mirror of https://github.com/stella-emu/stella.git
3E and 3F bankswitching now pass pokes to addresses $00-$3F through to
the TIA. For 3E, this means game authors don't need to access the TIA through a mirror (and there's no reason they should on real hardware, either). It also means Armin's test cart image works. 3F ROMs still need to use a mirror: poking to $00-$2C writes to the TIA *and* switches banks, which is not that you'd want to do. Stella's behaviour now matches a real Tigervision 3F cart, for what it's worth. Unfortunately I had to do something nasty to allow the Cart classes to directly access the TIA: see System.hxx and System.cxx (search for the tiaPoke() method.) git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@627 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
This commit is contained in:
parent
090bf3dc3e
commit
9f354edb8a
|
@ -13,7 +13,7 @@
|
|||
// See the file "license" for information on usage and redistribution of
|
||||
// this file, and for a DISCLAIMER OF ALL WARRANTIES.
|
||||
//
|
||||
// $Id: Cart3E.cxx,v 1.3 2005-07-08 12:16:01 urchlay Exp $
|
||||
// $Id: Cart3E.cxx,v 1.4 2005-07-09 00:59:12 urchlay Exp $
|
||||
//============================================================================
|
||||
|
||||
#include <assert.h>
|
||||
|
@ -122,7 +122,8 @@ void Cartridge3E::poke(uInt16 address, uInt8 value)
|
|||
{
|
||||
address = address & 0x0FFF;
|
||||
|
||||
// Switch banks if necessary
|
||||
// Switch banks if necessary. Armin (Kroko) says there are no mirrored
|
||||
// hotspots.
|
||||
if(address == 0x003F)
|
||||
{
|
||||
bank(value);
|
||||
|
@ -132,8 +133,12 @@ void Cartridge3E::poke(uInt16 address, uInt8 value)
|
|||
bank(value + 256);
|
||||
}
|
||||
|
||||
// TODO: Ask Kroko whether addresses 0-0x3d do anything (on 3F, they
|
||||
// cause a bankswitch)
|
||||
// Dirty hack alert!
|
||||
// Pass the poke through to the TIA. In a real Atari, both the cart and the
|
||||
// TIA see the address lines, and both react accordingly. In Stella, each
|
||||
// 64-byte chunk of address space is "owned" by only one device. If we
|
||||
// don't chain the poke to the TIA, then the TIA can't see it...
|
||||
mySystem->tiaPoke(address, value);
|
||||
}
|
||||
|
||||
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
|
||||
|
|
|
@ -13,7 +13,7 @@
|
|||
// See the file "license" for information on usage and redistribution of
|
||||
// this file, and for a DISCLAIMER OF ALL WARRANTIES.
|
||||
//
|
||||
// $Id: Cart3F.cxx,v 1.7 2005-06-27 23:40:35 urchlay Exp $
|
||||
// $Id: Cart3F.cxx,v 1.8 2005-07-09 00:59:12 urchlay Exp $
|
||||
//============================================================================
|
||||
|
||||
#include <assert.h>
|
||||
|
@ -67,8 +67,9 @@ void Cartridge3F::install(System& system)
|
|||
assert((0x1800 & mask) == 0);
|
||||
|
||||
// Set the page accessing methods for the hot spots (for 100% emulation
|
||||
// I would need to chain any accesses below 0x40 to the TIA but for
|
||||
// now I'll just forget about them)
|
||||
// we need to chain any accesses below 0x40 to the TIA. Our poke() method
|
||||
// does this via mySystem->tiaPoke(...), at least until we come up with a
|
||||
// cleaner way to do it.)
|
||||
System::PageAccess access;
|
||||
for(uInt32 i = 0x00; i < 0x40; i += (1 << shift))
|
||||
{
|
||||
|
@ -116,6 +117,10 @@ void Cartridge3F::poke(uInt16 address, uInt8 value)
|
|||
{
|
||||
bank(value);
|
||||
}
|
||||
|
||||
// pass pokes through to the TIA. This uses a DIRTY HACK which will
|
||||
// (probably) go away in the future. See System.cxx for details.
|
||||
mySystem->tiaPoke(address, value);
|
||||
}
|
||||
|
||||
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
|
||||
|
|
|
@ -13,7 +13,7 @@
|
|||
// See the file "license" for information on usage and redistribution of
|
||||
// this file, and for a DISCLAIMER OF ALL WARRANTIES.
|
||||
//
|
||||
// $Id: System.cxx,v 1.10 2005-06-21 05:00:46 urchlay Exp $
|
||||
// $Id: System.cxx,v 1.11 2005-07-09 00:59:13 urchlay Exp $
|
||||
//============================================================================
|
||||
|
||||
#include <assert.h>
|
||||
|
@ -21,6 +21,7 @@
|
|||
|
||||
#include "Device.hxx"
|
||||
#include "M6502.hxx"
|
||||
#include "TIA.hxx" // FIXME: this is a hack
|
||||
#include "System.hxx"
|
||||
#include "Serializer.hxx"
|
||||
#include "Deserializer.hxx"
|
||||
|
@ -349,3 +350,23 @@ void System::poke(uInt16 addr, uInt8 value)
|
|||
|
||||
myDataBusState = value;
|
||||
}
|
||||
|
||||
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
|
||||
// FIXME: dirty hack! This only exists for Cart3E and Cart3F to use, and
|
||||
// then only until I come up a cleaner way to implement it. Call this method
|
||||
// at your own peril!
|
||||
|
||||
// Note that in some compilers (VC++?) you need to enable RTTI to make the
|
||||
// dynamic_cast work. In g++, RTTI seems to be on by default. Do not
|
||||
// compile Stella with -fno-rtti!
|
||||
|
||||
// Sorry about the mess. -- B.
|
||||
void System::tiaPoke(uInt16 addr, uInt8 value)
|
||||
{
|
||||
TIA *t;
|
||||
for(uInt32 i = 0; i < myNumberOfDevices; ++i)
|
||||
{
|
||||
if( (t = dynamic_cast<TIA*>(myDevices[i])) )
|
||||
t->poke(addr, value);
|
||||
}
|
||||
}
|
||||
|
|
|
@ -13,7 +13,7 @@
|
|||
// See the file "license" for information on usage and redistribution of
|
||||
// this file, and for a DISCLAIMER OF ALL WARRANTIES.
|
||||
//
|
||||
// $Id: System.hxx,v 1.7 2005-06-21 05:00:46 urchlay Exp $
|
||||
// $Id: System.hxx,v 1.8 2005-07-09 00:59:13 urchlay Exp $
|
||||
//============================================================================
|
||||
|
||||
#ifndef SYSTEM_HXX
|
||||
|
@ -47,7 +47,7 @@ class Deserializer;
|
|||
dynamic code for that page of memory.
|
||||
|
||||
@author Bradford W. Mott
|
||||
@version $Id: System.hxx,v 1.7 2005-06-21 05:00:46 urchlay Exp $
|
||||
@version $Id: System.hxx,v 1.8 2005-07-09 00:59:13 urchlay Exp $
|
||||
*/
|
||||
class System
|
||||
{
|
||||
|
@ -242,6 +242,18 @@ class System
|
|||
*/
|
||||
void poke(uInt16 address, uInt8 value);
|
||||
|
||||
/**
|
||||
Force a poke to the TIA, bypassing the normal device selection.
|
||||
This is used by the 3E and 3F bankswitch schemes, which attach
|
||||
themselves to the address space at $00-$3F and need a way to
|
||||
pass a poke there through to the TIA.
|
||||
|
||||
I don't know what the correct way to do this is, but I'm pretty
|
||||
certain this ain't it. As soon as I do know, this method goes away.
|
||||
-- B.
|
||||
*/
|
||||
void System::tiaPoke(uInt16 addr, uInt8 value);
|
||||
|
||||
public:
|
||||
/**
|
||||
Structure used to specify access methods for a page
|
||||
|
|
|
@ -3,6 +3,20 @@
|
|||
"Cartridge.Type" "3E"
|
||||
""
|
||||
|
||||
"Cartridge.MD5" "9b150a42fc788960fbb4cbe250259ee2"
|
||||
"Cartridge.Name" "3E Bankswitch Test (TIA @ $40)"
|
||||
"Cartridge.Manufacturer" "Kroko"
|
||||
"Cartridge.Type" "3E"
|
||||
"Display.Format" "PAL"
|
||||
""
|
||||
|
||||
"Cartridge.MD5" "792b1d93eb1d8045260c840b0688ec8f"
|
||||
"Cartridge.Name" "3E Bankswitch Test (TIA @ $00)"
|
||||
"Cartridge.Manufacturer" "Kroko"
|
||||
"Cartridge.Type" "3E"
|
||||
"Display.Format" "PAL"
|
||||
""
|
||||
|
||||
"Cartridge.MD5" "0685bd0bcb975ceef7041749a5454a48"
|
||||
"Cartridge.Name" "11 Sprite Demo (Piero Cavina) (PD)"
|
||||
"Cartridge.Manufacturer" "Piero Cavina"
|
||||
|
|
Loading…
Reference in New Issue