mirror of https://github.com/stella-emu/stella.git
fixed some controller spellings
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@ -274,7 +274,7 @@
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sound resampling is also included</li>
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<li>Emulates the Atari 2600 Joystick, Paddle, Driving, CBS Booster Grip, Sega Genesis, QuadTari controllers using your computer's keyboard,
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joysticks or mouse</li>
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<li>Emulates CX22/CX80 style Trackballs, Amiga/Atari Mouse, Mindlink controller and the Light Gun using your
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<li>Emulates CX22/CX80 style Trak-Balls, Amiga/Atari mouse, MindLink controller and the Light Gun using your
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computer's mouse</li>
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<li>Emulates the Atari 2600 Keyboard controllers using your computer's keyboard</li>
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<li>Emulates <a href="https://en.wikipedia.org/wiki/CompuMate">Spectravideo CompuMate</a> system using your computer's keyboard,
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@ -880,7 +880,7 @@
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</tr>
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</table>
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<p><b>Sega Genesis Controller (cannot be remapped, always associated with joystick and booster-grip controllers)</b></p>
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<p><b>Sega Genesis Controller (cannot be remapped, always associated with joystick and Booster Grip controllers)</b></p>
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<table BORDER=2>
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<tr>
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@ -2418,7 +2418,7 @@
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<td> ✓</td>
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</tr>
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<tr>
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<th> Booster</th>
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<th> Booster Grip</th>
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<td> ✓</td>
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<td> ✓</td>
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<td> ✓ (+ extra)</td>
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@ -2426,7 +2426,7 @@
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<td> ✓ (+ extra)</td>
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</tr>
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<tr>
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<th> Genesis</th>
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<th> Sega Genesis</th>
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<td> ✓</td>
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<td> ✓ (+ extra)</td>
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<td> ✓</td>
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@ -2450,7 +2450,7 @@
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<td> ✓</td>
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</tr>
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<tr>
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<th> Trackball/Mouse</th>
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<th> Trak-Ball/Mouse</th>
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<td> ✕</td>
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<td> ✕</td>
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<td> ✓</td>
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@ -2474,7 +2474,7 @@
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<td> ✕</td>
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</tr>
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<tr>
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<th> Mindlink</th>
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<th> MindLink</th>
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<td> ✕</td>
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<td> ✕</td>
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<td> ✓</td>
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@ -4936,7 +4936,7 @@ Ms Pac-Man (Stella extended codes):
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<tr><td>Genesis </td><td>Sega Genesis controller, which can be used similar to a Booster Grip, giving an extra button.</td></tr>
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<tr><td>CompuMate ¹</td><td>Spectravideo CompuMate (if either left or right is set, CompuMate is used for both).</td></tr>
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<tr><td>Lightgun</td><td>Atari XG-1 compatible Light Gun.</td></tr>
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<tr><td>Mindlink ¹</td><td>Mindlink controller.</td></tr>
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<tr><td>MindLink ¹</td><td>MindLink controller.</td></tr>
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<tr><td>KidVid</td><td>Kid Vid Voice Module, limited support (Right Keyboard controller buttons 1, 2 and 3 start the games, default mapping is 8, 9 and 0).</td></tr>
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<tr><td>QuadTari</td><td><a href="#Quadtari">QuadTari</a> controller, limited support (see below).</td></tr>
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</table></td>
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@ -38,7 +38,7 @@ class AmigaMouse : public PointingDevice
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/**
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Returns the name of this controller.
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*/
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string name() const override { return "AmigaMouse"; }
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string name() const override { return "Amiga mouse"; }
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protected:
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uInt8 ioPortA(uInt8 countH, uInt8 countV, uInt8, uInt8) override
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@ -38,7 +38,7 @@ class AtariMouse : public PointingDevice
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/**
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Returns the name of this controller.
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*/
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string name() const override { return "AtariMouse"; }
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string name() const override { return "Atari mouse"; }
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protected:
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uInt8 ioPortA(uInt8 countH, uInt8 countV, uInt8, uInt8) override
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@ -107,10 +107,10 @@ string Controller::getName(const Type type)
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static const std::array<string, int(Controller::Type::LastType)> NAMES =
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{
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"Unknown",
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"AmigaMouse", "AtariMouse", "AtariVox", "BoosterGrip", "CompuMate",
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"Amiga mouse", "Atari mouse", "AtariVox", "Booster Grip", "CompuMate",
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"Driving", "Sega Genesis", "Joystick", "Keyboard", "Kid Vid", "MindLink",
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"Paddles", "Paddles_IAxis", "Paddles_IAxDr", "SaveKey", "TrakBall",
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"Lightgun", "QuadTari"
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"Paddles", "Paddles_IAxis", "Paddles_IAxDr", "SaveKey", "Trak-Ball",
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"Light Gun", "QuadTari"
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};
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return NAMES[int(type)];
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@ -66,7 +66,7 @@ class Lightgun : public Controller
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/**
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Returns the name of this controller.
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*/
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string name() const override { return "Lightgun"; }
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string name() const override { return "Light Gun"; }
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private:
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const FrameBuffer& myFrameBuffer;
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@ -38,7 +38,7 @@ class TrakBall : public PointingDevice
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/**
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Returns the name of this controller.
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*/
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string name() const override { return "TrakBall"; }
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string name() const override { return "Trak-Ball"; }
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protected:
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uInt8 ioPortA(uInt8 countH, uInt8 countV, uInt8 left, uInt8 down) override
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@ -280,14 +280,14 @@ void GameInfoDialog::addControllersTab()
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VarList::push_back(items, "Booster Grip", "BOOSTERGRIP");
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VarList::push_back(items, "Driving", "DRIVING");
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VarList::push_back(items, "Keyboard", "KEYBOARD");
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VarList::push_back(items, "AmigaMouse", "AMIGAMOUSE");
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VarList::push_back(items, "AtariMouse", "ATARIMOUSE");
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VarList::push_back(items, "Trakball", "TRAKBALL");
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VarList::push_back(items, "Amiga mouse", "AMIGAMOUSE");
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VarList::push_back(items, "Atari mouse", "ATARIMOUSE");
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VarList::push_back(items, "Trak-Ball", "TRAKBALL");
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VarList::push_back(items, "AtariVox", "ATARIVOX");
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VarList::push_back(items, "SaveKey", "SAVEKEY");
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VarList::push_back(items, "Sega Genesis", "GENESIS");
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VarList::push_back(items, "Kid Vid", "KIDVID");
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VarList::push_back(items, "Lightgun", "LIGHTGUN");
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VarList::push_back(items, "Light Gun", "LIGHTGUN");
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VarList::push_back(items, "MindLink", "MINDLINK");
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VarList::push_back(items, "QuadTari", "QUADTARI");
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@ -50,14 +50,14 @@ QuadTariDialog::QuadTariDialog(GuiObject* boss, const GUI::Font& font, int max_w
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//VarList::push_back(ctrls, "Booster Grip", "BOOSTERGRIP");
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VarList::push_back(ctrls, "Driving", "DRIVING");
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//VarList::push_back(ctrls, "Keyboard", "KEYBOARD");
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//VarList::push_back(ctrls, "AmigaMouse", "AMIGAMOUSE");
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//VarList::push_back(ctrls, "AtariMouse", "ATARIMOUSE");
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//VarList::push_back(ctrls, "Trakball", "TRAKBALL");
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//VarList::push_back(ctrls, "Amiga mouse", "AMIGAMOUSE");
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//VarList::push_back(ctrls, "Atari mouse", "ATARIMOUSE");
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//VarList::push_back(ctrls, "Trak-Ball", "TRAKBALL");
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VarList::push_back(ctrls, "AtariVox", "ATARIVOX");
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VarList::push_back(ctrls, "SaveKey", "SAVEKEY");
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//VarList::push_back(ctrls, "Sega Genesis", "GENESIS");
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//VarList::push_back(ctrls, "Kid Vid", "KIDVID");
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//VarList::push_back(ctrls, "Lightgun", "LIGHTGUN");
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//VarList::push_back(ctrls, "Light Gun", "LIGHTGUN");
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//VarList::push_back(ctrls, "MindLink", "MINDLINK");
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//VarList::push_back(ctrls, "QuadTari", "QUADTARI");
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@ -190,9 +190,9 @@ void StellaSettingsDialog::addGameOptions(WidgetArray& wid, int& xpos, int& ypos
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VarList::push_back(ctrls, "Booster Grip", "BOOSTERGRIP");
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VarList::push_back(ctrls, "Driving", "DRIVING");
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VarList::push_back(ctrls, "Keyboard", "KEYBOARD");
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VarList::push_back(ctrls, "AmigaMouse", "AMIGAMOUSE");
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VarList::push_back(ctrls, "AtariMouse", "ATARIMOUSE");
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VarList::push_back(ctrls, "Trakball", "TRAKBALL");
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VarList::push_back(ctrls, "Amiga mouse", "AMIGAMOUSE");
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VarList::push_back(ctrls, "Atari mouse", "ATARIMOUSE");
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VarList::push_back(ctrls, "Trak-Ball", "TRAKBALL");
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VarList::push_back(ctrls, "Sega Genesis", "GENESIS");
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VarList::push_back(ctrls, "QuadTari", "QUADTARI");
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