trying to fix compile issues

This commit is contained in:
thrust26 2020-03-15 08:23:54 +01:00
parent 6b59190582
commit a623843d37
1 changed files with 1 additions and 9 deletions

View File

@ -39,10 +39,6 @@
#include "ConsoleMediumBFont.hxx"
#include "StellaMediumFont.hxx"
#include "StellaLargeFont.hxx"
#include "Stella12x24Font.hxx"
#include "Stella12x24nFont.hxx"
#include "Stella12x24nbFont.hxx"
#include "Stella16x32Font.hxx"
#include "ConsoleFont.hxx"
#include "ConsoleBFont.hxx"
#include "Launcher.hxx"
@ -134,11 +130,7 @@ bool FrameBuffer::initialize()
else if(lf == "medium")
myLauncherFont = make_unique<GUI::Font>(GUI::stellaMediumDesc); // 9x18
else
//myLauncherFont = make_unique<GUI::Font>(GUI::stellaLargeDesc); // 10x20
//myLauncherFont = make_unique<GUI::Font>(GUI::stella12x24Desc); // 12x24
myLauncherFont = make_unique<GUI::Font>(GUI::stella12x24nDesc); // 12x24
//myLauncherFont = make_unique<GUI::Font>(GUI::stella12x24nbDesc); // 12x24
//myLauncherFont = make_unique<GUI::Font>(GUI::stella16x32Desc); // 16x32
myLauncherFont = make_unique<GUI::Font>(GUI::stellaLargeDesc); // 10x20
#endif
// Determine possible TIA windowed zoom levels