Some small code cleanups in preparation for the 1.3 release.

git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@156 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
This commit is contained in:
stephena 2002-12-05 16:46:14 +00:00
parent fd2dc1e33b
commit c41a53ac7c
2 changed files with 79 additions and 72 deletions

View File

@ -13,7 +13,7 @@
// See the file "license" for information on usage and redistribution of
// this file, and for a DISCLAIMER OF ALL WARRANTIES.
//
// $Id: mainSDL.cxx,v 1.40 2002-12-01 17:06:18 stephena Exp $
// $Id: mainSDL.cxx,v 1.41 2002-12-05 16:46:14 stephena Exp $
//============================================================================
#include <fstream>
@ -221,8 +221,13 @@ static bool isCentered = false;
// Indicates the current state to use for state saving
static uInt32 currentState = 0;
// The locations for various required files
static string homeDir;
static string stateDir;
static string homePropertiesFile;
static string systemPropertiesFile;
static string homeRCFile;
static string systemRCFile;
/**
@ -279,7 +284,7 @@ bool setupDisplay()
snapshot = new Snapshot();
if(settings->theSnapShotDir == "")
settings->theSnapShotDir = getenv("HOME");
settings->theSnapShotDir = homeDir;
if(settings->theSnapShotName == "")
settings->theSnapShotName = "romname";
#endif
@ -626,7 +631,7 @@ void togglePause()
thePauseIndicator = true;
}
// Pause the console and the audio
// Pause the console
theConsole->mediaSource().pause(thePauseIndicator);
// Show a different palette depending on pause state
@ -665,7 +670,7 @@ void saveState()
{
ostringstream buf;
string md5 = theConsole->properties().get("Cartridge.MD5");
buf << getenv("HOME") << "/.stella/state/" << md5 << ".st" << currentState;
buf << stateDir << md5 << ".st" << currentState;
string filename = buf.str();
// Do a state save using the System
@ -722,7 +727,7 @@ void loadState()
{
ostringstream buf;
string md5 = theConsole->properties().get("Cartridge.MD5");
buf << getenv("HOME") << "/.stella/state/" << md5 << ".st" << currentState;
buf << stateDir << md5 << ".st" << currentState;
string filename = buf.str();
// Do a state load using the System
@ -1048,8 +1053,7 @@ void handleEvents()
}
else // Save to file in home directory
{
string newPropertiesFile = getenv("HOME");
newPropertiesFile = newPropertiesFile + "/" + \
string newPropertiesFile = homeDir + "/" + \
theConsole->properties().get("Cartridge.Name") + ".pro";
replace(newPropertiesFile.begin(), newPropertiesFile.end(), ' ', '_');
theConsole->saveProperties(newPropertiesFile);
@ -1450,7 +1454,7 @@ void usage()
#else
" -paddle <0|1|2|3> Indicates which paddle the mouse should emulate",
#endif
" -showinfo <0|1> Shows some game info on exit",
" -showinfo <0|1> Shows some game info",
#ifdef HAVE_PNG
" -ssdir <path> The directory to save snapshot files to",
" -ssname <name> How to name the snapshot (romname or md5sum)",
@ -1465,7 +1469,7 @@ void usage()
" alsa ALSA version 0.9 driver",
#endif
#ifdef SOUND_OSS
" oss Open Sound System driver (most compatible)",
" oss Open Sound System driver",
#endif
#ifdef SOUND_SDL
" sdl Native SDL driver",
@ -1552,17 +1556,14 @@ bool setupProperties(PropertiesSet& set)
*/
void handleRCFile()
{
string homeRCFile = getenv("HOME");
homeRCFile += "/.stella/stellarc";
if(access(homeRCFile.c_str(), R_OK) == 0 )
{
ifstream homeStream(homeRCFile.c_str());
settings->handleRCFile(homeStream);
}
else if(access("/etc/stellarc", R_OK) == 0 )
else if(access(systemRCFile.c_str(), R_OK) == 0 )
{
ifstream systemStream("/etc/stellarc");
ifstream systemStream(systemRCFile.c_str());
settings->handleRCFile(systemStream);
}
}
@ -1588,7 +1589,10 @@ void cleanup()
delete rectList;
if(sound)
{
sound->closeDevice();
delete sound;
}
if(SDL_WasInit(SDL_INIT_EVERYTHING))
{
@ -1604,36 +1608,17 @@ void cleanup()
}
/**
Returns number of ticks in microseconds
*/
#ifdef HAVE_GETTIMEOFDAY
inline uInt32 getTicks()
{
timeval now;
gettimeofday(&now, 0);
return (uInt32) (now.tv_sec * 1000000 + now.tv_usec);
}
#else
inline uInt32 getTicks()
{
return (uInt32) SDL_GetTicks() * 1000;
}
#endif
/**
Creates some directories under $HOME.
Required directories are $HOME/.stella and $HOME/.stella/state
Also sets up various locations for properties files, etc.
This must be called before any other function.
*/
bool setupDirs()
{
string path;
path = getenv("HOME");
path += "/.stella";
homeDir = getenv("HOME");
string path = homeDir + "/.stella";
if(access(path.c_str(), R_OK|W_OK|X_OK) != 0 )
{
@ -1641,16 +1626,17 @@ bool setupDirs()
return false;
}
path += "/state";
if(access(path.c_str(), R_OK|W_OK|X_OK) != 0 )
stateDir = homeDir + "/.stella/state/";
if(access(stateDir.c_str(), R_OK|W_OK|X_OK) != 0 )
{
if(mkdir(path.c_str(), 0777) != 0)
if(mkdir(stateDir.c_str(), 0777) != 0)
return false;
}
homePropertiesFile = getenv("HOME");
homePropertiesFile += "/.stella/stella.pro";
homePropertiesFile = homeDir + "/.stella/stella.pro";
systemPropertiesFile = "/etc/stella.pro";
homeRCFile = homeDir + "/.stella/stellarc";
systemRCFile = "/etc/stellarc";
return true;
}
@ -1748,7 +1734,7 @@ int main(int argc, char* argv[])
else // a driver that doesn't exist was requested, so disable sound
{
cerr << "ERROR: Sound support for "
<< settings->theSoundDriver << " disabled.\n";
<< settings->theSoundDriver << " not available.\n";
sound = new Sound();
}
@ -1774,14 +1760,12 @@ int main(int argc, char* argv[])
if(!setupDisplay())
{
cerr << "ERROR: Couldn't set up display.\n";
sound->closeDevice();
cleanup();
return 0;
}
if(!setupJoystick())
{
cerr << "ERROR: Couldn't set up joysticks.\n";
sound->closeDevice();
cleanup();
return 0;
}
@ -1892,7 +1876,25 @@ int main(int argc, char* argv[])
}
// Cleanup time ...
sound->closeDevice();
cleanup();
return 0;
}
/**
Returns number of ticks in microseconds
*/
#ifdef HAVE_GETTIMEOFDAY
inline uInt32 getTicks()
{
timeval now;
gettimeofday(&now, 0);
return (uInt32) (now.tv_sec * 1000000 + now.tv_usec);
}
#else
inline uInt32 getTicks()
{
return (uInt32) SDL_GetTicks() * 1000;
}
#endif

View File

@ -13,7 +13,7 @@
// See the file "license" for information on usage and redistribution of
// this file, and for a DISCLAIMER OF ALL WARRANTIES.
//
// $Id: mainX11.cxx,v 1.35 2002-12-01 17:06:18 stephena Exp $
// $Id: mainX11.cxx,v 1.36 2002-12-05 16:46:14 stephena Exp $
//============================================================================
#include <fstream>
@ -221,8 +221,13 @@ static bool isCentered = false;
// Indicates the current state to use for state saving
static uInt32 currentState = 0;
// The locations for various required files
static string homeDir;
static string stateDir;
static string homePropertiesFile;
static string systemPropertiesFile;
static string homeRCFile;
static string systemRCFile;
/**
@ -354,7 +359,7 @@ bool setupDisplay()
snapshot = new Snapshot();
if(settings->theSnapShotDir == "")
settings->theSnapShotDir = getenv("HOME");
settings->theSnapShotDir = homeDir;
if(settings->theSnapShotName == "")
settings->theSnapShotName = "romname";
#endif
@ -722,8 +727,7 @@ void handleEvents()
}
else // Save to file in home directory
{
string newPropertiesFile = getenv("HOME");
newPropertiesFile = newPropertiesFile + "/" + \
string newPropertiesFile = homeDir + "/" + \
theConsole->properties().get("Cartridge.Name") + ".pro";
replace(newPropertiesFile.begin(), newPropertiesFile.end(), ' ', '_');
theConsole->saveProperties(newPropertiesFile);
@ -1068,7 +1072,7 @@ void saveState()
{
ostringstream buf;
string md5 = theConsole->properties().get("Cartridge.MD5");
buf << getenv("HOME") << "/.stella/state/" << md5 << ".st" << currentState;
buf << stateDir << md5 << ".st" << currentState;
string filename = buf.str();
// Do a state save using the System
@ -1123,7 +1127,7 @@ void loadState()
{
ostringstream buf;
string md5 = theConsole->properties().get("Cartridge.MD5");
buf << getenv("HOME") << "/.stella/state/" << md5 << ".st" << currentState;
buf << stateDir << md5 << ".st" << currentState;
string filename = buf.str();
// Do a state load using the System
@ -1353,7 +1357,7 @@ void usage()
#else
" -paddle <0|1|2|3> Indicates which paddle the mouse should emulate",
#endif
" -showinfo <0|1> Shows some game info on exit",
" -showinfo <0|1> Shows some game info",
#ifdef HAVE_PNG
" -ssdir <path> The directory to save snapshot files to",
" -ssname <name> How to name the snapshot (romname or md5sum)",
@ -1368,7 +1372,7 @@ void usage()
" alsa ALSA version 0.9 driver",
#endif
#ifdef SOUND_OSS
" oss Open Sound System driver (most compatible)",
" oss Open Sound System driver",
#endif
"",
#ifdef DEVELOPER_SUPPORT
@ -1450,17 +1454,14 @@ bool setupProperties(PropertiesSet& set)
*/
void handleRCFile()
{
string homeRCFile = getenv("HOME");
homeRCFile += "/.stella/stellarc";
if(access(homeRCFile.c_str(), R_OK) == 0 )
{
ifstream homeStream(homeRCFile.c_str());
settings->handleRCFile(homeStream);
}
else if(access("/etc/stellarc", R_OK) == 0 )
else if(access(systemRCFile.c_str(), R_OK) == 0 )
{
ifstream systemStream("/etc/stellarc");
ifstream systemStream(systemRCFile.c_str());
settings->handleRCFile(systemStream);
}
}
@ -1482,7 +1483,10 @@ void cleanup()
#endif
if(sound)
{
sound->closeDevice();
delete sound;
}
if(normalCursor)
XFreeCursor(theDisplay, normalCursor);
@ -1508,13 +1512,13 @@ void cleanup()
Creates some directories under $HOME.
Required directories are $HOME/.stella and $HOME/.stella/state
Also sets up various locations for properties files, etc.
This must be called before any other function.
*/
bool setupDirs()
{
string path;
path = getenv("HOME");
path += "/.stella";
homeDir = getenv("HOME");
string path = homeDir + "/.stella";
if(access(path.c_str(), R_OK|W_OK|X_OK) != 0 )
{
@ -1522,16 +1526,17 @@ bool setupDirs()
return false;
}
path += "/state";
if(access(path.c_str(), R_OK|W_OK|X_OK) != 0 )
stateDir = homeDir + "/.stella/state/";
if(access(stateDir.c_str(), R_OK|W_OK|X_OK) != 0 )
{
if(mkdir(path.c_str(), 0777) != 0)
if(mkdir(stateDir.c_str(), 0777) != 0)
return false;
}
homePropertiesFile = getenv("HOME");
homePropertiesFile += "/.stella/stella.pro";
homePropertiesFile = homeDir + "/.stella/stella.pro";
systemPropertiesFile = "/etc/stella.pro";
homeRCFile = homeDir + "/.stella/stellarc";
systemRCFile = "/etc/stellarc";
return true;
}
@ -1620,7 +1625,7 @@ int main(int argc, char* argv[])
else // a driver that doesn't exist was requested, so disable sound
{
cerr << "ERROR: Sound support for "
<< settings->theSoundDriver << " disabled.\n";
<< settings->theSoundDriver << " not available.\n";
sound = new Sound();
}