mirror of https://github.com/stella-emu/stella.git
Yet another adjustment to positionining during extended hblank.
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760d889478
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@ -442,12 +442,12 @@ bool TIA::poke(uInt16 address, uInt8 value)
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case RESM0:
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myLinesSinceChange = 0;
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myMissile0.resm(myHstate == HState::blank, myExtendedHblank);
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myMissile0.resm(myHstate == HState::blank, myHctr >= 68);
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break;
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case RESM1:
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myLinesSinceChange = 0;
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myMissile1.resm(myHstate == HState::blank, myExtendedHblank);
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myMissile1.resm(myHstate == HState::blank, myHctr >= 68);
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break;
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case RESMP0:
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@ -512,12 +512,12 @@ bool TIA::poke(uInt16 address, uInt8 value)
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case RESP0:
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myLinesSinceChange = 0;
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myPlayer0.resp(myHstate == HState::blank, myExtendedHblank);
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myPlayer0.resp(myHstate == HState::blank, myHctr >= 68);
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break;
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case RESP1:
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myLinesSinceChange = 0;
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myPlayer1.resp(myHstate == HState::blank, myExtendedHblank);
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myPlayer1.resp(myHstate == HState::blank, myHctr >= 68);
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break;
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case REFP0:
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@ -553,7 +553,7 @@ bool TIA::poke(uInt16 address, uInt8 value)
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case RESBL:
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myLinesSinceChange = 0;
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myBall.resbl(myHstate == HState::blank, myExtendedHblank);
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myBall.resbl(myHstate == HState::blank, myHctr >= 68);
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break;
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case VDELBL:
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