mirror of https://github.com/stella-emu/stella.git
Try to implement side effects of nusiz after draw dispatch -> fixes meltdown.
This commit is contained in:
parent
48d90768f3
commit
d77d2f2e61
|
@ -88,6 +88,9 @@ void Player::nusiz(uInt8 value)
|
|||
if (myIsRendering && myRenderCounter >= myWidth)
|
||||
myIsRendering = false;
|
||||
|
||||
if (myIsRendering && myRenderCounter < -2 && myWidth > 8 && oldWidth == 8)
|
||||
myRenderCounter -= 2;
|
||||
|
||||
if (oldWidth != myWidth) updatePattern();
|
||||
}
|
||||
|
||||
|
|
Loading…
Reference in New Issue