removed PADDLES_IDIR option (superfluous)

fixed properties for 'Dancing Plate (Unknown) (PAL)'
This commit is contained in:
thrust26 2018-12-31 12:23:23 +01:00
parent 0b77a5e140
commit dc978b041a
6 changed files with 5 additions and 6 deletions

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@ -18,6 +18,10 @@
(thanks go to RomHunter for his tireless research in this area).
Related to this, updated the snapshot collection.
* Removed superfluous controller option 'PADDLES_IDIR'
* Fixed 'Dancing Plate (Unknown) (PAL)' to use joystick
-Have fun!

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@ -3687,7 +3687,6 @@ Ms Pac-Man (Stella extended codes):
<tr><td>BoosterGrip </td><td>A controller add-in that plugs directly into the joystick port and provides a pass-through for the joystick. In doing so, it provides the two independent buttons.</td></tr>
<tr><td>Paddles </td><td>Standard paddle controllers for use with games such as Breakout and Warlords. One pair of controller per connector (allows for 4-player Warlords).</td></tr>
<tr><td>Paddles_IAxis </td><td>Same as Paddles, except the axes are inverted.</td></tr>
<tr><td>Paddles_IDir </td><td>Same as Paddles, except the direction of movement is inverted.</td></tr>
<tr><td>Paddles_IAxDr </td><td>Same as Paddles, except both the axes and direction of movement is inverted.</td></tr>
<tr><td>Driving </td><td>Looks like a paddle, but allows 360' movement. Only one unit per connector, unlike paddles which were sold in pairs.</td></tr>
<tr><td>Keyboard </td><td>Also known as the Star Raiders controller, functionally identical to the Kid's Controller and Keyboard Controller. Game included an overlay with commands, for use with Star Raiders.</td></tr>

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@ -899,8 +899,6 @@ unique_ptr<Controller> Console::getControllerPort(const string& rommd5,
bool swapAxis = false, swapDir = false;
if(controllerName == "PADDLES_IAXIS")
swapAxis = true;
else if(controllerName == "PADDLES_IDIR")
swapDir = true;
else if(controllerName == "PADDLES_IAXDR")
swapAxis = swapDir = true;
controller = make_unique<Paddles>(port, myEvent, *mySystem,

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@ -3290,7 +3290,7 @@ static const char* const DefProps[DEF_PROPS_SIZE][22] = {
{ "f457674cef449cfd85f21db2b4f631a7", "U.S. Games Corporation - JWDA, Todd Marshall, Wes Trager, Henry Will IV", "VC1004", "Commando Raid (1982) (U.S. Games)", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "" },
{ "f473f99e47d4026a7a571184922ebf04", "Philip R. Frey", "", "Donkey Claus (Philip R. Frey) (Hack)", "Hack of Donkey Kong", "Hack", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "" },
{ "f48022230bb774a7f22184b48a3385af", "Atari, Rob Fulop - Sears", "CX2633 - 49-75119", "Night Driver (1980) (Atari) (4K)", "Uses the Paddle Controllers (left only)", "", "", "", "", "", "", "", "", "PADDLES", "", "", "AUTO 65", "", "", "", "YES", "" },
{ "f48735115ec302ba8bb2d2f3a442e814", "", "", "Dancing Plate (Unknown) (PAL)", "", "", "", "", "", "", "", "", "", "PADDLES_IDIR", "", "", "", "", "", "", "YES", "" },
{ "f48735115ec302ba8bb2d2f3a442e814", "", "", "Dancing Plate (Unknown) (PAL)", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "YES", "" },
{ "f49a34f1fdd7dc147cbf96ce2ce71b76", "", "", "Qb (Special Edition) (PAL) (Retroactive)", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "YES", "" },
{ "f4a09f906cc37be31224433f576d77d3", "Thomas Jentzsch", "", "Challenge of... Nexar, The - Atari Trak-Ball Hack v1.2 (PAL) (TJ)", "Uses Atari Trak-Ball Controller", "", "", "", "", "", "", "", "", "TRAKBALL", "", "", "", "", "", "", "", "" },
{ "f4ab6bd5f80d8988141edde4c84b23b5", "Atari, Alan Miller", "CX2624, CX2624P", "Basketball (1978) (Atari) (PAL) (4K)", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "" },

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@ -20258,7 +20258,6 @@
"Cartridge.MD5" "f48735115ec302ba8bb2d2f3a442e814"
"Cartridge.Name" "Dancing Plate (Unknown) (PAL)"
"Controller.Left" "PADDLES_IDIR"
"Display.Phosphor" "YES"
""

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@ -185,7 +185,6 @@ GameInfoDialog::GameInfoDialog(
VarList::push_back(ctrls, "Joystick", "JOYSTICK");
VarList::push_back(ctrls, "Paddles", "PADDLES");
VarList::push_back(ctrls, "Paddles_IAxis", "PADDLES_IAXIS");
VarList::push_back(ctrls, "Paddles_IDir", "PADDLES_IDIR");
VarList::push_back(ctrls, "Paddles_IAxDr", "PADDLES_IAXDR");
VarList::push_back(ctrls, "BoosterGrip", "BOOSTERGRIP");
VarList::push_back(ctrls, "Driving", "DRIVING");