mirror of https://github.com/stella-emu/stella.git
Starting to update docs and misc text files for 4.0 release.
git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2932 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
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@ -29,8 +29,8 @@ distributions currently available are:
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Stella-4.0-x64.exe (64-bit EXE installer)
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Stella-4.0-windows.zip (32/64 bit versions)
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* Binary distribution for MacOS X 32-bit & 64-bit :
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Stella-4.0-macosx.dmg (32/64-bit Intel/OSX 10.5+)
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* Binary distribution for MacOS X 10.5 and above :
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Stella-4.0-macosx.dmg (32/64-bit Intel Universal Binary)
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* Binary distribution in 32-bit & 64-bit Ubuntu DEB format :
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stella_4.0-1_i386.deb
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@ -1,11 +1,13 @@
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Please distribute this file with the SDL runtime environment:
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The Simple DirectMedia Layer (SDL for short) is a cross-platfrom library
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The Simple DirectMedia Layer (SDL for short) is a cross-platform library
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designed to make it easy to write multi-media software, such as games and
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emulators.
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The Simple DirectMedia Layer library source code is available from:
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http://www.libsdl.org/
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This library is distributed under the terms of the GNU LGPL license:
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http://www.gnu.org/copyleft/lesser.html
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This library is distributed under the terms of the zlib license:
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http://www.zlib.net/zlib_license.html
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@ -54,7 +54,7 @@
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<br><br><br>
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<center><b>February 1999 - xxx 2014</b></center>
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<center><b>February 1999 - July 2014</b></center>
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<center><b>The Stella Team</b></center>
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<center><b><a href="http://stella.sourceforge.net">Stella Homepage</a></b></center>
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@ -260,17 +260,17 @@
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joysticks or mouse</li>
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<li>Emulates CX-22 / CX-80 style trackballs and Amiga Mouse using your
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computer's mouse</li>
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<li>Emulates Spectravideo CompuMate system using your computer's keyboard,
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<li>Emulates <a href="http://en.wikipedia.org/wiki/CompuMate">Spectravideo CompuMate</a> system using your computer's keyboard,
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including mapping of CompuMate 'Backspace', 'Space' and 'Enter' functionality to
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to the actual keys on your keyboard</li>
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<li>Emulates the Mindlink Controller using your computer's mouse</li>
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<li>Support for real Atari 2600 controllers using the
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<a href="http://www.stelladaptor.com">Stelladaptor</a> and
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<a href="http://www.grandideastudio.com/portfolio/stelladaptor-2600">Stelladaptor</a> and
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<a href="http://2600-daptor.com">2600-adaptor/2600-daptor II</a></li>
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<li>Support for the speech portion of a real
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<a href="http://www.richard.hutchinson.dsl.pipex.com/new_page_5.htm">
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<a href="http://atariage.com/store/index.php?l=product_list&c=98">
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AtariVox</a> device connected to your PC using a USB adaptor</li>
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<li>Supports EEPROM emulation for <a href="http://www.richard.hutchinson.dsl.pipex.com/new_page_5.htm">
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<li>Supports EEPROM emulation for <a href="http://atariage.com/store/index.php?l=product_list&c=98">
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AtariVox</a> and <a href="http://www.vectrex.biz/MemCard.htm">SaveKey</a> controllers,
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as well as FLASH support in various cartridge schemes</li>
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<li>Supports all known bankswitching schemes (let us know if there's one we missed)</li>
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@ -295,7 +295,7 @@
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Blargg filtering</a>, including presets for several common TV outputs
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(composite, S-video, RGB, etc), and ability to fully customize
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many attributes (contrast, brightness, saturation, gamma, etc).</li>
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<li>Built-in ROM database with information compiled by RomHunter</li>
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<li>Built-in ROM database with information partially compiled by RomHunter</li>
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</ul>
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@ -318,7 +318,7 @@
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<li>15/16 bit color minimum; 24/32 bit color graphics card highly recommended</li>
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<li>Enough RAM for the OS + 64MB RAM for the emulation; 128MB+ highly recommended</li>
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<li>Joysticks or gamepads are highly recommended</li>
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<li>Mouse or <a href="http://www.stelladaptor.com">Stelladaptor</a> /
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<li>Mouse or <a href="http://www.grandideastudio.com/portfolio/stelladaptor-2600">Stelladaptor</a> /
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<a href="http://2600-daptor.com">2600-adaptor</a> with real paddles required for paddle emulation</li>
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<li>Some ROM images (See <a href="http://www.atariage.com">AtariAge</a> for more information)</li>
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</ul>
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<p>The Mac version of Stella is designed to work on an Apple Macintosh with
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the following:</p>
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<ul>
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<li>MacOSX 10.7 (Lion) or above</li>
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<li>MacOSX 10.5 (Leopard) or above</li>
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<li>Intel processor</li>
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<li>OpenGL capable video card</li>
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<li>Xcode 5.0 is required to compile the Stella source code</li>
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<li>Direct3D or OpenGL capable video card</li>
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<li>64-bit port has been tested on Windows Vista and above only; it may work on
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WinXP64 as well, but isn't a priority</li>
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<li>Visual C++ 2012 (or Express version) is required to compile the Stella source code</li>
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<li>Visual C++ 2012/2013 (or Express version) is required to compile the Stella source code</li>
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</ul>
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<p>
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@ -1228,7 +1228,7 @@
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</table>
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<p><b>TV effects (only active in TIA mode)</b></p>
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<p><b>TV effects (cannot be remapped, only active in TIA mode)</b></p>
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<table BORDER=2 cellpadding=5>
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<tr>
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@ -2342,7 +2342,7 @@
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</tr>
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<tr>
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<td><pre>-thumb.trapfatal <true|false></pre></td>
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<td><pre>-thumb.trapfatal <1|0></pre></td>
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<td>The default of true allows the Thumb ARM emulation to
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throw an exception and enter the debugger on fatal errors. When disabled, such
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fatal errors are simply logged, and emulation continues. Do not use this
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<blockquote>
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<p>Stella supports real Atari 2600 joysticks, paddles and driving controllers
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using the <a href="http://www.stelladaptor.com">Stelladaptor</a> and
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using the <a href="http://www.grandideastudio.com/portfolio/stelladaptor-2600">Stelladaptor</a> and
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<a href="http://2600-daptor.com">2600-adaptor</a> devices.</p>
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<p>Stella can use up to <b>two</b> adaptors; any extra ones are ignored.
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