mirror of https://github.com/stella-emu/stella.git
Fix minor spelling mistake; there are no castrated goats here :)
This commit is contained in:
parent
433d8da8a2
commit
bbbaced452
|
@ -255,7 +255,7 @@ class Cartridge : public Device
|
||||||
virtual uInt16 ramBankCount() const { return 0; }
|
virtual uInt16 ramBankCount() const { return 0; }
|
||||||
|
|
||||||
/**
|
/**
|
||||||
Query wether the current PC allows code execution.
|
Query whether the current PC allows code execution.
|
||||||
|
|
||||||
@return true, if code execution is allowed
|
@return true, if code execution is allowed
|
||||||
*/
|
*/
|
||||||
|
|
|
@ -100,7 +100,7 @@ class CartridgeEnhanced : public Cartridge
|
||||||
uInt16 ramBankCount() const override;
|
uInt16 ramBankCount() const override;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
Query wether the current PC allows code execution.
|
Query whether the current PC allows code execution.
|
||||||
|
|
||||||
@return true, if code execution is allowed
|
@return true, if code execution is allowed
|
||||||
*/
|
*/
|
||||||
|
@ -109,7 +109,7 @@ class CartridgeEnhanced : public Cartridge
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
Query wether the cart RAM allows code execution.
|
Query whether the cart RAM allows code execution.
|
||||||
|
|
||||||
@return true, if code execution is allowed
|
@return true, if code execution is allowed
|
||||||
*/
|
*/
|
||||||
|
|
|
@ -50,7 +50,7 @@ class CartridgeF4SC : public CartridgeF4
|
||||||
|
|
||||||
public:
|
public:
|
||||||
/**
|
/**
|
||||||
Query wether the cart RAM allows code execution.
|
Query whether the cart RAM allows code execution.
|
||||||
|
|
||||||
@return true, if code execution is allowed
|
@return true, if code execution is allowed
|
||||||
*/
|
*/
|
||||||
|
|
|
@ -50,7 +50,7 @@ class CartridgeF6SC : public CartridgeF6
|
||||||
|
|
||||||
public:
|
public:
|
||||||
/**
|
/**
|
||||||
Query wether the cart RAM allows code execution.
|
Query whether the cart RAM allows code execution.
|
||||||
|
|
||||||
@return true, if code execution is allowed
|
@return true, if code execution is allowed
|
||||||
*/
|
*/
|
||||||
|
|
|
@ -50,7 +50,7 @@ class CartridgeF8SC : public CartridgeF8
|
||||||
|
|
||||||
public:
|
public:
|
||||||
/**
|
/**
|
||||||
Query wether the cart RAM allows code execution.
|
Query whether the cart RAM allows code execution.
|
||||||
|
|
||||||
@return true, if code execution is allowed
|
@return true, if code execution is allowed
|
||||||
*/
|
*/
|
||||||
|
|
|
@ -447,63 +447,63 @@ class TIA : public Device
|
||||||
/**
|
/**
|
||||||
Enables/disables delayed playfield bits values.
|
Enables/disables delayed playfield bits values.
|
||||||
|
|
||||||
@param delayed Wether to enable delayed playfield delays
|
@param delayed Whether to enable delayed playfield delays
|
||||||
*/
|
*/
|
||||||
void setPFBitsDelay(bool delayed);
|
void setPFBitsDelay(bool delayed);
|
||||||
|
|
||||||
/**
|
/**
|
||||||
Enables/disables delayed playfield colors.
|
Enables/disables delayed playfield colors.
|
||||||
|
|
||||||
@param delayed Wether to enable delayed playfield colors
|
@param delayed Whether to enable delayed playfield colors
|
||||||
*/
|
*/
|
||||||
void setPFColorDelay(bool delayed);
|
void setPFColorDelay(bool delayed);
|
||||||
|
|
||||||
/**
|
/**
|
||||||
Enables/disables score mode playfield color glitch
|
Enables/disables score mode playfield color glitch
|
||||||
|
|
||||||
@param enable Wether to enable color glitch
|
@param enable Whether to enable color glitch
|
||||||
*/
|
*/
|
||||||
void setPFScoreGlitch(bool enable);
|
void setPFScoreGlitch(bool enable);
|
||||||
|
|
||||||
/**
|
/**
|
||||||
Enables/disables delayed background colors.
|
Enables/disables delayed background colors.
|
||||||
|
|
||||||
@param delayed Wether to enable delayed background colors
|
@param delayed Whether to enable delayed background colors
|
||||||
*/
|
*/
|
||||||
void setBKColorDelay(bool delayed);
|
void setBKColorDelay(bool delayed);
|
||||||
|
|
||||||
/**
|
/**
|
||||||
Enables/disables delayed player swapping.
|
Enables/disables delayed player swapping.
|
||||||
|
|
||||||
@param delayed Wether to enable delayed player swapping
|
@param delayed Whether to enable delayed player swapping
|
||||||
*/
|
*/
|
||||||
void setPlSwapDelay(bool delayed);
|
void setPlSwapDelay(bool delayed);
|
||||||
|
|
||||||
/**
|
/**
|
||||||
Enables/disables delayed ball swapping.
|
Enables/disables delayed ball swapping.
|
||||||
|
|
||||||
@param delayed Wether to enable delayed ball swapping
|
@param delayed Whether to enable delayed ball swapping
|
||||||
*/
|
*/
|
||||||
void setBlSwapDelay(bool delayed);
|
void setBlSwapDelay(bool delayed);
|
||||||
|
|
||||||
/**
|
/**
|
||||||
Enables/disables inverted HMOVE phase clock for players.
|
Enables/disables inverted HMOVE phase clock for players.
|
||||||
|
|
||||||
@param enable Wether to enable inverted HMOVE phase clock for players
|
@param enable Whether to enable inverted HMOVE phase clock for players
|
||||||
*/
|
*/
|
||||||
void setPlInvertedPhaseClock(bool enable);
|
void setPlInvertedPhaseClock(bool enable);
|
||||||
|
|
||||||
/**
|
/**
|
||||||
Enables/disables inverted HMOVE phase clock for missiles.
|
Enables/disables inverted HMOVE phase clock for missiles.
|
||||||
|
|
||||||
@param enable Wether to enable inverted HMOVE phase clock for missiles
|
@param enable Whether to enable inverted HMOVE phase clock for missiles
|
||||||
*/
|
*/
|
||||||
void setMsInvertedPhaseClock(bool enable);
|
void setMsInvertedPhaseClock(bool enable);
|
||||||
|
|
||||||
/**
|
/**
|
||||||
Enables/disables inverted HMOVE phase clock for ball.
|
Enables/disables inverted HMOVE phase clock for ball.
|
||||||
|
|
||||||
@param enable Wether to enable inverted HMOVE phase clock for ball
|
@param enable Whether to enable inverted HMOVE phase clock for ball
|
||||||
*/
|
*/
|
||||||
void setBlInvertedPhaseClock(bool enable);
|
void setBlInvertedPhaseClock(bool enable);
|
||||||
|
|
||||||
|
|
Loading…
Reference in New Issue