup_t const* setup );
void atari_ntsc_init( atari_ntsc_t* ntsc, atari_ntsc_setup_t const* setup,
atari_ntsc_in_t const* palette );
/* Filters one or more rows of pixels. Input pixels are 8-bit Atari palette colors.
In_row_width is the number of pixels to get to the next input row. Out_pitch

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@ -220,10 +220,6 @@ static void init( init_t* impl, atari_ntsc_setup_t const* setup )
{
impl->brightness = (float) setup->brightness * (0.5f * rgb_unit) + rgb_offset;
impl->contrast = (float) setup->contrast * (0.5f * rgb_unit) + rgb_unit;
#ifdef default_palette_contrast
if ( !setup->palette )
impl->contrast *= default_palette_contrast;
#endif
impl->artifacts = (float) setup->artifacts;
if ( impl->artifacts > 0 )
@ -251,20 +247,7 @@ static void init( init_t* impl, atari_ntsc_setup_t const* setup )
/* setup decoder matricies */
{
#if 0 // FIXME - research this
/* Atari change:
NTSC colorburst angle in YIQ colorspace. Colorburst is at
180 degrees in YUV - that is, a gold color. In YIQ, gold is at
different angle. However, YIQ is actually YUV turned
33 degrees. So by looking at screenshots at Wikipedia we can
conclude that the colorburst angle is 180+33 in YIQ.
(See http://en.wikipedia.org/wiki/YUV and
http://en.wikipedia.org/wiki/YIQ) */
static float const colorburst_angle = (213.0f) * PI / 180.0f;
float hue = (float) setup->hue * PI + PI / 180 * ext_decoder_hue - PI * setup->burst_phase - colorburst_angle;
#else
float hue = (float) setup->hue * PI + PI / 180 * ext_decoder_hue;
#endif
float sat = (float) setup->saturation + 1;
float const* decoder = setup->decoder_matrix;
if ( !decoder )

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@ -40,7 +40,6 @@ Settings::Settings(OSystem* osystem)
setInternal("video", "soft");
// OpenGL specific options
setInternal("gl_inter", "false");
setInternal("gl_aspectn", "90");
setInternal("gl_aspectp", "100");
setInternal("gl_fsscale", "false");
@ -61,8 +60,19 @@ Settings::Settings(OSystem* osystem)
// TV filtering options
setInternal("tv_filter", "0");
setInternal("tv_scanlines", "50");
setInternal("tv_inter", "false");
setInternal("tv_scanlines", "40");
setInternal("tv_scaninter", "true");
// TV options when using 'custom' mode
setInternal("tv_sharpness", "0.0");
setInternal("tv_resolution", "0.0");
setInternal("tv_artifacts", "0.0");
setInternal("tv_fringing", "0.0");
setInternal("tv_bleed", "0.0");
setInternal("tv_brightness", "0.0");
setInternal("tv_contrast", "0.0");
setInternal("tv_saturation", "0.0");
setInternal("tv_gamma", "0.0");
// Sound options
setInternal("sound", "true");

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@ -169,7 +169,7 @@ class Settings
static string trim(string& str)
{
string::size_type first = str.find_first_not_of(' ');
return (first == string::npos) ? string() :
return (first == string::npos) ? EmptyString :
str.substr(first, str.find_last_not_of(' ')-first+1);
}

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@ -37,6 +37,7 @@
#include "Widget.hxx"
#include "TabWidget.hxx"
#include "FrameBufferGL.hxx"
#include "NTSCFilter.hxx"
#include "VideoDialog.hxx"
@ -237,17 +238,61 @@ VideoDialog::VideoDialog(OSystem* osystem, DialogContainer* parent,
// Add items for tab 0
addToFocusList(wid, tabID);
#if 0
//////////////////////////////////////////////////////////
// 2) TV effects options
wid.clear();
tabID = myTab->addTab(" TV Effects ");
xpos = ypos = 8;
// TODO ...
xpos = ypos = 5;
// TV Mode
items.clear();
items.push_back("Disabled", BSPF_toString(NTSCFilter::PRESET_OFF));
items.push_back("Composite", BSPF_toString(NTSCFilter::PRESET_COMPOSITE));
items.push_back("S-Video", BSPF_toString(NTSCFilter::PRESET_SVIDEO));
items.push_back("RGB", BSPF_toString(NTSCFilter::PRESET_RGB));
items.push_back("Badly adjusted", BSPF_toString(NTSCFilter::PRESET_BAD));
items.push_back("Custom", BSPF_toString(NTSCFilter::PRESET_CUSTOM));
lwidth = font.getStringWidth("TV Mode: ");
pwidth = font.getStringWidth("Badly adjusted"),
myTVMode =
new PopUpWidget(myTab, font, xpos, ypos, pwidth, lineHeight,
items, "TV Mode: ", lwidth, kTVModeChanged);
wid.push_back(myTVMode);
ypos += lineHeight + 4;
// Custom adjustables (using macro voodoo)
xpos += 8; ypos += 4;
pwidth = lwidth;
lwidth = font.getStringWidth("Saturation: ");
#define CREATE_CUSTOM_SLIDERS(obj, desc) \
myTV ## obj = \
new SliderWidget(myTab, font, xpos, ypos, pwidth, lineHeight, \
desc, lwidth, kTV ## obj ##Changed); \
myTV ## obj->setMinValue(0); myTV ## obj->setMaxValue(100); \
wid.push_back(myTV ## obj); \
myTV ## obj ## Label = \
new StaticTextWidget(myTab, font, xpos+myTV ## obj->getWidth()+4, \
ypos+1, fontWidth*3, fontHeight, "", kTextAlignLeft);\
myTV ## obj->setFlags(WIDGET_CLEARBG); \
ypos += lineHeight + 4
CREATE_CUSTOM_SLIDERS(Sharp, "Sharpness: ");
CREATE_CUSTOM_SLIDERS(Res, "Resolution: ");
CREATE_CUSTOM_SLIDERS(Artifacts, "Artifacts: ");
CREATE_CUSTOM_SLIDERS(Fringe, "Fringing: ");
CREATE_CUSTOM_SLIDERS(Blend, "Blending: ");
CREATE_CUSTOM_SLIDERS(Bright, "Brightness: ");
CREATE_CUSTOM_SLIDERS(Contrast, "Contrast: ");
CREATE_CUSTOM_SLIDERS(Satur, "Saturation: ");
CREATE_CUSTOM_SLIDERS(Gamma, "Gamma: ");
// Add items for tab 2
addToFocusList(wid, tabID);
#endif
// Activate the first tab
myTab->setActiveTab(0);

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@ -78,13 +78,43 @@ class VideoDialog : public Dialog
CheckboxWidget* myFastSCBiosCheckbox;
// TV effects options
// TODO ...
PopUpWidget* myTVMode;
SliderWidget* myTVSharp;
StaticTextWidget* myTVSharpLabel;
SliderWidget* myTVRes;
StaticTextWidget* myTVResLabel;
SliderWidget* myTVArtifacts;
StaticTextWidget* myTVArtifactsLabel;
SliderWidget* myTVFringe;
StaticTextWidget* myTVFringeLabel;
SliderWidget* myTVBlend;
StaticTextWidget* myTVBlendLabel;
SliderWidget* myTVBright;
StaticTextWidget* myTVBrightLabel;
SliderWidget* myTVContrast;
StaticTextWidget* myTVContrastLabel;
SliderWidget* myTVSatur;
StaticTextWidget* myTVSaturLabel;
SliderWidget* myTVGamma;
StaticTextWidget* myTVGammaLabel;
enum {
kNAspectRatioChanged = 'VDan',
kPAspectRatioChanged = 'VDap',
kFrameRateChanged = 'VDfr',
kFullScrChanged = 'VDfs'
kFullScrChanged = 'VDfs',
kTVModeChanged = 'VDtv',
kTVSharpChanged = 'TVsh',
kTVResChanged = 'TVrs',
kTVArtifactsChanged = 'TVar',
kTVFringeChanged = 'TVfr',
kTVBlendChanged = 'TVbl',
kTVBrightChanged = 'TVbr',
kTVContrastChanged = 'TVct',
kTVSaturChanged = 'TVsa',
kTVGammaChanged = 'TVga',
kTVScanChanged = 'TVsc'
};
};