mirror of https://github.com/stella-emu/stella.git
Added ability to dynamically toggle phosphor effect, bound to the Alt-p key.
git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@952 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
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@ -13,7 +13,7 @@
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// See the file "license" for information on usage and redistribution of
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// See the file "license" for information on usage and redistribution of
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// this file, and for a DISCLAIMER OF ALL WARRANTIES.
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// this file, and for a DISCLAIMER OF ALL WARRANTIES.
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//
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//
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// $Id: Console.cxx,v 1.80 2006-01-10 20:37:00 stephena Exp $
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// $Id: Console.cxx,v 1.81 2006-01-11 14:13:19 stephena Exp $
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//============================================================================
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//============================================================================
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#include <assert.h>
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#include <assert.h>
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@ -349,6 +349,28 @@ void Console::togglePalette(const string& palette)
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setPalette();
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setPalette();
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}
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}
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// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
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void Console::togglePhosphor()
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{
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string phosphor = myProperties.get("Display.Phosphor", true);
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bool enable;
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if(phosphor == "YES")
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{
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myProperties.set("Display.Phosphor", "No");
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enable = false;
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myOSystem->frameBuffer().showMessage("Phosphor effect disabled");
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}
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else
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{
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myProperties.set("Display.Phosphor", "Yes");
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enable = true;
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myOSystem->frameBuffer().showMessage("Phosphor effect enabled");
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}
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myOSystem->frameBuffer().enablePhosphor(enable);
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setPalette();
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}
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// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
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// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
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void Console::saveProperties(string filename, bool merge)
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void Console::saveProperties(string filename, bool merge)
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{
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{
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@ -13,7 +13,7 @@
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// See the file "license" for information on usage and redistribution of
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// See the file "license" for information on usage and redistribution of
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// this file, and for a DISCLAIMER OF ALL WARRANTIES.
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// this file, and for a DISCLAIMER OF ALL WARRANTIES.
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//
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//
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// $Id: Console.hxx,v 1.41 2005-12-23 20:48:50 stephena Exp $
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// $Id: Console.hxx,v 1.42 2006-01-11 14:13:19 stephena Exp $
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//============================================================================
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//============================================================================
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#ifndef CONSOLE_HXX
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#ifndef CONSOLE_HXX
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@ -37,7 +37,7 @@ class System;
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This class represents the entire game console.
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This class represents the entire game console.
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@author Bradford W. Mott
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@author Bradford W. Mott
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@version $Id: Console.hxx,v 1.41 2005-12-23 20:48:50 stephena Exp $
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@version $Id: Console.hxx,v 1.42 2006-01-11 14:13:19 stephena Exp $
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*/
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*/
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class Console
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class Console
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{
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{
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@ -150,6 +150,11 @@ class Console
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*/
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*/
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void togglePalette(const string& palette = "");
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void togglePalette(const string& palette = "");
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/**
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Toggles phosphor effect.
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*/
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void togglePhosphor();
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/**
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/**
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Save a copy of the current properties after any changes.
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Save a copy of the current properties after any changes.
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@ -13,7 +13,7 @@
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// See the file "license" for information on usage and redistribution of
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// See the file "license" for information on usage and redistribution of
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// this file, and for a DISCLAIMER OF ALL WARRANTIES.
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// this file, and for a DISCLAIMER OF ALL WARRANTIES.
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//
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//
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// $Id: EventHandler.cxx,v 1.145 2006-01-09 19:30:04 stephena Exp $
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// $Id: EventHandler.cxx,v 1.146 2006-01-11 14:13:19 stephena Exp $
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//============================================================================
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//============================================================================
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#include <sstream>
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#include <sstream>
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@ -453,6 +453,10 @@ void EventHandler::poll(uInt32 time)
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saveProperties();
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saveProperties();
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break;
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break;
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case SDLK_p: // Alt-p toggles phosphor effect
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myOSystem->console().togglePhosphor();
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break;
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// FIXME - these will be removed when a UI is added for event recording
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// FIXME - these will be removed when a UI is added for event recording
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case SDLK_e: // Alt-e starts/stops event recording
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case SDLK_e: // Alt-e starts/stops event recording
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if(myEventStreamer->isRecording())
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if(myEventStreamer->isRecording())
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