mirror of https://github.com/stella-emu/stella.git
minor doc fix
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@ -1961,37 +1961,10 @@
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<td><pre>-tv.filter <0 - 5></pre></td>
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<td><pre>-tv.filter <0 - 5></pre></td>
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<td>Blargg TV effects, 0 is disabled, next numbers in
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<td>Blargg TV effects, 0 is disabled, next numbers in
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sequence represent presets for 'Composite', 'S-Video', 'RGB', 'Bad Adjust',
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sequence represent presets for 'RGB', 'S-Video', 'Composite', 'Bad Adjust',
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and 'Custom' modes.</td>
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and 'Custom' modes.</td>
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<td><pre>-tv.phosphor <always|byrom></pre></td>
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<td>Determines how phosphor mode is enabled. If 'always', then the
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ROM properties entry is ignored, and phosphor mode is always turned
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on. Otherwise, the ROM properties determine whether phosphor mode
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is used for each ROM.
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<td><pre>-tv.phosblend <0 - 100></pre></td>
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<td>Enable phosphor blending level; 0 implies no mixing, and 100
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is full mixing (not recommended). Note that this doesn't actually
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enable phosphor mode; that is done for each ROM in the ROM properties.
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Higher blend values will intensify the phosphor effect. Depending on your
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display and personal preferences, the optimal default for you may vary.
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Slow LCDs (especially for office use) may only need a low blend of
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around 30, while fast switching gamer LCDs may need about 70 to look
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similar to a CRT.
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<td><pre>-tv.scanlines <0 - 100></pre></td>
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<td>TV effects scanline intensity, where 0 means completely off. Note: No scanlines in 1x mode snapshots.</td>
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<td><pre>-tv.contrast <number></pre></td>
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<td><pre>-tv.contrast <number></pre></td>
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<td>Blargg TV effects 'contrast' (only available in custom mode,
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<td>Blargg TV effects 'contrast' (only available in custom mode,
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@ -2052,6 +2025,33 @@
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range -1.0 to 1.0).</td>
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range -1.0 to 1.0).</td>
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<td><pre>-tv.phosphor <always|byrom></pre></td>
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<td>Determines how phosphor mode is enabled. If 'always', then the
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ROM properties entry is ignored, and phosphor mode is always turned
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on. Otherwise, the ROM properties determine whether phosphor mode
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is used for each ROM.
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</td>
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</tr>
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<td><pre>-tv.phosblend <0 - 100></pre></td>
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<td>Enable phosphor blending level; 0 implies no mixing, and 100
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is full mixing (not recommended). Note that this doesn't actually
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enable phosphor mode; that is done for each ROM in the ROM properties.
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Higher blend values will intensify the phosphor effect. Depending on your
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display and personal preferences, the optimal default for you may vary.
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Slow LCDs (especially for office use) may only need a low blend of
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around 30, while fast switching gamer LCDs may need about 70 to look
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similar to a CRT.
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</td>
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</tr>
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<td><pre>-tv.scanlines <0 - 100></pre></td>
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<td>TV effects scanline intensity, where 0 means completely off. Note: No scanlines in 1x mode snapshots.</td>
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<td><pre>-cheat <code></pre></td>
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<td><pre>-cheat <code></pre></td>
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<td>Use the specified cheatcode (see <a href="#Cheats"><b>Cheat</b></a> section for description).</td>
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<td>Use the specified cheatcode (see <a href="#Cheats"><b>Cheat</b></a> section for description).</td>
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