mirror of https://github.com/stella-emu/stella.git
o made private rectlist members protected to derive FrameBufferPSP form this class.
git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@784 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
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//============================================================================
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//============================================================================
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//
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//
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// SSSS tt lll lll
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// SSSS tt lll lll
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// SS SS tt ll ll
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// SS SS tt ll ll
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// SS tttttt eeee ll ll aaaa
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// SS tttttt eeee ll ll aaaa
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// SSSS tt ee ee ll ll aa
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// SSSS tt ee ee ll ll aa
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// SS tt eeeeee ll ll aaaaa -- "An Atari 2600 VCS Emulator"
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// SS tt eeeeee ll ll aaaaa -- "An Atari 2600 VCS Emulator"
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// SS SS tt ee ll ll aa aa
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// SS SS tt ee ll ll aa aa
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@ -13,7 +13,7 @@
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// See the file "license" for information on usage and redistribution of
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// See the file "license" for information on usage and redistribution of
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// this file, and for a DISCLAIMER OF ALL WARRANTIES.
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// this file, and for a DISCLAIMER OF ALL WARRANTIES.
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//
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//
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// $Id: FrameBufferSoft.hxx,v 1.23 2005-09-11 15:44:51 stephena Exp $
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// $Id: FrameBufferSoft.hxx,v 1.24 2005-09-18 14:38:52 optixx Exp $
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//============================================================================
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//============================================================================
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#ifndef FRAMEBUFFER_SOFT_HXX
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#ifndef FRAMEBUFFER_SOFT_HXX
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@ -35,7 +35,7 @@ class RectList;
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This class implements an SDL software framebuffer.
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This class implements an SDL software framebuffer.
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@author Stephen Anthony
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@author Stephen Anthony
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@version $Id: FrameBufferSoft.hxx,v 1.23 2005-09-11 15:44:51 stephena Exp $
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@version $Id: FrameBufferSoft.hxx,v 1.24 2005-09-18 14:38:52 optixx Exp $
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*/
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*/
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class FrameBufferSoft : public FrameBuffer
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class FrameBufferSoft : public FrameBuffer
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{
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{
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@ -194,7 +194,7 @@ class FrameBufferSoft : public FrameBuffer
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*/
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*/
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virtual uInt32 lineDim() { return theZoomLevel; }
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virtual uInt32 lineDim() { return theZoomLevel; }
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private:
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protected:
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// Used in the dirty update of the SDL surface
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// Used in the dirty update of the SDL surface
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RectList* myRectList;
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RectList* myRectList;
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