mirror of https://github.com/stella-emu/stella.git
trying to fix compile issues
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@ -39,10 +39,6 @@
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#include "ConsoleMediumBFont.hxx"
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#include "StellaMediumFont.hxx"
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#include "StellaLargeFont.hxx"
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#include "Stella12x24Font.hxx"
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#include "Stella12x24nFont.hxx"
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#include "Stella12x24nbFont.hxx"
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#include "Stella16x32Font.hxx"
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#include "ConsoleFont.hxx"
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#include "ConsoleBFont.hxx"
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#include "Launcher.hxx"
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@ -134,11 +130,7 @@ bool FrameBuffer::initialize()
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else if(lf == "medium")
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myLauncherFont = make_unique<GUI::Font>(GUI::stellaMediumDesc); // 9x18
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else
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//myLauncherFont = make_unique<GUI::Font>(GUI::stellaLargeDesc); // 10x20
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//myLauncherFont = make_unique<GUI::Font>(GUI::stella12x24Desc); // 12x24
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myLauncherFont = make_unique<GUI::Font>(GUI::stella12x24nDesc); // 12x24
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//myLauncherFont = make_unique<GUI::Font>(GUI::stella12x24nbDesc); // 12x24
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//myLauncherFont = make_unique<GUI::Font>(GUI::stella16x32Desc); // 16x32
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myLauncherFont = make_unique<GUI::Font>(GUI::stellaLargeDesc); // 10x20
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#endif
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// Determine possible TIA windowed zoom levels
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