Minor resolution change. In game GUI popups (ie: volume level) look better at 400x300.

git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@1187 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
This commit is contained in:
azaballa 2006-12-08 09:03:27 +00:00
parent 15004ccb94
commit c9448e9c3a
1 changed files with 3 additions and 3 deletions

View File

@ -13,7 +13,7 @@
// See the file "license" for information on usage and redistribution of
// this file, and for a DISCLAIMER OF ALL WARRANTIES.
//
// $Id: OSystemGP2X.cxx,v 1.16 2006-12-06 07:02:50 azaballa Exp $
// $Id: OSystemGP2X.cxx,v 1.17 2006-12-08 09:03:27 azaballa Exp $
// Modified on 2006/01/06 by Alex Zaballa for use on GP2X
//============================================================================
@ -128,8 +128,8 @@ uInt32 OSystemGP2X::getTicks()
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
void OSystemGP2X::getScreenDimensions(int& width, int& height)
{
width = 640;
height = 480;
width = 400;
height = 300;
}
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -