Several updates to the changelog:

- fixed formatting
 - moved mention of 'Continuous rewind' near the top of the list, since it's a major new feature
This commit is contained in:
Stephen Anthony 2017-12-13 20:04:09 -03:30
parent 770e15f380
commit 984e304f43
1 changed files with 4 additions and 4 deletions

View File

@ -23,6 +23,10 @@
- improved cycle count (page penalties, sums created in disassembly) - improved cycle count (page penalties, sums created in disassembly)
- improved handling of instruction masking opcodes (e.g. BIT) - improved handling of instruction masking opcodes (e.g. BIT)
* Added "Continuous Rewind" mode, which automatically creates save states
in user-defined intervals. The user can navigate back and forth within
these states inside the emulator and the debugger.
* Fixed Genesis controller autodetect (Stay Frosty 2, Scramble, etc). * Fixed Genesis controller autodetect (Stay Frosty 2, Scramble, etc).
* Fixed a bug in ystart autodetection that could cause screen jumps. * Fixed a bug in ystart autodetection that could cause screen jumps.
@ -68,10 +72,6 @@
dialog. These settings now come in two groups (player/developer) and dialog. These settings now come in two groups (player/developer) and
allow switching all settings at once. allow switching all settings at once.
* Added "Continuous Rewind" mode, which automatically creates save states
in user-defined intervals. The user can navigate back and forth within
these states inside the emulator and the debugger.
* Improved tab auto-complete in debugger * Improved tab auto-complete in debugger
* Added conditional traps and savestate creation to debugger * Added conditional traps and savestate creation to debugger