diff --git a/docs/graphics/options_video.png b/docs/graphics/options_video.png
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diff --git a/docs/graphics/options_video_tv.png b/docs/graphics/options_video_tv.png
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diff --git a/docs/index.html b/docs/index.html
index f33e2ede5..5b61a02a6 100644
--- a/docs/index.html
+++ b/docs/index.html
@@ -274,7 +274,7 @@
AtariVox and SaveKey controllers
Supports all known bankswitching schemes (let us know if there's one we missed)
Supports DPC+ bankswitching scheme from the Harmony Cart,
- including partial emulation of the ARM processor
+ including partial emulation of the ARM processor
Supports cartridge autodetection for almost all bankswitching schemes
Supports Supercharger single-load and multi-load games
Supports ROMs stored in ZIP and GZIP format, as well as the usual A26/BIN/ROM formats
@@ -285,7 +285,10 @@
some games
TIA emulation supports full collision checking, with ability to disable
both TIA sprites and collisions for each object separately
- Built-in extensive debugger, including the Distella disassembler
+ Full system state save/load functionality
+ Cross-platform UI including a built-in ROM launcher frontend
+ Built-in extensive debugger, including static analysis with the Distella disassembler,
+ and dynamic analysis at runtime by tracking code/graphics/data sections
Emulation of CRT TV systems using
Blargg filtering, including presets for several common TV outputs
(composite, S-video, RGB, etc), and ability to fully customize
@@ -313,7 +316,7 @@
Enough RAM for the OS + 64MB RAM for the emulation; 128MB+ highly recommended
15/16 bit color minimum; 24/32 bit color graphics card highly recommended
SDL version 1.2.10 or greater, latest version highly recommended
- CRT TV emulation effects require OpenGL/OpenGLES 1.2
+ CRT TV emulation effects require OpenGL 1.2/OpenGLES 1 or higher
Joysticks or gamepads are highly recommended
Mouse or Stelladaptor /
2600-adaptor with real paddles required for paddle emulation
@@ -1805,10 +1808,9 @@
- -gl_filter <nearest|linear> |
- OpenGL mode only. Use GL_NEAREST or GL_LINEAR filtering.
- GL_NEAREST results in a scaled, pixelated image, while
- GL_LINEAR introduces blurring. |
+ -gl_inter <1|0> |
+ OpenGL mode only. Use interpolation for the TIA image (results in
+ blending/smoothing of the image). |
@@ -1821,13 +1823,15 @@
- -gl_fsmax <1|0> |
- OpenGL mode only. Stretch TIA image while in fullscreen mode. |
+ -gl_fsscale <1|0> |
+ OpenGL mode only. Stretch TIA image completely while in fullscreen mode
+ (vs. an integral stretch which won't necessarily completely fill the screen). |
-gl_vbo <1|0> |
- OpenGL mode only. Use the Vertex Buffer Object extension, if available. This is enabled by default. |
+ OpenGL mode only. Use the Vertex Buffer Object extension, if available.
+ This is enabled by default. |
@@ -1837,41 +1841,84 @@
- -ntsc_filter <1|0> |
- OpenGL mode only. Enables Blargg NTSC filtering. |
-
-
-
+
+
+ -tv_brightness <number> |
+ OpenGL mode only. Blargg TV effects 'brightness'
+ (only available in custom mode, range -1.0 to 1.0). |
+
+
+
+ -tv_hue <number> |
+ OpenGL mode only. Blargg TV effects 'hue'
+ (only available in custom mode, range -1.0 to 1.0). |
+
+
+
+ -tv_saturation <number> |
+ OpenGL mode only. Blargg TV effects 'saturation'
+ (only available in custom mode, range -1.0 to 1.0). |
+
+
+
+ -tv_gamma <number> |
+ OpenGL mode only. Blargg TV effects 'gamma'
+ (only available in custom mode, range -1.0 to 1.0). |
+
+
+
+ -tv_sharpness <number> |
+ OpenGL mode only. Blargg TV effects 'sharpness'
+ (only available in custom mode, range -1.0 to 1.0). |
+
+
+
+ -tv_resolution <number> |
+ OpenGL mode only. Blargg TV effects 'resolution'
+ (only available in custom mode, range -1.0 to 1.0). |
+
+
+
+ -tv_artifacts <number> |
+ OpenGL mode only. Blargg TV effects 'artifacts'
+ (only available in custom mode, range -1.0 to 1.0). |
+
+
+
+ -tv_fringing <number> |
+ OpenGL mode only. Blargg TV effects 'fringing'
+ (only available in custom mode, range -1.0 to 1.0). |
+
+
+
+ -tv_bleed <number> |
+ OpenGL mode only. Blargg TV effects 'bleed'
+ (only available in custom mode, range -1.0 to 1.0). |
+
+
-tia_filter <filter> |
Use the specified filter while in TIA/emulation mode. Currently,
@@ -2397,7 +2444,7 @@
|
GL VBO | enable OpenGL Vertex Buffer Objects | -gl_vbo |
GL VSync | enable OpenGL vertical synchronization | -gl_vsync |
PAL color-loss | use PAL color-loss effect | -colorloss |
- Fast SC/AR BIOS | Skip progress loading bars for SuperCharger ROMs | -fastscbios |
+ Fast SC/AR BIOS | skip progress loading bars for SuperCharger ROMs | -fastscbios |
Show UI messages | overlay UI messages onscreen | -uimessages |
Center window | attempt to center application window | -center |
@@ -2405,7 +2452,7 @@
-
+
Audio Settings dialog:
@@ -2772,7 +2824,8 @@
Any other devices will be ignored.
The assignment ordering of Stelladaptor/2600-daptor to port can be redefined with
- 'saport' (see description in 'Starting a Game').
+ 'saport' (see description in 'Starting a Game') and dynamically with the 'Control-1' key
+ combo.
@@ -3205,7 +3258,7 @@ Ms Pac-Man (Stella extended codes):
F8 | 8K Atari |
F8SC | 8K Atari + ram |
FA | CBS RAM Plus |
- FA2 | CBS RAM Plus 24K |
+ FA2 | CBS RAM Plus 24/28K |
FE | 8K Decathlon |
MC ¹² | C. Wilkson Megacart |
SB | 128-256k SUPERbanking |
@@ -3291,6 +3344,8 @@ Ms Pac-Man (Stella extended codes):
3 | Paddle 3 |
4 | Driving 0 |
5 | Driving 1 |
+ 6 | MindLink 0 |
+ 7 | MindLink 1 |
@@ -3446,7 +3501,7 @@ Ms Pac-Man (Stella extended codes):
received over the years. A (likely incomplete) list of the people who have
played a part in bringing Stella to you is available on the main Stella
webpage Credits List.
- If I've missed someone, please let us know.
+ If we've missed someone, please let us know.