first shot at automatic controller detection

This commit is contained in:
thrust26 2019-02-11 15:52:51 +01:00
parent 25eb9cd4ab
commit c1067fde83
6 changed files with 489 additions and 6 deletions

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@ -0,0 +1,361 @@
//============================================================================
//
// SSSS tt lll lll
// SS SS tt ll ll
// SS tttttt eeee ll ll aaaa
// SSSS tt ee ee ll ll aa
// SS tt eeeeee ll ll aaaaa -- "An Atari 2600 VCS Emulator"
// SS SS tt ee ll ll aa aa
// SSSS ttt eeeee llll llll aaaaa
//
// Copyright (c) 1995-2019 by Bradford W. Mott, Stephen Anthony
// and the Stella Team
//
// See the file "License.txt" for information on usage and redistribution of
// this file, and for a DISCLAIMER OF ALL WARRANTIES.
//============================================================================
#include "Settings.hxx"
#include "OSystem.hxx"
#include "ControllerDetector.hxx"
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
string ControllerDetector::detect(const BytePtr& image, uInt32 size,
const string& controller, const Controller::Jack port,
const OSystem& osystem)
{
string type(controller);
//string type("AUTO"); // dirty hack for testing!!!
if(type == "AUTO" || osystem.settings().getBool("rominfo"))
{
string detectedType = autodetectPort(image, size, port, osystem);
if(type != "AUTO" && type != detectedType)
{
cerr << "Controller auto-detection not consistent: "
<< type << ", " << detectedType << endl;
}
type = detectedType;
}
return type;
}
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
string ControllerDetector::autodetectPort(const BytePtr& image, uInt32 size,
Controller::Jack port, const OSystem& osystem)
{
// default type joystick
string type = "JOYSTICK"; // TODO: remove magic strings
if(isProbablyAtariVox(image, size, port))
type = "ATARIVOX";
else if (isProbablySaveKey(image, size, port))
type = "SAVEKEY";
else if(usesJoystickButtons(image, size, port))
{
if(isProbablyTrakBall(image, size))
type = "TRAKBALL";
else if(isProbablyAtariMouse(image, size))
type = "ATARIMOUSE";
else if(isProbablyAmigaMouse(image, size))
type = "AMIGAMOUSE";
else if(usesPaddleButtons(image, size, port, osystem))
type = "KEYBOARD"; // only keyboard uses joystick and paddle buttons
// TODO: Big Bird, Brain Games, Cookie Monster Munch (right),
// Game of Concentration, Grover's Music Maker (right)
// Holey Moley, Hunt & Score
// Monster Cise, Oscar's Trash Race (different, Peek-A-Boo
}
else
{
if(usesPaddleButtons(image, size, port, osystem))
type = "PADDLES";
}
// TODO: GENESIS, BOOSTERGRIP, DRIVING, MINDLINK, ATARIVOX, KIDVID
// not detectable: PADDLES_IAXIS, PADDLES_IAXDR
return type;
}
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
bool ControllerDetector::searchForBytes(const uInt8* image, uInt32 imagesize,
const uInt8* signature, uInt32 sigsize,
uInt32 minhits)
{
uInt32 count = 0;
for(uInt32 i = 0; i < imagesize - sigsize; ++i)
{
uInt32 matches = 0;
for(uInt32 j = 0; j < sigsize; ++j)
{
if(image[i + j] == signature[j])
++matches;
else
break;
}
if(matches == sigsize)
{
++count;
i += sigsize; // skip past this signature 'window' entirely
}
if(count >= minhits)
break;
}
return (count >= minhits);
}
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
bool ControllerDetector::usesJoystickButtons(const BytePtr& image, uInt32 size, Controller::Jack port)
{
if(port == Controller::Left)
{
const int NUM_SIGS_0 = 13;
const int SIG_SIZE_0 = 3;
uInt8 signature_0[NUM_SIGS_0][SIG_SIZE_0] = {
{ 0x24, 0x0c, 0x10 }, // bit INPT4; bpl (joystick games only)
{ 0x24, 0x0c, 0x30 }, // bit INPT4; bmi (joystick games only)
{ 0xa5, 0x0c, 0x10 }, // lda INPT4; bpl (joystick games only)
{ 0xa5, 0x0c, 0x30 }, // lda INPT4; bmi (joystick games only)
{ 0xb5, 0x0c, 0x10 }, // lda INPT4,x; bpl (joystick games only)
{ 0xb5, 0x0c, 0x30 }, // lda INPT4,x; bmi (joystick games only)
{ 0x24, 0x3c, 0x10 }, // bit INPT4|$30; bpl (joystick games + Compumate)
{ 0x24, 0x3c, 0x30 }, // bit INPT4|$30; bmi (joystick, keyboard and mindlink games)
{ 0xa5, 0x3c, 0x10 }, // lda INPT4|$30; bpl (joystick and keyboard games)
{ 0xa5, 0x3c, 0x30 }, // lda INPT4|$30; bmi (joystick, keyboard and mindlink games)
{ 0xb5, 0x3c, 0x10 }, // lda INPT4|$30,x; bpl (joystick, keyboard and driving games)
{ 0xb5, 0x3c, 0x30 }, // lda INPT4|$30,x; bmi (joystick and keyboard games)
{ 0xb4, 0x0c, 0x30 } // ldy INPT4|$30,x; bmi (joystick games only)
};
const int NUM_SIGS_1 = 5;
const int SIG_SIZE_1 = 5;
uInt8 signature_1[NUM_SIGS_1][SIG_SIZE_1] = {
{ 0xa5, 0x0c, 0x25, 0x0d, 0x10 }, // lda INPT4; and INPT5; bpl (joystick games only)
{ 0xa5, 0x0c, 0x25, 0x0d, 0x30 }, // lda INPT4; and INPT5; bmi (joystick games only)
{ 0xa5, 0x3c, 0x25, 0x3d, 0x10 }, // lda INPT4|$30; and INPT5|$30; bpl (joystick games only)
{ 0xa5, 0x3c, 0x25, 0x3d, 0x30 }, // lda INPT4|$30; and INPT5|$30; bmi (joystick games only)
{ 0xb5, 0x38, 0x29, 0x80, 0xd0 }, // lda INPT0|$30,y; and #$80; bne (Basic Programming)
};
for(uInt32 i = 0; i < NUM_SIGS_0; ++i)
if(searchForBytes(image.get(), size, signature_0[i], SIG_SIZE_0))
return true;
for(uInt32 i = 0; i < NUM_SIGS_1; ++i)
if(searchForBytes(image.get(), size, signature_1[i], SIG_SIZE_1))
return true;
}
else if(port == Controller::Right)
{
const int NUM_SIGS = 12;
const int SIG_SIZE = 3;
uInt8 signature[NUM_SIGS][SIG_SIZE] = {
{ 0x24, 0x0d, 0x10 }, // bit INPT5; bpl (joystick games only)
{ 0x24, 0x0d, 0x30 }, // bit INPT5; bmi (joystick games only)
{ 0xa5, 0x0d, 0x10 }, // lda INPT5; bpl (joystick games only)
{ 0xa5, 0x0d, 0x30 }, // lda INPT5; bmi (joystick games only)
{ 0xb5, 0x0c, 0x10 }, // lda INPT4,x; bpl (joystick games only)
{ 0xb5, 0x0c, 0x30 }, // lda INPT4,x; bmi (joystick games only)
{ 0x24, 0x3d, 0x10 }, // bit INPT5|$30; bpl (joystick games, Compumate)
{ 0x24, 0x3d, 0x30 }, // bit INPT5|$30; bmi (joystick and keyboard games)
{ 0xa5, 0x3d, 0x10 }, // lda INPT5|$30; bpl (joystick games only)
{ 0xa5, 0x3d, 0x30 }, // lda INPT5|$30; bmi (joystick and keyboard games)
{ 0xb5, 0x3c, 0x10 }, // lda INPT4|$30,x; bpl (joystick, keyboard and driving games)
{ 0xb5, 0x3c, 0x30 } // lda INPT4|$30,x; bmi (joystick and keyboard games)
};
const int NUM_SIGS_1 = 1;
const int SIG_SIZE_1 = 5;
uInt8 signature_1[NUM_SIGS_1][SIG_SIZE_1] = {
{ 0xb5, 0x38, 0x29, 0x80, 0xd0 }, // lda INPT0|$30,y; and #$80; bne (Basic Programming)
};
for(uInt32 i = 0; i < NUM_SIGS; ++i)
if(searchForBytes(image.get(), size, signature[i], SIG_SIZE))
return true;
for(uInt32 i = 0; i < NUM_SIGS_1; ++i)
if(searchForBytes(image.get(), size, signature_1[i], SIG_SIZE_1))
return true;
}
return false;
}
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
bool ControllerDetector::usesPaddleButtons(const BytePtr& image, uInt32 size,
Controller::Jack port, const OSystem& osystem)
{
// TODO: swap paddles/ports (uses INPT1/INPT3)
if(port == Controller::Left)
{
const int NUM_SIGS_0 = 13;
const int SIG_SIZE_0 = 3;
uInt8 signature_0[NUM_SIGS_0][SIG_SIZE_0] = {
//{ 0x24, 0x08, 0x10 }, // bit INPT0; bpl (many joystick games too!)
//{ 0x24, 0x08, 0x30 }, // bit INPT0; bmi (joystick games: Spike's Peak, Sweat, Turbo!)
{ 0xa5, 0x08, 0x10 }, // lda INPT0; bpl (no joystick games)
{ 0xa5, 0x08, 0x30 }, // lda INPT0; bmi (no joystick games)
{ 0xb5, 0x08, 0x10 }, // lda INPT0,x; bpl (Duck Attack!)
{ 0xb5, 0x08, 0x30 }, // lda INPT0,x; bmi (no joystick games)
{ 0x24, 0x38, 0x10 }, // bit INPT0|$30; bpl (no joystick games)
{ 0x24, 0x38, 0x30 }, // bit INPT0|$30; bmi (no joystick games)
{ 0xa5, 0x38, 0x10 }, // lda INPT0|$30; bpl (no joystick games)
{ 0xa5, 0x38, 0x30 }, // lda INPT0|$30; bmi (no joystick games)
{ 0xb5, 0x38, 0x10 }, // lda INPT0|$30,x; bpl (Circus Atari, old code!)
{ 0xb5, 0x38, 0x30 }, // lda INPT0|$30,x; bmi (no joystick games)
{ 0x68, 0x48, 0x10 }, // pla; pha; bpl (i.a. Bachelor Party)
{ 0xa5, 0x3b, 0x30 }, // lda INPT3|$30; bmi (only Tac Scan, ports and paddles swapped)
{ 0xa5, 0x09, 0x30 }, // lda INPT3|$30; bmi (only Backgammon)
};
const int NUM_SIGS_1 = 2;
const int SIG_SIZE_1 = 4;
uInt8 signature_1[NUM_SIGS_1][SIG_SIZE_1] = {
{ 0xb9, 0x08, 0x00, 0x30 }, // lda INPT0,y; bmi (i.a. Encounter at L-5)
{ 0xb9, 0x38, 0x00, 0x30 }, // lda INPT0|$30,y; bmi (i.a. SW-Jedi Arena, Video Olympics)
};
const int NUM_SIGS_2 = 4;
const int SIG_SIZE_2 = 5;
uInt8 signature_2[NUM_SIGS_2][SIG_SIZE_2] = {
{ 0xb5, 0x38, 0x29, 0x80, 0xd0 }, // lda INPT0|$30,x; and #$80; bne (Basic Programming)
{ 0x24, 0x38, 0x85, 0x08, 0x10 }, // bit INPT0|$30; sta COLUPF, bpl (Fireball)
{ 0xb5, 0x38, 0x49, 0xff, 0x0a }, // lda INPT0|$30,x; eor #$ff; asl (Blackjack)
{ 0xb1, 0xf2, 0x30, 0x02, 0xe6 } // lda ($f2),y; bmi...; inc (Warplock)
};
for(uInt32 i = 0; i < NUM_SIGS_0; ++i)
if(searchForBytes(image.get(), size, signature_0[i], SIG_SIZE_0))
return true;
for(uInt32 i = 0; i < NUM_SIGS_1; ++i)
if(searchForBytes(image.get(), size, signature_1[i], SIG_SIZE_1))
return true;
for(uInt32 i = 0; i < NUM_SIGS_2; ++i)
if(searchForBytes(image.get(), size, signature_2[i], SIG_SIZE_2))
return true;
}
else if(port == Controller::Right)
{
const int NUM_SIGS_0 = 16;
const int SIG_SIZE_0 = 3;
uInt8 signature_0[NUM_SIGS_0][SIG_SIZE_0] = {
{ 0x24, 0x0a, 0x10 }, // bit INPT2; bpl
{ 0x24, 0x0a, 0x30 }, // bit INPT2; bmi
{ 0xa5, 0x0a, 0x10 }, // lda INPT2; bpl
{ 0xa5, 0x0a, 0x30 }, // lda INPT2; bmi
{ 0xb5, 0x0a, 0x10 }, // lda INPT2,x; bpl
{ 0xb5, 0x0a, 0x30 }, // lda INPT2,x; bmi
{ 0xb5, 0x08, 0x10 }, // lda INPT0,x; bpl (no joystick games)
{ 0xb5, 0x08, 0x30 }, // lda INPT0,x; bmi (no joystick games)
{ 0x24, 0x3a, 0x10 }, // bit INPT2|$30; bpl
{ 0x24, 0x3a, 0x30 }, // bit INPT2|$30; bmi
{ 0xa5, 0x3a, 0x10 }, // lda INPT2|$30; bpl
{ 0xa5, 0x3a, 0x30 }, // lda INPT2|$30; bmi
{ 0xb5, 0x3a, 0x10 }, // lda INPT2|$30,x; bpl
{ 0xb5, 0x3a, 0x30 }, // lda INPT2|$30,x; bmi
{ 0xb5, 0x38, 0x10 }, // lda INPT0|$30,x; bpl (Circus Atari, old code!)
{ 0xb5, 0x38, 0x30 }, // lda INPT0|$30,x; bmi (no joystick games)
};
const int NUM_SIGS_1 = 1;
const int SIG_SIZE_1 = 4;
uInt8 signature_1[NUM_SIGS_1][SIG_SIZE_1] = {
{ 0xb9, 0x38, 0x00, 0x30 }, // lda INPT0|$30,y; bmi (Video Olympics)
};
const int NUM_SIGS_2 = 3;
const int SIG_SIZE_2 = 5;
uInt8 signature_2[NUM_SIGS_2][SIG_SIZE_2] = {
{ 0xb5, 0x38, 0x29, 0x80, 0xd0 }, // lda INPT0|$30,x; and #$80; bne (Basic Programming)
{ 0x24, 0x38, 0x85, 0x08, 0x10 }, // bit INPT2|$30; sta COLUPF, bpl (Fireball, patched at runtime!)
{ 0xb5, 0x38, 0x49, 0xff, 0x0a } // lda INPT0|$30,x; eor #$ff; asl (Blackjack)
};
for(uInt32 i = 0; i < NUM_SIGS_0; ++i)
if(searchForBytes(image.get(), size, signature_0[i], SIG_SIZE_0))
return true;
for(uInt32 i = 0; i < NUM_SIGS_1; ++i)
if(searchForBytes(image.get(), size, signature_1[i], SIG_SIZE_1))
return true;
for(uInt32 i = 0; i < NUM_SIGS_2; ++i)
if(searchForBytes(image.get(), size, signature_2[i], SIG_SIZE_2))
return true;
}
return false;
}
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
bool ControllerDetector::isProbablyTrakBall(const BytePtr& image, uInt32 size)
{
const int NUM_SIGS = 1;
const int SIG_SIZE = 8;
uInt8 signature[SIG_SIZE] = {
0b1010, 0b1000, 0b1000, 0b1010, 0b0010, 0b0000, 0b0000, 0b0010 // NextTrackTbl
// TODO: Omegamatrix's signature (.MovementTab_1)
};
if(searchForBytes(image.get(), size, signature, SIG_SIZE))
return true;
return false;
}
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
bool ControllerDetector::isProbablyAtariMouse(const BytePtr& image, uInt32 size)
{
const int SIG_SIZE = 8;
uInt8 signature[SIG_SIZE] = {
0b0101, 0b0111, 0b0100, 0b0110, 0b1101, 0b1111, 0b1100, 0b1110 // NextTrackTbl
// TODO: Omegamatrix's signature (.MovementTab_1)
};
if(searchForBytes(image.get(), size, signature, SIG_SIZE))
return true;
return false;
}
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
bool ControllerDetector::isProbablyAmigaMouse(const BytePtr& image, uInt32 size)
{
const int SIG_SIZE = 8;
uInt8 signature[SIG_SIZE] = {
0b1100, 0b1000, 0b0100, 0b0000, 0b1101, 0b1001, 0b0101, 0b0001 // NextTrackTbl
// TODO: Omegamatrix's signature (.MovementTab_1)
};
if(searchForBytes(image.get(), size, signature, SIG_SIZE))
return true;
return false;
}
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
bool ControllerDetector::isProbablyAtariVox(const BytePtr& image, uInt32 size, Controller::Jack port)
{
// TOOD: analyse example code
return false;
}
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
bool ControllerDetector::isProbablySaveKey(const BytePtr& image, uInt32 size, Controller::Jack port)
{
// known SaveKey code only supports right port
if(port == Controller::Right)
{
const int SIG_SIZE = 9;
uInt8 signature[SIG_SIZE] = { // from I2C_TXNACK
0xa9, 0x10, // lda #I2C_SCL_MASK*2
0x8d, 0x80, 0x02, // sta SWCHA
0x4a, // lsr
0x8d, 0x81, 0x02 // sta SWACNT
};
return (searchForBytes(image.get(), size, signature, SIG_SIZE));
}
return false;
}

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@ -0,0 +1,100 @@
//============================================================================
//
// SSSS tt lll lll
// SS SS tt ll ll
// SS tttttt eeee ll ll aaaa
// SSSS tt ee ee ll ll aa
// SS tt eeeeee ll ll aaaaa -- "An Atari 2600 VCS Emulator"
// SS SS tt ee ll ll aa aa
// SSSS ttt eeeee llll llll aaaaa
//
// Copyright (c) 1995-2019 by Bradford W. Mott, Stephen Anthony
// and the Stella Team
//
// See the file "License.txt" for information on usage and redistribution of
// this file, and for a DISCLAIMER OF ALL WARRANTIES.
//============================================================================
#ifndef CONTROLLER_DETECTOR_HXX
#define CONTROLLER_DETECTOR_HXX
class Cartridge;
class Properties;
class OSystem;
class FilesystemNode;
//#include "Bankswitch.hxx"
#include "Control.hxx"
#include "bspf.hxx"
class ControllerDetector
{
public:
/**
Create a new cartridge object allocated on the heap. The
type of cartridge created depends on the properties object.
@param image A pointer to the ROM image
@param size The size of the ROM image
@param controller The provided left controller type of the ROM image
@param port The port to be checked
@param system The osystem associated with the system
@return The detected controller name
*/
static string detect(const BytePtr& image, uInt32 size,
const string& controller, const Controller::Jack port,
const OSystem& osystem);
private:
static string autodetectPort(const BytePtr& image, uInt32 size, Controller::Jack port, const OSystem& osystem);
/**
Search the image for the specified byte signature
@param image A pointer to the ROM image
@param imagesize The size of the ROM image
@param signature The byte sequence to search for
@param sigsize The number of bytes in the signature
@param minhits The minimum number of times a signature is to be found
@return True if the signature was found at least 'minhits' time, else false
*/
static bool searchForBytes(const uInt8* image, uInt32 imagesize,
const uInt8* signature, uInt32 sigsize,
uInt32 minhits = 1);
// Returns true if the port's joystick button access code is found
static bool usesJoystickButtons(const BytePtr& image, uInt32 size, Controller::Jack port);
// Returns true if the port's paddle button access code is found
static bool usesPaddleButtons(const BytePtr& image, uInt32 size, Controller::Jack port, const OSystem& osystem);
// Returns true if Trak-Ball table is found
static bool isProbablyTrakBall(const BytePtr& image, uInt32 size);
// Returns true if Atari Mouse table is found
static bool isProbablyAtariMouse(const BytePtr& image, uInt32 size);
// Returns true if Amiga Mouse table is found
static bool isProbablyAmigaMouse(const BytePtr& image, uInt32 size);
// Returns true if the AtariVox code pattern is found (TODO)
static bool isProbablyAtariVox(const BytePtr& image, uInt32 size, Controller::Jack port);
// Returns true if the SaveKey code pattern is found
static bool isProbablySaveKey(const BytePtr& image, uInt32 size, Controller::Jack port);
private:
// Following constructors and assignment operators not supported
ControllerDetector() = delete;
ControllerDetector(const ControllerDetector&) = delete;
ControllerDetector(ControllerDetector&&) = delete;
ControllerDetector& operator=(const ControllerDetector&) = delete;
ControllerDetector& operator=(ControllerDetector&&) = delete;
};
#endif

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@ -34,6 +34,7 @@
#include "MD5.hxx" #include "MD5.hxx"
#include "Cart.hxx" #include "Cart.hxx"
#include "CartDetector.hxx" #include "CartDetector.hxx"
#include "ControllerDetector.hxx"
#include "FrameBuffer.hxx" #include "FrameBuffer.hxx"
#include "TIASurface.hxx" #include "TIASurface.hxx"
#include "TIAConstants.hxx" #include "TIAConstants.hxx"
@ -484,10 +485,7 @@ unique_ptr<Console> OSystem::openConsole(const FilesystemNode& romfile, string&
} }
} }
CMDLINE_PROPS_UPDATE("channels", Cartridge_Sound); // read controller properties...
CMDLINE_PROPS_UPDATE("ld", Console_LeftDifficulty);
CMDLINE_PROPS_UPDATE("rd", Console_RightDifficulty);
CMDLINE_PROPS_UPDATE("tv", Console_TelevisionType);
CMDLINE_PROPS_UPDATE("sp", Console_SwapPorts); CMDLINE_PROPS_UPDATE("sp", Console_SwapPorts);
CMDLINE_PROPS_UPDATE("lc", Controller_Left); CMDLINE_PROPS_UPDATE("lc", Controller_Left);
CMDLINE_PROPS_UPDATE("rc", Controller_Right); CMDLINE_PROPS_UPDATE("rc", Controller_Right);
@ -495,6 +493,18 @@ unique_ptr<Console> OSystem::openConsole(const FilesystemNode& romfile, string&
if(s != "") { props.set(Controller_Left, s); props.set(Controller_Right, s); } if(s != "") { props.set(Controller_Left, s); props.set(Controller_Right, s); }
CMDLINE_PROPS_UPDATE("cp", Controller_SwapPaddles); CMDLINE_PROPS_UPDATE("cp", Controller_SwapPaddles);
CMDLINE_PROPS_UPDATE("ma", Controller_MouseAxis); CMDLINE_PROPS_UPDATE("ma", Controller_MouseAxis);
// ...and try to detect controllers
const string& left = props.get(Controller_Left);
const string& detectedLeft = ControllerDetector::detect(image, size, left, Controller::Left, *this);
props.set(Controller_Left, detectedLeft);
const string& right = props.get(Controller_Right);
const string& detectedRight = ControllerDetector::detect(image, size, right, Controller::Right, *this);
props.set(Controller_Right, detectedRight);
CMDLINE_PROPS_UPDATE("channels", Cartridge_Sound);
CMDLINE_PROPS_UPDATE("ld", Console_LeftDifficulty);
CMDLINE_PROPS_UPDATE("rd", Console_RightDifficulty);
CMDLINE_PROPS_UPDATE("tv", Console_TelevisionType);
CMDLINE_PROPS_UPDATE("format", Display_Format); CMDLINE_PROPS_UPDATE("format", Display_Format);
CMDLINE_PROPS_UPDATE("ystart", Display_YStart); CMDLINE_PROPS_UPDATE("ystart", Display_YStart);
CMDLINE_PROPS_UPDATE("height", Display_Height); CMDLINE_PROPS_UPDATE("height", Display_Height);

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@ -320,8 +320,8 @@ string Properties::ourDefaultProperties[LastPropType] = {
"B", // Console.RightDifficulty "B", // Console.RightDifficulty
"COLOR", // Console.TelevisionType "COLOR", // Console.TelevisionType
"NO", // Console.SwapPorts "NO", // Console.SwapPorts
"JOYSTICK", // Controller.Left "AUTO", // Controller.Left
"JOYSTICK", // Controller.Right "AUTO", // Controller.Right
"NO", // Controller.SwapPaddles "NO", // Controller.SwapPaddles
"AUTO", // Controller.MouseAxis "AUTO", // Controller.MouseAxis
"AUTO", // Display.Format "AUTO", // Display.Format

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@ -348,6 +348,7 @@
<ClCompile Include="..\emucore\CartE78K.cxx" /> <ClCompile Include="..\emucore\CartE78K.cxx" />
<ClCompile Include="..\emucore\CartWD.cxx" /> <ClCompile Include="..\emucore\CartWD.cxx" />
<ClCompile Include="..\emucore\CompuMate.cxx" /> <ClCompile Include="..\emucore\CompuMate.cxx" />
<ClCompile Include="..\emucore\ControllerDetector.cxx" />
<ClCompile Include="..\emucore\DispatchResult.cxx" /> <ClCompile Include="..\emucore\DispatchResult.cxx" />
<ClCompile Include="..\emucore\EmulationTiming.cxx" /> <ClCompile Include="..\emucore\EmulationTiming.cxx" />
<ClCompile Include="..\emucore\EmulationWorker.cxx" /> <ClCompile Include="..\emucore\EmulationWorker.cxx" />
@ -807,6 +808,7 @@
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<CompileAs Condition="'$(Configuration)|$(Platform)'=='Release|x64'">CompileAsC</CompileAs> <CompileAs Condition="'$(Configuration)|$(Platform)'=='Release|x64'">CompileAsC</CompileAs>
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<ClCompile Include="Source.cpp" />
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<ItemGroup> <ItemGroup>
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@ -929,6 +931,7 @@
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<ClInclude Include="..\emucore\CartWD.hxx" /> <ClInclude Include="..\emucore\CartWD.hxx" />
<ClInclude Include="..\emucore\CompuMate.hxx" /> <ClInclude Include="..\emucore\CompuMate.hxx" />
<ClInclude Include="..\emucore\ControllerDetector.hxx" />
<ClInclude Include="..\emucore\DispatchResult.hxx" /> <ClInclude Include="..\emucore\DispatchResult.hxx" />
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View File

@ -951,6 +951,12 @@
<ClCompile Include="..\common\StaggeredLogger.cxx"> <ClCompile Include="..\common\StaggeredLogger.cxx">
<Filter>Source Files</Filter> <Filter>Source Files</Filter>
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<ClCompile Include="Source.cpp">
<Filter>Source Files\emucore</Filter>
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<ClCompile Include="..\emucore\ControllerDetector.cxx">
<Filter>Source Files\emucore</Filter>
</ClCompile>
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<ItemGroup> <ItemGroup>
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@ -1943,6 +1949,9 @@
<ClInclude Include="..\common\StaggeredLogger.hxx"> <ClInclude Include="..\common\StaggeredLogger.hxx">
<Filter>Header Files</Filter> <Filter>Header Files</Filter>
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<Filter>Header Files\emucore</Filter>
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