Added SerialPort classes for OSX. I still have to test if it actually

compiles though.


git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@1474 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
This commit is contained in:
stephena 2008-04-14 15:12:55 +00:00
parent f7a1d3d147
commit d45f6bef60
3 changed files with 146 additions and 5 deletions

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@ -13,7 +13,7 @@
// See the file "license" for information on usage and redistribution of
// this file, and for a DISCLAIMER OF ALL WARRANTIES.
//
// $Id: OSystem.cxx,v 1.123 2008-04-11 17:56:34 stephena Exp $
// $Id: OSystem.cxx,v 1.124 2008-04-14 15:12:55 stephena Exp $
//============================================================================
#include <cassert>
@ -38,8 +38,8 @@
#include "SerialPortUNIX.hxx"
#elif defined(WIN32)
#include "SerialPortWin32.hxx"
//#elif defined(MAC_OSX)
// #include "SerialPortMACOSX.hxx"
#elif defined(MAC_OSX)
#include "SerialPortMACOSX.hxx"
#endif
#include "FSNode.hxx"
@ -222,8 +222,8 @@ bool OSystem::create()
mySerialPort = new SerialPortUNIX();
#elif defined(WIN32)
mySerialPort = new SerialPortWin32();
//#elif defined(MAC_OSX)
// mySerialPort = new SerialPortMACOSX();
#elif defined(MAC_OSX)
mySerialPort = new SerialPortMACOSX();
#else
// Create an 'empty' serial port
mySerialPort = new SerialPort();

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@ -0,0 +1,78 @@
//============================================================================
//
// SSSS tt lll lll
// SS SS tt ll ll
// SS tttttt eeee ll ll aaaa
// SSSS tt ee ee ll ll aa
// SS tt eeeeee ll ll aaaaa -- "An Atari 2600 VCS Emulator"
// SS SS tt ee ll ll aa aa
// SSSS ttt eeeee llll llll aaaaa
//
// Copyright (c) 1995-2008 by Bradford W. Mott and the Stella team
//
// See the file "license" for information on usage and redistribution of
// this file, and for a DISCLAIMER OF ALL WARRANTIES.
//
// $Id: SerialPortMACOSX.cxx,v 1.1 2008-04-14 15:12:55 stephena Exp $
//============================================================================
#include <stdio.h>
#include <fcntl.h>
#include <sys/errno.h>
#include <sys/termios.h>
#include <sys/types.h>
#include <sys/time.h>
#include <unistd.h>
#include <sys/filio.h>
#include <sys/ioctl.h>
#include "SerialPortMACOSX.hxx"
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
SerialPortMACOSX::SerialPortMACOSX()
: SerialPort(),
myHandle(0)
{
}
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
SerialPortMACOSX::~SerialPortMACOSX()
{
}
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
bool SerialPortMACOSX::openPort(const string& device)
{
myHandle = open(device.c_str(), O_RDWR | O_NOCTTY | O_NONBLOCK);
if(myHandle <= 0)
return false;
struct termios termios;
memset(&termios, 0, sizeof(struct termios));
termios.c_cflag = CREAD | CLOCAL;
termios.c_cflag |= B19200;
termios.c_cflag |= CS8;
tcflush(myHandle, TCIFLUSH);
tcsetattr(myHandle, TCSANOW, &termios);
return true;
}
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
void SerialPortMACOSX::closePort()
{
if(myHandle)
close(myHandle);
}
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
bool SerialPortMACOSX::writeByte(const uInt8* data)
{
if(myHandle)
{
// cerr << "SerialPortMACOSX::writeByte " << (int)(*data) << endl;
return write(myHandle, data, 1) == 1;
}
return false;
}

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@ -0,0 +1,63 @@
//============================================================================
//
// SSSS tt lll lll
// SS SS tt ll ll
// SS tttttt eeee ll ll aaaa
// SSSS tt ee ee ll ll aa
// SS tt eeeeee ll ll aaaaa -- "An Atari 2600 VCS Emulator"
// SS SS tt ee ll ll aa aa
// SSSS ttt eeeee llll llll aaaaa
//
// Copyright (c) 1995-2008 by Bradford W. Mott and the Stella team
//
// See the file "license" for information on usage and redistribution of
// this file, and for a DISCLAIMER OF ALL WARRANTIES.
//
// $Id: SerialPortMACOSX.hxx,v 1.1 2008-04-14 15:12:55 stephena Exp $
//============================================================================
#ifndef SERIALPORT_UNIX_HXX
#define SERIALPORT_UNIX_HXX
#include "SerialPort.hxx"
/**
Implement reading and writing from a serial port under OSX. For now,
reading isn't actually supported at all.
@author Stephen Anthony & D. Spice
@version $Id: SerialPortMACOSX.hxx,v 1.1 2008-04-14 15:12:55 stephena Exp $
*/
class SerialPortMACOSX : public SerialPort
{
public:
SerialPortMACOSX();
virtual ~SerialPortMACOSX();
/**
Open the given serial port with the specified attributes.
@param device The name of the port
@return False on any errors, else true
*/
bool openPort(const string& device);
/**
Close a previously opened serial port.
*/
void closePort();
/**
Write a byte to the serial port.
@param data The byte to write to the port
@return True if a byte was written, else false
*/
bool writeByte(const uInt8* data);
private:
// File descriptor for serial connection
int myHandle;
};
#endif