mirror of https://github.com/stella-emu/stella.git
minor update to PF debug colors
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Before Width: | Height: | Size: 3.7 KiB After Width: | Height: | Size: 3.7 KiB |
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@ -255,13 +255,13 @@ uInt8 Playfield::getColor() const
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}
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}
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else
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else
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{
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{
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if(myX >= TIAConstants::H_PIXEL - 16)
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if(myX < TIAConstants::H_PIXEL / 2 + 32)
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return myDebugColor - 2; // PF0
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return myDebugColor - 2; // PF2
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if(myX >= TIAConstants::H_PIXEL - 48)
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if(myX < TIAConstants::H_PIXEL / 2 + 64)
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return myDebugColor; // PF1
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return myDebugColor; // PF1
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}
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}
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}
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}
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return myDebugColor + 2; // PF2
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return myDebugColor + 2; // PF2/PF0
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}
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}
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}
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}
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@ -297,7 +297,8 @@ void DeveloperDialog::addTiaTab(const GUI::Font& font)
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wid.push_back(myPFColorWidget);
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wid.push_back(myPFColorWidget);
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myPFScoreWidget = new CheckboxWidget(myTab, font, myPFColorWidget->getRight() + +fontWidth() * 2.5,
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myPFScoreWidget = new CheckboxWidget(myTab, font, myPFColorWidget->getRight() + +fontWidth() * 2.5,
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ypos + 1, "Score");
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ypos + 1, "Score color");
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myPFScoreWidget->setToolTip("In score mode, playfield color gets updated one pixel early.");
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wid.push_back(myPFScoreWidget);
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wid.push_back(myPFScoreWidget);
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ypos += lineHeight + VGAP * 1;
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ypos += lineHeight + VGAP * 1;
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