all devices now can display the in-emulation menu, so drop to that always when losing focus (aka pause mode)

git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@1310 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
This commit is contained in:
knakos 2007-01-27 10:50:14 +00:00
parent 33d4d57a02
commit a5a545fcbf
1 changed files with 2 additions and 4 deletions

View File

@ -14,7 +14,7 @@
// this file, and for a DISCLAIMER OF ALL WARRANTIES.
//
// Windows CE Port by Kostas Nakos
// $Id: PocketStella.cpp,v 1.9 2007-01-23 09:44:55 knakos Exp $
// $Id: PocketStella.cpp,v 1.10 2007-01-27 10:50:14 knakos Exp $
//============================================================================
#include <queue>
@ -117,9 +117,7 @@ LRESULT CALLBACK WindowProc(HWND hwnd, UINT uMsg, WPARAM wParam, LPARAM lParam )
case WM_HIBERNATE:
GXSuspend();
if (theOSystem)
if (((FrameBufferWinCE &)theOSystem->frameBuffer()).IsSmartphoneLowRes())
theOSystem->eventHandler().handleEvent(Event::LauncherMode, theOSystem->eventHandler().state());
else
if (theOSystem->eventHandler().state() == EventHandler::S_EMULATE)
theOSystem->eventHandler().enterMenuMode(EventHandler::S_MENU);
return 0;