Changed some text messages involving state loading/saving in the X11

and SDL ports.

Added 'Shift-F10' key combo to X11 port to cycle downwards through state
slots.


git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@113 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
This commit is contained in:
stephena 2002-10-05 12:49:49 +00:00
parent ba45df86da
commit 9d758a41b6
2 changed files with 41 additions and 28 deletions

View File

@ -13,7 +13,7 @@
// See the file "license" for information on usage and redistribution of
// this file, and for a DISCLAIMER OF ALL WARRANTIES.
//
// $Id: mainSDL.cxx,v 1.28 2002-09-29 14:11:11 stephena Exp $
// $Id: mainSDL.cxx,v 1.29 2002-10-05 12:49:49 stephena Exp $
//============================================================================
#include <fstream>
@ -674,7 +674,7 @@ void changeState(int direction)
// Print appropriate message
char buf[40];
snprintf(buf, 39, "Changed to state slot %d", currentState);
snprintf(buf, 39, "Changed to slot %d", currentState);
string message = buf;
theConsole->mediaSource().showMessage(message, MESSAGE_INTERVAL *
settings->theDesiredFrameRate);

View File

@ -13,7 +13,7 @@
// See the file "license" for information on usage and redistribution of
// this file, and for a DISCLAIMER OF ALL WARRANTIES.
//
// $Id: mainX11.cxx,v 1.26 2002-09-29 14:11:11 stephena Exp $
// $Id: mainX11.cxx,v 1.27 2002-10-05 12:49:49 stephena Exp $
//============================================================================
#include <fstream>
@ -86,7 +86,7 @@ static void usage();
static void loadState();
static void saveState();
static void changeState();
static void changeState(int direction);
// Globals for X windows stuff
static Display* theDisplay = (Display*) NULL;
@ -590,7 +590,10 @@ void handleEvents()
}
else if((key == XK_F10) && (event.type == KeyPress))
{
changeState();
if(event.xkey.state & ShiftMask)
changeState(0);
else
changeState(1);
}
else if((key == XK_F11) && (event.type == KeyPress))
{
@ -973,16 +976,26 @@ void saveState()
/**
Changes the current state slot.
*/
void changeState()
void changeState(int direction)
{
if(direction == 1) // increase current state slot
{
if(currentState == 9)
currentState = 0;
else
++currentState;
}
else // decrease current state slot
{
if(currentState == 0)
currentState = 9;
else
--currentState;
}
// Print appropriate message
char buf[40];
snprintf(buf, 39, "Changed to state slot %d", currentState);
snprintf(buf, 39, "Changed to slot %d", currentState);
string message = buf;
theConsole->mediaSource().showMessage(message, MESSAGE_INTERVAL *
settings->theDesiredFrameRate);
@ -1339,23 +1352,6 @@ void cleanup()
#endif
}
/**
Returns number of ticks in microseconds
*/
#ifdef HAVE_GETTIMEOFDAY
inline uInt32 getTicks()
{
timeval now;
gettimeofday(&now, 0);
uInt32 ticks = now.tv_sec * 1000000 + now.tv_usec;
return ticks;
}
#else
#error We need gettimeofday for the X11 version!!!
#endif
/**
Creates some directories under $HOME.
Required directories are $HOME/.stella and $HOME/.stella/state
@ -1575,3 +1571,20 @@ int main(int argc, char* argv[])
cleanup();
return 0;
}
/**
Returns number of ticks in microseconds
*/
#ifdef HAVE_GETTIMEOFDAY
inline uInt32 getTicks()
{
timeval now;
gettimeofday(&now, 0);
uInt32 ticks = now.tv_sec * 1000000 + now.tv_usec;
return ticks;
}
#else
#error We need gettimeofday for the X11 version!!!
#endif