mirror of https://github.com/stella-emu/stella.git
Baring any last minute issues, it looks like I've finally finished with
the new FrameBuffer surface-based instrastructure. Thank God, since it was really starting to get on my nerves :( Made the Alt- and Alt= keys (for changing videomodes) only be active in TIA emulation mode. This solves the final remaining positioning issues with ContextMenus, since now a ContextMenu is never onscreen when the VideoMode changes size (and hence we don't have to worry about re-positioning it). Now to fix the RomInfoWidget, and then UI-wise we'll have parity with the 2.6.1 release ... git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@1583 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
This commit is contained in:
parent
eb381e24f6
commit
c839ddaab1
|
@ -16,10 +16,10 @@ If you would like to contribute to Stella's development then find something
|
|||
on the list below and send email to Bradford Mott at bwmott@acm.org or
|
||||
Stephen Anthony at stephena@users.sourceforge.net.
|
||||
|
||||
* New UI subsystem where drawing is done into separate buffers, not
|
||||
X * New UI subsystem where drawing is done into separate buffers, not
|
||||
directly into the TIA window
|
||||
|
||||
* Make UI 'font-sensitive' and remove all hardcoded dimensions for
|
||||
X * Make UI 'font-sensitive' and remove all hardcoded dimensions for
|
||||
widget/font sizes
|
||||
|
||||
* Add option to automatically save snapshots in 1X mode (useful for
|
||||
|
|
|
@ -13,7 +13,7 @@
|
|||
// See the file "license" for information on usage and redistribution of
|
||||
// this file, and for a DISCLAIMER OF ALL WARRANTIES.
|
||||
//
|
||||
// $Id: FrameBufferGL.cxx,v 1.127 2008-12-28 21:01:55 stephena Exp $
|
||||
// $Id: FrameBufferGL.cxx,v 1.128 2008-12-28 23:47:09 stephena Exp $
|
||||
//============================================================================
|
||||
|
||||
#ifdef DISPLAY_OPENGL
|
||||
|
@ -330,6 +330,7 @@ bool FrameBufferGL::setVidMode(VideoMode& mode)
|
|||
p_glPushMatrix();
|
||||
p_glLoadIdentity();
|
||||
|
||||
/*
|
||||
cerr << "dimensions: " << (fullScreen() ? "(full)" : "") << endl
|
||||
<< " screen w = " << mode.screen_w << endl
|
||||
<< " screen h = " << mode.screen_h << endl
|
||||
|
@ -340,6 +341,7 @@ cerr << "dimensions: " << (fullScreen() ? "(full)" : "") << endl
|
|||
<< " base w = " << baseWidth << endl
|
||||
<< " base h = " << baseHeight << endl
|
||||
<< endl;
|
||||
*/
|
||||
|
||||
////////////////////////////////////////////////////////////////////
|
||||
// Note that the following must be done in the order given
|
||||
|
|
|
@ -13,7 +13,7 @@
|
|||
// See the file "license" for information on usage and redistribution of
|
||||
// this file, and for a DISCLAIMER OF ALL WARRANTIES.
|
||||
//
|
||||
// $Id: EventHandler.cxx,v 1.231 2008-12-28 22:31:13 stephena Exp $
|
||||
// $Id: EventHandler.cxx,v 1.232 2008-12-28 23:47:09 stephena Exp $
|
||||
//============================================================================
|
||||
|
||||
#include <sstream>
|
||||
|
@ -321,27 +321,25 @@ void EventHandler::poll(uInt32 time)
|
|||
// Control/Cmd or Alt/Shift-Cmd keys. So we quickly check for those.
|
||||
if(kbdAlt(mod) && state)
|
||||
{
|
||||
#ifndef MAC_OSX
|
||||
// These keys work in all states
|
||||
if(key == SDLK_RETURN)
|
||||
{
|
||||
myOSystem->frameBuffer().toggleFullscreen();
|
||||
}
|
||||
else if(key == SDLK_EQUALS)
|
||||
{
|
||||
myOSystem->frameBuffer().changeVidMode(+1);
|
||||
}
|
||||
else if(key == SDLK_MINUS)
|
||||
{
|
||||
myOSystem->frameBuffer().changeVidMode(-1);
|
||||
}
|
||||
else
|
||||
#endif
|
||||
// These only work when in emulation mode
|
||||
if(myState == S_EMULATE)
|
||||
else if(myState == S_EMULATE)
|
||||
{
|
||||
switch(int(key))
|
||||
{
|
||||
#ifndef MAC_OSX
|
||||
case SDLK_EQUALS:
|
||||
myOSystem->frameBuffer().changeVidMode(+1);
|
||||
break;
|
||||
|
||||
case SDLK_MINUS:
|
||||
myOSystem->frameBuffer().changeVidMode(-1);
|
||||
break;
|
||||
#endif
|
||||
case SDLK_LEFTBRACKET:
|
||||
myOSystem->sound().adjustVolume(-1);
|
||||
break;
|
||||
|
@ -453,14 +451,6 @@ void EventHandler::poll(uInt32 time)
|
|||
{
|
||||
myOSystem->frameBuffer().toggleFullscreen();
|
||||
}
|
||||
else if(key == SDLK_EQUALS)
|
||||
{
|
||||
myOSystem->frameBuffer().changeVidMode(+1);
|
||||
}
|
||||
else if(key == SDLK_MINUS)
|
||||
{
|
||||
myOSystem->frameBuffer().changeVidMode(-1);
|
||||
}
|
||||
#endif
|
||||
// These only work when in emulation mode
|
||||
else if(myState == S_EMULATE)
|
||||
|
@ -468,6 +458,14 @@ void EventHandler::poll(uInt32 time)
|
|||
switch(int(key))
|
||||
{
|
||||
#ifdef MAC_OSX
|
||||
case SDLK_EQUALS:
|
||||
myOSystem->frameBuffer().changeVidMode(+1);
|
||||
break;
|
||||
|
||||
case SDLK_MINUS:
|
||||
myOSystem->frameBuffer().changeVidMode(-1);
|
||||
break;
|
||||
|
||||
case SDLK_h:
|
||||
case SDLK_m:
|
||||
case SDLK_SLASH:
|
||||
|
|
Loading…
Reference in New Issue