mirror of https://github.com/stella-emu/stella.git
more compact available video modes logging
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38146f9f21
commit
b703d3df92
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@ -101,19 +101,32 @@ void FrameBufferSDL2::queryHardware(vector<Common::Size>& fullscreenRes,
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int numModes = SDL_GetNumDisplayModes(i);
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ostringstream s;
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s << "Supported video modes for display " << i << ":";
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Logger::debug(s.str());
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s << "Supported video modes (" << numModes << ") for display " << i << ":";
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string lastRes = "";
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for (int m = 0; m < numModes; m++)
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{
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SDL_DisplayMode mode;
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ostringstream res;
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SDL_GetDisplayMode(i, m, &mode);
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s.str("");
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s << " " << m << ": " << mode.w << "x" << mode.h << "@" << mode.refresh_rate << "Hz";
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if (mode.w == display.w && mode.h == display.h && mode.refresh_rate == display.refresh_rate)
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s << " (active)";
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res << std::setw(4) << mode.w << "x" << std::setw(4) << mode.h;
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if(lastRes != res.str())
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{
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Logger::debug(s.str());
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s.str("");
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lastRes = res.str();
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s << lastRes << ": ";
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}
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s << mode.refresh_rate << "Hz";
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if(mode.w == display.w && mode.h == display.h && mode.refresh_rate == display.refresh_rate)
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s << "* ";
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else
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s << " ";
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}
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Logger::debug(s.str());
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}
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// Now get the maximum windowed desktop resolution
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@ -412,7 +425,7 @@ bool FrameBufferSDL2::createRenderer(bool force)
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if(recreate)
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{
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cerr << "Create new renderer " << int(myBufferType) << endl;
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cerr << "Create new renderer for buffer type #" << int(myBufferType) << endl;
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if(myRenderer)
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SDL_DestroyRenderer(myRenderer);
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