Text input is all parts of the UI will now use the users own

keyboard layout.  This means that non-US layouts can finally
enter (ASCII-only) text with Alt-Gr key-combos.  Because of these
changes, the global debugger keys for rewind/step/trace/scan+1/frame+1
are now the function keys F4 to F8, respectively.


git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@3006 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
This commit is contained in:
stephena 2014-10-17 14:02:53 +00:00
parent 537eef7384
commit 964e1d7d88
5 changed files with 52 additions and 56 deletions

View File

@ -14,13 +14,23 @@
4.1.1 to 4.2: (xxx xx, 2014)
* Text input from non-US keyboard layouts is now supported. Note that
all text in Stella is still ASCII-only, but at least it can now be
entered using a native layout.
* Related to the text input changes, the debugger Alt-combo shortcuts
have been changed. These are now mapped to F4 - F8 (see documentation
for more information).
* Controllers are now detected dynamically by Stella. This means that
you can plug/unplug joysticks/paddles/etc while Stella is running,
and they will be added and removed automatically. Also fixed is
a bug whereby sometimes custom joystick mappings weren't being saved.
* The 'cpurandom' option now also randomizes the SP register, and the
randomization is now disabled by default.
randomization is now disabled by default. If you are experiencing
weird graphics corruption, display problems, etc, consider disabling
this option.
* Fixed 'MDM' scheme to trigger bankswitching on writes to hotspots
(previously it only triggered on reads). Also, the scheme has been

View File

@ -771,7 +771,7 @@ system would alternate between drawing frames (and hence produce
flicker).</p>
<p>You can use the "Scan+1" button, the prompt "scan" command, or the
Alt-L key-combo to watch the TIA draw the frame one scanline at a time.</p>
F7 key to watch the TIA draw the frame one scanline at a time.</p>
<p>You can also right-click anywhere in this window to show a context menu,
as illustrated:</p>
@ -1163,18 +1163,17 @@ the RAM in the DPC scheme is not viewable by the 6507, so its addresses start fr
<h2>Global Buttons</h2>
<p>There are also buttons on the right that always show up no matter which
tab you're looking at. These are always active. They are: Step, Trace,
Scan+1, Frame+1 and Exit. The larger button to the left (labeled '&lt;')
performs the rewind operation, which will undo the previous Step/Trace/Scan/Frame
advance. The rewind buffer is currently 100 levels deep.</p>
tab you're looking at. These are always active. The larger button to the left (labeled '&lt;') performs the rewind operation, which will undo the previous Step/Trace/Scan/Frame
advance. The rewind buffer is currently 100 levels deep. The others are Step, Trace,
Scan+1, Frame+1 and Exit.</p>
<p><img src="graphics/debugger_globalbuttons.png"></p>
<p>When you use these buttons, the prompt doesn't change. This means the
status lines with the registers and disassembly will be "stale". You
can update them just by re-running the relevant commands in the prompt.</p>
<p>You can also use the Step, Trace, Scan+1, Frame+1 and Rewind buttons from
anywhere in the GUI via the keyboard, with Alt-S, Alt-T, Alt-L, Alt-F and Alt-R.</p>
<p>You can also use the Rewind, Step, Trace, Scan+1, Frame+1 and Rewind buttons from
anywhere in the GUI via the keyboard, with F4 to F8, respectively.</p>
<!-- ///////////////////////////////////////////////////////////////////////// -->

View File

@ -88,33 +88,28 @@ void DebuggerDialog::loadConfig()
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
void DebuggerDialog::handleKeyDown(StellaKey key, StellaMod mod)
{
bool alt = instance().eventHandler().kbdAlt(mod);
if(alt)
{
switch(key)
{
case KBDK_S:
doStep();
break;
case KBDK_T:
doTrace();
break;
case KBDK_F:
doAdvance();
break;
case KBDK_L:
doScanlineAdvance();
break;
case KBDK_R:
case KBDK_F4:
doRewind();
break;
default:
case KBDK_F5:
doStep();
break;
}
}
case KBDK_F6:
doTrace();
break;
case KBDK_F7:
doScanlineAdvance();
break;
case KBDK_F8:
doAdvance();
break;
default:
Dialog::handleKeyDown(key, mod);
}
}
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
void DebuggerDialog::handleCommand(CommandSender* sender, int cmd,

View File

@ -42,8 +42,7 @@ PromptWidget::PromptWidget(GuiObject* boss, const GUI::Font& font,
CommandSender(boss),
_makeDirty(false),
_firstTime(true),
_exitedEarly(false),
_lastModPressed(KBDM_NONE)
_exitedEarly(false)
{
_flags = WIDGET_ENABLED | WIDGET_CLEARBG | WIDGET_RETAIN_FOCUS |
WIDGET_WANTS_TAB | WIDGET_WANTS_RAWDATA;
@ -139,29 +138,22 @@ void PromptWidget::printPrompt()
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
bool PromptWidget::handleText(char text)
{
if(text >= 0)
{
// FIXME - convert this class to inherit from EditableWidget
// Huge hack to test if ALT key was pressed in the last handleKeyDown call
if(instance().eventHandler().kbdAlt(_lastModPressed))
return false;
for(int i = _promptEndPos - 1; i >= _currentPos; i--)
buffer(i + 1) = buffer(i);
_promptEndPos++;
putchar(text);
scrollToCurrent();
}
return true;
}
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
bool PromptWidget::handleKeyDown(StellaKey key, StellaMod mod)
{
// Ignore all alt-mod keys
_lastModPressed = mod;
if(instance().eventHandler().kbdAlt(mod))
return true;
bool handled = true;
bool dirty = false;
@ -460,6 +452,7 @@ bool PromptWidget::handleKeyDown(StellaKey key, StellaMod mod)
return handled;
}
#if 0
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
void PromptWidget::insertIntoPrompt(const char* str)
{
@ -473,6 +466,7 @@ void PromptWidget::insertIntoPrompt(const char* str)
putcharIntern(str[j]);
}
}
#endif
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
void PromptWidget::handleCommand(CommandSender* sender, int cmd,
@ -796,14 +790,14 @@ void PromptWidget::putcharIntern(int c)
// OverlayColor contains 256 of them
_textcolor = (c & 0x7f) << 1;
}
else if(c < 0x1e) { // first actual character is large dash
else if(c && c < 0x1e) { // first actual character is large dash
// More colors (the regular GUI ones)
_textcolor = c + 0x100;
}
else if(c == 0x7f) { // toggle inverse video (DEL char)
_inverse = !_inverse;
}
else
else if(isprint(c))
{
buffer(_currentPos) = c | (_textcolor << 8) | (_inverse << 17);
_currentPos++;

View File

@ -53,7 +53,7 @@ class PromptWidget : public Widget, public CommandSender
void drawWidget(bool hilite);
void drawCaret();
void putcharIntern(int c);
void insertIntoPrompt(const char *str);
// void insertIntoPrompt(const char *str);
void updateScrollBuffer();
void scrollToCurrent();
@ -119,8 +119,6 @@ class PromptWidget : public Widget, public CommandSender
bool _firstTime;
bool _exitedEarly;
StellaMod _lastModPressed;
int compareHistory(const char *histLine);
};