mirror of https://github.com/stella-emu/stella.git
Fixed sound crash in Windows.
This commit is contained in:
parent
bd607a37dc
commit
a4bd8a562b
|
@ -52,14 +52,14 @@ SoundSDL::SoundSDL(OSystem& osystem, AudioSettings& audioSettings)
|
|||
return;
|
||||
}
|
||||
|
||||
// Reserve 8K for the audio buffer; seems to be enough on most systems
|
||||
myBuffer.reserve(8_KB);
|
||||
|
||||
SDL_zero(mySpec);
|
||||
if(!myAudioSettings.enabled() || !openDevice())
|
||||
if(!myAudioSettings.enabled())
|
||||
Logger::info("Sound disabled\n");
|
||||
|
||||
Logger::debug("SoundSDL::SoundSDL initialized");
|
||||
|
||||
// Reserve 8K for the audio buffer; seems to be enough on most systems
|
||||
myBuffer.reserve(8_KB);
|
||||
}
|
||||
|
||||
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
|
||||
|
@ -105,8 +105,11 @@ bool SoundSDL::openDevice()
|
|||
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
|
||||
void SoundSDL::setEnabled(bool enable)
|
||||
{
|
||||
mute(!enable);
|
||||
pause(!enable);
|
||||
if(myIsInitializedFlag)
|
||||
{
|
||||
mute(!enable);
|
||||
pause(!enable);
|
||||
}
|
||||
}
|
||||
|
||||
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
|
||||
|
@ -140,6 +143,7 @@ void SoundSDL::open(shared_ptr<AudioQueue> audioQueue,
|
|||
// Adjust volume to that defined in settings
|
||||
setVolume(myAudioSettings.volume());
|
||||
|
||||
// Initialize resampler; must be done after the sound device has opened
|
||||
initResampler();
|
||||
|
||||
// Show some info
|
||||
|
|
Loading…
Reference in New Issue