mirror of https://github.com/stella-emu/stella.git
Removed all reference to 'user.pro', in favour of the previous (to v/2.0)
functionality. The new scheme is as follows: - Per-user properties are stored in stella.pro, which is located in system-specific directories (homedir for UNIX/POSIX systems, currentdir for Win32 systems). - Completely removed concept of a global properties file, since that functionality is now included in Stella directly. - Retained the ability to use an alternative properties file, in which case the per-user one isn't used at all, and any entries in it override the built-in defaults. Removed all reference to 'system' vs. 'user' config files, for much the same reasons as above. As above, config files are stored in user-specific places depending on platform. There is no longer a system-wide config file. This made sense when Stella didn't have built-in defaults and relied on such a file, but that's no longer the case. Sorry for any confusion this causes, but it was causing even more confusion for users. And now we can distribute Stella has a single binary which doesn't depend on any external files (but will still use them if they're present). git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@1050 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
This commit is contained in:
parent
dfd7faf454
commit
a6ad33c40b
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@ -13,7 +13,7 @@
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// See the file "license" for information on usage and redistribution of
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// this file, and for a DISCLAIMER OF ALL WARRANTIES.
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//
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// $Id: mainSDL.cxx,v 1.62 2006-03-06 03:22:32 stephena Exp $
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// $Id: mainSDL.cxx,v 1.63 2006-03-17 19:44:16 stephena Exp $
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//============================================================================
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#include <sstream>
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@ -68,7 +68,7 @@ static void SetupProperties(PropertiesSet& set);
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static void Cleanup();
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// Pointer to the main parent osystem object or the null pointer
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OSystem* theOSystem = (OSystem*) NULL;
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static OSystem* theOSystem = (OSystem*) NULL;
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/**
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@ -88,17 +88,14 @@ void SetupProperties(PropertiesSet& set)
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string altpro = theOSystem->settings().getString("pro");
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if(altpro != "")
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{
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buf << "Game properties: \'" << altpro << "\'\n";
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set.load(altpro, false); // don't save alternate properties to userPro
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buf << "User game properties: \'" << altpro << "\'\n";
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set.load(altpro, false); // don't save alternate properties
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}
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else
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{
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const string& sysPro = theOSystem->systemProperties();
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const string& userPro = theOSystem->userProperties();
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buf << "Game properties: \'" << sysPro << "\', \'" << userPro << "\'\n";
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set.load(sysPro, false); // don't save system-wide properties
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set.load(userPro, true);
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const string& props = theOSystem->propertiesFile();
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buf << "User game properties: \'" << props << "\'\n";
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set.load(props, true); // do save these properties
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}
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if(theOSystem->settings().getBool("showinfo"))
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@ -13,7 +13,7 @@
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// See the file "license" for information on usage and redistribution of
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// this file, and for a DISCLAIMER OF ALL WARRANTIES.
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//
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// $Id: EventHandler.cxx,v 1.153 2006-03-15 23:14:01 stephena Exp $
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// $Id: EventHandler.cxx,v 1.154 2006-03-17 19:44:18 stephena Exp $
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//============================================================================
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#include <sstream>
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@ -2122,7 +2122,7 @@ void EventHandler::setEventState(State state)
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// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
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void EventHandler::saveProperties()
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{
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myOSystem->console().saveProperties(myOSystem->userProperties(), true);
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myOSystem->console().saveProperties(myOSystem->propertiesFile(), true);
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}
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// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
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@ -13,7 +13,7 @@
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// See the file "license" for information on usage and redistribution of
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// this file, and for a DISCLAIMER OF ALL WARRANTIES.
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//
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// $Id: OSystem.cxx,v 1.63 2006-03-05 01:18:42 stephena Exp $
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// $Id: OSystem.cxx,v 1.64 2006-03-17 19:44:18 stephena Exp $
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//============================================================================
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#include <cassert>
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@ -152,33 +152,15 @@ void OSystem::setStateDir(const string& statedir)
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}
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// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
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void OSystem::setPropertiesDir(const string& userpath,
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const string& systempath)
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void OSystem::setPropertiesDir(const string& path)
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{
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// Set up the input and output properties files
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myUserPropertiesFile = userpath + BSPF_PATH_SEPARATOR + "user.pro";
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#ifdef NIGHTLY_BUILD
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// snapshots look in current dir
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mySystemPropertiesFile = "stella.pro";
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#else
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// releases look in system dir
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mySystemPropertiesFile = systempath + BSPF_PATH_SEPARATOR + "stella.pro";
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#endif
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myPropertiesFile = path + BSPF_PATH_SEPARATOR + "stella.pro";
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}
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// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
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void OSystem::setConfigFiles(const string& userconfig,
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const string& systemconfig)
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void OSystem::setConfigFile(const string& file)
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{
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// Set up the names of the input and output config files
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myConfigOutputFile = userconfig;
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if(FilesystemNode::fileExists(userconfig))
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myConfigInputFile = userconfig;
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else if(FilesystemNode::fileExists(systemconfig))
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myConfigInputFile = systemconfig;
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else
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myConfigInputFile = "";
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myConfigFile = file;
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}
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// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
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@ -13,7 +13,7 @@
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// See the file "license" for information on usage and redistribution of
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// this file, and for a DISCLAIMER OF ALL WARRANTIES.
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//
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// $Id: OSystem.hxx,v 1.39 2006-03-02 13:10:53 stephena Exp $
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// $Id: OSystem.hxx,v 1.40 2006-03-17 19:44:18 stephena Exp $
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//============================================================================
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#ifndef OSYSTEM_HXX
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@ -44,7 +44,7 @@ class CheatManager;
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other objects belong.
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@author Stephen Anthony
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@version $Id: OSystem.hxx,v 1.39 2006-03-02 13:10:53 stephena Exp $
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@version $Id: OSystem.hxx,v 1.40 2006-03-17 19:44:18 stephena Exp $
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*/
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class OSystem
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{
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@ -201,57 +201,48 @@ class OSystem
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@return The video framerate currently in use
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*/
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uInt32 frameRate() { return myDisplayFrameRate; }
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uInt32 frameRate() const { return myDisplayFrameRate; }
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/**
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Return the default directory for storing data.
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*/
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const string& baseDir() { return myBaseDir; }
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const string& baseDir() const { return myBaseDir; }
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/**
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Return the directory for storing state files.
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*/
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const string& stateDir() { return myStateDir; }
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const string& stateDir() const { return myStateDir; }
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/**
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This method should be called to get the filename of the
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system-wide properties file (stella.pro).
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@return String representing the full path of the properties filename.
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*/
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const string& systemProperties() { return mySystemPropertiesFile; }
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/**
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This method should be called to get the filename of the
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user-specific properties file (user.pro).
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@return String representing the full path of the properties filename.
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*/
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const string& userProperties() { return myUserPropertiesFile; }
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/**
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This method should be called to get the filename of the config file
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for the purpose of loading.
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This method should be called to get the full path of the config file.
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@return String representing the full path of the config filename.
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*/
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const string& configInputFilename() { return myConfigInputFile; }
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const string& configFile() const { return myConfigFile; }
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/**
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This method should be called to get the filename of the config file
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for the purpose of saving.
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This method should be called to get the full path of the
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properties file (stella.pro).
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@return String representing the full path of the config filename.
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@return String representing the full path of the properties filename.
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*/
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const string& configOutputFilename() { return myConfigOutputFile; }
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const string& propertiesFile() const { return myPropertiesFile; }
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/**
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This method should be called to get the filename of the gamelist
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This method should be called to get the full path of the gamelist
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cache file (used by the Launcher to show a listing of available games).
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@return String representing the full path of the gamelist cache file.
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*/
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const string& cacheFile() { return myGameListCacheFile; }
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const string& cacheFile() const { return myGameListCacheFile; }
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/**
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This method should be called to get the full path of the currently
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loaded ROM.
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@return String representing the full path of the ROM file.
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*/
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const string& romFile() const { return myRomFile; }
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/**
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Creates the various framebuffers/renderers available in this system
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@ -290,7 +281,7 @@ class OSystem
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@return The supported features
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*/
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const string& features() { return myFeatures; }
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const string& features() const { return myFeatures; }
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/**
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Open the given ROM and return an array containing its contents.
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*/
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bool openROM(const string& rom, string& md5, uInt8** image, int* size);
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const string& romFile() { return myRomFile; }
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public:
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//////////////////////////////////////////////////////////////////////
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// The following methods are system-specific and must be implemented
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@ -376,14 +365,14 @@ class OSystem
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void setStateDir(const string& statedir);
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/**
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Set the locations of game properties files
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Set the locations of game properties file
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*/
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void setPropertiesDir(const string& userpath, const string& systempath);
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void setPropertiesDir(const string& path);
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/**
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Set the locations of config files
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Set the locations of config file
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*/
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void setConfigFiles(const string& userconfig, const string& systemconfig);
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void setConfigFile(const string& file);
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/**
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Set the location of the gamelist cache file
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@ -434,10 +423,8 @@ class OSystem
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string myBaseDir;
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string myStateDir;
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string mySystemPropertiesFile;
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string myUserPropertiesFile;
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string myConfigInputFile;
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string myConfigOutputFile;
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string myConfigFile;
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string myPropertiesFile;
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string myGameListCacheFile;
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string myRomFile;
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|
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@ -13,7 +13,7 @@
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// See the file "license" for information on usage and redistribution of
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// this file, and for a DISCLAIMER OF ALL WARRANTIES.
|
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//
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// $Id: Settings.cxx,v 1.80 2006-03-09 17:04:01 stephena Exp $
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// $Id: Settings.cxx,v 1.81 2006-03-17 19:44:18 stephena Exp $
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//============================================================================
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#include <cassert>
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@ -94,12 +94,7 @@ void Settings::loadConfig()
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string line, key, value;
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string::size_type equalPos, garbage;
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// FIXME - add infrastructure to print output
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#ifdef PSP_DEBUG
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fprintf(stdout,"Settings::loadConfig '%s'\n",myOSystem->configInputFilename().c_str());
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#endif
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ifstream in(myOSystem->configInputFilename().c_str());
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ifstream in(myOSystem->configFile().c_str());
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if(!in || !in.is_open())
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{
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cout << "Error: Couldn't load settings file\n";
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@ -380,7 +375,7 @@ void Settings::saveConfig()
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if(!settingsChanged)
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return;
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ofstream out(myOSystem->configOutputFilename().c_str());
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ofstream out(myOSystem->configFile().c_str());
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if(!out || !out.is_open())
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{
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cout << "Error: Couldn't save settings file\n";
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|
|
|
@ -13,7 +13,7 @@
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// See the file "license" for information on usage and redistribution of
|
||||
// this file, and for a DISCLAIMER OF ALL WARRANTIES.
|
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//
|
||||
// $Id: OSystemGP2X.cxx,v 1.8 2006-03-06 14:06:07 stephena Exp $
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// $Id: OSystemGP2X.cxx,v 1.9 2006-03-17 19:44:18 stephena Exp $
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// Modified on 2006/01/06 by Alex Zaballa for use on GP2X
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//============================================================================
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|
@ -41,13 +41,9 @@
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setBaseDir()
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setStateDir()
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setPropertiesDir()
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setConfigFiles()
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setConfigFile()
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setCacheFile()
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And for initializing the following variables:
|
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|
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myDriverList (a StringList)
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See OSystem.hxx for a further explanation
|
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*/
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|
@ -61,23 +57,14 @@ OSystemGP2X::OSystemGP2X()
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free(currdir);
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setBaseDir(basedir);
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string statedir = basedir + "/state";
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setStateDir(statedir);
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setStateDir(basedir + "/state");
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setPropertiesDir(basedir, basedir);
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setPropertiesDir(basedir);
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setConfigFile(basedir + "/stellarc");
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string userPropertiesFile = basedir + "/user.pro";
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string systemPropertiesFile = basedir + "/stella.pro";
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setConfigFiles(userPropertiesFile, systemPropertiesFile);
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setCacheFile(basedir + "/stella.cache");
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|
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string userConfigFile = basedir + "/stellarc";
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string systemConfigFile = statedir + "/stellarc";
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setConfigFiles(userConfigFile, systemConfigFile);
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string cacheFile = basedir + "/stella.cache";
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setCacheFile(cacheFile);
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// Set hat event handler to a known state
|
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// Set event arrays to a known state
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myPreviousEvents = new uInt8[8]; memset(myPreviousEvents, 0, 8);
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myCurrentEvents = new uInt8[8]; memset(myCurrentEvents, 0, 8);
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}
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|
@ -123,22 +110,6 @@ void OSystemGP2X::mainLoop()
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frameTime += currentTime;
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++numberOfFrames;
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}
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|
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// Only print console information if a console was actually created
|
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if(mySettings->getBool("showinfo") && myConsole)
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{
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double executionTime = (double) frameTime / 1000000.0;
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double framesPerSecond = (double) numberOfFrames / executionTime;
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cout << endl;
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cout << numberOfFrames << " total frames drawn\n";
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cout << framesPerSecond << " frames/second\n";
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cout << endl;
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cout << "Cartridge Name: " << myConsole->properties().get(Cartridge_Name);
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cout << endl;
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cout << "Cartridge MD5: " << myConsole->properties().get(Cartridge_MD5);
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cout << endl << endl;
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}
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||||
}
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// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
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|
@ -181,7 +152,7 @@ void OSystemGP2X::setDefaultJoymap()
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void OSystemGP2X::pollEvent()
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{
|
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// Translate joystick button events that act as directions into proper
|
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// SDL HAT events. This method will use 'case 2', as discussed on the
|
||||
// SDL axis events. This method will use 'case 2', as discussed on the
|
||||
// GP2X forums. Technically, this code should be integrated directly
|
||||
// into the GP2X SDL port.
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||||
|
||||
|
|
|
@ -13,7 +13,7 @@
|
|||
// See the file "license" for information on usage and redistribution of
|
||||
// this file, and for a DISCLAIMER OF ALL WARRANTIES.
|
||||
//
|
||||
// $Id: OSystemMACOSX.cxx,v 1.7 2006-01-08 02:28:04 stephena Exp $
|
||||
// $Id: OSystemMACOSX.cxx,v 1.8 2006-03-17 19:44:19 stephena Exp $
|
||||
//============================================================================
|
||||
|
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#include <cstdlib>
|
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|
@ -59,7 +59,7 @@ void macOpenConsole(char *romname)
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setBaseDir()
|
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setStateDir()
|
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setPropertiesFiles()
|
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setConfigFiles()
|
||||
setConfigFile()
|
||||
setCacheFile()
|
||||
|
||||
See OSystem.hxx for a further explanation
|
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|
@ -72,19 +72,12 @@ OSystemMACOSX::OSystemMACOSX()
|
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string basedir = string(getenv("HOME")) + "/.stella";
|
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setBaseDir(basedir);
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|
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string statedir = basedir + "/state";
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setStateDir(statedir);
|
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setStateDir(basedir + "/state");
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|
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strcat(parentdir,"/../../..");
|
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string systemPropertiesDir = parentdir;
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setPropertiesDir(basedir, systemPropertiesDir);
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setPropertiesDir(basedir);
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setConfigFile(basedir + "/stellarc");
|
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|
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string userConfigFile = basedir + "/stellarc";
|
||||
string systemConfigFile = "/etc/stellarc";
|
||||
setConfigFiles(userConfigFile, systemConfigFile);
|
||||
|
||||
string cacheFile = basedir + "/stella.cache";
|
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setCacheFile(cacheFile);
|
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setCacheFile(basedir + "/stella.cache");
|
||||
}
|
||||
|
||||
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
|
||||
|
|
|
@ -13,7 +13,7 @@
|
|||
// See the file "license" for information on usage and redistribution of
|
||||
// this file, and for a DISCLAIMER OF ALL WARRANTIES.
|
||||
//
|
||||
// $Id: OSystemUNIX.cxx,v 1.16 2006-03-05 01:18:42 stephena Exp $
|
||||
// $Id: OSystemUNIX.cxx,v 1.17 2006-03-17 19:44:19 stephena Exp $
|
||||
//============================================================================
|
||||
|
||||
#include <SDL.h>
|
||||
|
@ -43,7 +43,7 @@
|
|||
setBaseDir()
|
||||
setStateDir()
|
||||
setPropertiesDir()
|
||||
setConfigFiles()
|
||||
setConfigFile()
|
||||
setCacheFile()
|
||||
|
||||
See OSystem.hxx for a further explanation
|
||||
|
@ -56,18 +56,12 @@ OSystemUNIX::OSystemUNIX()
|
|||
string basedir = string(getenv("HOME")) + "/.stella";
|
||||
setBaseDir(basedir);
|
||||
|
||||
string statedir = basedir + "/state";
|
||||
setStateDir(statedir);
|
||||
setStateDir(basedir + "/state");
|
||||
|
||||
string propdir = PROPDIR; // Hopefully this is defined
|
||||
setPropertiesDir(basedir, propdir);
|
||||
setPropertiesDir(basedir);
|
||||
setConfigFile(basedir + "/stellarc");
|
||||
|
||||
string userConfigFile = basedir + "/stellarc";
|
||||
string systemConfigFile = propdir + "/stellarc";
|
||||
setConfigFiles(userConfigFile, systemConfigFile);
|
||||
|
||||
string cacheFile = basedir + "/stella.cache";
|
||||
setCacheFile(cacheFile);
|
||||
setCacheFile(basedir + "/stella.cache");
|
||||
}
|
||||
|
||||
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
|
||||
|
|
|
@ -13,7 +13,7 @@
|
|||
// See the file "license" for information on usage and redistribution of
|
||||
// this file, and for a DISCLAIMER OF ALL WARRANTIES.
|
||||
//
|
||||
// $Id: OSystemWin32.cxx,v 1.11 2006-03-06 21:41:58 stephena Exp $
|
||||
// $Id: OSystemWin32.cxx,v 1.12 2006-03-17 19:44:19 stephena Exp $
|
||||
//============================================================================
|
||||
|
||||
#include <sstream>
|
||||
|
@ -31,13 +31,9 @@
|
|||
setBaseDir()
|
||||
setStateDir()
|
||||
setPropertiesDir()
|
||||
setConfigFiles()
|
||||
setConfigFile()
|
||||
setCacheFile()
|
||||
|
||||
And for initializing the following variables:
|
||||
|
||||
myDriverList (a StringList)
|
||||
|
||||
See OSystem.hxx for a further explanation
|
||||
*/
|
||||
|
||||
|
@ -53,16 +49,12 @@ OSystemWin32::OSystemWin32()
|
|||
string basedir = ".\\";
|
||||
setBaseDir(basedir);
|
||||
|
||||
string stateDir = basedir + "state\\";
|
||||
setStateDir(stateDir);
|
||||
setStateDir(basedir + "state\\");
|
||||
|
||||
setPropertiesDir(basedir, basedir);
|
||||
setPropertiesDir(basedir);
|
||||
setConfigFile(basedir + "stella.ini");
|
||||
|
||||
string configFile = basedir + "stella.ini";
|
||||
setConfigFiles(configFile, configFile); // Input and output are the same
|
||||
|
||||
string cacheFile = basedir + "stella.cache";
|
||||
setCacheFile(cacheFile);
|
||||
setCacheFile(basedir + "stella.cache");
|
||||
}
|
||||
|
||||
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
|
||||
|
|
|
@ -36,16 +36,12 @@ OSystemWinCE::OSystemWinCE()
|
|||
string basedir = ((string) getcwd()) + '\\';
|
||||
setBaseDir(basedir);
|
||||
|
||||
string stateDir = basedir;
|
||||
setStateDir(stateDir);
|
||||
setStateDir(basedir);
|
||||
|
||||
setPropertiesDir(basedir, basedir);
|
||||
setPropertiesDir(basedir);
|
||||
setConfigFile(basedir + "stella.ini");
|
||||
|
||||
string configFile = basedir + "stella.ini";
|
||||
setConfigFiles(configFile, configFile); // Input and output are the same
|
||||
|
||||
string cacheFile = basedir + "stella.cache";
|
||||
setCacheFile(cacheFile);
|
||||
setCacheFile(basedir + "stella.cache");
|
||||
}
|
||||
|
||||
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
|
||||
|
@ -169,4 +165,4 @@ inline const GUI::Font& OSystemWinCE::font() const
|
|||
return consoleFont();
|
||||
else
|
||||
return OSystem::font();
|
||||
}
|
||||
}
|
||||
|
|
Loading…
Reference in New Issue