mirror of https://github.com/stella-emu/stella.git
enhance Rewind/UnwindPause events
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351aff6be6
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b1b1d87cfa
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@ -320,7 +320,7 @@ void PhysicalJoystickHandler::setStickDefaultMapping(int stick,
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setDefaultBtn(stick, 2, Event::CmdMenuMode);
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setDefaultBtn(stick, 3, Event::OptionsMenuMode);
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setDefaultBtn(stick, 4, Event::ExitMode);
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setDefaultBtn(stick, 5, Event::Rewind);
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setDefaultBtn(stick, 5, Event::RewindPause);
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setDefaultBtn(stick, 7, Event::ConsoleSelect);
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setDefaultBtn(stick, 8, Event::ConsoleReset);
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#endif
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@ -224,9 +224,11 @@ void PhysicalKeyboardHandler::setDefaultMapping(Event::Type event, EventMode mod
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setDefaultKey(Event::ToggleBits , KBDK_COMMA, MOD3);
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setDefaultKey(Event::ToggleFixedColors , KBDK_PERIOD, MOD3);
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setDefaultKey(Event::RewindPause , KBDK_LEFT, KBDM_SHIFT);
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setDefaultKey(Event::Rewind1Menu , KBDK_LEFT, MOD3);
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setDefaultKey(Event::Rewind10Menu , KBDK_LEFT, KBDM_SHIFT | MOD3);
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setDefaultKey(Event::RewindAllMenu , KBDK_DOWN, MOD3);
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setDefaultKey(Event::UnwindPause , KBDK_LEFT, KBDM_SHIFT);
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setDefaultKey(Event::Unwind1Menu , KBDK_RIGHT, MOD3);
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setDefaultKey(Event::Unwind10Menu , KBDK_RIGHT, KBDM_SHIFT | MOD3);
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setDefaultKey(Event::UnwindAllMenu , KBDK_UP, MOD3);
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@ -76,7 +76,7 @@ class Event
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ChangeState, LoadState, SaveState, TakeSnapshot, Quit,
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TogglePauseMode, OptionsMenuMode, CmdMenuMode, TimeMachineMode, DebuggerMode, ExitMode,
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Fry, VolumeDecrease, VolumeIncrease, SoundToggle, VidmodeDecrease, VidmodeIncrease,
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Rewind, Unwind,
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RewindPause, UnwindPause,
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UIUp, UIDown, UILeft, UIRight, UIHome, UIEnd, UIPgUp, UIPgDown,
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UISelect, UINavPrev, UINavNext, UIOK, UICancel, UIPrevDir,
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@ -639,12 +639,16 @@ void EventHandler::handleEvent(Event::Type event, bool pressed, bool repeated)
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myOSystem.frameBuffer().showMessage(myOSystem.state().rewindManager().loadAllStates());
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return;
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case Event::Rewind:
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case Event::RewindPause:
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if (pressed) myOSystem.state().rewindStates();
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if (myState == EventHandlerState::EMULATION)
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setState(EventHandlerState::PAUSE);
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return;
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case Event::Unwind:
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case Event::UnwindPause:
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if (pressed) myOSystem.state().unwindStates();
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if (myState == EventHandlerState::EMULATION)
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setState(EventHandlerState::PAUSE);
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return;
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case Event::Rewind1Menu:
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@ -1714,11 +1718,11 @@ EventHandler::ActionList EventHandler::ourEmulActionList[EMUL_ACTIONLIST_SIZE] =
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#endif
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{ Event::ToggleTimeMachine, "Toggle 'Time Machine' mode", "" },
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{ Event::TimeMachineMode, "Toggle 'Time Machine' UI", "" },
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{ Event::Rewind, "Rewind game one state", "" },
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{ Event::RewindPause, "Rewind one state and enter pause mode", "" },
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{ Event::Rewind1Menu, "Rewind one state & enter TM UI", "" },
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{ Event::Rewind10Menu, "Rewind 10 states & enter TM UI", "" },
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{ Event::RewindAllMenu, "Rewind all states & enter TM UI", "" },
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{ Event::Unwind, "Unwind game one state", "" },
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{ Event::UnwindPause, "Unwind one state and enter pause mode", "" },
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{ Event::Unwind1Menu, "Unwind one state & enter TM UI", "" },
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{ Event::Unwind10Menu, "Unwind 10 states & enter TM UI", "" },
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{ Event::UnwindAllMenu, "Unwind all states & enter TM UI", "" },
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