refactor for saving props

save props
This commit is contained in:
thrust26 2020-02-10 23:26:15 +01:00
parent 90b684335e
commit a84630b14c
4 changed files with 206 additions and 134 deletions

View File

@ -34,7 +34,6 @@
*/ */
#include "OSystem.hxx" #include "OSystem.hxx"
//#include "Props.hxx"
#include "PropsSet.hxx" #include "PropsSet.hxx"
#include "Console.hxx" #include "Console.hxx"
#include "Launcher.hxx" #include "Launcher.hxx"
@ -42,8 +41,6 @@
#include "HighScoresManager.hxx" #include "HighScoresManager.hxx"
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - // - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
HighScoresManager::HighScoresManager(OSystem& osystem) HighScoresManager::HighScoresManager(OSystem& osystem)
: myOSystem(osystem) : myOSystem(osystem)
@ -51,7 +48,7 @@ HighScoresManager::HighScoresManager(OSystem& osystem)
} }
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - // - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
Int16 HighScoresManager::peek(uInt16 addr) Int16 HighScoresManager::peek(uInt16 addr) const
{ {
if (myOSystem.hasConsole()) if (myOSystem.hasConsole())
{ {
@ -78,10 +75,10 @@ Properties& HighScoresManager::properties(Properties& props) const
} }
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - // - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
string HighScoresManager::getPropIdx(PropType type, uInt32 idx) const string HighScoresManager::getPropIdx(const Properties& props, PropType type, uInt32 idx) const
{ {
Properties props; string property = props.get(type);
string property = properties(props).get(type);
std::replace(property.begin(), property.end(), ',', ' '); std::replace(property.begin(), property.end(), ',', ' ');
std::replace(property.begin(), property.end(), '|', ' '); std::replace(property.begin(), property.end(), '|', ' ');
istringstream buf(property); istringstream buf(property);
@ -95,111 +92,132 @@ string HighScoresManager::getPropIdx(PropType type, uInt32 idx) const
} }
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - // - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
uInt32 HighScoresManager::numPlayers() const uInt32 HighScoresManager::numPlayers(const Properties& props) const
{ {
string numPlayers = getPropIdx(PropType::Cart_Players); string numPlayers = getPropIdx(props, PropType::Cart_Players);
return numPlayers == EmptyString ? 1 : std::min(uInt32(stoi(numPlayers)), MAX_PLAYERS); return numPlayers == EmptyString ? 1 : std::min(uInt32(stoi(numPlayers)), MAX_PLAYERS);
} }
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - // - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
uInt32 HighScoresManager::numVariations() const uInt32 HighScoresManager::numVariations(const Properties& props) const
{ {
string numVariations = getPropIdx(PropType::Cart_Variations); string numVariations = getPropIdx(props, PropType::Cart_Variations);
return numVariations == EmptyString ? 1 : std::min(stoi(numVariations), 256); return numVariations == EmptyString ? 1 : std::min(stoi(numVariations), 256);
} }
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - // - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
bool HighScoresManager::getFormats(Formats& formats) const bool HighScoresManager::get(const Properties& props, Formats& formats, Addresses& addresses) const
{ {
formats.numDigits = numDigits(); formats.numDigits = numDigits(props);
formats.trailingZeroes = trailingZeroes(); formats.trailingZeroes = trailingZeroes(props);
formats.scoreBCD = scoreBCD(); formats.scoreBCD = scoreBCD(props);
formats.varBCD = varBCD(); formats.varBCD = varBCD(props);
formats.varZeroBased = varZeroBased(); formats.varZeroBased = varZeroBased(props);
return true; addresses.playerAddr = playerAddress(props);
} addresses.varAddr = varAddress(props);
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
uInt32 HighScoresManager::numDigits() const
{
string digits = getPropIdx(PropType::Cart_Formats, 0);
return digits == EmptyString ? 4 : stoi(digits);
}
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
uInt32 HighScoresManager::trailingZeroes() const
{
string trailing = getPropIdx(PropType::Cart_Formats, 1);
return trailing == EmptyString ? 0 : stoi(trailing);}
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
bool HighScoresManager::scoreBCD() const
{
string bcd = getPropIdx(PropType::Cart_Formats, 2);
return bcd == EmptyString ? true : bcd == "B";
}
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
bool HighScoresManager::varBCD() const
{
string bcd = getPropIdx(PropType::Cart_Formats, 3);
return bcd == EmptyString ? true : bcd == "B";
}
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
bool HighScoresManager::varZeroBased() const
{
string zeroBased = getPropIdx(PropType::Cart_Formats, 4);
return zeroBased == EmptyString ? false : zeroBased != "0";
}
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
bool HighScoresManager::getAddresses(Addresses& addresses) const
{
addresses.playerAddr = playerAddress();
addresses.varAddr = varAddress();
for (uInt32 p = 0; p < MAX_PLAYERS; ++p) for (uInt32 p = 0; p < MAX_PLAYERS; ++p)
{ {
if (p < numPlayers()) if (p < numPlayers(props))
{ {
for (uInt32 a = 0; a < numAddrBytes(); ++a) for (uInt32 a = 0; a < numAddrBytes(props); ++a)
{ {
uInt32 idx = p * numAddrBytes() + a; uInt32 idx = p * numAddrBytes(props) + a;
string addr = getPropIdx(PropType::Cart_Addresses, idx); string addr = getPropIdx(props, PropType::Cart_Addresses, idx);
addresses.scoreAddr[p][a] = (addr == EmptyString ? 0 : stoi(addr, nullptr, 16)); addresses.scoreAddr[p][a] = (addr == EmptyString ? 0 : stoi(addr, nullptr, 16));
} }
} }
else else
for (uInt32 a = 0; a < numAddrBytes(); ++a) for (uInt32 a = 0; a < numAddrBytes(props); ++a)
addresses.scoreAddr[p][a] = -1; addresses.scoreAddr[p][a] = -1;
} }
return (EmptyString != getPropIdx(PropType::Cart_Addresses, 0)); return (EmptyString != getPropIdx(props, PropType::Cart_Addresses, 0));
} }
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - // - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
uInt16 HighScoresManager::playerAddress() const void HighScoresManager::set(Properties& props, uInt32 numPlayers, uInt32 numVariations,
const Formats& formats, const Addresses& addresses) const
{ {
uInt32 idx = numAddrBytes() * numPlayers() + 1; ostringstream buf;
string addr = getPropIdx(PropType::Cart_Addresses, idx);
props.set(PropType::Cart_Players, std::to_string(numPlayers));
props.set(PropType::Cart_Variations, std::to_string(numVariations));
buf << formats.numDigits << ","
<< formats.trailingZeroes << ","
<< (formats.scoreBCD ? "B" : "H") << ","
<< (formats.varBCD ? "B" : "D") << ","
<< formats.varZeroBased;
props.set(PropType::Cart_Formats, buf.str());
buf.str("");
for (uInt32 p = 0; p < numPlayers; ++p)
{
for (uInt32 a = 0; a < numAddrBytes(formats.numDigits, formats.trailingZeroes); ++a)
buf << std::hex << addresses.scoreAddr[p][a] << ",";
}
buf << addresses.varAddr << ",";
buf << addresses.playerAddr;
props.set(PropType::Cart_Addresses, buf.str());
}
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
uInt32 HighScoresManager::numDigits(const Properties& props) const
{
string digits = getPropIdx(props, PropType::Cart_Formats, 0);
return digits == EmptyString ? 4 : stoi(digits);
}
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
uInt32 HighScoresManager::trailingZeroes(const Properties& props) const
{
string trailing = getPropIdx(props, PropType::Cart_Formats, 1);
return trailing == EmptyString ? 0 : stoi(trailing);}
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
bool HighScoresManager::scoreBCD(const Properties& props) const
{
string bcd = getPropIdx(props, PropType::Cart_Formats, 2);
return bcd == EmptyString ? true : bcd == "B";
}
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
bool HighScoresManager::varBCD(const Properties& props) const
{
string bcd = getPropIdx(props, PropType::Cart_Formats, 3);
return bcd == EmptyString ? true : bcd == "B";
}
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
bool HighScoresManager::varZeroBased(const Properties& props) const
{
string zeroBased = getPropIdx(props, PropType::Cart_Formats, 4);
return zeroBased == EmptyString ? false : zeroBased != "0";
}
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
uInt16 HighScoresManager::playerAddress(const Properties& props) const
{
uInt32 idx = numAddrBytes(props) * numPlayers(props) + 1;
string addr = getPropIdx(props, PropType::Cart_Addresses, idx);
return addr == EmptyString ? 0 : stoi(addr, nullptr, 16); return addr == EmptyString ? 0 : stoi(addr, nullptr, 16);
} }
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - // - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
uInt16 HighScoresManager::varAddress() const uInt16 HighScoresManager::varAddress(const Properties& props) const
{ {
uInt32 idx = numAddrBytes() * numPlayers(); uInt32 idx = numAddrBytes(props) * numPlayers(props);
string addr = getPropIdx(PropType::Cart_Addresses, idx); string addr = getPropIdx(props, PropType::Cart_Addresses, idx);
return addr == EmptyString ? 0 : stoi(addr, nullptr, 16); return addr == EmptyString ? 0 : stoi(addr, nullptr, 16);
} }
@ -207,22 +225,30 @@ uInt16 HighScoresManager::varAddress() const
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - // - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
uInt32 HighScoresManager::numAddrBytes(Int32 digits, Int32 trailing) const uInt32 HighScoresManager::numAddrBytes(Int32 digits, Int32 trailing) const
{ {
return ((digits < 0 ? numDigits() : digits) - (trailing < 0 ? trailingZeroes() : trailing) + 1) / 2; return (digits - trailing + 1) / 2;
} }
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - // - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
Int32 HighScoresManager::score(uInt32 player, uInt32 numAddrBytes, bool isBCD) const uInt32 HighScoresManager::numAddrBytes(const Properties& props) const
{
return numAddrBytes(numDigits(props), trailingZeroes(props));
}
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
Int32 HighScoresManager::score(uInt32 player, uInt32 numAddrBytes, uInt32 trailingZeroes, bool isBCD) const
{ {
if (!myOSystem.hasConsole()) if (!myOSystem.hasConsole())
return -1; return -1;
Properties props; // TODO: remove and replace adddress with real data
System& system = myOSystem.console().system(); System& system = myOSystem.console().system();
Int32 totalScore = 0; Int32 totalScore = 0;
for (uInt32 b = 0; b < numAddrBytes; ++b) for (uInt32 b = 0; b < numAddrBytes; ++b)
{ {
uInt32 idx = player * numAddrBytes + b; uInt32 idx = player * numAddrBytes + b;
string strAddr = getPropIdx(PropType::Cart_Addresses, idx); string strAddr = getPropIdx(properties(props), PropType::Cart_Addresses, idx);
uInt16 addr = (strAddr == EmptyString ? 0 : stoi(strAddr, nullptr, 16)); uInt16 addr = (strAddr == EmptyString ? 0 : stoi(strAddr, nullptr, 16));
uInt32 score; uInt32 score;
@ -242,18 +268,19 @@ Int32 HighScoresManager::score(uInt32 player, uInt32 numAddrBytes, bool isBCD) c
} }
if (totalScore != -1) if (totalScore != -1)
for (uInt32 i = 0; i < trailingZeroes(); ++i) for (uInt32 i = 0; i < trailingZeroes; ++i)
totalScore *= 10; totalScore *= 10;
return totalScore; return totalScore;
} }
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - // - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
Int32 HighScoresManager::score(uInt32 player) const Int32 HighScoresManager::score(const Properties& props, uInt32 player) const
{ {
return score(player, numAddrBytes(), scoreBCD()); return score(player, numAddrBytes(props), trailingZeroes(props), scoreBCD(props));
} }
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - // - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
bool HighScoresManager::parseAddresses(uInt32& variation, uInt32& player, uInt32 scores[]) bool HighScoresManager::parseAddresses(uInt32& variation, uInt32& player, uInt32 scores[])
{ {
@ -264,7 +291,6 @@ bool HighScoresManager::parseAddresses(uInt32& variation, uInt32& player, uInt32
System& system = myOSystem.console().system(); System& system = myOSystem.console().system();
Properties props; Properties props;
string formats = properties(props).get(PropType::Cart_Formats); string formats = properties(props).get(PropType::Cart_Formats);
string addresses = properties(props).get(PropType::Cart_Addresses); string addresses = properties(props).get(PropType::Cart_Addresses);
@ -295,7 +321,7 @@ bool HighScoresManager::parseAddresses(uInt32& variation, uInt32& player, uInt32
varAdd = 0; varAdd = 0;
// 2. retrieve current scores for all players // 2. retrieve current scores for all players
for (uInt32 i = 0; i < numPlayers(); ++i) for (uInt32 i = 0; i < numPlayers(props); ++i)
{ {
Int32 totalScore = 0; Int32 totalScore = 0;
@ -317,7 +343,7 @@ bool HighScoresManager::parseAddresses(uInt32& variation, uInt32& player, uInt32
} }
// 3. retrieve current variation (0..255) // 3. retrieve current variation (0..255)
if (numVariations() == 1) if (numVariations(props) == 1)
return true; return true;
if (!(addrBuf >> std::hex >> addr)) if (!(addrBuf >> std::hex >> addr))
@ -326,17 +352,17 @@ bool HighScoresManager::parseAddresses(uInt32& variation, uInt32& player, uInt32
if (varFormat == 'B') if (varFormat == 'B')
variation = (variation >> 4) * 10 + variation % 16; variation = (variation >> 4) * 10 + variation % 16;
variation += varAdd; variation += varAdd;
variation = std::min(variation, numVariations()); variation = std::min(variation, numVariations(props));
// 4. retrieve current player (0..3) // 4. retrieve current player (0..3)
if (numPlayers() == 1) if (numPlayers(props) == 1)
return true; return true;
if (!(addrBuf >> std::hex >> addr)) if (!(addrBuf >> std::hex >> addr))
return false; return false;
player = system.peek(addr); player = system.peek(addr);
player = std::min(player, numPlayers() - 1); player = std::min(player, numPlayers(props) - 1);
return true; return true;
} }

View File

@ -26,10 +26,11 @@ class HighScoresManager
{ {
public: public:
static const uInt32 MAX_PLAYERS = 4; static const uInt32 MAX_PLAYERS = 4;
static const uInt32 MAX_SCORE_ADDR = 3; static const uInt32 MAX_SCORE_ADDR = 3;
using ScoreAddresses = BSPF::array2D<Int16, MAX_PLAYERS, MAX_SCORE_ADDR>;
struct Formats { struct Formats {
uInt32 numDigits; uInt32 numDigits;
uInt32 trailingZeroes; uInt32 trailingZeroes;
@ -40,7 +41,7 @@ public:
struct Addresses { struct Addresses {
Int16 scoreAddr[HighScoresManager::MAX_PLAYERS][HighScoresManager::MAX_SCORE_ADDR]; ScoreAddresses scoreAddr;
uInt16 varAddr; uInt16 varAddr;
uInt16 playerAddr; uInt16 playerAddr;
}; };
@ -51,35 +52,37 @@ public:
/* /*
Methods for returning high scores related variables Methods for returning high scores related variables
*/ */
uInt32 numVariations() const; uInt32 numVariations(const Properties& props) const;
uInt32 numPlayers() const; uInt32 numPlayers(const Properties& props) const;
bool getFormats(Formats& formats) const; bool get(const Properties& props, Formats& formats, Addresses& addresses) const;
bool getAddresses(Addresses& addresses) const; void set(Properties& props, uInt32 numPlayers, uInt32 numVariations,
const Formats& formats, const Addresses& addresses) const;
uInt32 numDigits() const; uInt32 numDigits(const Properties& props) const;
uInt32 trailingZeroes() const; uInt32 trailingZeroes(const Properties& props) const;
bool scoreBCD() const; bool scoreBCD(const Properties& props) const;
bool varBCD() const; bool varBCD(const Properties& props) const;
bool varZeroBased() const; bool varZeroBased(const Properties& props) const;
uInt16 varAddress() const; uInt16 varAddress(const Properties& props) const;
uInt16 playerAddress() const; uInt16 playerAddress(const Properties& props) const;
uInt32 numAddrBytes(Int32 digits = -1, Int32 trailing = -1) const; uInt32 numAddrBytes(Int32 digits, Int32 trailing) const;
uInt32 numAddrBytes(const Properties& props) const;
// current values // current values
Int32 player(); Int32 player();
Int32 variation(); Int32 variation();
Int32 score(); Int32 score();
Int32 score(uInt32 player) const; Int32 score(uInt32 player, uInt32 numAddrBytes, uInt32 trailingZeroes, bool isBCD) const;
Int32 score(uInt32 player, uInt32 numAddrBytes, bool isBCD) const; Int32 score(const Properties& props, uInt32 player) const;
private: private:
Properties& properties(Properties& props) const; Properties& properties(Properties& props) const;
string getPropIdx(PropType type, uInt32 idx = 0) const; string getPropIdx(const Properties& props, PropType type, uInt32 idx = 0) const;
Int16 peek(uInt16 addr); Int16 peek(uInt16 addr) const;
bool parseAddresses(uInt32& variation, uInt32& player, uInt32 scores[]); bool parseAddresses(uInt32& variation, uInt32& player, uInt32 scores[]);
private: private:

View File

@ -658,45 +658,44 @@ void GameInfoDialog::loadHighScoresProperties(const Properties& props)
{ {
HighScoresManager::Formats formats; HighScoresManager::Formats formats;
HighScoresManager::Addresses addresses; HighScoresManager::Addresses addresses;
bool enable = instance().highScores().getAddresses(addresses); bool enable = instance().highScores().get(props, formats, addresses);
instance().highScores().getFormats(formats);
myHighScores->setState(enable); myHighScores->setState(enable);
myPlayers->setSelected(instance().highScores().numPlayers()); myPlayers->setSelected(instance().highScores().numPlayers(props));
myVariations->setText(std::to_string(instance().highScores().numVariations())); myVariations->setText(std::to_string(instance().highScores().numVariations(props)));
if (true) ostringstream ss;
myScoreDigits->setSelected(formats.numDigits);
myTrailingZeroes->setSelected(formats.trailingZeroes);
myScoreBCD->setState(formats.scoreBCD);
myVarBCD->setState(formats.varBCD);
myVarZeroBased->setState(formats.varZeroBased);
ss.str("");
ss << std::hex << std::right << std::setw(4) << std::setfill('0')
<< std::uppercase << addresses.playerAddr;
myPlayersAddress->setText(ss.str());
ss.str("");
ss << std::hex << std::right << std::setw(4) << std::setfill('0')
<< std::uppercase << addresses.varAddr;
myVarAddress->setText(ss.str());
for (uInt32 p = 0; p < HighScoresManager::MAX_PLAYERS; ++p)
{ {
ostringstream ss; for (uInt32 a = 0; a < instance().highScores().numAddrBytes(props); ++a)
myScoreDigits->setSelected(formats.numDigits);
myTrailingZeroes->setSelected(formats.trailingZeroes);
myScoreBCD->setState(formats.scoreBCD);
myVarBCD->setState(formats.varBCD);
myVarZeroBased->setState(formats.varZeroBased);
ss.str("");
ss << std::hex << std::right << std::setw(4) << std::setfill('0')
<< std::uppercase << addresses.playerAddr;
myPlayersAddress->setText(ss.str());
ss.str("");
ss << std::hex << std::right << std::setw(4) << std::setfill('0')
<< std::uppercase << addresses.varAddr;
myVarAddress->setText(ss.str());
for (uInt32 p = 0; p < instance().highScores().numPlayers(); ++p)
{ {
for (uInt32 a = 0; a < instance().highScores().numAddrBytes(); ++a) if (p < instance().highScores().numPlayers(props))
{ {
ss.str(""); ss.str("");
ss << std::hex << std::right << std::setw(4) << std::setfill('0') ss << std::hex << std::right << std::setw(4) << std::setfill('0')
<< std::uppercase << addresses.scoreAddr[p][a]; << std::uppercase << addresses.scoreAddr[p][a];
myScoreAddress[p][a]->setText(ss.str()); myScoreAddress[p][a]->setText(ss.str());
} }
else
myScoreAddress[p][a]->setText("");
} }
} }
handleHighScoresWidgets(); handleHighScoresWidgets();
@ -745,6 +744,8 @@ void GameInfoDialog::saveConfig()
myGameProperties.set(PropType::Cart_Rarity, myRarity->getText()); myGameProperties.set(PropType::Cart_Rarity, myRarity->getText());
myGameProperties.set(PropType::Cart_Note, myNote->getText()); myGameProperties.set(PropType::Cart_Note, myNote->getText());
saveHighScoresProperties();
// Always insert; if the properties are already present, nothing will happen // Always insert; if the properties are already present, nothing will happen
instance().propSet().insert(myGameProperties); instance().propSet().insert(myGameProperties);
instance().saveConfig(); instance().saveConfig();
@ -770,6 +771,45 @@ void GameInfoDialog::saveConfig()
} }
} }
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
void GameInfoDialog::saveHighScoresProperties()
{
HighScoresManager::Formats formats;
HighScoresManager::Addresses addresses;
//myGameProperties.set(PropType::Cart_Players, myPlayers->getSelectedTag().toString());
//myGameProperties.set(PropType::Cart_Variations, myVariations->getText());
//TODO: fill formats & addresses
formats.varZeroBased = myVarBCD->getState();
formats.varBCD = myVarBCD->getState();
formats.numDigits = myScoreDigits->getSelected() + 1;
formats.trailingZeroes = myTrailingZeroes->getSelected();
formats.scoreBCD = myScoreBCD->getState();
string strAddr;
uInt16 addr;
strAddr = myPlayersAddress->getText();
addresses.playerAddr = strAddr == EmptyString ? 1 : stoi(strAddr, nullptr, 16);
strAddr = myVarAddress->getText();
addresses.varAddr = strAddr == EmptyString ? 1 : stoi(strAddr, nullptr, 16);
for (uInt32 p = 0; p < HighScoresManager::MAX_PLAYERS; ++p)
{
for (uInt32 a = 0; a < HighScoresManager::MAX_SCORE_ADDR; ++a)
{
strAddr = myScoreAddress[p][a]->getText();
addresses.scoreAddr[p][a] = strAddr == EmptyString ? 0 : stoi(strAddr, nullptr, 16);
}
}
strAddr = myVariations->getText();
instance().highScores().set(myGameProperties, myPlayers->getSelected() + 1,
strAddr == EmptyString ? 1 : stoi(strAddr),
formats, addresses);
}
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - // - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
void GameInfoDialog::setDefaults() void GameInfoDialog::setDefaults()
{ {
@ -969,7 +1009,8 @@ void GameInfoDialog::handleHighScoresWidgets()
for (uInt32 a = 0; a < numAddr; ++a) for (uInt32 a = 0; a < numAddr; ++a)
setAddressVal(myScoreAddress[p][a], myScoreAddressVal[p][a]); setAddressVal(myScoreAddress[p][a], myScoreAddressVal[p][a]);
Int32 score = instance().highScores().score(p, numAddr, myScoreBCD->getState()); Int32 score = instance().highScores().score(p, numAddr, myTrailingZeroes->getSelected(),
myScoreBCD->getState());
if (score >= 0) if (score >= 0)
{ {
ostringstream ss; ostringstream ss;

View File

@ -56,6 +56,8 @@ class GameInfoDialog : public Dialog, public CommandSender
void loadCartridgeProperties(const Properties& props); void loadCartridgeProperties(const Properties& props);
// load the properties for the 'High Scores' tab // load the properties for the 'High Scores' tab
void loadHighScoresProperties(const Properties& props); void loadHighScoresProperties(const Properties& props);
// load the properties of the 'High Scores' tab
void saveHighScoresProperties();
void updateControllerStates(); void updateControllerStates();
void eraseEEPROM(); void eraseEEPROM();