Move codebase to requiring C++20, and fix resultant non-standard code.

This commit is contained in:
Stephen Anthony 2024-05-08 19:13:23 -02:30
parent 4aba8a1955
commit ce6cc2ef02
35 changed files with 104 additions and 40 deletions

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@ -34,7 +34,7 @@
* Added Joy2B+ controller support.
* Added auto detection for QuadTari attached controllers
* Added auto detection for QuadTari attached controllers.
* Enhanced Kid Vid support to play tape audio.
@ -42,7 +42,7 @@
* Added missing PlusROM support for E7 bankswitching.
* Enhanced movie cart (MVC) support
* Enhanced movie cart (MVC) support.
* Accelerated emulation up to ~15% (ARM).
@ -60,6 +60,9 @@
* Removed 'launcherroms' option, since it was causing some issues.
* Codebase now uses C++20 features, which means a minimum of gcc-11
or clang-10 for Linux/Mac, and Visual Studio 2022 for Windows.
-Have fun!

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@ -51,12 +51,12 @@ CXXFLAGS+= -Wall -Wextra -Wno-unused-parameter
CFLAGS+= -Wall -Wextra -Wno-unused-parameter
ifdef HAVE_GCC
CXXFLAGS+= -Wno-multichar -Wunused -Woverloaded-virtual -Wnon-virtual-dtor -std=c++17
CXXFLAGS+= -Wno-multichar -Wunused -Woverloaded-virtual -Wnon-virtual-dtor -std=c++20
CFLAGS+= -Wno-multichar -Wunused
endif
ifdef HAVE_CLANG
CXXFLAGS+= -Wno-multichar -Wunused -Woverloaded-virtual -Wnon-virtual-dtor -std=c++17
CXXFLAGS+= -Wno-multichar -Wunused -Woverloaded-virtual -Wnon-virtual-dtor -std=c++20
CFLAGS+= -Wno-multichar -Wunused
endif

2
configure vendored
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@ -378,7 +378,7 @@ else
fi
for compiler in $compilers; do
if test_compiler "$compiler -std=c++17"; then
if test_compiler "$compiler -std=c++20"; then
CXX=$compiler
echo $CXX
break

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@ -265,7 +265,7 @@
<h2><b><a name="Features">Features</a></b></h2>
<ul>
<li>High speed emulation using optimized C++17 code</li>
<li>High speed emulation using optimized C++20 code</li>
<li>Supports high quality TIA emulation using the cycle-exact TIA core from
<a href="https://github.com/6502ts/6502.ts">6502.ts</a> by
Christian Speckner</li>
@ -359,7 +359,7 @@
<li>i386 or x86_64 class machine, with 32 or 64-bit distribution</li>
<li>Other architectures (MIPS, PPC, PPC64, etc.) have been confirmed to work,
but aren't as well tested as i386/x86_64</li>
<li>GNU g++ v/7 or Clang v/5 (with C++17 support) and the make utility are required for compiling the Stella source code</li>
<li>GNU g++ v/11 or Clang v/10 (with C++20 support) and the make utility are required for compiling the Stella source code</li>
</ul>
<p>

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@ -62,8 +62,9 @@ class FSNodeFactory
return make_unique<FSNodeZIP>(path);
#endif
break;
default:
return nullptr;
}
return nullptr;
}
private:

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@ -218,6 +218,7 @@ size_t FSNodeZIP::read(ByteBuffer& buffer, size_t) const
case zip_error::NOT_A_FILE: throw runtime_error("ZIP file contains errors/not found");
case zip_error::NOT_READABLE: throw runtime_error("ZIP file not readable");
case zip_error::NO_ROMS: throw runtime_error("ZIP file doesn't contain any ROMs");
default: throw runtime_error("FSNodeZIP::read default case hit");
}
myZipHandler->open(_zipFile);

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@ -46,32 +46,27 @@ void FpsMeter::render(uInt32 frameCount)
}
const size_t queueSize = myQueue.capacity();
entry first, last;
entry e_first, e_last;
last.frames = frameCount;
last.timestamp = high_resolution_clock::now();
e_last.frames = frameCount;
e_last.timestamp = high_resolution_clock::now();
if (myQueue.size() < queueSize) {
myQueue.push_back(last);
myQueue.push_back(e_last);
myFrameCount += frameCount;
first = myQueue.at(myQueueOffset);
e_first = myQueue.at(myQueueOffset);
} else {
myFrameCount = myFrameCount - myQueue.at(myQueueOffset).frames + frameCount;
myQueue.at(myQueueOffset) = last;
myQueue.at(myQueueOffset) = e_last;
myQueueOffset = (myQueueOffset + 1) % queueSize;
first = myQueue.at(myQueueOffset);
e_first = myQueue.at(myQueueOffset);
}
const float myTimeInterval =
duration_cast<duration<float>>(last.timestamp - first.timestamp).count();
duration_cast<duration<float>>(e_last.timestamp - e_first.timestamp).count();
if (myTimeInterval > 0) myFps = (myFrameCount - first.frames) / myTimeInterval;
}
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
float FpsMeter::fps() const
{
return myFps;
if (myTimeInterval > 0)
myFps = (myFrameCount - e_first.frames) / myTimeInterval;
}

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@ -32,7 +32,7 @@ class FpsMeter
void render(uInt32 frameCount);
float fps() const;
float fps() const { return myFps; }
private:

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@ -59,7 +59,7 @@ class LinkedObjectPool
/*
Create a pool of size CAPACITY; the active list starts out empty.
*/
LinkedObjectPool<T, CAPACITY>() { resize(CAPACITY); }
LinkedObjectPool() { resize(CAPACITY); }
/**
Return node data that the 'current' iterator points to.

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@ -96,6 +96,8 @@ MouseControl::MouseControl(Console& console, string_view mode)
id = 1;
msg << "Right MindLink";
break;
default:
break; // Not supposed to get here
}
};

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@ -31,6 +31,7 @@
#pragma clang diagnostic ignored "-Wimplicit-fallthrough"
#pragma clang diagnostic ignored "-Wreserved-id-macro"
#pragma clang diagnostic ignored "-Wold-style-cast"
#pragma clang diagnostic ignored "-Wswitch-default"
#include <SDL.h>
#pragma clang diagnostic pop
#elif defined(BSPF_WINDOWS)

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@ -283,6 +283,8 @@ string SoundSDL2::about() const
case AudioSettings::Preset::ultraQualityMinimalLag:
buf << "Ultra quality, minimal lag\n";
break;
default:
break; // Not supposed to get here
}
buf << " Fragment size: " << static_cast<uInt32>(myHardwareSpec.samples)
<< " bytes\n"
@ -300,6 +302,8 @@ string SoundSDL2::about() const
case AudioSettings::ResamplingQuality::lanczos_3:
buf << "Quality 3, Lanczos (a = 3)\n";
break;
default:
break; // Not supposed to get here
}
buf << " Headroom: " << std::fixed << std::setprecision(1)
<< (0.5 * myAudioSettings.headroom()) << " frames\n"

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@ -37,7 +37,7 @@ class FixedStack
public:
using StackFunction = std::function<void(T&)>;
FixedStack<T, CAPACITY>() = default;
FixedStack() = default;
bool empty() const { return _size == 0; }
bool full() const { return _size >= CAPACITY; }

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@ -139,6 +139,8 @@ VideoModeHandler::Mode::Mode(uInt32 iw, uInt32 ih, uInt32 sw, uInt32 sh,
iw = std::min(static_cast<uInt32>(iw * zoomLevel), screenS.w) * overscan;
ih = std::min(static_cast<uInt32>(ih * zoomLevel), screenS.h) * overscan;
break;
default:
break; // Not supposed to get here
}
}
else
@ -157,6 +159,9 @@ VideoModeHandler::Mode::Mode(uInt32 iw, uInt32 ih, uInt32 sw, uInt32 sh,
case Stretch::None: // UI Mode
break; // Do not change image or screen rects whatsoever
default:
break; // Not supposed to get here
}
}

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@ -107,7 +107,7 @@ void AtariNTSC::render(const uInt8* atari_in, const uInt32 in_width,
// Spawn the threads...
for(uInt32 i = 0; i < myWorkerThreads; ++i)
{
myThreads[i] = std::thread([=] // NOLINT (cppcoreguidelines-misleading-capture-default-by-value
myThreads[i] = std::thread([=, this]
{
rgb_in == nullptr ?
renderThread(atari_in, in_width, in_height, myTotalThreads,

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@ -741,6 +741,9 @@ bool CartDebug::getLabel(ostream& buf, uInt16 addr, bool isRead,
}
break;
}
default:
break; // Not supposed to get here
}
switch(places)

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@ -383,6 +383,8 @@ bool DebuggerParser::getArgs(string_view command, string& verb)
curArg += c;
}
break;
default:
break; // Not supposed to get here
} // switch(state)
}
while(i < length);
@ -505,6 +507,9 @@ bool DebuggerParser::validateArgs(int cmd)
case Parameters::ARG_END_ARGS:
break;
default:
break; // Not supposed to get here
}
++curCount;
++p;
@ -2645,6 +2650,8 @@ void DebuggerParser::executeTrapRW(uInt32 addr, bool read, bool write, bool add)
}
break;
}
default:
break; // Not supposed to get here
}
}

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@ -505,8 +505,10 @@ bool TIADebug::collision(CollisionBit id, bool toggle) const
if(toggle)
myTIA.toggleCollM0M1();
return myTIA.collCXPPMM() & 0x40;
default:
return false; // Not supposed to get here
}
return false; // make compiler happy
}
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -

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@ -399,6 +399,9 @@ int yylex() {
return yylval.val;
}
break;
default:
break; // Not supposed to get here
}
}

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@ -1516,6 +1516,9 @@ bool MovieCart::process(uInt16 address)
case TitleState::Stream:
runStateMachine();
break;
default:
break; // Not supposed to get here
}
return a12;

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@ -293,6 +293,9 @@ void FBSurface::frameRect(uInt32 x, uInt32 y, uInt32 w, uInt32 h,
vLine(x + w - 1, i, i, color);
}
break;
default:
break; // Not supposed to get here
}
}

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@ -104,7 +104,7 @@ class FSNode
/**
* Append the given path to the node, adding a directory separator
* when necessary. Modelled on the C++17 fs::path API.
* when necessary.
*/
FSNode& operator/=(string_view path);

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@ -890,6 +890,9 @@ inline bool FrameBuffer::drawMessage()
myMsg.x = imageRect().w() - dst.w() - 5;
myMsg.y = imageRect().h() - dst.h() - 5;
break;
default:
break; // Not supposed to get here
}
myMsg.surface->setDstPos(myMsg.x + imageRect().x(), myMsg.y + imageRect().y());

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@ -433,7 +433,7 @@ void PlusROM::send()
// as the thread is running. Thus, the request can only be destructed once
// the thread has finished, and we can safely evict it from the deque at
// any time.
std::thread thread([=]() // NOLINT (cppcoreguidelines-misleading-capture-default-by-value)
std::thread thread([=, this]()
{
request->execute();
switch(request->getState())

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@ -482,6 +482,8 @@ string TIASurface::effectsInfo() const
case Filter::BlarggPhosphor:
buf << myNTSCFilter.getPreset() << ", phosphor=" << myPBlend;
break;
default:
break; // Not supposed to get here
}
if(attr.blendalpha)
buf << ", scanlines=" << attr.blendalpha
@ -585,6 +587,9 @@ void TIASurface::render(bool shade)
myNTSCFilter.render(myTIA->frameBuffer(), width, height, out, outPitch << 2, myRGBFramebuffer.data());
break;
}
default:
break; // Not supposed to get here
}
// Draw TIA image
@ -624,7 +629,7 @@ void TIASurface::renderForSnapshot()
myTiaSurface->basePtr(outPtr, outPitch);
mySaveSnapFlag = false;
switch (myFilter)
switch(myFilter)
{
// For non-phosphor modes, render the frame again
case Filter::Normal:
@ -650,11 +655,16 @@ void TIASurface::renderForSnapshot()
}
case Filter::BlarggPhosphor:
{
uInt32 bufofs = 0;
for(uInt32 y = height; y; --y)
for(uInt32 x = outPitch; x; --x)
outPtr[pos++] = averageBuffers(bufofs++);
break;
}
default:
break; // Not supposed to get here
}
if(myPhosphorHandler.phosphorEnabled())

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@ -224,6 +224,9 @@ void Playfield::applyColors()
myColorRight = myColorP1 &= 0xfe;
}
break;
default:
break; // Not supposed to get here
}
}
}

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@ -436,6 +436,9 @@ void TIA::bindToControllers()
case Controller::AnalogPin::Nine:
updateAnalogReadout(0);
break;
default:
break; // Not supposed to get here
}
}
);
@ -452,6 +455,9 @@ void TIA::bindToControllers()
case Controller::AnalogPin::Nine:
updateAnalogReadout(2);
break;
default:
break; // Not supposed to get here
}
}
);
@ -1797,6 +1803,9 @@ FORCE_INLINE void TIA::renderPixel(uInt32 x, uInt32 y)
else if (myBall.isOn()) color = myBall.getColor();
else color = myBackground.getColor();
break;
default:
break; // Not supposed to get here
}
}

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@ -239,7 +239,7 @@ void FrameLayoutDetector::finalizeFrame()
// 1.0 (>=312) and added to PAL and (inverted) NTSC sums.
constexpr double ODD_PENALTY = 0.5; // guessed value :)
const double palFrame = BSPF::clamp(((myCurrentFrameFinalLines % 2) ? ODD_PENALTY : 1.0)
* (static_cast<double>(myCurrentFrameFinalLines) - frameLinesNTSC)
* static_cast<double>(myCurrentFrameFinalLines - frameLinesNTSC)
/ static_cast<double>(frameLinesPAL - frameLinesNTSC), 0.0, 1.0);
myPalFrameSum += palFrame;
myNtscFrameSum += 1.0 - palFrame;

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@ -265,6 +265,9 @@ void BrowserDialog::show(string_view startpath,
_selected->setEnabled(false);
_okWidget->setLabel("OK");
break;
default:
break; // Not supposed to get here
}
// Set start path

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@ -320,6 +320,7 @@ void DialogContainer::handleMouseButtonEvent(MouseButton b, bool pressed,
break;
case MouseButton::NONE: // should never get here
default:
break;
}
}

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@ -968,6 +968,8 @@ void CheckboxWidget::setFill(FillType type)
_img = checked_img_circle.data();
_drawBox = false;
break;
default:
break; // Not supposed to get here
}
setDirty();
}

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@ -46,7 +46,7 @@ TARGET_NAME = stella
ifeq (,$(findstring msvc,$(platform)))
CXXFLAGS += -std=c++17 -fno-rtti
CXXFLAGS += -std=c++20 -fno-rtti
LIBS := -lm
else
LIBS :=
@ -305,8 +305,8 @@ else ifneq (,$(filter $(platform), ngc wii wiiu))
else ifeq ($(platform), emscripten)
TARGET := $(TARGET_NAME)_libretro_$(platform).bc
STATIC_LINKING = 1
CXXFLAGS += $(PTHREAD_FLAGS) -std=c++17
LDFLAGS += $(PTHREAD_FLAGS) -std=c++17
CXXFLAGS += $(PTHREAD_FLAGS) -std=c++20
LDFLAGS += $(PTHREAD_FLAGS) -std=c++20
# Genode
else ifeq ($(platform), genode)
@ -370,7 +370,7 @@ else ifneq (,$(findstring windows_msvc2017,$(platform)))
endif
# Specific to this core
MSVC2017CompileFlags += -D__WIN32__ /std:c++17
MSVC2017CompileFlags += -D__WIN32__ /std:c++20
CXX = cl.exe
CXXFLAGS += $(MSVC2017CompileFlags)

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@ -14,6 +14,6 @@ endif
include $(CLEAR_VARS)
LOCAL_MODULE := retro
LOCAL_SRC_FILES := $(SOURCES_CXX) $(SOURCES_C)
LOCAL_CXXFLAGS := $(COREFLAGS) -std=c++17
LOCAL_CXXFLAGS := $(COREFLAGS) -std=c++20
LOCAL_LDFLAGS := -Wl,-version-script=$(CORE_DIR)/os/libretro/link.T
include $(BUILD_SHARED_LIBRARY)

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@ -3791,7 +3791,7 @@
CLANG_ANALYZER_LOCALIZABILITY_NONLOCALIZED = YES;
CLANG_ANALYZER_SECURITY_INSECUREAPI_RAND = YES;
CLANG_ANALYZER_SECURITY_INSECUREAPI_STRCPY = YES;
CLANG_CXX_LANGUAGE_STANDARD = "c++17";
CLANG_CXX_LANGUAGE_STANDARD = "c++20";
CLANG_CXX_LIBRARY = "libc++";
CLANG_WARN_ASSIGN_ENUM = YES;
CLANG_WARN_ATOMIC_IMPLICIT_SEQ_CST = YES;
@ -3869,7 +3869,7 @@
CLANG_ANALYZER_LOCALIZABILITY_NONLOCALIZED = YES;
CLANG_ANALYZER_SECURITY_INSECUREAPI_RAND = YES;
CLANG_ANALYZER_SECURITY_INSECUREAPI_STRCPY = YES;
CLANG_CXX_LANGUAGE_STANDARD = "c++17";
CLANG_CXX_LANGUAGE_STANDARD = "c++20";
CLANG_CXX_LIBRARY = "libc++";
CLANG_WARN_ASSIGN_ENUM = YES;
CLANG_WARN_ATOMIC_IMPLICIT_SEQ_CST = YES;

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@ -593,7 +593,7 @@
<WarningLevel>Level4</WarningLevel>
<DebugInformationFormat>None</DebugInformationFormat>
<ObjectFileName>$(IntDir)obj\\windows\%(RelativeDir)</ObjectFileName>
<LanguageStandard>stdcpp17</LanguageStandard>
<LanguageStandard>stdcpp20</LanguageStandard>
<MultiProcessorCompilation>true</MultiProcessorCompilation>
<DisableSpecificWarnings>4100;4127;4146;4244;26400;26409;26410;26415;26429;26438;26440;26446;26451;26455;26459;26467;26472;26481;26482;26485;26492;%(DisableSpecificWarnings)</DisableSpecificWarnings>
<CompileAs>CompileAsCpp</CompileAs>