mirror of https://github.com/stella-emu/stella.git
fix several bugs
This commit is contained in:
parent
ee47db85c1
commit
b5ae1284ca
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@ -37,8 +37,8 @@ void JoyMap::add(const Event::Type event, const EventMode mode, const int button
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}
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// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
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void JoyMap::add(const Event::Type event, const EventMode mode,
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const int button, const int hat, const JoyHat hdir)
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void JoyMap::add(const Event::Type event, const EventMode mode, const int button,
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const int hat, const JoyHat hdir)
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{
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add(event, JoyMapping(mode, button, hat, hdir));
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}
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@ -57,8 +57,8 @@ void JoyMap::erase(const EventMode mode, const int button,
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}
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// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
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void JoyMap::erase(const EventMode mode,
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const int button, const int hat, const JoyHat hdir)
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void JoyMap::erase(const EventMode mode, const int button,
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const int hat, const JoyHat hdir)
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{
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erase(JoyMapping(mode, button, hat, hdir));
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}
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@ -90,8 +90,8 @@ Event::Type JoyMap::get(const EventMode mode, const int button,
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}
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// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
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Event::Type JoyMap::get(const EventMode mode,
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const int button, const int hat, const JoyHat hdir) const
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Event::Type JoyMap::get(const EventMode mode, const int button,
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const int hat, const JoyHat hdir) const
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{
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return get(JoyMapping(mode, button, hat, hdir));
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}
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@ -106,16 +106,10 @@ bool JoyMap::check(const JoyMapping & mapping) const
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// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
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bool JoyMap::check(const EventMode mode, const int button,
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const JoyAxis axis, const JoyDir adir) const
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const JoyAxis axis, const JoyDir adir,
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const int hat, const JoyHat hdir) const
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{
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return check(JoyMapping(mode, button, axis, adir));
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}
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// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
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bool JoyMap::check(const EventMode mode,
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const int button, const int hat, const JoyHat hdir) const
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{
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return check(JoyMapping(mode, button, hat, hdir));
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return check(JoyMapping(mode, button, axis, adir, hat, hdir));
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}
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// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
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@ -123,8 +117,6 @@ string JoyMap::getDesc(const Event::Type event, const JoyMapping& mapping) const
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{
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ostringstream buf;
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//buf << "J" << mapping.stick;
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// button description
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if (mapping.button != JOY_CTRL_NONE)
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buf << "/B" << mapping.button;
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@ -166,13 +158,6 @@ string JoyMap::getDesc(const Event::Type event, const JoyMapping& mapping) const
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return buf.str();
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}
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// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
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string JoyMap::getDesc(const Event::Type event, const EventMode mode, const int button,
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const JoyAxis axis, const JoyDir adir) const
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{
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return getDesc(event, JoyMapping(mode, button, axis, adir));
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}
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// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
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string JoyMap::getEventMappingDesc(int stick, const Event::Type event, const EventMode mode) const
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{
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@ -84,41 +84,33 @@ class JoyMap
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/** Add new mapping for given event */
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void add(const Event::Type event, const JoyMapping& mapping);
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void add(const Event::Type event, const EventMode mode, const int button,
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const JoyAxis axis, const JoyDir adir,
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const JoyAxis axis, const JoyDir adir,
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const int hat = JOY_CTRL_NONE, const JoyHat hdir = JoyHat::CENTER);
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void add(const Event::Type event, const EventMode mode,
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const int button, const int hat, const JoyHat hdir);
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void add(const Event::Type event, const EventMode mode, const int button,
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const int hat, const JoyHat hdir);
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/** Erase mapping */
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void erase(const JoyMapping& mapping);
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void erase(const EventMode mode, const int button,
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const JoyAxis axis, const JoyDir adir);
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void erase(const EventMode mode,
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const int button, const int hat, const JoyHat hdir);
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void erase(const EventMode mode, const int button,
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const int hat, const JoyHat hdir);
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/** Get event for mapping */
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Event::Type get(const JoyMapping& mapping) const;
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Event::Type get(const EventMode mode, const int button,
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const JoyAxis axis = JoyAxis::NONE, const JoyDir adir = JoyDir::NONE) const;
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Event::Type get(const EventMode mode,
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const int button, const int hat, const JoyHat hdir) const;
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Event::Type get(const EventMode mode, const int button,
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const int hat, const JoyHat hdir) const;
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/** Check if a mapping exists */
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bool check(const JoyMapping& mapping) const;
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bool check(const EventMode mode, const int button,
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const JoyAxis axis, const JoyDir adir) const;
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bool check(const EventMode mode,
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const int button, const int hat, const JoyHat hdir) const;
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const JoyAxis axis, const JoyDir adir,
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const int hat = JOY_CTRL_NONE, const JoyHat hdir = JoyHat::CENTER) const;
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/** Get mapping description */
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string getDesc(const Event::Type event, const JoyMapping& mapping) const;
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string getDesc(const Event::Type event, const EventMode mode, const int button,
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const JoyAxis axis, const JoyDir adir) const;
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string getDesc(const Event::Type event, const EventMode mode,
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const int button, const int hat, const JoyHat hdir) const;
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/** Get the mapping description(s) for given stick, event and mode */
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string getEventMappingDesc(int stick, const Event::Type event, const EventMode mode) const;
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JoyMappingArray getEventMapping(const Event::Type event, const EventMode mode) const;
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@ -135,6 +127,8 @@ class JoyMap
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size_t size() { return myMap.size(); }
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private:
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string getDesc(const Event::Type event, const JoyMapping& mapping) const;
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struct JoyHash {
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size_t operator()(const JoyMapping& m)const {
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return std::hash<uInt64>()((uInt64(m.mode)) // 3 bit
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@ -43,7 +43,7 @@ PhysicalJoystickHandler::PhysicalJoystickHandler(
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// First compare if event list version has changed, and disregard the entire mapping if true
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getline(buf, joymap, CTRL_DELIM); // event list size, ignore
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if(version != Event::VERSION)
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if(version == Event::VERSION)
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{
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// Otherwise, put each joystick mapping entry into the database
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while(getline(buf, joymap, CTRL_DELIM))
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@ -126,19 +126,6 @@ int PhysicalJoystickHandler::add(PhysicalJoystickPtr stick)
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setStickDefaultMapping(stick->ID, Event::NoType, kMenuMode, true);
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}
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/*// We're potentially swapping out an input device behind the back of
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// the Event system, so we make sure all Stelladaptor-generated events
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// are reset
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for(int i = 0; i < NUM_PORTS; ++i)
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{
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for(int j = 0; j < NUM_JOY_AXIS; ++j)
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myEvent.set(SA_Axis[i][j], 0);
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for(int j = 0; j < NUM_JOY_BTN; ++j)
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myEvent.set(SA_Button[i][j], 0);
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for(int j = 0; j < NUM_KEY_BTN; ++j)
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myEvent.set(SA_Key[i][j], 0);
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}*/
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return stick->ID;
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}
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@ -251,45 +238,31 @@ void PhysicalJoystickHandler::mapStelladaptors(const string& saport)
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// 1. update all events with default (event == Event::NoType, updateDefault == true)
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// 2. reset all events to default (event == Event::NoType, updateDefault == false)
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// 3. reset one event to default (event != Event::NoType)
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void PhysicalJoystickHandler::setDefaultAction(EventMapping map, Event::Type event,
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void PhysicalJoystickHandler::setDefaultAction(const PhysicalJoystickPtr& j,
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EventMapping map, Event::Type event,
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EventMode mode, bool updateDefaults)
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{
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// If event is 'NoType', erase and reset all mappings
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// Otherwise, only reset the given event
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bool eraseAll = !updateDefaults && (event == Event::NoType);
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bool hatAction = map.hat != JOY_CTRL_NONE;
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for (auto& stick : mySticks)
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if (updateDefaults)
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{
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const PhysicalJoystickPtr j = stick.second;
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if (updateDefaults)
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// if there is no existing mapping for the event or
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// the default mapping for the event is unused, set default key for event
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if (j->joyMap.getEventMapping(map.event, mode).size() == 0 ||
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!j->joyMap.check(mode, map.button, map.axis, map.adir, map.hat, map.hdir))
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{
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// if there is no existing mapping for the event or
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// the default mapping for the event is unused, set default key for event
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if (hatAction)
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{
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if (j->joyMap.getEventMapping(map.event, mode).size() == 0 ||
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!j->joyMap.check(mode, map.button, map.hat, map.hdir))
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{
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j->joyMap.add(map.event, mode, map.button, map.hat, map.hdir);
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}
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}
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else
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{
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if (j->joyMap.getEventMapping(map.event, mode).size() == 0 ||
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!j->joyMap.check(mode, map.button, map.axis, map.adir))
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{
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j->joyMap.add(map.event, mode, map.button, map.axis, map.adir);
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}
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}
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}
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else if (eraseAll || map.event == event)
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{
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j->joyMap.eraseEvent(map.event, mode);
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j->joyMap.add(map.event, mode, map.button, map.axis, map.adir, map.hat, map.hdir);
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}
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}
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else if (eraseAll || map.event == event)
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{
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// TODO: allow for multiple defaults
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j->joyMap.eraseEvent(map.event, mode);
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j->joyMap.add(map.event, mode, map.button, map.axis, map.adir, map.hat, map.hdir);
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}
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}
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// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
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@ -304,145 +277,44 @@ void PhysicalJoystickHandler::setDefaultMapping(Event::Type event, EventMode mod
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void PhysicalJoystickHandler::setStickDefaultMapping(int stick, Event::Type event,
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EventMode mode, bool updateDefaults)
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{
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switch (mode)
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const PhysicalJoystickPtr j = joy(stick);
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if(j)
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{
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case kEmulationMode:
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if ((stick % 2) == 0) // even sticks
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{
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// put all controller events into their own mode's mappings
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for (const auto& item : DefaultLeftJoystickMapping)
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setDefaultAction(item, event, kJoystickMode, updateDefaults);
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for (const auto& item : DefaultLeftPaddlesMapping)
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setDefaultAction(item, event, kPaddlesMode, updateDefaults);
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for (const auto& item : DefaultLeftKeypadMapping)
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setDefaultAction(item, event, kKeypadMode, updateDefaults);
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}
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else // odd sticks
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{
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// put all controller events into their own mode's mappings
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for (const auto& item : DefaultRightJoystickMapping)
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setDefaultAction(item, event, kJoystickMode, updateDefaults);
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for (const auto& item : DefaultRightPaddlesMapping)
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setDefaultAction(item, event, kPaddlesMode, updateDefaults);
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for (const auto& item : DefaultRightKeypadMapping)
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setDefaultAction(item, event, kKeypadMode, updateDefaults);
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}
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break;
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switch (mode)
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{
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case kEmulationMode:
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if ((stick % 2) == 0) // even sticks
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{
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// put all controller events into their own mode's mappings
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for (const auto& item : DefaultLeftJoystickMapping)
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setDefaultAction(j, item, event, kJoystickMode, updateDefaults);
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for (const auto& item : DefaultLeftPaddlesMapping)
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setDefaultAction(j, item, event, kPaddlesMode, updateDefaults);
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for (const auto& item : DefaultLeftKeypadMapping)
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setDefaultAction(j, item, event, kKeypadMode, updateDefaults);
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}
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else // odd sticks
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{
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// put all controller events into their own mode's mappings
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for (const auto& item : DefaultRightJoystickMapping)
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setDefaultAction(j, item, event, kJoystickMode, updateDefaults);
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for (const auto& item : DefaultRightPaddlesMapping)
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setDefaultAction(j, item, event, kPaddlesMode, updateDefaults);
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for (const auto& item : DefaultRightKeypadMapping)
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setDefaultAction(j, item, event, kKeypadMode, updateDefaults);
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}
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break;
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case kMenuMode:
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for (const auto& item : DefaultMenuMapping)
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setDefaultAction(item, event, kMenuMode, updateDefaults);
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break;
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case kMenuMode:
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for (const auto& item : DefaultMenuMapping)
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setDefaultAction(j, item, event, kMenuMode, updateDefaults);
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break;
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default:
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break;
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default:
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break;
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}
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}
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/*bool eraseAll = (event == Event::NoType);
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auto setDefaultAxis = [&](Event::Type a_event, int stick, JoyAxis axis, JoyDir value, int button = JOY_CTRL_NONE)
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{
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if (eraseAll || a_event == event)
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myHandler.addJoyMapping(a_event, mode, stick, button, axis, int(value), false);
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};
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auto setDefaultBtn = [&](Event::Type b_event, int stick, int button)
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{
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setDefaultAxis(b_event, stick, JoyAxis::NONE, JoyDir::NONE, button);
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};
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auto setDefaultHat = [&](Event::Type h_event, int stick, int hat, JoyHat dir, int button = JOY_CTRL_NONE)
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{
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if (eraseAll || h_event == event)
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myHandler.addJoyHatMapping(h_event, mode, stick, button, hat, dir, false);
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};
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switch(mode)
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{
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case kEmulationMode: // Default emulation events
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switch (stick)
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{
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case 0:
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case 2:
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// Left joystick left/right directions (assume joystick zero or two)
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setDefaultAxis(Event::JoystickZeroLeft, stick, JoyAxis::X, JoyDir::NEG);
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setDefaultAxis(Event::JoystickZeroRight, stick, JoyAxis::X, JoyDir::POS);
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// Left joystick up/down directions (assume joystick zero or two)
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setDefaultAxis(Event::JoystickZeroUp, stick, JoyAxis::Y, JoyDir::NEG);
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setDefaultAxis(Event::JoystickZeroDown, stick, JoyAxis::Y, JoyDir::POS);
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// Left joystick (assume joystick zero or two, buttons zero..two)
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setDefaultBtn(Event::JoystickZeroFire, stick, 0);
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setDefaultBtn(Event::JoystickZeroFire5, stick, 1);
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setDefaultBtn(Event::JoystickZeroFire9, stick, 2);
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// Left joystick left/right directions (assume joystick zero or two and hat 0)
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setDefaultHat(Event::JoystickZeroLeft, stick, 0, JoyHat::LEFT);
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setDefaultHat(Event::JoystickZeroRight, stick, 0, JoyHat::RIGHT);
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// Left joystick up/down directions (assume joystick zero or two and hat 0)
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setDefaultHat(Event::JoystickZeroUp, stick, 0, JoyHat::UP);
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setDefaultHat(Event::JoystickZeroDown, stick, 0, JoyHat::DOWN);
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#if defined(RETRON77)
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// Left joystick (assume joystick zero or two, buttons two..four)
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setDefaultBtn(Event::CmdMenuMode, stick, 2);
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setDefaultBtn(Event::OptionsMenuMode, stick, 3);
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setDefaultBtn(Event::ExitMode, stick, 4);
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#endif
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break;
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case 1:
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case 3:
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// Right joystick left/right directions (assume joystick one or three)
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setDefaultAxis(Event::JoystickOneLeft, stick, JoyAxis::X, JoyDir::NEG);
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setDefaultAxis(Event::JoystickOneRight, stick, JoyAxis::X, JoyDir::POS);
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// Right joystick left/right directions (assume joystick one or three)
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setDefaultAxis(Event::JoystickOneUp, stick, JoyAxis::Y, JoyDir::NEG);
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setDefaultAxis(Event::JoystickOneDown, stick, JoyAxis::Y, JoyDir::POS);
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// Right joystick (assume joystick one or three, buttons zero..two)
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setDefaultBtn(Event::JoystickOneFire, stick, 0);
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setDefaultBtn(Event::JoystickOneFire5, stick, 1);
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setDefaultBtn(Event::JoystickOneFire9, stick, 2);
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// Right joystick left/right directions (assume joystick one or three and hat 0)
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setDefaultHat(Event::JoystickOneLeft, stick, 0, JoyHat::LEFT);
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setDefaultHat(Event::JoystickOneRight, stick, 0, JoyHat::RIGHT);
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// Right joystick up/down directions (assume joystick one or three and hat 0)
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setDefaultHat(Event::JoystickOneUp, stick, 0, JoyHat::UP);
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setDefaultHat(Event::JoystickOneDown, stick, 0, JoyHat::DOWN);
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#if defined(RETRON77)
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// Right joystick (assume joystick one or three, buttons two..four)
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setDefaultBtn(Event::CmdMenuMode, stick, 2);
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setDefaultBtn(Event::OptionsMenuMode, stick, 3);
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setDefaultBtn(Event::ExitMode, stick, 4);
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setDefaultBtn(Event::RewindPause, stick, 5);
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setDefaultBtn(Event::ConsoleSelect, stick, 7);
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setDefaultBtn(Event::ConsoleReset, stick, 8);
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#endif
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break;
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default:
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break;
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}
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break;
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case kMenuMode: // Default menu/UI events
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setDefaultAxis(Event::UINavPrev, stick, JoyAxis::X, JoyDir::NEG);
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setDefaultAxis(Event::UITabPrev, stick, JoyAxis::X, JoyDir::NEG, 0);
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setDefaultAxis(Event::UINavNext, stick, JoyAxis::X, JoyDir::POS);
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setDefaultAxis(Event::UITabNext, stick, JoyAxis::X, JoyDir::POS, 0);
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setDefaultAxis(Event::UIUp, stick, JoyAxis::Y, JoyDir::NEG);
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setDefaultAxis(Event::UIDown, stick, JoyAxis::Y, JoyDir::POS);
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// joystick (assume buttons zero..three)
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setDefaultBtn(Event::UISelect, stick, 0);
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setDefaultBtn(Event::UIOK, stick, 1);
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setDefaultBtn(Event::UITabNext, stick, 2);
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setDefaultBtn(Event::UITabPrev, stick, 3);
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setDefaultBtn(Event::UICancel, stick, 5);
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setDefaultHat(Event::UINavPrev, stick, 0, JoyHat::LEFT);
|
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setDefaultHat(Event::UINavNext, stick, 0, JoyHat::RIGHT);
|
||||
setDefaultHat(Event::UIUp, stick, 0, JoyHat::UP);
|
||||
setDefaultHat(Event::UIDown, stick, 0, JoyHat::DOWN);
|
||||
break;
|
||||
|
||||
default:
|
||||
break;
|
||||
}*/
|
||||
}
|
||||
|
||||
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
|
||||
|
@ -500,10 +372,6 @@ void PhysicalJoystickHandler::enableEmulationMappings()
|
|||
enableMappings(RightKeypadEvents, kKeypadMode);
|
||||
break;
|
||||
|
||||
//case kCompuMateMode:
|
||||
// // see below
|
||||
// break;
|
||||
|
||||
default:
|
||||
enableMappings(RightJoystickEvents, kJoystickMode);
|
||||
break;
|
||||
|
@ -519,11 +387,6 @@ void PhysicalJoystickHandler::enableEmulationMappings()
|
|||
enableMappings(LeftKeypadEvents, kKeypadMode);
|
||||
break;
|
||||
|
||||
//case kCompuMateMode:
|
||||
// for (const auto& item : CompuMateMapping)
|
||||
// enableMapping(item.event, kCompuMateMode);
|
||||
// break;
|
||||
|
||||
default:
|
||||
enableMappings(LeftJoystickEvents, kJoystickMode);
|
||||
break;
|
||||
|
@ -619,13 +482,19 @@ void PhysicalJoystickHandler::eraseMapping(Event::Type event, EventMode mode)
|
|||
// Otherwise, only reset the given event
|
||||
if(event == Event::NoType)
|
||||
{
|
||||
for(auto& stick: mySticks)
|
||||
for (auto& stick : mySticks)
|
||||
{
|
||||
stick.second->eraseMap(mode); // erase all events
|
||||
stick.second->eraseMap(getEventMode(event, mode));
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
for(auto& stick: mySticks)
|
||||
for (auto& stick : mySticks)
|
||||
{
|
||||
stick.second->eraseEvent(event, mode); // only reset the specific event
|
||||
stick.second->eraseEvent(event, getEventMode(event, mode));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -649,6 +518,7 @@ void PhysicalJoystickHandler::saveMapping()
|
|||
string PhysicalJoystickHandler::getMappingDesc(Event::Type event, EventMode mode) const
|
||||
{
|
||||
ostringstream buf;
|
||||
EventMode evMode = getEventMode(event, mode);
|
||||
|
||||
for(const auto& s: mySticks)
|
||||
{
|
||||
|
@ -658,11 +528,11 @@ string PhysicalJoystickHandler::getMappingDesc(Event::Type event, EventMode mode
|
|||
if (j)
|
||||
{
|
||||
//Joystick mapping / labeling
|
||||
if (j->joyMap.getEventMapping(event, mode).size())
|
||||
if (j->joyMap.getEventMapping(event, evMode).size())
|
||||
{
|
||||
if (buf.str() != "")
|
||||
buf << ", ";
|
||||
buf << j->joyMap.getEventMappingDesc(stick, event, mode);
|
||||
buf << j->joyMap.getEventMappingDesc(stick, event, evMode);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -671,7 +541,7 @@ string PhysicalJoystickHandler::getMappingDesc(Event::Type event, EventMode mode
|
|||
|
||||
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
|
||||
bool PhysicalJoystickHandler::addJoyMapping(Event::Type event, EventMode mode, int stick,
|
||||
int button, JoyAxis axis, int value)
|
||||
int button, JoyAxis axis, int value)
|
||||
{
|
||||
const PhysicalJoystickPtr j = joy(stick);
|
||||
|
||||
|
@ -679,25 +549,21 @@ bool PhysicalJoystickHandler::addJoyMapping(Event::Type event, EventMode mode, i
|
|||
button >= JOY_CTRL_NONE && button < j->numButtons &&
|
||||
axis >= JoyAxis::NONE && int(axis) < j->numAxes)
|
||||
{
|
||||
EventMode evMode = getEventMode(event, mode);
|
||||
|
||||
// This confusing code is because each axis has two associated values,
|
||||
// but analog events only affect one of the axis.
|
||||
if (Event::isAnalog(event))
|
||||
{
|
||||
//j->joyMap.add(event, mode, button, axis, JoyDir::NEG);
|
||||
//j->joyMap.add(event, mode, button, axis, JoyDir::POS);
|
||||
j->joyMap.add(event, mode, button, axis, JoyDir::ANALOG);
|
||||
j->joyMap.add(event, evMode, button, axis, JoyDir::ANALOG);
|
||||
}
|
||||
else
|
||||
{
|
||||
// Otherwise, turn off the analog event(s) for this axis
|
||||
/*if (Event::isAnalog(j->joyMap.get(mode, button, axis, JoyDir::NEG)))
|
||||
j->joyMap.erase(mode, button, axis, JoyDir::NEG);
|
||||
if (Event::isAnalog(j->joyMap.get(mode, button, axis, JoyDir::POS)))
|
||||
j->joyMap.erase(mode, button, axis, JoyDir::POS);*/
|
||||
if (Event::isAnalog(j->joyMap.get(mode, button, axis, JoyDir::ANALOG)))
|
||||
j->joyMap.erase(mode, button, axis, JoyDir::ANALOG);
|
||||
if (Event::isAnalog(j->joyMap.get(evMode, button, axis, JoyDir::ANALOG)))
|
||||
j->joyMap.erase(evMode, button, axis, JoyDir::ANALOG);
|
||||
|
||||
j->joyMap.add(event, mode, button, axis, convertAxisValue(value));
|
||||
j->joyMap.add(event, evMode, button, axis, convertAxisValue(value));
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
@ -714,7 +580,7 @@ bool PhysicalJoystickHandler::addJoyHatMapping(Event::Type event, EventMode mode
|
|||
button >= JOY_CTRL_NONE && button < j->numButtons &&
|
||||
hat >= 0 && hat < j->numHats && dir != JoyHat::CENTER)
|
||||
{
|
||||
j->joyMap.add(event, mode, button, hat, dir);
|
||||
j->joyMap.add(event, getEventMode(event, mode), button, hat, dir);
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
|
@ -729,91 +595,65 @@ void PhysicalJoystickHandler::handleAxisEvent(int stick, int axis, int value)
|
|||
{
|
||||
int button = j->buttonLast[stick];
|
||||
|
||||
// Stelladaptors handle axis differently than regular joysticks
|
||||
switch (j->type)
|
||||
if (myHandler.state() == EventHandlerState::EMULATION)
|
||||
{
|
||||
case PhysicalJoystick::JT_NONE:
|
||||
break;
|
||||
default:
|
||||
if (myHandler.state() == EventHandlerState::EMULATION)
|
||||
Event::Type eventAxisAnalog = j->joyMap.get(kEmulationMode, button, JoyAxis(axis), JoyDir::ANALOG);
|
||||
|
||||
// Check for analog events, which are handled differently
|
||||
if (Event::isAnalog(eventAxisAnalog))
|
||||
{
|
||||
myHandler.handleEvent(eventAxisAnalog, value);
|
||||
}
|
||||
else
|
||||
{
|
||||
// Otherwise, we know the event is digital
|
||||
// Every axis event has two associated values, negative and positive
|
||||
Event::Type eventAxisNeg = j->joyMap.get(kEmulationMode, button, JoyAxis(axis), JoyDir::NEG);
|
||||
Event::Type eventAxisPos = j->joyMap.get(kEmulationMode, button, JoyAxis(axis), JoyDir::POS);
|
||||
|
||||
if (value > Joystick::deadzone())
|
||||
myHandler.handleEvent(eventAxisPos);
|
||||
else if (value < -Joystick::deadzone())
|
||||
myHandler.handleEvent(eventAxisNeg);
|
||||
else
|
||||
{
|
||||
Event::Type eventAxisAnalog = j->joyMap.get(kEmulationMode, button, JoyAxis(axis), JoyDir::ANALOG);
|
||||
|
||||
// Check for analog events, which are handled differently
|
||||
if (Event::isAnalog(eventAxisAnalog))
|
||||
{
|
||||
myHandler.handleEvent(eventAxisAnalog, value);
|
||||
}
|
||||
else
|
||||
{
|
||||
// Otherwise, we know the event is digital
|
||||
// Every axis event has two associated values, negative and positive
|
||||
Event::Type eventAxisNeg = j->joyMap.get(kEmulationMode, button, JoyAxis(axis), JoyDir::NEG);
|
||||
Event::Type eventAxisPos = j->joyMap.get(kEmulationMode, button, JoyAxis(axis), JoyDir::POS);
|
||||
|
||||
if (value > Joystick::deadzone())
|
||||
myHandler.handleEvent(eventAxisPos);
|
||||
else if (value < -Joystick::deadzone())
|
||||
myHandler.handleEvent(eventAxisNeg);
|
||||
else
|
||||
{
|
||||
// Treat any deadzone value as zero
|
||||
value = 0;
|
||||
|
||||
// Now filter out consecutive, similar values
|
||||
// (only pass on the event if the state has changed)
|
||||
if (j->axisLastValue[axis] != value)
|
||||
{
|
||||
// Turn off both events, since we don't know exactly which one
|
||||
// was previously activated.
|
||||
myHandler.handleEvent(eventAxisNeg, false);
|
||||
myHandler.handleEvent(eventAxisPos, false);
|
||||
}
|
||||
}
|
||||
j->axisLastValue[axis] = value;
|
||||
}
|
||||
}
|
||||
else if (myHandler.hasOverlay())
|
||||
{
|
||||
// First, clamp the values to simulate digital input
|
||||
// (the only thing that the underlying code understands)
|
||||
if (value > Joystick::deadzone())
|
||||
value = 32000;
|
||||
else if (value < -Joystick::deadzone())
|
||||
value = -32000;
|
||||
else
|
||||
value = 0;
|
||||
// Treat any deadzone value as zero
|
||||
value = 0;
|
||||
|
||||
// Now filter out consecutive, similar values
|
||||
// (only pass on the event if the state has changed)
|
||||
if (value != j->axisLastValue[axis])
|
||||
if (j->axisLastValue[axis] != value)
|
||||
{
|
||||
#ifdef GUI_SUPPORT
|
||||
cerr << "axis event" << endl;
|
||||
myHandler.overlay().handleJoyAxisEvent(stick, axis, value, button);
|
||||
#endif
|
||||
j->axisLastValue[axis] = value;
|
||||
// Turn off both events, since we don't know exactly which one
|
||||
// was previously activated.
|
||||
myHandler.handleEvent(eventAxisNeg, false);
|
||||
myHandler.handleEvent(eventAxisPos, false);
|
||||
}
|
||||
}
|
||||
break; // Regular joystick axis
|
||||
j->axisLastValue[axis] = value;
|
||||
}
|
||||
}
|
||||
else if (myHandler.hasOverlay())
|
||||
{
|
||||
// First, clamp the values to simulate digital input
|
||||
// (the only thing that the underlying code understands)
|
||||
if (value > Joystick::deadzone())
|
||||
value = 32000;
|
||||
else if (value < -Joystick::deadzone())
|
||||
value = -32000;
|
||||
else
|
||||
value = 0;
|
||||
|
||||
/*// Since the various controller classes deal with Stelladaptor
|
||||
// devices differently, we send the raw X and Y axis data directly,
|
||||
// and let the controller handle it
|
||||
// These events don't have to pass through handleEvent, since
|
||||
// they can never be remapped
|
||||
case PhysicalJoystick::JT_STELLADAPTOR_LEFT:
|
||||
case PhysicalJoystick::JT_2600DAPTOR_LEFT:
|
||||
if (axis < NUM_JOY_AXIS)
|
||||
myEvent.set(SA_Axis[int(Controller::Jack::Left)][axis], value);
|
||||
break; // axis on left controller (0)
|
||||
case PhysicalJoystick::JT_STELLADAPTOR_RIGHT:
|
||||
case PhysicalJoystick::JT_2600DAPTOR_RIGHT:
|
||||
if (axis < NUM_JOY_AXIS)
|
||||
myEvent.set(SA_Axis[int(Controller::Jack::Right)][axis], value);
|
||||
break; // axis on right controller (1)
|
||||
default:
|
||||
break;*/
|
||||
// Now filter out consecutive, similar values
|
||||
// (only pass on the event if the state has changed)
|
||||
if (value != j->axisLastValue[axis])
|
||||
{
|
||||
#ifdef GUI_SUPPORT
|
||||
cerr << "axis event" << endl;
|
||||
myHandler.overlay().handleJoyAxisEvent(stick, axis, value, button);
|
||||
#endif
|
||||
j->axisLastValue[axis] = value;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -827,70 +667,18 @@ void PhysicalJoystickHandler::handleBtnEvent(int stick, int button, bool pressed
|
|||
{
|
||||
j->buttonLast[stick] = pressed ? button : JOY_CTRL_NONE;
|
||||
|
||||
// Stelladaptors handle buttons differently than regular joysticks
|
||||
switch (j->type)
|
||||
{
|
||||
case PhysicalJoystick::JT_REGULAR:
|
||||
case PhysicalJoystick::JT_STELLADAPTOR_LEFT:
|
||||
case PhysicalJoystick::JT_STELLADAPTOR_RIGHT:
|
||||
case PhysicalJoystick::JT_2600DAPTOR_LEFT:
|
||||
case PhysicalJoystick::JT_2600DAPTOR_RIGHT:
|
||||
|
||||
// Handle buttons which switch eventhandler state
|
||||
if (pressed && myHandler.changeStateByEvent(j->joyMap.get(kEmulationMode, button)))
|
||||
return;
|
||||
// Handle buttons which switch eventhandler state
|
||||
if (pressed && myHandler.changeStateByEvent(j->joyMap.get(kEmulationMode, button)))
|
||||
return;
|
||||
|
||||
// Determine which mode we're in, then send the event to the appropriate place
|
||||
if (myHandler.state() == EventHandlerState::EMULATION)
|
||||
myHandler.handleEvent(j->joyMap.get(kEmulationMode, button), pressed);
|
||||
#ifdef GUI_SUPPORT
|
||||
else if (myHandler.hasOverlay())
|
||||
myHandler.overlay().handleJoyBtnEvent(stick, button, pressed);
|
||||
#endif
|
||||
break; // Regular button
|
||||
|
||||
/*// These events don't have to pass through handleEvent, since
|
||||
// they can never be remapped
|
||||
case PhysicalJoystick::JT_STELLADAPTOR_LEFT:
|
||||
case PhysicalJoystick::JT_STELLADAPTOR_RIGHT:
|
||||
// The 'type-2' here refers to the fact that 'PhysicalJoystick::JT_STELLADAPTOR_LEFT'
|
||||
// and 'PhysicalJoystick::JT_STELLADAPTOR_RIGHT' are at index 2 and 3 in the JoyType
|
||||
// enum; subtracting two gives us Controller 0 and 1
|
||||
if (button < 2)
|
||||
myEvent.set(SA_Button[j->type - PhysicalJoystick::JT_STELLADAPTOR_LEFT][button], pressed ? 1 : 0);
|
||||
break; // Stelladaptor button
|
||||
|
||||
case PhysicalJoystick::JT_2600DAPTOR_LEFT:
|
||||
case PhysicalJoystick::JT_2600DAPTOR_RIGHT:
|
||||
// The 'type-4' here refers to the fact that 'PhysicalJoystick::JT_2600DAPTOR_LEFT'
|
||||
// and 'PhysicalJoystick::JT_2600DAPTOR_RIGHT' are at index 4 and 5 in the JoyType
|
||||
// enum; subtracting four gives us Controller 0 and 1
|
||||
if (myHandler.state() == EventHandlerState::EMULATION)
|
||||
{
|
||||
switch (myOSystem.console().leftController().type())
|
||||
{
|
||||
case Controller::Type::Keyboard:
|
||||
if (button < NUM_KEY_BTN)
|
||||
myEvent.set(SA_Key[j->type - PhysicalJoystick::JT_2600DAPTOR_LEFT][button], pressed ? 1 : 0);
|
||||
break;
|
||||
default:
|
||||
if (button < NUM_JOY_BTN) myEvent.set(SA_Button[j->type - PhysicalJoystick::JT_2600DAPTOR_LEFT][button], pressed ? 1 : 0);
|
||||
}
|
||||
switch (myOSystem.console().rightController().type())
|
||||
{
|
||||
case Controller::Type::Keyboard:
|
||||
if (button < NUM_KEY_BTN)
|
||||
myEvent.set(SA_Key[j->type - PhysicalJoystick::JT_2600DAPTOR_LEFT][button], pressed ? 1 : 0);
|
||||
break;
|
||||
default:
|
||||
if (button < NUM_JOY_BTN) myEvent.set(SA_Button[j->type - PhysicalJoystick::JT_2600DAPTOR_LEFT][button], pressed ? 1 : 0);
|
||||
}
|
||||
}
|
||||
break; // 2600DAPTOR button*/
|
||||
|
||||
default:
|
||||
break;
|
||||
}
|
||||
// Determine which mode we're in, then send the event to the appropriate place
|
||||
if (myHandler.state() == EventHandlerState::EMULATION)
|
||||
myHandler.handleEvent(j->joyMap.get(kEmulationMode, button), pressed);
|
||||
#ifdef GUI_SUPPORT
|
||||
else if (myHandler.hasOverlay())
|
||||
myHandler.overlay().handleJoyBtnEvent(stick, button, pressed);
|
||||
#endif
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -918,7 +706,7 @@ void PhysicalJoystickHandler::handleHatEvent(int stick, int hat, int value)
|
|||
myHandler.handleEvent(j->joyMap.get(kEmulationMode, button, hat, JoyHat::LEFT),
|
||||
value & EVENT_HATLEFT_M);
|
||||
}
|
||||
#ifdef GUI_SUPPORT
|
||||
#ifdef GUI_SUPPORT
|
||||
else if (myHandler.hasOverlay())
|
||||
{
|
||||
if (value == EVENT_HATCENTER_M)
|
||||
|
@ -967,36 +755,6 @@ ostream& operator<<(ostream& os, const PhysicalJoystickHandler& jh)
|
|||
return os;
|
||||
}
|
||||
|
||||
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
|
||||
/*// Used by the Stelladaptor to send absolute axis values
|
||||
const Event::Type PhysicalJoystickHandler::SA_Axis[NUM_PORTS][NUM_JOY_AXIS] = {
|
||||
{ Event::PaddleZeroAnalog, Event::PaddleOneAnalog },
|
||||
{ Event::PaddleTwoAnalog, Event::PaddleThreeAnalog }
|
||||
};
|
||||
|
||||
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
|
||||
// Used by the Stelladaptor to map button presses to joystick or paddles
|
||||
// (driving controllers and boostergrip are considered the same as joysticks)
|
||||
const Event::Type PhysicalJoystickHandler::SA_Button[NUM_PORTS][NUM_JOY_BTN] = {
|
||||
{ Event::JoystickZeroFire, Event::JoystickZeroFire9,
|
||||
Event::JoystickZeroFire5, Event::JoystickZeroFire9 },
|
||||
{ Event::JoystickOneFire, Event::JoystickOneFire9,
|
||||
Event::JoystickOneFire5, Event::JoystickOneFire9 }
|
||||
};
|
||||
|
||||
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
|
||||
// Used by the 2600-daptor to map button presses to keypad keys
|
||||
const Event::Type PhysicalJoystickHandler::SA_Key[NUM_PORTS][NUM_KEY_BTN] = {
|
||||
{ Event::KeyboardZero1, Event::KeyboardZero2, Event::KeyboardZero3,
|
||||
Event::KeyboardZero4, Event::KeyboardZero5, Event::KeyboardZero6,
|
||||
Event::KeyboardZero7, Event::KeyboardZero8, Event::KeyboardZero9,
|
||||
Event::KeyboardZeroStar, Event::KeyboardZero0, Event::KeyboardZeroPound },
|
||||
{ Event::KeyboardOne1, Event::KeyboardOne2, Event::KeyboardOne3,
|
||||
Event::KeyboardOne4, Event::KeyboardOne5, Event::KeyboardOne6,
|
||||
Event::KeyboardOne7, Event::KeyboardOne8, Event::KeyboardOne9,
|
||||
Event::KeyboardOneStar, Event::KeyboardOne0, Event::KeyboardOnePound }
|
||||
};*/
|
||||
|
||||
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
|
||||
PhysicalJoystickHandler::EventMappingArray PhysicalJoystickHandler::DefaultLeftJoystickMapping = {
|
||||
// Left joystick (assume buttons zero..two)
|
||||
|
@ -1016,11 +774,11 @@ PhysicalJoystickHandler::EventMappingArray PhysicalJoystickHandler::DefaultLeftJ
|
|||
{Event::JoystickZeroUp, JOY_CTRL_NONE, JoyAxis::Y, JoyDir::NEG},
|
||||
{Event::JoystickZeroDown, JOY_CTRL_NONE, JoyAxis::Y, JoyDir::POS},
|
||||
// Left joystick left/right directions (assume hat 0)
|
||||
{Event::JoystickZeroLeft, JOY_CTRL_NONE, JoyAxis::NONE, JoyDir::NONE, 0, JoyHat::LEFT},
|
||||
/*{Event::JoystickZeroLeft, JOY_CTRL_NONE, JoyAxis::NONE, JoyDir::NONE, 0, JoyHat::LEFT},
|
||||
{Event::JoystickZeroRight, JOY_CTRL_NONE, JoyAxis::NONE, JoyDir::NONE, 0, JoyHat::RIGHT},
|
||||
// Left joystick up/down directions (assume hat 0)
|
||||
{Event::JoystickZeroUp, JOY_CTRL_NONE, JoyAxis::NONE, JoyDir::NONE, 0, JoyHat::UP},
|
||||
{Event::JoystickZeroDown, JOY_CTRL_NONE, JoyAxis::NONE, JoyDir::NONE, 0, JoyHat::DOWN},
|
||||
{Event::JoystickZeroDown, JOY_CTRL_NONE, JoyAxis::NONE, JoyDir::NONE, 0, JoyHat::DOWN},*/
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};
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// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
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|
@ -1054,20 +812,26 @@ PhysicalJoystickHandler::EventMappingArray PhysicalJoystickHandler::DefaultRight
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// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
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PhysicalJoystickHandler::EventMappingArray PhysicalJoystickHandler::DefaultLeftPaddlesMapping = {
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// TODO: How to handle this?
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{Event::PaddleZeroAnalog, JOY_CTRL_NONE, JoyAxis::X, JoyDir::ANALOG},
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//{Event::SALeftAxis0Value, JOY_CTRL_NONE, JoyAxis::X, JoyDir::ANALOG},
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{Event::PaddleZeroDecrease, JOY_CTRL_NONE, JoyAxis::X, JoyDir::POS},
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{Event::PaddleZeroIncrease, JOY_CTRL_NONE, JoyAxis::X, JoyDir::NEG},
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{Event::PaddleZeroFire, 0},
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{Event::PaddleOneAnalog, JOY_CTRL_NONE, JoyAxis::Y, JoyDir::ANALOG},
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//{Event::SALeftAxis1Value, JOY_CTRL_NONE, JoyAxis::Y, JoyDir::ANALOG},
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{Event::PaddleOneDecrease, JOY_CTRL_NONE, JoyAxis::Y, JoyDir::POS},
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{Event::PaddleOneIncrease, JOY_CTRL_NONE, JoyAxis::Y, JoyDir::NEG},
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{Event::PaddleOneFire, 1},
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};
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// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
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PhysicalJoystickHandler::EventMappingArray PhysicalJoystickHandler::DefaultRightPaddlesMapping = {
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// TODO: How to handle this?
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||||
{Event::PaddleTwoAnalog, JOY_CTRL_NONE, JoyAxis::X, JoyDir::ANALOG},
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//{Event::SARightAxis0Value, JOY_CTRL_NONE, JoyAxis::X, JoyDir::ANALOG},
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{Event::PaddleThreeAnalog, JOY_CTRL_NONE, JoyAxis::Y, JoyDir::ANALOG},
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//{Event::SARightAxis1Value, JOY_CTRL_NONE, JoyAxis::Y, JoyDir::ANALOG},
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{Event::PaddleTwoAnalog, JOY_CTRL_NONE, JoyAxis::Z, JoyDir::ANALOG},
|
||||
{Event::PaddleTwoDecrease, JOY_CTRL_NONE, JoyAxis::Z, JoyDir::POS},
|
||||
{Event::PaddleTwoIncrease, JOY_CTRL_NONE, JoyAxis::Z, JoyDir::NEG},
|
||||
{Event::PaddleTwoFire, 2},
|
||||
{Event::PaddleThreeAnalog, JOY_CTRL_NONE, JoyAxis(3), JoyDir::ANALOG},
|
||||
{Event::PaddleThreeDecrease,JOY_CTRL_NONE, JoyAxis(3), JoyDir::POS},
|
||||
{Event::PaddleThreeIncrease,JOY_CTRL_NONE, JoyAxis(3), JoyDir::NEG},
|
||||
{Event::PaddleThreeFire, 3},
|
||||
};
|
||||
|
||||
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
|
||||
|
|
|
@ -148,7 +148,8 @@ class PhysicalJoystickHandler
|
|||
};
|
||||
using EventMappingArray = std::vector<EventMapping>;
|
||||
|
||||
void setDefaultAction(EventMapping map, Event::Type event = Event::NoType,
|
||||
void setDefaultAction(const PhysicalJoystickPtr& j,
|
||||
EventMapping map, Event::Type event = Event::NoType,
|
||||
EventMode mode = kEmulationMode, bool updateDefaults = false);
|
||||
|
||||
/** returns the event's controller mode */
|
||||
|
@ -164,11 +165,10 @@ class PhysicalJoystickHandler
|
|||
void enableMappings(const Event::EventSet events, EventMode mode);
|
||||
void enableMapping(const Event::Type event, EventMode mode);
|
||||
|
||||
|
||||
private:
|
||||
EventMode myLeftMode;
|
||||
EventMode myRightMode;
|
||||
|
||||
|
||||
// Controller menu and common emulation mappings
|
||||
static EventMappingArray DefaultMenuMapping;
|
||||
// Controller specific mappings
|
||||
|
@ -178,14 +178,6 @@ class PhysicalJoystickHandler
|
|||
static EventMappingArray DefaultRightPaddlesMapping;
|
||||
static EventMappingArray DefaultLeftKeypadMapping;
|
||||
static EventMappingArray DefaultRightKeypadMapping;
|
||||
|
||||
/*// Static lookup tables for Stelladaptor/2600-daptor axis/button support
|
||||
static const int NUM_JOY_BTN = 4;
|
||||
static const int NUM_KEY_BTN = 12;
|
||||
|
||||
static const Event::Type SA_Axis[NUM_PORTS][NUM_JOY_AXIS];
|
||||
static const Event::Type SA_Button[NUM_PORTS][NUM_JOY_BTN];
|
||||
static const Event::Type SA_Key[NUM_PORTS][NUM_KEY_BTN];*/
|
||||
};
|
||||
|
||||
#endif
|
||||
|
|
|
@ -67,8 +67,11 @@ void PhysicalJoystick::initialize(int index, const string& desc,
|
|||
axisLastValue[a] = 0;
|
||||
|
||||
// Erase the mappings
|
||||
for (int m = 0; m < kNumModes; ++m)
|
||||
eraseMap(EventMode(m));
|
||||
eraseMap(kJoystickMode);
|
||||
eraseMap(kPaddlesMode);
|
||||
eraseMap(kKeypadMode);
|
||||
eraseMap(kMenuMode);
|
||||
|
||||
}
|
||||
|
||||
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
|
||||
|
@ -80,10 +83,12 @@ string PhysicalJoystick::getMap() const
|
|||
ostringstream joybuf;
|
||||
|
||||
joybuf << name;
|
||||
for (int m = 0; m < kNumModes; ++m)
|
||||
{
|
||||
joybuf << MODE_DELIM << m << "|" << joyMap.saveMapping(EventMode(m));
|
||||
}
|
||||
joybuf << MODE_DELIM << int(kMenuMode) << "|" << joyMap.saveMapping(kMenuMode);
|
||||
joybuf << MODE_DELIM << int(kJoystickMode) << "|" << joyMap.saveMapping(kJoystickMode);
|
||||
joybuf << MODE_DELIM << int(kPaddlesMode) << "|" << joyMap.saveMapping(kPaddlesMode);
|
||||
joybuf << MODE_DELIM << int(kKeypadMode) << "|" << joyMap.saveMapping(kKeypadMode);
|
||||
joybuf << MODE_DELIM << int(kCommonMode) << "|" << joyMap.saveMapping(kCommonMode);
|
||||
|
||||
|
||||
return joybuf.str();
|
||||
}
|
||||
|
@ -102,13 +107,14 @@ bool PhysicalJoystick::setMap(const string& mapString)
|
|||
mappings.push_back(map);
|
||||
}
|
||||
// Error checking
|
||||
if(mappings.size() != 1 + kNumModes)
|
||||
if(mappings.size() != 1 + 5)
|
||||
return false;
|
||||
|
||||
for (int m = 0; m < kNumModes; ++m)
|
||||
{
|
||||
joyMap.loadMapping(mappings[1 + m], EventMode(m));
|
||||
}
|
||||
joyMap.loadMapping(mappings[1], kMenuMode);
|
||||
joyMap.loadMapping(mappings[2], kJoystickMode);
|
||||
joyMap.loadMapping(mappings[3], kPaddlesMode);
|
||||
joyMap.loadMapping(mappings[4], kKeypadMode);
|
||||
joyMap.loadMapping(mappings[5], kCommonMode);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
@ -141,10 +147,8 @@ void PhysicalJoystick::getValues(const string& list, IntArray& map) const
|
|||
string PhysicalJoystick::about() const
|
||||
{
|
||||
ostringstream buf;
|
||||
buf << name;
|
||||
//if(type == JT_REGULAR)
|
||||
buf << " with: " << numAxes << " axes, " << numButtons << " buttons, "
|
||||
<< numHats << " hats";
|
||||
buf << " with: " << numAxes << " axes, " << numButtons << " buttons, "
|
||||
<< numHats << " hats";
|
||||
|
||||
return buf.str();
|
||||
}
|
||||
|
|
|
@ -125,7 +125,7 @@ class Event
|
|||
};
|
||||
|
||||
// Event list version, update if the id of existing event types changed
|
||||
static constexpr Int32 VERSION = 2;
|
||||
static constexpr Int32 VERSION = 3;
|
||||
|
||||
using EventSet = std::set<Event::Type>;
|
||||
|
||||
|
|
Loading…
Reference in New Issue