mirror of https://github.com/stella-emu/stella.git
fixed global hotkey logic and warning
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parent
d7bb07fc55
commit
c9cd7cb4ef
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@ -453,8 +453,6 @@ AdjustFunction EventHandler::cycleAdjustSetting(int direction)
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case AdjustGroup::INPUT:
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case AdjustGroup::INPUT:
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{
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{
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const bool grabMouseAllowed = myOSystem.frameBuffer().grabMouseAllowed();
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const bool grabMouseAllowed = myOSystem.frameBuffer().grabMouseAllowed();
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const bool analog = myOSystem.console().leftController().isAnalog()
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|| myOSystem.console().rightController().isAnalog();
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const bool joystick = isJoystick(myOSystem.console().leftController())
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const bool joystick = isJoystick(myOSystem.console().leftController())
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|| isJoystick(myOSystem.console().rightController());
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|| isJoystick(myOSystem.console().rightController());
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const bool paddle = isPaddle(myOSystem.console().leftController())
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const bool paddle = isPaddle(myOSystem.console().leftController())
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@ -472,7 +470,7 @@ AdjustFunction EventHandler::cycleAdjustSetting(int direction)
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repeat = (!grabMouseAllowed && myAdjustSetting == AdjustSetting::GRAB_MOUSE)
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repeat = (!grabMouseAllowed && myAdjustSetting == AdjustSetting::GRAB_MOUSE)
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|| (!joystick
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|| (!joystick
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&& (myAdjustSetting == AdjustSetting::DEADZONE
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&& (myAdjustSetting == AdjustSetting::DEADZONE
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|| myAdjustSetting == AdjustSetting::FOUR_DIRECTIONS)
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|| myAdjustSetting == AdjustSetting::FOUR_DIRECTIONS))
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|| (!paddle
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|| (!paddle
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&& (myAdjustSetting == AdjustSetting::ANALOG_SENSITIVITY
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&& (myAdjustSetting == AdjustSetting::ANALOG_SENSITIVITY
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|| myAdjustSetting == AdjustSetting::DEJITTER_AVERAGING
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|| myAdjustSetting == AdjustSetting::DEJITTER_AVERAGING
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@ -490,8 +488,7 @@ AdjustFunction EventHandler::cycleAdjustSetting(int direction)
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|| ((!hasMouseControl() || !useMouse)
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|| ((!hasMouseControl() || !useMouse)
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&& myAdjustSetting == AdjustSetting::MOUSE_CONTROL)
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&& myAdjustSetting == AdjustSetting::MOUSE_CONTROL)
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|| ((!paddle || !useMouse)
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|| ((!paddle || !useMouse)
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&& myAdjustSetting == AdjustSetting::MOUSE_RANGE)
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&& myAdjustSetting == AdjustSetting::MOUSE_RANGE);
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);
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break;
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break;
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}
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}
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