Small graphical cleanup; we don't need to see a message about the mode

when toggling fullscreen/windowed mode; it will be the same anyway.


git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@1604 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
This commit is contained in:
stephena 2009-01-06 23:14:34 +00:00
parent 26988867fa
commit b7f913415c
1 changed files with 3 additions and 2 deletions

View File

@ -13,7 +13,7 @@
// See the file "license" for information on usage and redistribution of
// this file, and for a DISCLAIMER OF ALL WARRANTIES.
//
// $Id: FrameBuffer.cxx,v 1.154 2009-01-03 22:57:12 stephena Exp $
// $Id: FrameBuffer.cxx,v 1.155 2009-01-06 23:14:34 stephena Exp $
//============================================================================
#include <algorithm>
@ -597,7 +597,8 @@ bool FrameBuffer::changeVidMode(int direction)
if(!inUIMode)
{
setCursorState();
showMessage(vidmode.gfxmode.description);
if(direction != 0) // only show message when mode actually changes
showMessage(vidmode.gfxmode.description);
}
if(saveModeChange)
myOSystem->settings().setString("tia_filter", vidmode.gfxmode.name);