Removed some obsolete references to OpenGL.

git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2885 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
This commit is contained in:
stephena 2014-05-07 11:15:00 +00:00
parent 68df6fe891
commit b068b3299f
2 changed files with 3 additions and 8 deletions

View File

@ -21,7 +21,6 @@
#define FRAMEBUFFER_SDL2_HXX
#include <SDL.h>
#include <SDL_opengl.h>
class OSystem;
class FBSurfaceSDL2;
@ -45,7 +44,7 @@ class FrameBufferSDL2 : public FrameBuffer
public:
/**
Creates a new OpenGL framebuffer
Creates a new SDL2 framebuffer
*/
FrameBufferSDL2(OSystem* osystem);

View File

@ -541,14 +541,10 @@ class OSystem
private:
/**
Creates the various framebuffers/renderers available in this system
(for now, that means either 'software' or 'opengl'). Note that
it will only create one type per run of Stella.
Creates the various framebuffers/renderers available in this system.
Note that it will only create one type per run of Stella.
@return Success or failure of the framebuffer creation
Note that if OpenGL mode fails because OpenGL is not
available, rendering will attempt to fall back to
software mode
*/
FBInitStatus createFrameBuffer();