Michael Rideout pointed out, using a demo program he wrote, that there's

a 1 cycle delay associated with modifications to VBLANK.  Also modified
the delay values associated with changes to NUSIZ0 & NUSIZ1 to fix
issues with Title Match.


git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@355 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
This commit is contained in:
bwmott 2005-01-05 02:57:58 +00:00
parent b46caf3cc7
commit cf07869026
1 changed files with 3 additions and 3 deletions

View File

@ -8,12 +8,12 @@
// SS SS tt ee ll ll aa aa
// SSSS ttt eeeee llll llll aaaaa
//
// Copyright (c) 1995-2004 by Bradford W. Mott
// Copyright (c) 1995-2005 by Bradford W. Mott
//
// See the file "license" for information on usage and redistribution of
// this file, and for a DISCLAIMER OF ALL WARRANTIES.
//
// $Id: TIA.cxx,v 1.34 2004-06-13 16:51:15 stephena Exp $
// $Id: TIA.cxx,v 1.35 2005-01-05 02:57:58 bwmott Exp $
//============================================================================
#include <cassert>
@ -2717,7 +2717,7 @@ uInt8 TIA::ourDisabledMaskTable[640];
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
const Int16 TIA::ourPokeDelayTable[64] = {
0, 0, 0, 0, 12, 12, 0, 0, 0, 0, 0, 1, 1, -1, -1, -1,
0, 1, 0, 0, 8, 8, 0, 0, 0, 0, 0, 1, 1, -1, -1, -1,
0, 0, 8, 8, 8, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,