diff --git a/docs/index.html b/docs/index.html index a9249481c..5f2b2ed33 100644 --- a/docs/index.html +++ b/docs/index.html @@ -2493,11 +2493,6 @@ Set "Display.YStart" property (0 - 64). - -
-height <number>
- Set "Display.Height" property (210 - 256). - -
-pp <Yes|No>
Set "Display.Phosphor" property. @@ -3819,12 +3814,6 @@ Ms Pac-Man (Stella extended codes): should work fine for the vast majority of ROMs. - - Display.Height: - Indicates the number of scan-lines to display. - The value must be n such that 210 <= n <= 256. - - Display.Phosphor: Indicates whether the phosphor effect should be emulated or not. diff --git a/src/emucore/Settings.cxx b/src/emucore/Settings.cxx index 936a4a20c..20d189984 100644 --- a/src/emucore/Settings.cxx +++ b/src/emucore/Settings.cxx @@ -366,7 +366,8 @@ void Settings::usage() const << endl << " -vsync <1|0> Enable 'synchronize to vertical blank interrupt'\n" << " -fullscreen <1|0> Enable fullscreen mode\n" - << " -center <1|0> Centers game window (if possible)\n" + << " -center <1|0> Centers game window in windowed modes\n" + << " -windowedpos Sets the window position in windowed modes\n" << " -palette \n" @@ -524,7 +525,6 @@ void Settings::usage() const << " -cp Sets the 'Controller.SwapPaddles' property\n" << " -format Sets the 'Display.Format' property\n" << " -ystart Sets the 'Display.YStart' property\n" - << " -height Sets the 'Display.Height' property\n" << " -pp Sets the 'Display.Phosphor' property\n" << " -ppblend Sets the 'Display.PPBlend' property\n" << endl