mirror of https://github.com/stella-emu/stella.git
Fixed potential bug in dynamically swapping Stelladaptor devices;
events generated by one device would never receive the 'turn off' event when it was swapped out. git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2407 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
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@ -20,7 +20,9 @@
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device.
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* Added ability to dynamically swap the port order of Stelladaptor/
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2600-daptor devices with the 'Control-1' key combo.
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2600-daptor devices with the 'Control-1' key combo (useful if you
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have only one 2600-daptor and want to use it as a left port
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normally, but as a right port for Star Raiders, etc).
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* Fixed bug in BoosterGrip controller emulation; the functionality
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of the booster and trigger buttons was reversed. Related to this,
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@ -276,6 +276,19 @@ void EventHandler::mapStelladaptors(const string& saport)
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}
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}
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myOSystem->settings().setString("saport", saport);
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// We're potentially swapping out an input device behind the back of
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// the Event system, so we make sure all Stelladaptor-generated events
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// are reset
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for(int i = 0; i < 2; ++i)
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{
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for(int j = 0; j < 2; ++j)
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myEvent.set(SA_Axis[i][j], 0);
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for(int j = 0; j < 4; ++j)
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myEvent.set(SA_Button[i][j], 0);
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for(int j = 0; j < 12; ++j)
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myEvent.set(SA_Key[i][j], 0);
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}
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#endif
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}
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