mirror of https://github.com/stella-emu/stella.git
added frame drop logging
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16b9ebe0f8
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a2eb62402f
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@ -20,6 +20,7 @@
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#include "EmulationWorker.hxx"
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#include "DispatchResult.hxx"
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#include "TIA.hxx"
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#include "Logger.hxx"
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using namespace std::chrono;
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@ -238,10 +239,13 @@ void EmulationWorker::handleWakeupFromWaitingForStop(std::unique_lock<std::mutex
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break;
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case Signal::none:
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if (myVirtualTime <= high_resolution_clock::now())
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if(myVirtualTime <= high_resolution_clock::now())
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// The time allotted to the emulation timeslice has passed and we haven't been stopped?
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// -> go for another emulation timeslice
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{
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Logger::debug("Frame dropped!");
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dispatchEmulation(lock);
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}
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else
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// Wakeup was spurious, reenter sleep
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myWakeupCondition.wait_until(lock, myVirtualTime);
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