fixed some controller spellings

This commit is contained in:
Thomas Jentzsch 2021-09-09 11:47:26 +02:00
parent fc86c899ff
commit b83b8b8f65
10 changed files with 35 additions and 35 deletions

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@ -272,9 +272,9 @@
Atari 2600 FPGA project, including cycle-exact audio, analog interference Atari 2600 FPGA project, including cycle-exact audio, analog interference
from mixing of audio channels, as well as stereo sound support; dynamic from mixing of audio channels, as well as stereo sound support; dynamic
sound resampling is also included</li> sound resampling is also included</li>
<li>Emulates the Atari 2600 Joystick, Paddle, Driving, CBS BoosterGrip, Sega Genesis, QuadTari controllers using your computer's keyboard, <li>Emulates the Atari 2600 Joystick, Paddle, Driving, CBS Booster Grip, Sega Genesis, QuadTari controllers using your computer's keyboard,
joysticks or mouse</li> joysticks or mouse</li>
<li>Emulates CX22/CX80 style Trackballs, Amiga/Atari Mouse, Mindlink controller and the Light Gun using your <li>Emulates CX22/CX80 style Trak-Balls, Amiga/Atari mouse, MindLink controller and the Light Gun using your
computer's mouse</li> computer's mouse</li>
<li>Emulates the Atari 2600 Keyboard controllers using your computer's keyboard</li> <li>Emulates the Atari 2600 Keyboard controllers using your computer's keyboard</li>
<li>Emulates <a href="https://en.wikipedia.org/wiki/CompuMate">Spectravideo CompuMate</a> system using your computer's keyboard, <li>Emulates <a href="https://en.wikipedia.org/wiki/CompuMate">Spectravideo CompuMate</a> system using your computer's keyboard,
@ -781,7 +781,7 @@
</table> </table>
<p><b>Joystick/BoosterGrip Controller (can be remapped)</b></p> <p><b>Joystick/Booster Grip Controller (can be remapped)</b></p>
<table BORDER=2> <table BORDER=2>
<tr> <tr>
@ -880,7 +880,7 @@
</tr> </tr>
</table> </table>
<p><b>Sega Genesis Controller (cannot be remapped, always associated with joystick and booster-grip controllers)</b></p> <p><b>Sega Genesis Controller (cannot be remapped, always associated with joystick and Booster Grip controllers)</b></p>
<table BORDER=2> <table BORDER=2>
<tr> <tr>
@ -2418,7 +2418,7 @@
<td> &#x2713;</td> <td> &#x2713;</td>
</tr> </tr>
<tr> <tr>
<th> Booster</th> <th> Booster Grip</th>
<td> &#x2713;</td> <td> &#x2713;</td>
<td> &#x2713;</td> <td> &#x2713;</td>
<td> &#x2713; (+ extra)</td> <td> &#x2713; (+ extra)</td>
@ -2426,7 +2426,7 @@
<td> &#x2713; (+ extra)</td> <td> &#x2713; (+ extra)</td>
</tr> </tr>
<tr> <tr>
<th> Genesis</th> <th> Sega Genesis</th>
<td> &#x2713;</td> <td> &#x2713;</td>
<td> &#x2713; (+ extra)</td> <td> &#x2713; (+ extra)</td>
<td> &#x2713;</td> <td> &#x2713;</td>
@ -2450,7 +2450,7 @@
<td> &#x2713;</td> <td> &#x2713;</td>
</tr> </tr>
<tr> <tr>
<th> Trackball/Mouse</th> <th> Trak-Ball/Mouse</th>
<td> &#x2715;</td> <td> &#x2715;</td>
<td> &#x2715;</td> <td> &#x2715;</td>
<td> &#x2713;</td> <td> &#x2713;</td>
@ -2474,7 +2474,7 @@
<td> &#x2715;</td> <td> &#x2715;</td>
</tr> </tr>
<tr> <tr>
<th> Mindlink</th> <th> MindLink</th>
<td> &#x2715;</td> <td> &#x2715;</td>
<td> &#x2715;</td> <td> &#x2715;</td>
<td> &#x2713;</td> <td> &#x2713;</td>
@ -4933,10 +4933,10 @@ Ms Pac-Man (Stella extended codes):
<tr><td>Trakball</td><td>Standard Atari 2600 CX22/CX80 'Trak-Ball' controller.</td></tr> <tr><td>Trakball</td><td>Standard Atari 2600 CX22/CX80 'Trak-Ball' controller.</td></tr>
<tr><td><a href="https://atariage.com/store/index.php?l=product_detail&p=1045">AtariVox &#185</a></td><td>A SpeakJet based unlimited-vocabulary speech/sound synthesizer with 32K EEPROM.</td></tr> <tr><td><a href="https://atariage.com/store/index.php?l=product_detail&p=1045">AtariVox &#185</a></td><td>A SpeakJet based unlimited-vocabulary speech/sound synthesizer with 32K EEPROM.</td></tr>
<tr><td>SaveKey</td><td>A 32K EEPROM for saving high scores, etc. (the EEPROM portion of an AtariVox).</td></tr> <tr><td>SaveKey</td><td>A 32K EEPROM for saving high scores, etc. (the EEPROM portion of an AtariVox).</td></tr>
<tr><td>Genesis </td><td>Sega Genesis controller, which can be used similar to a BoosterGrip, giving an extra button.</td></tr> <tr><td>Genesis </td><td>Sega Genesis controller, which can be used similar to a Booster Grip, giving an extra button.</td></tr>
<tr><td>CompuMate &#185</td><td>Spectravideo CompuMate (if either left or right is set, CompuMate is used for both).</td></tr> <tr><td>CompuMate &#185</td><td>Spectravideo CompuMate (if either left or right is set, CompuMate is used for both).</td></tr>
<tr><td>Lightgun</td><td>Atari XG-1 compatible Light Gun.</td></tr> <tr><td>Lightgun</td><td>Atari XG-1 compatible Light Gun.</td></tr>
<tr><td>Mindlink &#185</td><td>Mindlink controller.</td></tr> <tr><td>MindLink &#185</td><td>MindLink controller.</td></tr>
<tr><td>KidVid</td><td>Kid Vid Voice Module, limited support (Right Keyboard controller buttons 1, 2 and 3 start the games, default mapping is 8, 9 and 0).</td></tr> <tr><td>KidVid</td><td>Kid Vid Voice Module, limited support (Right Keyboard controller buttons 1, 2 and 3 start the games, default mapping is 8, 9 and 0).</td></tr>
<tr><td>QuadTari</td><td><a href="#Quadtari">QuadTari</a> controller, limited support (see below).</td></tr> <tr><td>QuadTari</td><td><a href="#Quadtari">QuadTari</a> controller, limited support (see below).</td></tr>
</table></td> </table></td>

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@ -38,7 +38,7 @@ class AmigaMouse : public PointingDevice
/** /**
Returns the name of this controller. Returns the name of this controller.
*/ */
string name() const override { return "AmigaMouse"; } string name() const override { return "Amiga mouse"; }
protected: protected:
uInt8 ioPortA(uInt8 countH, uInt8 countV, uInt8, uInt8) override uInt8 ioPortA(uInt8 countH, uInt8 countV, uInt8, uInt8) override

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@ -38,7 +38,7 @@ class AtariMouse : public PointingDevice
/** /**
Returns the name of this controller. Returns the name of this controller.
*/ */
string name() const override { return "AtariMouse"; } string name() const override { return "Atari mouse"; }
protected: protected:
uInt8 ioPortA(uInt8 countH, uInt8 countV, uInt8, uInt8) override uInt8 ioPortA(uInt8 countH, uInt8 countV, uInt8, uInt8) override

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@ -44,7 +44,7 @@ class BoosterGrip : public Joystick
/** /**
Returns the name of this controller. Returns the name of this controller.
*/ */
string name() const override { return "BoosterGrip"; } string name() const override { return "Booster Grip"; }
private: private:
/** /**

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@ -107,10 +107,10 @@ string Controller::getName(const Type type)
static const std::array<string, int(Controller::Type::LastType)> NAMES = static const std::array<string, int(Controller::Type::LastType)> NAMES =
{ {
"Unknown", "Unknown",
"AmigaMouse", "AtariMouse", "AtariVox", "BoosterGrip", "CompuMate", "Amiga mouse", "Atari mouse", "AtariVox", "Booster Grip", "CompuMate",
"Driving", "Sega Genesis", "Joystick", "Keyboard", "KidVid", "MindLink", "Driving", "Sega Genesis", "Joystick", "Keyboard", "Kid Vid", "MindLink",
"Paddles", "Paddles_IAxis", "Paddles_IAxDr", "SaveKey", "TrakBall", "Paddles", "Paddles_IAxis", "Paddles_IAxDr", "SaveKey", "Trak-Ball",
"Lightgun", "QuadTari" "Light Gun", "QuadTari"
}; };
return NAMES[int(type)]; return NAMES[int(type)];

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@ -66,7 +66,7 @@ class Lightgun : public Controller
/** /**
Returns the name of this controller. Returns the name of this controller.
*/ */
string name() const override { return "Lightgun"; } string name() const override { return "Light Gun"; }
private: private:
const FrameBuffer& myFrameBuffer; const FrameBuffer& myFrameBuffer;

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@ -38,7 +38,7 @@ class TrakBall : public PointingDevice
/** /**
Returns the name of this controller. Returns the name of this controller.
*/ */
string name() const override { return "TrakBall"; } string name() const override { return "Trak-Ball"; }
protected: protected:
uInt8 ioPortA(uInt8 countH, uInt8 countV, uInt8 left, uInt8 down) override uInt8 ioPortA(uInt8 countH, uInt8 countV, uInt8 left, uInt8 down) override

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@ -277,17 +277,17 @@ void GameInfoDialog::addControllersTab()
VarList::push_back(items, "Paddles", "PADDLES"); VarList::push_back(items, "Paddles", "PADDLES");
VarList::push_back(items, "Paddles_IAxis", "PADDLES_IAXIS"); VarList::push_back(items, "Paddles_IAxis", "PADDLES_IAXIS");
VarList::push_back(items, "Paddles_IAxDr", "PADDLES_IAXDR"); VarList::push_back(items, "Paddles_IAxDr", "PADDLES_IAXDR");
VarList::push_back(items, "BoosterGrip", "BOOSTERGRIP"); VarList::push_back(items, "Booster Grip", "BOOSTERGRIP");
VarList::push_back(items, "Driving", "DRIVING"); VarList::push_back(items, "Driving", "DRIVING");
VarList::push_back(items, "Keyboard", "KEYBOARD"); VarList::push_back(items, "Keyboard", "KEYBOARD");
VarList::push_back(items, "AmigaMouse", "AMIGAMOUSE"); VarList::push_back(items, "Amiga mouse", "AMIGAMOUSE");
VarList::push_back(items, "AtariMouse", "ATARIMOUSE"); VarList::push_back(items, "Atari mouse", "ATARIMOUSE");
VarList::push_back(items, "Trakball", "TRAKBALL"); VarList::push_back(items, "Trak-Ball", "TRAKBALL");
VarList::push_back(items, "AtariVox", "ATARIVOX"); VarList::push_back(items, "AtariVox", "ATARIVOX");
VarList::push_back(items, "SaveKey", "SAVEKEY"); VarList::push_back(items, "SaveKey", "SAVEKEY");
VarList::push_back(items, "Sega Genesis", "GENESIS"); VarList::push_back(items, "Sega Genesis", "GENESIS");
VarList::push_back(items, "KidVid", "KIDVID"); VarList::push_back(items, "Kid Vid", "KIDVID");
VarList::push_back(items, "Lightgun", "LIGHTGUN"); VarList::push_back(items, "Light Gun", "LIGHTGUN");
VarList::push_back(items, "MindLink", "MINDLINK"); VarList::push_back(items, "MindLink", "MINDLINK");
VarList::push_back(items, "QuadTari", "QUADTARI"); VarList::push_back(items, "QuadTari", "QUADTARI");

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@ -47,17 +47,17 @@ QuadTariDialog::QuadTariDialog(GuiObject* boss, const GUI::Font& font, int max_w
VarList::push_back(ctrls, "Paddles", "PADDLES"); VarList::push_back(ctrls, "Paddles", "PADDLES");
//VarList::push_back(ctrls, "Paddles_IAxis", "PADDLES_IAXIS"); //VarList::push_back(ctrls, "Paddles_IAxis", "PADDLES_IAXIS");
//VarList::push_back(ctrls, "Paddles_IAxDr", "PADDLES_IAXDR"); //VarList::push_back(ctrls, "Paddles_IAxDr", "PADDLES_IAXDR");
//VarList::push_back(ctrls, "BoosterGrip", "BOOSTERGRIP"); //VarList::push_back(ctrls, "Booster Grip", "BOOSTERGRIP");
VarList::push_back(ctrls, "Driving", "DRIVING"); VarList::push_back(ctrls, "Driving", "DRIVING");
//VarList::push_back(ctrls, "Keyboard", "KEYBOARD"); //VarList::push_back(ctrls, "Keyboard", "KEYBOARD");
//VarList::push_back(ctrls, "AmigaMouse", "AMIGAMOUSE"); //VarList::push_back(ctrls, "Amiga mouse", "AMIGAMOUSE");
//VarList::push_back(ctrls, "AtariMouse", "ATARIMOUSE"); //VarList::push_back(ctrls, "Atari mouse", "ATARIMOUSE");
//VarList::push_back(ctrls, "Trakball", "TRAKBALL"); //VarList::push_back(ctrls, "Trak-Ball", "TRAKBALL");
VarList::push_back(ctrls, "AtariVox", "ATARIVOX"); VarList::push_back(ctrls, "AtariVox", "ATARIVOX");
VarList::push_back(ctrls, "SaveKey", "SAVEKEY"); VarList::push_back(ctrls, "SaveKey", "SAVEKEY");
//VarList::push_back(ctrls, "Sega Genesis", "GENESIS"); //VarList::push_back(ctrls, "Sega Genesis", "GENESIS");
//VarList::push_back(ctrls, "KidVid", "KIDVID"); //VarList::push_back(ctrls, "Kid Vid", "KIDVID");
//VarList::push_back(ctrls, "Lightgun", "LIGHTGUN"); //VarList::push_back(ctrls, "Light Gun", "LIGHTGUN");
//VarList::push_back(ctrls, "MindLink", "MINDLINK"); //VarList::push_back(ctrls, "MindLink", "MINDLINK");
//VarList::push_back(ctrls, "QuadTari", "QUADTARI"); //VarList::push_back(ctrls, "QuadTari", "QUADTARI");

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@ -187,12 +187,12 @@ void StellaSettingsDialog::addGameOptions(WidgetArray& wid, int& xpos, int& ypos
VarList::push_back(ctrls, "Auto-detect", "AUTO"); VarList::push_back(ctrls, "Auto-detect", "AUTO");
VarList::push_back(ctrls, "Joystick", "JOYSTICK"); VarList::push_back(ctrls, "Joystick", "JOYSTICK");
VarList::push_back(ctrls, "Paddles", "PADDLES"); VarList::push_back(ctrls, "Paddles", "PADDLES");
VarList::push_back(ctrls, "BoosterGrip", "BOOSTERGRIP"); VarList::push_back(ctrls, "Booster Grip", "BOOSTERGRIP");
VarList::push_back(ctrls, "Driving", "DRIVING"); VarList::push_back(ctrls, "Driving", "DRIVING");
VarList::push_back(ctrls, "Keyboard", "KEYBOARD"); VarList::push_back(ctrls, "Keyboard", "KEYBOARD");
VarList::push_back(ctrls, "AmigaMouse", "AMIGAMOUSE"); VarList::push_back(ctrls, "Amiga mouse", "AMIGAMOUSE");
VarList::push_back(ctrls, "AtariMouse", "ATARIMOUSE"); VarList::push_back(ctrls, "Atari mouse", "ATARIMOUSE");
VarList::push_back(ctrls, "Trakball", "TRAKBALL"); VarList::push_back(ctrls, "Trak-Ball", "TRAKBALL");
VarList::push_back(ctrls, "Sega Genesis", "GENESIS"); VarList::push_back(ctrls, "Sega Genesis", "GENESIS");
VarList::push_back(ctrls, "QuadTari", "QUADTARI"); VarList::push_back(ctrls, "QuadTari", "QUADTARI");