diff --git a/docs/index.html b/docs/index.html
index a9249481c..5f2b2ed33 100644
--- a/docs/index.html
+++ b/docs/index.html
@@ -2493,11 +2493,6 @@
Set "Display.YStart" property (0 - 64). |
-
- -height <number> |
- Set "Display.Height" property (210 - 256). |
-
-
-pp <Yes|No> |
Set "Display.Phosphor" property. |
@@ -3819,12 +3814,6 @@ Ms Pac-Man (Stella extended codes):
should work fine for the vast majority of ROMs.
-
- Display.Height: |
- Indicates the number of scan-lines to display.
- The value must be n such that 210 <= n <= 256. |
-
-
Display.Phosphor: |
Indicates whether the phosphor effect should be emulated or not.
diff --git a/src/emucore/Settings.cxx b/src/emucore/Settings.cxx
index 936a4a20c..20d189984 100644
--- a/src/emucore/Settings.cxx
+++ b/src/emucore/Settings.cxx
@@ -366,7 +366,8 @@ void Settings::usage() const
<< endl
<< " -vsync <1|0> Enable 'synchronize to vertical blank interrupt'\n"
<< " -fullscreen <1|0> Enable fullscreen mode\n"
- << " -center <1|0> Centers game window (if possible)\n"
+ << " -center <1|0> Centers game window in windowed modes\n"
+ << " -windowedpos Sets the window position in windowed modes\n"
<< " -palette \n"
@@ -524,7 +525,6 @@ void Settings::usage() const
<< " -cp Sets the 'Controller.SwapPaddles' property\n"
<< " -format Sets the 'Display.Format' property\n"
<< " -ystart Sets the 'Display.YStart' property\n"
- << " -height Sets the 'Display.Height' property\n"
<< " -pp Sets the 'Display.Phosphor' property\n"
<< " -ppblend Sets the 'Display.PPBlend' property\n"
<< endl
|