From 9b29d655925255d98e7621ea002bf0dbe4c37672 Mon Sep 17 00:00:00 2001
From: Thomas Jentzsch
-
@@ -1870,16 +1870,16 @@
Switch mouse between controller emulation modes(see Game Properties - Controller)
+ Switch mouse between controller emulation modes(see Controller Properties)
Control + 0
Control + 0
End Move cursor to end of line Delete Remove character to right of cursor
- Backspace Remove character to left of cursor
- Control-a Same function as 'Home'
- Control-e Same function as 'End'
- Control-d Same function as 'Delete'
- Control-k Remove all characters from cursor to end of line
- Control-u Remove all characters from cursor to beginning of line
- Control-w Remove entire word to left of cursor
- Control-Left Move cursor to beginning of word to the left
- Control-Right Move cursor to beginning of word to the right
- Control-c Copy entire line to clipboard (not complete)
+ Control-v Paste clipboard contents (not complete)
+ Control + a Same function as 'Home'
+ Control + e Same function as 'End'
+ Control + d Same function as 'Delete'
+ Control + k Remove all characters from cursor to end of line
+ Control + u Remove all characters from cursor to beginning of line
+ Control + w Remove entire word to left of cursor
+ Control + Left Move cursor to beginning of word to the left
+ Control + Right Move cursor to beginning of word to the right
+ Control + c Copy entire line to clipboard (not complete)
@@ -2410,12 +2410,12 @@
Control + v Paste clipboard contents (not complete)
- -modcombo <1|0>
Use modifier(Shift/Alt/Control)-x key combos. This is normally enabled,
- since the 'Quit' command is tied to 'Control-q'. However, there are times
+ Use modifier(Shift/Alt/Control) + x key combos. This is normally enabled,
+ since the 'Quit' command is tied to 'Control + q'. However, there are times
when you want to disable them.
E.g. a 2-player game is using either the 'f' or 'r' keys for movement,
and pressing Control (for Fire) will perform an unwanted action
- associated with Control-r or Control-f default keys.
+ associated with 'Control + r' or 'Control + f' default keys.
@@ -2769,7 +2769,7 @@
@@ -2810,51 +2810,51 @@
- -bs <type>
Set "Cart.Type" property. See the Game Properties section
+ Set "Cart.Type" property. See the Emulation Properties section
for valid types.
- -lc <type>
Set "Controller.Left" property. See the Game Properties
+ Set "Controller.Left" property. See the Controller Properties
section for valid types.
- -lq1 <type>
Set "Controller.Left1" property for QuadTari. See the Game Properties
+ Set "Controller.Left1" property for QuadTari. See the QuadTari Properties
section for valid types.
- -lq2 <type>
Set "Controller.Left2" property for QuadTari. See the Game Properties
+ Set "Controller.Left2" property for QuadTari. See the QuadTari Properties
section for valid types.
- -rc <type>
Set "Controller.Right" property. See the Game Properties
+ Set "Controller.Right" property. See the Controller Properties
section for valid types.
- -rq1 <type>
Set "Controller.Right1" property for QuadTari. See the Game Properties
+ Set "Controller.Right1" property for QuadTari. See the QuadTari Properties
section for valid types.
- -rq2 <type>
Set "Controller.Right2" property for QuadTari. See the Game Properties
+ Set "Controller.Right2" property for QuadTari. See the QuadTari Properties
section for valid types.
-bc <type>
Set both "Controller.Left" and "Controller.Right" properties.
- See the Game Properties section for valid types.
+ See the Controller Properties section for valid types.
-aq <type>
Set "Controller.Left1", "Controller.Left2", "Controller.Right1" and "Controller.Right2" properties for QuadTari.
- See the Game Properties section for valid types.
+ See the QuadTari Properties section for valid types.
@@ -2875,12 +2875,12 @@
-ma <Auto|XY>
Set "Controller.MouseAxis" property.
- See the Game Properties section for valid types.
+ See the Controller Properties section for valid types.
@@ -3487,7 +3487,7 @@
showing all files (with no restriction on file name).
- -format <format>
Set "Display.Format" property. See the Game Properties section
+ Set "Display.Format" property. See the Emulation Properties section
for valid formats.
Each block in a property file consists of a set of properties for a single game. Stella supports the properties described below:
+Type | Description |
---|---|
Joystick | Atari's famous black joystick that was originally included with the system. |
Paddles | Standard paddle controllers, only (up to 8) fire buttons supported for QuadTari. |
Driving | Looks like a paddle, but allows 360° movement. Only one unit per connector, unlike paddles which were sold in pairs. |
AtariVox | A SpeakJet based unlimited-vocabulary speech/sound synthesizer with 32K EEPROM. |
SaveKey | A 32K EEPROM for saving high scores, etc. (the EEPROM portion of an AtariVox). |