fix several bugs

This commit is contained in:
thrust26 2019-06-30 11:43:36 +02:00
parent ee47db85c1
commit b5ae1284ca
6 changed files with 188 additions and 449 deletions

View File

@ -37,8 +37,8 @@ void JoyMap::add(const Event::Type event, const EventMode mode, const int button
} }
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - // - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
void JoyMap::add(const Event::Type event, const EventMode mode, void JoyMap::add(const Event::Type event, const EventMode mode, const int button,
const int button, const int hat, const JoyHat hdir) const int hat, const JoyHat hdir)
{ {
add(event, JoyMapping(mode, button, hat, hdir)); add(event, JoyMapping(mode, button, hat, hdir));
} }
@ -57,8 +57,8 @@ void JoyMap::erase(const EventMode mode, const int button,
} }
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - // - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
void JoyMap::erase(const EventMode mode, void JoyMap::erase(const EventMode mode, const int button,
const int button, const int hat, const JoyHat hdir) const int hat, const JoyHat hdir)
{ {
erase(JoyMapping(mode, button, hat, hdir)); erase(JoyMapping(mode, button, hat, hdir));
} }
@ -90,8 +90,8 @@ Event::Type JoyMap::get(const EventMode mode, const int button,
} }
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - // - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
Event::Type JoyMap::get(const EventMode mode, Event::Type JoyMap::get(const EventMode mode, const int button,
const int button, const int hat, const JoyHat hdir) const const int hat, const JoyHat hdir) const
{ {
return get(JoyMapping(mode, button, hat, hdir)); return get(JoyMapping(mode, button, hat, hdir));
} }
@ -106,16 +106,10 @@ bool JoyMap::check(const JoyMapping & mapping) const
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - // - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
bool JoyMap::check(const EventMode mode, const int button, bool JoyMap::check(const EventMode mode, const int button,
const JoyAxis axis, const JoyDir adir) const const JoyAxis axis, const JoyDir adir,
const int hat, const JoyHat hdir) const
{ {
return check(JoyMapping(mode, button, axis, adir)); return check(JoyMapping(mode, button, axis, adir, hat, hdir));
}
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
bool JoyMap::check(const EventMode mode,
const int button, const int hat, const JoyHat hdir) const
{
return check(JoyMapping(mode, button, hat, hdir));
} }
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - // - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
@ -123,8 +117,6 @@ string JoyMap::getDesc(const Event::Type event, const JoyMapping& mapping) const
{ {
ostringstream buf; ostringstream buf;
//buf << "J" << mapping.stick;
// button description // button description
if (mapping.button != JOY_CTRL_NONE) if (mapping.button != JOY_CTRL_NONE)
buf << "/B" << mapping.button; buf << "/B" << mapping.button;
@ -166,13 +158,6 @@ string JoyMap::getDesc(const Event::Type event, const JoyMapping& mapping) const
return buf.str(); return buf.str();
} }
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
string JoyMap::getDesc(const Event::Type event, const EventMode mode, const int button,
const JoyAxis axis, const JoyDir adir) const
{
return getDesc(event, JoyMapping(mode, button, axis, adir));
}
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - // - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
string JoyMap::getEventMappingDesc(int stick, const Event::Type event, const EventMode mode) const string JoyMap::getEventMappingDesc(int stick, const Event::Type event, const EventMode mode) const
{ {

View File

@ -86,39 +86,31 @@ class JoyMap
void add(const Event::Type event, const EventMode mode, const int button, void add(const Event::Type event, const EventMode mode, const int button,
const JoyAxis axis, const JoyDir adir, const JoyAxis axis, const JoyDir adir,
const int hat = JOY_CTRL_NONE, const JoyHat hdir = JoyHat::CENTER); const int hat = JOY_CTRL_NONE, const JoyHat hdir = JoyHat::CENTER);
void add(const Event::Type event, const EventMode mode, void add(const Event::Type event, const EventMode mode, const int button,
const int button, const int hat, const JoyHat hdir); const int hat, const JoyHat hdir);
/** Erase mapping */ /** Erase mapping */
void erase(const JoyMapping& mapping); void erase(const JoyMapping& mapping);
void erase(const EventMode mode, const int button, void erase(const EventMode mode, const int button,
const JoyAxis axis, const JoyDir adir); const JoyAxis axis, const JoyDir adir);
void erase(const EventMode mode, void erase(const EventMode mode, const int button,
const int button, const int hat, const JoyHat hdir); const int hat, const JoyHat hdir);
/** Get event for mapping */ /** Get event for mapping */
Event::Type get(const JoyMapping& mapping) const; Event::Type get(const JoyMapping& mapping) const;
Event::Type get(const EventMode mode, const int button, Event::Type get(const EventMode mode, const int button,
const JoyAxis axis = JoyAxis::NONE, const JoyDir adir = JoyDir::NONE) const; const JoyAxis axis = JoyAxis::NONE, const JoyDir adir = JoyDir::NONE) const;
Event::Type get(const EventMode mode, Event::Type get(const EventMode mode, const int button,
const int button, const int hat, const JoyHat hdir) const; const int hat, const JoyHat hdir) const;
/** Check if a mapping exists */ /** Check if a mapping exists */
bool check(const JoyMapping& mapping) const; bool check(const JoyMapping& mapping) const;
bool check(const EventMode mode, const int button, bool check(const EventMode mode, const int button,
const JoyAxis axis, const JoyDir adir) const; const JoyAxis axis, const JoyDir adir,
bool check(const EventMode mode, const int hat = JOY_CTRL_NONE, const JoyHat hdir = JoyHat::CENTER) const;
const int button, const int hat, const JoyHat hdir) const;
/** Get mapping description */ /** Get mapping description */
string getDesc(const Event::Type event, const JoyMapping& mapping) const;
string getDesc(const Event::Type event, const EventMode mode, const int button,
const JoyAxis axis, const JoyDir adir) const;
string getDesc(const Event::Type event, const EventMode mode,
const int button, const int hat, const JoyHat hdir) const;
/** Get the mapping description(s) for given stick, event and mode */
string getEventMappingDesc(int stick, const Event::Type event, const EventMode mode) const; string getEventMappingDesc(int stick, const Event::Type event, const EventMode mode) const;
JoyMappingArray getEventMapping(const Event::Type event, const EventMode mode) const; JoyMappingArray getEventMapping(const Event::Type event, const EventMode mode) const;
@ -135,6 +127,8 @@ class JoyMap
size_t size() { return myMap.size(); } size_t size() { return myMap.size(); }
private: private:
string getDesc(const Event::Type event, const JoyMapping& mapping) const;
struct JoyHash { struct JoyHash {
size_t operator()(const JoyMapping& m)const { size_t operator()(const JoyMapping& m)const {
return std::hash<uInt64>()((uInt64(m.mode)) // 3 bit return std::hash<uInt64>()((uInt64(m.mode)) // 3 bit

View File

@ -43,7 +43,7 @@ PhysicalJoystickHandler::PhysicalJoystickHandler(
// First compare if event list version has changed, and disregard the entire mapping if true // First compare if event list version has changed, and disregard the entire mapping if true
getline(buf, joymap, CTRL_DELIM); // event list size, ignore getline(buf, joymap, CTRL_DELIM); // event list size, ignore
if(version != Event::VERSION) if(version == Event::VERSION)
{ {
// Otherwise, put each joystick mapping entry into the database // Otherwise, put each joystick mapping entry into the database
while(getline(buf, joymap, CTRL_DELIM)) while(getline(buf, joymap, CTRL_DELIM))
@ -126,19 +126,6 @@ int PhysicalJoystickHandler::add(PhysicalJoystickPtr stick)
setStickDefaultMapping(stick->ID, Event::NoType, kMenuMode, true); setStickDefaultMapping(stick->ID, Event::NoType, kMenuMode, true);
} }
/*// We're potentially swapping out an input device behind the back of
// the Event system, so we make sure all Stelladaptor-generated events
// are reset
for(int i = 0; i < NUM_PORTS; ++i)
{
for(int j = 0; j < NUM_JOY_AXIS; ++j)
myEvent.set(SA_Axis[i][j], 0);
for(int j = 0; j < NUM_JOY_BTN; ++j)
myEvent.set(SA_Button[i][j], 0);
for(int j = 0; j < NUM_KEY_BTN; ++j)
myEvent.set(SA_Key[i][j], 0);
}*/
return stick->ID; return stick->ID;
} }
@ -251,45 +238,31 @@ void PhysicalJoystickHandler::mapStelladaptors(const string& saport)
// 1. update all events with default (event == Event::NoType, updateDefault == true) // 1. update all events with default (event == Event::NoType, updateDefault == true)
// 2. reset all events to default (event == Event::NoType, updateDefault == false) // 2. reset all events to default (event == Event::NoType, updateDefault == false)
// 3. reset one event to default (event != Event::NoType) // 3. reset one event to default (event != Event::NoType)
void PhysicalJoystickHandler::setDefaultAction(EventMapping map, Event::Type event, void PhysicalJoystickHandler::setDefaultAction(const PhysicalJoystickPtr& j,
EventMapping map, Event::Type event,
EventMode mode, bool updateDefaults) EventMode mode, bool updateDefaults)
{ {
// If event is 'NoType', erase and reset all mappings // If event is 'NoType', erase and reset all mappings
// Otherwise, only reset the given event // Otherwise, only reset the given event
bool eraseAll = !updateDefaults && (event == Event::NoType); bool eraseAll = !updateDefaults && (event == Event::NoType);
bool hatAction = map.hat != JOY_CTRL_NONE;
for (auto& stick : mySticks)
{
const PhysicalJoystickPtr j = stick.second;
if (updateDefaults) if (updateDefaults)
{ {
// if there is no existing mapping for the event or // if there is no existing mapping for the event or
// the default mapping for the event is unused, set default key for event // the default mapping for the event is unused, set default key for event
if (hatAction)
{
if (j->joyMap.getEventMapping(map.event, mode).size() == 0 || if (j->joyMap.getEventMapping(map.event, mode).size() == 0 ||
!j->joyMap.check(mode, map.button, map.hat, map.hdir)) !j->joyMap.check(mode, map.button, map.axis, map.adir, map.hat, map.hdir))
{ {
j->joyMap.add(map.event, mode, map.button, map.hat, map.hdir); j->joyMap.add(map.event, mode, map.button, map.axis, map.adir, map.hat, map.hdir);
}
}
else
{
if (j->joyMap.getEventMapping(map.event, mode).size() == 0 ||
!j->joyMap.check(mode, map.button, map.axis, map.adir))
{
j->joyMap.add(map.event, mode, map.button, map.axis, map.adir);
}
} }
} }
else if (eraseAll || map.event == event) else if (eraseAll || map.event == event)
{ {
// TODO: allow for multiple defaults
j->joyMap.eraseEvent(map.event, mode); j->joyMap.eraseEvent(map.event, mode);
j->joyMap.add(map.event, mode, map.button, map.axis, map.adir, map.hat, map.hdir); j->joyMap.add(map.event, mode, map.button, map.axis, map.adir, map.hat, map.hdir);
} }
}
} }
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - // - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
@ -304,6 +277,10 @@ void PhysicalJoystickHandler::setDefaultMapping(Event::Type event, EventMode mod
void PhysicalJoystickHandler::setStickDefaultMapping(int stick, Event::Type event, void PhysicalJoystickHandler::setStickDefaultMapping(int stick, Event::Type event,
EventMode mode, bool updateDefaults) EventMode mode, bool updateDefaults)
{ {
const PhysicalJoystickPtr j = joy(stick);
if(j)
{
switch (mode) switch (mode)
{ {
case kEmulationMode: case kEmulationMode:
@ -311,138 +288,33 @@ void PhysicalJoystickHandler::setStickDefaultMapping(int stick, Event::Type even
{ {
// put all controller events into their own mode's mappings // put all controller events into their own mode's mappings
for (const auto& item : DefaultLeftJoystickMapping) for (const auto& item : DefaultLeftJoystickMapping)
setDefaultAction(item, event, kJoystickMode, updateDefaults); setDefaultAction(j, item, event, kJoystickMode, updateDefaults);
for (const auto& item : DefaultLeftPaddlesMapping) for (const auto& item : DefaultLeftPaddlesMapping)
setDefaultAction(item, event, kPaddlesMode, updateDefaults); setDefaultAction(j, item, event, kPaddlesMode, updateDefaults);
for (const auto& item : DefaultLeftKeypadMapping) for (const auto& item : DefaultLeftKeypadMapping)
setDefaultAction(item, event, kKeypadMode, updateDefaults); setDefaultAction(j, item, event, kKeypadMode, updateDefaults);
} }
else // odd sticks else // odd sticks
{ {
// put all controller events into their own mode's mappings // put all controller events into their own mode's mappings
for (const auto& item : DefaultRightJoystickMapping) for (const auto& item : DefaultRightJoystickMapping)
setDefaultAction(item, event, kJoystickMode, updateDefaults); setDefaultAction(j, item, event, kJoystickMode, updateDefaults);
for (const auto& item : DefaultRightPaddlesMapping) for (const auto& item : DefaultRightPaddlesMapping)
setDefaultAction(item, event, kPaddlesMode, updateDefaults); setDefaultAction(j, item, event, kPaddlesMode, updateDefaults);
for (const auto& item : DefaultRightKeypadMapping) for (const auto& item : DefaultRightKeypadMapping)
setDefaultAction(item, event, kKeypadMode, updateDefaults); setDefaultAction(j, item, event, kKeypadMode, updateDefaults);
} }
break; break;
case kMenuMode: case kMenuMode:
for (const auto& item : DefaultMenuMapping) for (const auto& item : DefaultMenuMapping)
setDefaultAction(item, event, kMenuMode, updateDefaults); setDefaultAction(j, item, event, kMenuMode, updateDefaults);
break; break;
default: default:
break; break;
} }
/*bool eraseAll = (event == Event::NoType);
auto setDefaultAxis = [&](Event::Type a_event, int stick, JoyAxis axis, JoyDir value, int button = JOY_CTRL_NONE)
{
if (eraseAll || a_event == event)
myHandler.addJoyMapping(a_event, mode, stick, button, axis, int(value), false);
};
auto setDefaultBtn = [&](Event::Type b_event, int stick, int button)
{
setDefaultAxis(b_event, stick, JoyAxis::NONE, JoyDir::NONE, button);
};
auto setDefaultHat = [&](Event::Type h_event, int stick, int hat, JoyHat dir, int button = JOY_CTRL_NONE)
{
if (eraseAll || h_event == event)
myHandler.addJoyHatMapping(h_event, mode, stick, button, hat, dir, false);
};
switch(mode)
{
case kEmulationMode: // Default emulation events
switch (stick)
{
case 0:
case 2:
// Left joystick left/right directions (assume joystick zero or two)
setDefaultAxis(Event::JoystickZeroLeft, stick, JoyAxis::X, JoyDir::NEG);
setDefaultAxis(Event::JoystickZeroRight, stick, JoyAxis::X, JoyDir::POS);
// Left joystick up/down directions (assume joystick zero or two)
setDefaultAxis(Event::JoystickZeroUp, stick, JoyAxis::Y, JoyDir::NEG);
setDefaultAxis(Event::JoystickZeroDown, stick, JoyAxis::Y, JoyDir::POS);
// Left joystick (assume joystick zero or two, buttons zero..two)
setDefaultBtn(Event::JoystickZeroFire, stick, 0);
setDefaultBtn(Event::JoystickZeroFire5, stick, 1);
setDefaultBtn(Event::JoystickZeroFire9, stick, 2);
// Left joystick left/right directions (assume joystick zero or two and hat 0)
setDefaultHat(Event::JoystickZeroLeft, stick, 0, JoyHat::LEFT);
setDefaultHat(Event::JoystickZeroRight, stick, 0, JoyHat::RIGHT);
// Left joystick up/down directions (assume joystick zero or two and hat 0)
setDefaultHat(Event::JoystickZeroUp, stick, 0, JoyHat::UP);
setDefaultHat(Event::JoystickZeroDown, stick, 0, JoyHat::DOWN);
#if defined(RETRON77)
// Left joystick (assume joystick zero or two, buttons two..four)
setDefaultBtn(Event::CmdMenuMode, stick, 2);
setDefaultBtn(Event::OptionsMenuMode, stick, 3);
setDefaultBtn(Event::ExitMode, stick, 4);
#endif
break;
case 1:
case 3:
// Right joystick left/right directions (assume joystick one or three)
setDefaultAxis(Event::JoystickOneLeft, stick, JoyAxis::X, JoyDir::NEG);
setDefaultAxis(Event::JoystickOneRight, stick, JoyAxis::X, JoyDir::POS);
// Right joystick left/right directions (assume joystick one or three)
setDefaultAxis(Event::JoystickOneUp, stick, JoyAxis::Y, JoyDir::NEG);
setDefaultAxis(Event::JoystickOneDown, stick, JoyAxis::Y, JoyDir::POS);
// Right joystick (assume joystick one or three, buttons zero..two)
setDefaultBtn(Event::JoystickOneFire, stick, 0);
setDefaultBtn(Event::JoystickOneFire5, stick, 1);
setDefaultBtn(Event::JoystickOneFire9, stick, 2);
// Right joystick left/right directions (assume joystick one or three and hat 0)
setDefaultHat(Event::JoystickOneLeft, stick, 0, JoyHat::LEFT);
setDefaultHat(Event::JoystickOneRight, stick, 0, JoyHat::RIGHT);
// Right joystick up/down directions (assume joystick one or three and hat 0)
setDefaultHat(Event::JoystickOneUp, stick, 0, JoyHat::UP);
setDefaultHat(Event::JoystickOneDown, stick, 0, JoyHat::DOWN);
#if defined(RETRON77)
// Right joystick (assume joystick one or three, buttons two..four)
setDefaultBtn(Event::CmdMenuMode, stick, 2);
setDefaultBtn(Event::OptionsMenuMode, stick, 3);
setDefaultBtn(Event::ExitMode, stick, 4);
setDefaultBtn(Event::RewindPause, stick, 5);
setDefaultBtn(Event::ConsoleSelect, stick, 7);
setDefaultBtn(Event::ConsoleReset, stick, 8);
#endif
break;
default:
break;
} }
break;
case kMenuMode: // Default menu/UI events
setDefaultAxis(Event::UINavPrev, stick, JoyAxis::X, JoyDir::NEG);
setDefaultAxis(Event::UITabPrev, stick, JoyAxis::X, JoyDir::NEG, 0);
setDefaultAxis(Event::UINavNext, stick, JoyAxis::X, JoyDir::POS);
setDefaultAxis(Event::UITabNext, stick, JoyAxis::X, JoyDir::POS, 0);
setDefaultAxis(Event::UIUp, stick, JoyAxis::Y, JoyDir::NEG);
setDefaultAxis(Event::UIDown, stick, JoyAxis::Y, JoyDir::POS);
// joystick (assume buttons zero..three)
setDefaultBtn(Event::UISelect, stick, 0);
setDefaultBtn(Event::UIOK, stick, 1);
setDefaultBtn(Event::UITabNext, stick, 2);
setDefaultBtn(Event::UITabPrev, stick, 3);
setDefaultBtn(Event::UICancel, stick, 5);
setDefaultHat(Event::UINavPrev, stick, 0, JoyHat::LEFT);
setDefaultHat(Event::UINavNext, stick, 0, JoyHat::RIGHT);
setDefaultHat(Event::UIUp, stick, 0, JoyHat::UP);
setDefaultHat(Event::UIDown, stick, 0, JoyHat::DOWN);
break;
default:
break;
}*/
} }
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - // - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
@ -500,10 +372,6 @@ void PhysicalJoystickHandler::enableEmulationMappings()
enableMappings(RightKeypadEvents, kKeypadMode); enableMappings(RightKeypadEvents, kKeypadMode);
break; break;
//case kCompuMateMode:
// // see below
// break;
default: default:
enableMappings(RightJoystickEvents, kJoystickMode); enableMappings(RightJoystickEvents, kJoystickMode);
break; break;
@ -519,11 +387,6 @@ void PhysicalJoystickHandler::enableEmulationMappings()
enableMappings(LeftKeypadEvents, kKeypadMode); enableMappings(LeftKeypadEvents, kKeypadMode);
break; break;
//case kCompuMateMode:
// for (const auto& item : CompuMateMapping)
// enableMapping(item.event, kCompuMateMode);
// break;
default: default:
enableMappings(LeftJoystickEvents, kJoystickMode); enableMappings(LeftJoystickEvents, kJoystickMode);
break; break;
@ -619,13 +482,19 @@ void PhysicalJoystickHandler::eraseMapping(Event::Type event, EventMode mode)
// Otherwise, only reset the given event // Otherwise, only reset the given event
if(event == Event::NoType) if(event == Event::NoType)
{ {
for(auto& stick: mySticks) for (auto& stick : mySticks)
{
stick.second->eraseMap(mode); // erase all events stick.second->eraseMap(mode); // erase all events
stick.second->eraseMap(getEventMode(event, mode));
}
} }
else else
{ {
for(auto& stick: mySticks) for (auto& stick : mySticks)
{
stick.second->eraseEvent(event, mode); // only reset the specific event stick.second->eraseEvent(event, mode); // only reset the specific event
stick.second->eraseEvent(event, getEventMode(event, mode));
}
} }
} }
@ -649,6 +518,7 @@ void PhysicalJoystickHandler::saveMapping()
string PhysicalJoystickHandler::getMappingDesc(Event::Type event, EventMode mode) const string PhysicalJoystickHandler::getMappingDesc(Event::Type event, EventMode mode) const
{ {
ostringstream buf; ostringstream buf;
EventMode evMode = getEventMode(event, mode);
for(const auto& s: mySticks) for(const auto& s: mySticks)
{ {
@ -658,11 +528,11 @@ string PhysicalJoystickHandler::getMappingDesc(Event::Type event, EventMode mode
if (j) if (j)
{ {
//Joystick mapping / labeling //Joystick mapping / labeling
if (j->joyMap.getEventMapping(event, mode).size()) if (j->joyMap.getEventMapping(event, evMode).size())
{ {
if (buf.str() != "") if (buf.str() != "")
buf << ", "; buf << ", ";
buf << j->joyMap.getEventMappingDesc(stick, event, mode); buf << j->joyMap.getEventMappingDesc(stick, event, evMode);
} }
} }
} }
@ -679,25 +549,21 @@ bool PhysicalJoystickHandler::addJoyMapping(Event::Type event, EventMode mode, i
button >= JOY_CTRL_NONE && button < j->numButtons && button >= JOY_CTRL_NONE && button < j->numButtons &&
axis >= JoyAxis::NONE && int(axis) < j->numAxes) axis >= JoyAxis::NONE && int(axis) < j->numAxes)
{ {
EventMode evMode = getEventMode(event, mode);
// This confusing code is because each axis has two associated values, // This confusing code is because each axis has two associated values,
// but analog events only affect one of the axis. // but analog events only affect one of the axis.
if (Event::isAnalog(event)) if (Event::isAnalog(event))
{ {
//j->joyMap.add(event, mode, button, axis, JoyDir::NEG); j->joyMap.add(event, evMode, button, axis, JoyDir::ANALOG);
//j->joyMap.add(event, mode, button, axis, JoyDir::POS);
j->joyMap.add(event, mode, button, axis, JoyDir::ANALOG);
} }
else else
{ {
// Otherwise, turn off the analog event(s) for this axis // Otherwise, turn off the analog event(s) for this axis
/*if (Event::isAnalog(j->joyMap.get(mode, button, axis, JoyDir::NEG))) if (Event::isAnalog(j->joyMap.get(evMode, button, axis, JoyDir::ANALOG)))
j->joyMap.erase(mode, button, axis, JoyDir::NEG); j->joyMap.erase(evMode, button, axis, JoyDir::ANALOG);
if (Event::isAnalog(j->joyMap.get(mode, button, axis, JoyDir::POS)))
j->joyMap.erase(mode, button, axis, JoyDir::POS);*/
if (Event::isAnalog(j->joyMap.get(mode, button, axis, JoyDir::ANALOG)))
j->joyMap.erase(mode, button, axis, JoyDir::ANALOG);
j->joyMap.add(event, mode, button, axis, convertAxisValue(value)); j->joyMap.add(event, evMode, button, axis, convertAxisValue(value));
} }
return true; return true;
} }
@ -714,7 +580,7 @@ bool PhysicalJoystickHandler::addJoyHatMapping(Event::Type event, EventMode mode
button >= JOY_CTRL_NONE && button < j->numButtons && button >= JOY_CTRL_NONE && button < j->numButtons &&
hat >= 0 && hat < j->numHats && dir != JoyHat::CENTER) hat >= 0 && hat < j->numHats && dir != JoyHat::CENTER)
{ {
j->joyMap.add(event, mode, button, hat, dir); j->joyMap.add(event, getEventMode(event, mode), button, hat, dir);
return true; return true;
} }
return false; return false;
@ -729,12 +595,6 @@ void PhysicalJoystickHandler::handleAxisEvent(int stick, int axis, int value)
{ {
int button = j->buttonLast[stick]; int button = j->buttonLast[stick];
// Stelladaptors handle axis differently than regular joysticks
switch (j->type)
{
case PhysicalJoystick::JT_NONE:
break;
default:
if (myHandler.state() == EventHandlerState::EMULATION) if (myHandler.state() == EventHandlerState::EMULATION)
{ {
Event::Type eventAxisAnalog = j->joyMap.get(kEmulationMode, button, JoyAxis(axis), JoyDir::ANALOG); Event::Type eventAxisAnalog = j->joyMap.get(kEmulationMode, button, JoyAxis(axis), JoyDir::ANALOG);
@ -788,33 +648,13 @@ void PhysicalJoystickHandler::handleAxisEvent(int stick, int axis, int value)
// (only pass on the event if the state has changed) // (only pass on the event if the state has changed)
if (value != j->axisLastValue[axis]) if (value != j->axisLastValue[axis])
{ {
#ifdef GUI_SUPPORT #ifdef GUI_SUPPORT
cerr << "axis event" << endl; cerr << "axis event" << endl;
myHandler.overlay().handleJoyAxisEvent(stick, axis, value, button); myHandler.overlay().handleJoyAxisEvent(stick, axis, value, button);
#endif #endif
j->axisLastValue[axis] = value; j->axisLastValue[axis] = value;
} }
} }
break; // Regular joystick axis
/*// Since the various controller classes deal with Stelladaptor
// devices differently, we send the raw X and Y axis data directly,
// and let the controller handle it
// These events don't have to pass through handleEvent, since
// they can never be remapped
case PhysicalJoystick::JT_STELLADAPTOR_LEFT:
case PhysicalJoystick::JT_2600DAPTOR_LEFT:
if (axis < NUM_JOY_AXIS)
myEvent.set(SA_Axis[int(Controller::Jack::Left)][axis], value);
break; // axis on left controller (0)
case PhysicalJoystick::JT_STELLADAPTOR_RIGHT:
case PhysicalJoystick::JT_2600DAPTOR_RIGHT:
if (axis < NUM_JOY_AXIS)
myEvent.set(SA_Axis[int(Controller::Jack::Right)][axis], value);
break; // axis on right controller (1)
default:
break;*/
}
} }
} }
@ -827,14 +667,6 @@ void PhysicalJoystickHandler::handleBtnEvent(int stick, int button, bool pressed
{ {
j->buttonLast[stick] = pressed ? button : JOY_CTRL_NONE; j->buttonLast[stick] = pressed ? button : JOY_CTRL_NONE;
// Stelladaptors handle buttons differently than regular joysticks
switch (j->type)
{
case PhysicalJoystick::JT_REGULAR:
case PhysicalJoystick::JT_STELLADAPTOR_LEFT:
case PhysicalJoystick::JT_STELLADAPTOR_RIGHT:
case PhysicalJoystick::JT_2600DAPTOR_LEFT:
case PhysicalJoystick::JT_2600DAPTOR_RIGHT:
// Handle buttons which switch eventhandler state // Handle buttons which switch eventhandler state
if (pressed && myHandler.changeStateByEvent(j->joyMap.get(kEmulationMode, button))) if (pressed && myHandler.changeStateByEvent(j->joyMap.get(kEmulationMode, button)))
@ -843,54 +675,10 @@ void PhysicalJoystickHandler::handleBtnEvent(int stick, int button, bool pressed
// Determine which mode we're in, then send the event to the appropriate place // Determine which mode we're in, then send the event to the appropriate place
if (myHandler.state() == EventHandlerState::EMULATION) if (myHandler.state() == EventHandlerState::EMULATION)
myHandler.handleEvent(j->joyMap.get(kEmulationMode, button), pressed); myHandler.handleEvent(j->joyMap.get(kEmulationMode, button), pressed);
#ifdef GUI_SUPPORT #ifdef GUI_SUPPORT
else if (myHandler.hasOverlay()) else if (myHandler.hasOverlay())
myHandler.overlay().handleJoyBtnEvent(stick, button, pressed); myHandler.overlay().handleJoyBtnEvent(stick, button, pressed);
#endif #endif
break; // Regular button
/*// These events don't have to pass through handleEvent, since
// they can never be remapped
case PhysicalJoystick::JT_STELLADAPTOR_LEFT:
case PhysicalJoystick::JT_STELLADAPTOR_RIGHT:
// The 'type-2' here refers to the fact that 'PhysicalJoystick::JT_STELLADAPTOR_LEFT'
// and 'PhysicalJoystick::JT_STELLADAPTOR_RIGHT' are at index 2 and 3 in the JoyType
// enum; subtracting two gives us Controller 0 and 1
if (button < 2)
myEvent.set(SA_Button[j->type - PhysicalJoystick::JT_STELLADAPTOR_LEFT][button], pressed ? 1 : 0);
break; // Stelladaptor button
case PhysicalJoystick::JT_2600DAPTOR_LEFT:
case PhysicalJoystick::JT_2600DAPTOR_RIGHT:
// The 'type-4' here refers to the fact that 'PhysicalJoystick::JT_2600DAPTOR_LEFT'
// and 'PhysicalJoystick::JT_2600DAPTOR_RIGHT' are at index 4 and 5 in the JoyType
// enum; subtracting four gives us Controller 0 and 1
if (myHandler.state() == EventHandlerState::EMULATION)
{
switch (myOSystem.console().leftController().type())
{
case Controller::Type::Keyboard:
if (button < NUM_KEY_BTN)
myEvent.set(SA_Key[j->type - PhysicalJoystick::JT_2600DAPTOR_LEFT][button], pressed ? 1 : 0);
break;
default:
if (button < NUM_JOY_BTN) myEvent.set(SA_Button[j->type - PhysicalJoystick::JT_2600DAPTOR_LEFT][button], pressed ? 1 : 0);
}
switch (myOSystem.console().rightController().type())
{
case Controller::Type::Keyboard:
if (button < NUM_KEY_BTN)
myEvent.set(SA_Key[j->type - PhysicalJoystick::JT_2600DAPTOR_LEFT][button], pressed ? 1 : 0);
break;
default:
if (button < NUM_JOY_BTN) myEvent.set(SA_Button[j->type - PhysicalJoystick::JT_2600DAPTOR_LEFT][button], pressed ? 1 : 0);
}
}
break; // 2600DAPTOR button*/
default:
break;
}
} }
} }
@ -918,7 +706,7 @@ void PhysicalJoystickHandler::handleHatEvent(int stick, int hat, int value)
myHandler.handleEvent(j->joyMap.get(kEmulationMode, button, hat, JoyHat::LEFT), myHandler.handleEvent(j->joyMap.get(kEmulationMode, button, hat, JoyHat::LEFT),
value & EVENT_HATLEFT_M); value & EVENT_HATLEFT_M);
} }
#ifdef GUI_SUPPORT #ifdef GUI_SUPPORT
else if (myHandler.hasOverlay()) else if (myHandler.hasOverlay())
{ {
if (value == EVENT_HATCENTER_M) if (value == EVENT_HATCENTER_M)
@ -967,36 +755,6 @@ ostream& operator<<(ostream& os, const PhysicalJoystickHandler& jh)
return os; return os;
} }
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
/*// Used by the Stelladaptor to send absolute axis values
const Event::Type PhysicalJoystickHandler::SA_Axis[NUM_PORTS][NUM_JOY_AXIS] = {
{ Event::PaddleZeroAnalog, Event::PaddleOneAnalog },
{ Event::PaddleTwoAnalog, Event::PaddleThreeAnalog }
};
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
// Used by the Stelladaptor to map button presses to joystick or paddles
// (driving controllers and boostergrip are considered the same as joysticks)
const Event::Type PhysicalJoystickHandler::SA_Button[NUM_PORTS][NUM_JOY_BTN] = {
{ Event::JoystickZeroFire, Event::JoystickZeroFire9,
Event::JoystickZeroFire5, Event::JoystickZeroFire9 },
{ Event::JoystickOneFire, Event::JoystickOneFire9,
Event::JoystickOneFire5, Event::JoystickOneFire9 }
};
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
// Used by the 2600-daptor to map button presses to keypad keys
const Event::Type PhysicalJoystickHandler::SA_Key[NUM_PORTS][NUM_KEY_BTN] = {
{ Event::KeyboardZero1, Event::KeyboardZero2, Event::KeyboardZero3,
Event::KeyboardZero4, Event::KeyboardZero5, Event::KeyboardZero6,
Event::KeyboardZero7, Event::KeyboardZero8, Event::KeyboardZero9,
Event::KeyboardZeroStar, Event::KeyboardZero0, Event::KeyboardZeroPound },
{ Event::KeyboardOne1, Event::KeyboardOne2, Event::KeyboardOne3,
Event::KeyboardOne4, Event::KeyboardOne5, Event::KeyboardOne6,
Event::KeyboardOne7, Event::KeyboardOne8, Event::KeyboardOne9,
Event::KeyboardOneStar, Event::KeyboardOne0, Event::KeyboardOnePound }
};*/
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - // - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
PhysicalJoystickHandler::EventMappingArray PhysicalJoystickHandler::DefaultLeftJoystickMapping = { PhysicalJoystickHandler::EventMappingArray PhysicalJoystickHandler::DefaultLeftJoystickMapping = {
// Left joystick (assume buttons zero..two) // Left joystick (assume buttons zero..two)
@ -1016,11 +774,11 @@ PhysicalJoystickHandler::EventMappingArray PhysicalJoystickHandler::DefaultLeftJ
{Event::JoystickZeroUp, JOY_CTRL_NONE, JoyAxis::Y, JoyDir::NEG}, {Event::JoystickZeroUp, JOY_CTRL_NONE, JoyAxis::Y, JoyDir::NEG},
{Event::JoystickZeroDown, JOY_CTRL_NONE, JoyAxis::Y, JoyDir::POS}, {Event::JoystickZeroDown, JOY_CTRL_NONE, JoyAxis::Y, JoyDir::POS},
// Left joystick left/right directions (assume hat 0) // Left joystick left/right directions (assume hat 0)
{Event::JoystickZeroLeft, JOY_CTRL_NONE, JoyAxis::NONE, JoyDir::NONE, 0, JoyHat::LEFT}, /*{Event::JoystickZeroLeft, JOY_CTRL_NONE, JoyAxis::NONE, JoyDir::NONE, 0, JoyHat::LEFT},
{Event::JoystickZeroRight, JOY_CTRL_NONE, JoyAxis::NONE, JoyDir::NONE, 0, JoyHat::RIGHT}, {Event::JoystickZeroRight, JOY_CTRL_NONE, JoyAxis::NONE, JoyDir::NONE, 0, JoyHat::RIGHT},
// Left joystick up/down directions (assume hat 0) // Left joystick up/down directions (assume hat 0)
{Event::JoystickZeroUp, JOY_CTRL_NONE, JoyAxis::NONE, JoyDir::NONE, 0, JoyHat::UP}, {Event::JoystickZeroUp, JOY_CTRL_NONE, JoyAxis::NONE, JoyDir::NONE, 0, JoyHat::UP},
{Event::JoystickZeroDown, JOY_CTRL_NONE, JoyAxis::NONE, JoyDir::NONE, 0, JoyHat::DOWN}, {Event::JoystickZeroDown, JOY_CTRL_NONE, JoyAxis::NONE, JoyDir::NONE, 0, JoyHat::DOWN},*/
}; };
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - // - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
@ -1054,20 +812,26 @@ PhysicalJoystickHandler::EventMappingArray PhysicalJoystickHandler::DefaultRight
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - // - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
PhysicalJoystickHandler::EventMappingArray PhysicalJoystickHandler::DefaultLeftPaddlesMapping = { PhysicalJoystickHandler::EventMappingArray PhysicalJoystickHandler::DefaultLeftPaddlesMapping = {
// TODO: How to handle this?
{Event::PaddleZeroAnalog, JOY_CTRL_NONE, JoyAxis::X, JoyDir::ANALOG}, {Event::PaddleZeroAnalog, JOY_CTRL_NONE, JoyAxis::X, JoyDir::ANALOG},
//{Event::SALeftAxis0Value, JOY_CTRL_NONE, JoyAxis::X, JoyDir::ANALOG}, {Event::PaddleZeroDecrease, JOY_CTRL_NONE, JoyAxis::X, JoyDir::POS},
{Event::PaddleZeroIncrease, JOY_CTRL_NONE, JoyAxis::X, JoyDir::NEG},
{Event::PaddleZeroFire, 0},
{Event::PaddleOneAnalog, JOY_CTRL_NONE, JoyAxis::Y, JoyDir::ANALOG}, {Event::PaddleOneAnalog, JOY_CTRL_NONE, JoyAxis::Y, JoyDir::ANALOG},
//{Event::SALeftAxis1Value, JOY_CTRL_NONE, JoyAxis::Y, JoyDir::ANALOG}, {Event::PaddleOneDecrease, JOY_CTRL_NONE, JoyAxis::Y, JoyDir::POS},
{Event::PaddleOneIncrease, JOY_CTRL_NONE, JoyAxis::Y, JoyDir::NEG},
{Event::PaddleOneFire, 1},
}; };
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - // - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
PhysicalJoystickHandler::EventMappingArray PhysicalJoystickHandler::DefaultRightPaddlesMapping = { PhysicalJoystickHandler::EventMappingArray PhysicalJoystickHandler::DefaultRightPaddlesMapping = {
// TODO: How to handle this? {Event::PaddleTwoAnalog, JOY_CTRL_NONE, JoyAxis::Z, JoyDir::ANALOG},
{Event::PaddleTwoAnalog, JOY_CTRL_NONE, JoyAxis::X, JoyDir::ANALOG}, {Event::PaddleTwoDecrease, JOY_CTRL_NONE, JoyAxis::Z, JoyDir::POS},
//{Event::SARightAxis0Value, JOY_CTRL_NONE, JoyAxis::X, JoyDir::ANALOG}, {Event::PaddleTwoIncrease, JOY_CTRL_NONE, JoyAxis::Z, JoyDir::NEG},
{Event::PaddleThreeAnalog, JOY_CTRL_NONE, JoyAxis::Y, JoyDir::ANALOG}, {Event::PaddleTwoFire, 2},
//{Event::SARightAxis1Value, JOY_CTRL_NONE, JoyAxis::Y, JoyDir::ANALOG}, {Event::PaddleThreeAnalog, JOY_CTRL_NONE, JoyAxis(3), JoyDir::ANALOG},
{Event::PaddleThreeDecrease,JOY_CTRL_NONE, JoyAxis(3), JoyDir::POS},
{Event::PaddleThreeIncrease,JOY_CTRL_NONE, JoyAxis(3), JoyDir::NEG},
{Event::PaddleThreeFire, 3},
}; };
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - // - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -

View File

@ -148,7 +148,8 @@ class PhysicalJoystickHandler
}; };
using EventMappingArray = std::vector<EventMapping>; using EventMappingArray = std::vector<EventMapping>;
void setDefaultAction(EventMapping map, Event::Type event = Event::NoType, void setDefaultAction(const PhysicalJoystickPtr& j,
EventMapping map, Event::Type event = Event::NoType,
EventMode mode = kEmulationMode, bool updateDefaults = false); EventMode mode = kEmulationMode, bool updateDefaults = false);
/** returns the event's controller mode */ /** returns the event's controller mode */
@ -164,11 +165,10 @@ class PhysicalJoystickHandler
void enableMappings(const Event::EventSet events, EventMode mode); void enableMappings(const Event::EventSet events, EventMode mode);
void enableMapping(const Event::Type event, EventMode mode); void enableMapping(const Event::Type event, EventMode mode);
private:
EventMode myLeftMode; EventMode myLeftMode;
EventMode myRightMode; EventMode myRightMode;
// Controller menu and common emulation mappings // Controller menu and common emulation mappings
static EventMappingArray DefaultMenuMapping; static EventMappingArray DefaultMenuMapping;
// Controller specific mappings // Controller specific mappings
@ -178,14 +178,6 @@ class PhysicalJoystickHandler
static EventMappingArray DefaultRightPaddlesMapping; static EventMappingArray DefaultRightPaddlesMapping;
static EventMappingArray DefaultLeftKeypadMapping; static EventMappingArray DefaultLeftKeypadMapping;
static EventMappingArray DefaultRightKeypadMapping; static EventMappingArray DefaultRightKeypadMapping;
/*// Static lookup tables for Stelladaptor/2600-daptor axis/button support
static const int NUM_JOY_BTN = 4;
static const int NUM_KEY_BTN = 12;
static const Event::Type SA_Axis[NUM_PORTS][NUM_JOY_AXIS];
static const Event::Type SA_Button[NUM_PORTS][NUM_JOY_BTN];
static const Event::Type SA_Key[NUM_PORTS][NUM_KEY_BTN];*/
}; };
#endif #endif

View File

@ -67,8 +67,11 @@ void PhysicalJoystick::initialize(int index, const string& desc,
axisLastValue[a] = 0; axisLastValue[a] = 0;
// Erase the mappings // Erase the mappings
for (int m = 0; m < kNumModes; ++m) eraseMap(kJoystickMode);
eraseMap(EventMode(m)); eraseMap(kPaddlesMode);
eraseMap(kKeypadMode);
eraseMap(kMenuMode);
} }
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - // - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
@ -80,10 +83,12 @@ string PhysicalJoystick::getMap() const
ostringstream joybuf; ostringstream joybuf;
joybuf << name; joybuf << name;
for (int m = 0; m < kNumModes; ++m) joybuf << MODE_DELIM << int(kMenuMode) << "|" << joyMap.saveMapping(kMenuMode);
{ joybuf << MODE_DELIM << int(kJoystickMode) << "|" << joyMap.saveMapping(kJoystickMode);
joybuf << MODE_DELIM << m << "|" << joyMap.saveMapping(EventMode(m)); joybuf << MODE_DELIM << int(kPaddlesMode) << "|" << joyMap.saveMapping(kPaddlesMode);
} joybuf << MODE_DELIM << int(kKeypadMode) << "|" << joyMap.saveMapping(kKeypadMode);
joybuf << MODE_DELIM << int(kCommonMode) << "|" << joyMap.saveMapping(kCommonMode);
return joybuf.str(); return joybuf.str();
} }
@ -102,13 +107,14 @@ bool PhysicalJoystick::setMap(const string& mapString)
mappings.push_back(map); mappings.push_back(map);
} }
// Error checking // Error checking
if(mappings.size() != 1 + kNumModes) if(mappings.size() != 1 + 5)
return false; return false;
for (int m = 0; m < kNumModes; ++m) joyMap.loadMapping(mappings[1], kMenuMode);
{ joyMap.loadMapping(mappings[2], kJoystickMode);
joyMap.loadMapping(mappings[1 + m], EventMode(m)); joyMap.loadMapping(mappings[3], kPaddlesMode);
} joyMap.loadMapping(mappings[4], kKeypadMode);
joyMap.loadMapping(mappings[5], kCommonMode);
return true; return true;
} }
@ -141,8 +147,6 @@ void PhysicalJoystick::getValues(const string& list, IntArray& map) const
string PhysicalJoystick::about() const string PhysicalJoystick::about() const
{ {
ostringstream buf; ostringstream buf;
buf << name;
//if(type == JT_REGULAR)
buf << " with: " << numAxes << " axes, " << numButtons << " buttons, " buf << " with: " << numAxes << " axes, " << numButtons << " buttons, "
<< numHats << " hats"; << numHats << " hats";

View File

@ -125,7 +125,7 @@ class Event
}; };
// Event list version, update if the id of existing event types changed // Event list version, update if the id of existing event types changed
static constexpr Int32 VERSION = 2; static constexpr Int32 VERSION = 3;
using EventSet = std::set<Event::Type>; using EventSet = std::set<Event::Type>;