mirror of https://github.com/stella-emu/stella.git
developer/player settings added to frame stats overlay
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8583883795
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@ -235,6 +235,14 @@ bool FrameBufferSDL2::setVideoMode(const string& title, const VideoMode& mode)
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return true;
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}
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void FrameBufferSDL2::setTitle(const string& title)
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{
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myScreenTitle = title;
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if(myWindow)
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SDL_SetWindowTitle(myWindow, title.c_str());
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}
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// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
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string FrameBufferSDL2::about() const
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{
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@ -46,11 +46,13 @@ class FrameBufferSDL2 : public FrameBuffer
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//////////////////////////////////////////////////////////////////////
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// The following are derived from public methods in FrameBuffer.hxx
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//////////////////////////////////////////////////////////////////////
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/**
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Toggles the use of grabmouse (only has effect in emulation mode).
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The method changes the 'grabmouse' setting and saves it.
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Updates window title
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@param title The title of the application / window
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*/
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void toggleGrabMouse();
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void setTitle(const string& title);
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/**
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Shows or hides the cursor based on the given boolean value.
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@ -531,6 +531,7 @@ FBInitStatus Console::initializeVideo(bool full)
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if(full)
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{
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bool devSettings = myOSystem.settings().getBool("dev.settings");
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const string& title = string("Stella ") + STELLA_VERSION +
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": \"" + myProperties.get(Cartridge_Name) + "\"";
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fbstatus = myOSystem.frameBuffer().createDisplay(title,
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@ -539,7 +540,7 @@ FBInitStatus Console::initializeVideo(bool full)
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return fbstatus;
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myOSystem.frameBuffer().showFrameStats(
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myOSystem.settings().getBool(myOSystem.settings().getBool("dev.settings") ? "dev.stats" : "plr.stats"));
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myOSystem.settings().getBool(devSettings ? "dev.stats" : "plr.stats"));
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generateColorLossPalette();
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}
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setPalette(myOSystem.settings().getString("palette"));
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@ -292,6 +292,8 @@ void FrameBuffer::update()
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myOSystem.console().tia().scanlinesLastFrame(),
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myOSystem.console().getFramerate(), info.DisplayFormat.c_str());
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myStatsMsg.surface->invalidate();
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string bsinfo = info.BankSwitch +
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(myOSystem.settings().getBool("dev.settings") ? "| Developer" : "| Player");
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// draw shadowed text
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myStatsMsg.surface->drawString(infoFont(), msg, 1 + 1, 1 + 0,
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myStatsMsg.w, kBGColor);
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@ -301,13 +303,13 @@ void FrameBuffer::update()
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myStatsMsg.w, kBGColor);
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myStatsMsg.surface->drawString(infoFont(), msg, 1, 1,
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myStatsMsg.w, myStatsMsg.color);
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myStatsMsg.surface->drawString(infoFont(), info.BankSwitch, 1 + 1, 15 + 0,
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myStatsMsg.surface->drawString(infoFont(), bsinfo, 1 + 1, 15 + 0,
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myStatsMsg.w, kBGColor);
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myStatsMsg.surface->drawString(infoFont(), info.BankSwitch, 1 + 0, 15 + 1,
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myStatsMsg.surface->drawString(infoFont(), bsinfo, 1 + 0, 15 + 1,
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myStatsMsg.w, kBGColor);
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myStatsMsg.surface->drawString(infoFont(), info.BankSwitch, 1 + 1, 15 + 1,
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myStatsMsg.surface->drawString(infoFont(), bsinfo, 1 + 1, 15 + 1,
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myStatsMsg.w, kBGColor);
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myStatsMsg.surface->drawString(infoFont(), info.BankSwitch, 1, 15,
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myStatsMsg.surface->drawString(infoFont(), bsinfo, 1, 15,
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myStatsMsg.w, myStatsMsg.color);
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myStatsMsg.surface->setDirty();
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myStatsMsg.surface->setDstPos(myImageRect.x() + 1, myImageRect.y() + 1);
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@ -268,6 +268,13 @@ class FrameBuffer
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// implemented in derived classes.
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//////////////////////////////////////////////////////////////////////
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public:
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/**
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Updates window title
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@param title The title of the application / window
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*/
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virtual void setTitle(const string& title) = 0;
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/**
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Shows or hides the cursor based on the given boolean value.
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*/
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@ -446,6 +453,10 @@ class FrameBuffer
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int myIdx;
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};
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protected:
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// Title of the main window/screen
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string myScreenTitle;
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private:
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// Indicates the number of times the framebuffer was initialized
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uInt32 myInitializedCount;
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@ -460,9 +471,6 @@ class FrameBuffer
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// Dimensions of the main window (not always the same as the image)
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GUI::Size myScreenSize;
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// Title of the main window/screen
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string myScreenTitle;
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// Maximum dimensions of the desktop area
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GUI::Size myDesktopSize;
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